Quick Motion Path Plan for Joint-Robot to Pick Tomato under Free-Obstacle

2012 ◽  
Vol 229-231 ◽  
pp. 2225-2228
Author(s):  
Jian Jun Yin ◽  
Chun Xie ◽  
Chuan Yu Wu ◽  
S.Mittal Gauri ◽  
Simon X. Yang

To improve the efficiency of picking the fruit, a kind of quick motion path plan method for fruit-picking robot under free-obstacle was proposed in this paper. Firstly, the method obtained a series of points along straight path at equal internal, and the gripper center was designed to pass thorough these points. Inverse kinematics formulas of the robot arm were used to solve joint angles of the robot arm when the gripper center will pass thorough each point. To make the robot arm guide the gripper to reach quickly the object point, the joint angles were optimized to determinate according to the principle of energy optimization. The test of picking tomato showed that the method can both reproduce the motion of the gripper along linear points at constant speed and keep the shortest motion path, which are benefit to grip the fruit steadily. The method has a low amount of calculation, better real-time and may provide a reference for joint robot to pick the fruit quickly.

2010 ◽  
Vol 2010 ◽  
pp. 1-9 ◽  
Author(s):  
Takehiko Ogawa ◽  
Hajime Kanada

In the context of controlling a robot arm with multiple joints, the method of estimating the joint angles from the given end-effector coordinates is called inverse kinematics, which is a type of inverse problems. Network inversion has been proposed as a method for solving inverse problems by using a multilayer neural network. In this paper, network inversion is introduced as a method to solve the inverse kinematics problem of a robot arm with multiple joints, where the joint angles are estimated from the given end-effector coordinates. In general, inverse problems are affected by ill-posedness, which implies that the existence, uniqueness, and stability of their solutions are not guaranteed. In this paper, we show the effectiveness of applying network inversion with regularization, by which ill-posedness can be reduced, to the ill-posed inverse kinematics of an actual robot arm with multiple joints.


2014 ◽  
Vol 541-542 ◽  
pp. 1140-1145 ◽  
Author(s):  
Mei Ling Wang ◽  
Min Zhou Luo ◽  
Xin Lin

More and more dual arm robots with redundant manipulator are introduced in industrial fields. Here we focus on this special structure with 7-DOF redundant manipulator, an exhibit analytical and optimal concept was proposed. The formula derivations of inverse kinematics showed that when the redundant joint angle has been obtained, the remaining six joint angles can be derived analytically, and there are eight sets of inverse solution for one giving redundant joint angle. Reversed thinking the joint movement habits, patterns, and frequency of human arm operations, an optimal concept was presented to gain a real time computational efficiency of a direct inverse solution while also achieving the purpose of application.


2021 ◽  
Vol 11 (5) ◽  
pp. 2346
Author(s):  
Alessandro Tringali ◽  
Silvio Cocuzza

The minimization of energy consumption is of the utmost importance in space robotics. For redundant manipulators tracking a desired end-effector trajectory, most of the proposed solutions are based on locally optimal inverse kinematics methods. On the one hand, these methods are suitable for real-time implementation; nevertheless, on the other hand, they often provide solutions quite far from the globally optimal one and, moreover, are prone to singularities. In this paper, a novel inverse kinematics method for redundant manipulators is presented, which overcomes the above mentioned issues and is suitable for real-time implementation. The proposed method is based on the optimization of the kinetic energy integral on a limited subset of future end-effector path points, making the manipulator joints to move in the direction of minimum kinetic energy. The proposed method is tested by simulation of a three degrees of freedom (DOF) planar manipulator in a number of test cases, and its performance is compared to the classical pseudoinverse solution and to a global optimal method. The proposed method outperforms the pseudoinverse-based one and proves to be able to avoid singularities. Furthermore, it provides a solution very close to the global optimal one with a much lower computational time, which is compatible for real-time implementation.


Author(s):  
Martin Hosek ◽  
Michael Valasek ◽  
Jairo Moura

This paper presents single- and dual-end-effector configurations of a planar three-degree of freedom parallel robot arm designed for automated pick-place operations in vacuum cluster tools for semiconductor and flat-panel-display manufacturing applications. The basic single end-effector configuration of the arm consists of a pivoting base platform, two elbow platforms and a wrist platform, which are connected through two symmetric pairs of parallelogram mechanisms. The wrist platform carries an end-effector, the position and angular orientation of which can be controlled independently by three motors located at the base of the robot. The joints and links of the mechanism are arranged in a unique geometric configuration which provides a sufficient range of motion for typical vacuum cluster tools. The geometric properties of the mechanism are further optimized for a given motion path of the robot. In addition to the basic symmetric single end-effector configuration, an asymmetric costeffective version of the mechanism is derived, and two dual-end-effector alternatives for improved throughput performance are described. In contrast to prior attempts to control angular orientation of the end-effector(s) of the conventional arms employed currently in vacuum cluster tools, all of the motors that drive the arm can be located at the stationary base of the robot with no need for joint actuators carried by the arm or complicated belt arrangements running through the arm. As a result, the motors do not contribute to the mass and inertia properties of the moving parts of the arm, no power and signal wires through the arm are necessary, the reliability and maintenance aspects of operation are improved, and the level of undesirable particle generation is reduced. This is particularly beneficial for high-throughput applications in vacuum and particlesensitive environments.


Author(s):  
Sunil Kumar Agrawal ◽  
Siyan Li ◽  
Glen Desmier

Abstract The human spine is a sophisticated mechanism consisting of 24 vertebrae which are arranged in a series-chain between the pelvis and the skull. By careful articulation of these vertebrae, a human being achieves fine motion of the skull. The spine can be modeled as a series-chain with 24 rigid links, the vertebrae, where each vertebra has three degrees-of-freedom relative to an adjacent vertebra. From the studies in the literature, the vertebral geometry and the range of motion between adjacent vertebrae are well-known. The objectives of this paper are to present a kinematic model of the spine using the available data in the literature and an algorithm to compute the inter vertebral joint angles given the position and orientation of the skull. This algorithm is based on the observation that the backbone can be described analytically by a space curve which is used to find the joint solutions..


2013 ◽  
Vol 273 ◽  
pp. 119-123
Author(s):  
Ding Jin Huang ◽  
Teng Liu

The use of traditional analytical method for manipulator inverse kinematics is able to get a display solution with the limitations of the application, only when the robotic arm has a specific structure. In view of the insufficient, this paper presents an improved artificial potential field method to solve the inverse kinematics problem of the manipulator which does not have a special structure. Firstly, establish the standard DH model for the robot arm. Then the strategy that improves search space of artificial potential field method and motion control standard is presented by combining artificial potential field method with the manipulator. Finally, the simulation results show that the proposed method is effective.


2012 ◽  
Vol 2012 ◽  
pp. 1-15 ◽  
Author(s):  
Xin Wang ◽  
Jianhua Zhang ◽  
Massimo Scalia

This paper presents a parallel real-time crowd simulation method based on a hierarchical environmental model. A dynamical model of the complex environment should be constructed to simulate the state transition and propagation of individual motions. By modeling of a virtual environment where virtual crowds reside, we employ different parallel methods on a topological layer, a path layer and a perceptual layer. We propose a parallel motion path matching method based on the path layer and a parallel crowd simulation method based on the perceptual layer. The large-scale real-time crowd simulation becomes possible with these methods. Numerical experiments are carried out to demonstrate the methods and results.


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