Mobile Phone Input Method Interface Evaluation Based on GOMS Prediction Model

2011 ◽  
Vol 230-232 ◽  
pp. 512-516
Author(s):  
Wei Liu ◽  
Sheng Li ◽  
Tao Wen ◽  
Xian Gang Qin

User-centered design plays a significant part in product design. GOMS user behavior model analyze the interface from the aspects of both users and objects, which helps the designers to create a user-friendly interface in an efficient way. In this paper, GOMS model was used to predict the efficiency of the two versions of input interface on a touch-screen mobile phone. In addition, the experiment was conducted to collect the data under the real scenarios, and paired-sample T test was employed to analyze the data. The results indicate the GOMS prediction model can be used to evaluate the efficiency of the mobile phone interface.

2008 ◽  
Vol 08 (02) ◽  
pp. 299-325
Author(s):  
PHILLIP-CHRISTOPH SCHERFF ◽  
GEORGE BACIU ◽  
JINLIAN HU

In the computer world garment products need to be simulated on different virtual human bodies. In this paper we are going to change virtual human actors in a proportional way. As part of the work we design a user-friendly interface for a more intuitive input of body parameters. Curves, implemented as NURBS, create an effective/easy input method for the proportional reshaping task. Implementation of an automatic approach for computing an underlying skeleton was done, which enables us to reshape a virtual human. As body proportions are difficult to define, this paper researches on artistic methods to describe the symmetric and harmonious structures of human bodies. A flexible data structure is employed in order to traverse and access regional information efficiently. As a main goal of this work we designed a high level controller for body parts enabling proportional reshaping.


Author(s):  
Ralph Bruder

As a consequence of an increasing complexity of products using procedures a human-centered-design process is more and more important. This thesis can be based on the success of user friendly products on market but also by looking at new regulations concerning human-centered design (e.g. pr EN-ISO 13407). Within an user-centered design process there is a need for a continuos balancing between interests of users and producers. This mediating role can be fulfilled by persons with an ergonomic background. The potentiality of ergonomic for the initialization, accompaniment and evaluation of an user-centered design process was demonstrated within the product development of a new electronic pipette.


2021 ◽  
Author(s):  
Xiangyu Zhang ◽  
Jun Fang ◽  
Jingfan Zou ◽  
Wenfang Li ◽  
Weigang Xu ◽  
...  

2021 ◽  
Author(s):  
Syeda Nadia Firdaus

Social network is a hot topic of interest for researchers in the field of computer science in recent years. These social networks such as Facebook, Twitter, Instagram play an important role in information diffusion. Social network data are created by its users. Users’ online activities and behavior have been studied in various past research efforts in order to get a better understanding on how information is diffused on social networks. In this study, we focus on Twitter and we explore the impact of user behavior on their retweet activity. To represent a user’s behavior for predicting their retweet decision, we introduce 10-dimentional emotion and 35-dimensional personality related features. We consider the difference of a user being an author and a retweeter in terms of their behaviors, and propose a machine learning based retweet prediction model considering this difference. We also propose two approaches for matrix factorization retweet prediction model which learns the latent relation between users and tweets to predict the user’s retweet decision. In the experiment, we have tested our proposed models. We find that models based on user behavior related features provide good improvement (3% - 6% in terms of F1- score) over baseline models. By only considering user’s behavior as a retweeter, the data processing time is reduced while the prediction accuracy is comparable to the case when both retweeting and posting behaviors are considered. In the proposed matrix factorization models, we include tweet features into the basic factorization model through newly defined regularization terms and improve the performance by 3% - 4% in terms of F1-score. Finally, we compare the performance of machine learning and matrix factorization models for retweet prediction and find that none of the models is superior to the other in all occasions. Therefore, different models should be used depending on how prediction results will be used. Machine learning model is preferable when a model’s performance quality is important such as for tweet re-ranking and tweet recommendation. Matrix factorization is a preferred option when model’s positive retweet prediction capability is more important such as for marketing campaign and finding potential retweeters.


2021 ◽  
Author(s):  
Syeda Nadia Firdaus

Social network is a hot topic of interest for researchers in the field of computer science in recent years. These social networks such as Facebook, Twitter, Instagram play an important role in information diffusion. Social network data are created by its users. Users’ online activities and behavior have been studied in various past research efforts in order to get a better understanding on how information is diffused on social networks. In this study, we focus on Twitter and we explore the impact of user behavior on their retweet activity. To represent a user’s behavior for predicting their retweet decision, we introduce 10-dimentional emotion and 35-dimensional personality related features. We consider the difference of a user being an author and a retweeter in terms of their behaviors, and propose a machine learning based retweet prediction model considering this difference. We also propose two approaches for matrix factorization retweet prediction model which learns the latent relation between users and tweets to predict the user’s retweet decision. In the experiment, we have tested our proposed models. We find that models based on user behavior related features provide good improvement (3% - 6% in terms of F1- score) over baseline models. By only considering user’s behavior as a retweeter, the data processing time is reduced while the prediction accuracy is comparable to the case when both retweeting and posting behaviors are considered. In the proposed matrix factorization models, we include tweet features into the basic factorization model through newly defined regularization terms and improve the performance by 3% - 4% in terms of F1-score. Finally, we compare the performance of machine learning and matrix factorization models for retweet prediction and find that none of the models is superior to the other in all occasions. Therefore, different models should be used depending on how prediction results will be used. Machine learning model is preferable when a model’s performance quality is important such as for tweet re-ranking and tweet recommendation. Matrix factorization is a preferred option when model’s positive retweet prediction capability is more important such as for marketing campaign and finding potential retweeters.


2004 ◽  
Vol 16 (Supplement) ◽  
pp. 193-194
Author(s):  
R. HOSAKA ◽  
K. HEI-ANNA ◽  
S. HOSONO ◽  
M. KAWAKAMI ◽  
M. ASAMI ◽  
...  

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