Parallel Motion Simulation of Large-Scale Real-Time Crowd in a Hierarchical Environmental Model
2012 ◽
Vol 2012
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pp. 1-15
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Keyword(s):
This paper presents a parallel real-time crowd simulation method based on a hierarchical environmental model. A dynamical model of the complex environment should be constructed to simulate the state transition and propagation of individual motions. By modeling of a virtual environment where virtual crowds reside, we employ different parallel methods on a topological layer, a path layer and a perceptual layer. We propose a parallel motion path matching method based on the path layer and a parallel crowd simulation method based on the perceptual layer. The large-scale real-time crowd simulation becomes possible with these methods. Numerical experiments are carried out to demonstrate the methods and results.
2017 ◽
Vol 28
(10)
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pp. 1750126
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Keyword(s):
2010 ◽
Vol 22
(4)
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pp. 662-669
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2014 ◽
Vol 532
◽
pp. 280-284
Keyword(s):
2017 ◽
Vol 2017
(1)
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pp. 1949-1953
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2020 ◽
Vol 34
(10)
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pp. 13849-13850
Keyword(s):
2021 ◽
Vol 148
◽
pp. 155-182
Keyword(s):