Research on Product Open Innovation Design Based on Knowledge

2011 ◽  
Vol 230-232 ◽  
pp. 819-823
Author(s):  
Ji Wen Chen ◽  
Jin Sheng Zhang ◽  
Zhi Wang ◽  
Jing Kun Wang

It is difficult for one enterprise to separately master all the knowledge related to its product innovation design. Aiming at this problem, open innovation is introduced to product design. Key technologies of product open innovation design based on knowledge are researched. Based on the ontology expression of internal innovation knowledge, external innovation knowledge and knowledge of innovation theory, open innovation design from function to structure is achieved by gradually indexing. Each functional structure is considered as a gene. Structure innovation design is optimized by cross evolution and variation evolution, achieving organic fusion internal and external innovative design knowledge.

2015 ◽  
Vol 713-715 ◽  
pp. 2335-2340 ◽  
Author(s):  
Ji Wen Chen ◽  
Xiao Dong Xu ◽  
Xiao Qin Shen

Design knowledge acquisition, representation and application are key technologies in computer-aided innovation design. It is an important way to improve the innovation capability and core competitiveness of manufacturing enterprises. The present state of the art of theories and tools of computer-aided product innovation design was presented, some key technologies and problems of the computer-aided product innovation design based on knowledge were summarized and analyzed. It was proposed that the ontology-based knowledge modeling based on design process was the base of computer-aided innovation design, The efficient and precise ontology matching method is seeked to efficiently support updating design knowledge by synthetically considering the concept semantics and concept hierarchy structure, and the knowledge association and concept semantic retrieval and reasoning can be better realized by taking into full consideration of semantic relationships of between design knowledges.


2011 ◽  
Vol 328-330 ◽  
pp. 287-290
Author(s):  
Jian Wen Gong ◽  
Wen Qiang Li ◽  
Yan Li ◽  
Xiang Liu

Patent which as a carrier of knowledge contains abundant information, is an important resource of supporting innovative design. Based on the analysis and organization of the patent information of mechanical and electrical fields, this article proposes a proprietary database system for product design innovation. Through a combination of TRIZ and FBS solution process, it can provide support in the product design stage. Finally, an example of folding bike design is listed to explain the application of the patent knowledge base.


Examples of the value that can be created and captured through crowdsourcing go back to at least 1714, when the UK used crowdsourcing to solve the Longitude Problem, obtaining a solution that would enable the UK to become the dominant maritime force of its time. Today, Wikipedia uses crowds to provide entries for the world’s largest and free encyclopedia. Partly fueled by the value that can be created and captured through crowdsourcing, interest in researching the phenomenon has been remarkable. For example, the Best Paper Awards in 2012 for a record-setting three journals—the Academy of Management Review, Journal of Product Innovation Management, and Academy of Management Perspectives—were about crowdsourcing. In spite of the interest in crowdsourcing—or perhaps because of it—research on the phenomenon has been conducted in different research silos within the fields of management (from strategy to finance to operations to information systems), biology, communications, computer science, economics, political science, among others. In these silos, crowdsourcing takes names such as broadcast search, innovation tournaments, crowdfunding, community innovation, distributed innovation, collective intelligence, open source, crowdpower, and even open innovation. The book aims to assemble papers from as many of these silos as possible since the ultimate potential of crowdsourcing research is likely to be attained only by bridging them. The papers provide a systematic overview of the research on crowdsourcing from different fields based on a more encompassing definition of the concept, its difference for innovation, and its value for both the private and public sectors.


2020 ◽  
Vol 33 (1) ◽  
Author(s):  
Qian Hui ◽  
Yan Li ◽  
Ye Tao ◽  
Hongwei Liu

AbstractA design problem with deficient information is generally described as wicked or ill-defined. The information insufficiency leaves designers with loose settings, free environments, and a lack of strict boundaries, which provides them with more opportunities to facilitate innovation. Therefore, to capture the opportunity behind the uncertainty of a design problem, this study models an innovative design as a composite solving process, where the problem is clarified and resolved from fuzziness to satisfying solutions by interplay among design problems, knowledge, and solutions. Additionally, a triple-helix structured model for the innovative product design process is proposed based on the co-evolution of the problem, solution, and knowledge spaces, to provide designers with a distinct design strategy and method for innovative design. The three spaces interact and co-evolve through iterative mappings, including problem structuring, knowledge expansion, and solution generation. The mappings carry the information processing and decision-making activities of the design, and create the path to satisfying solutions. Finally, a case study of a reactor coolant flow distribution device is presented to demonstrate the practicability of this model and the method for innovative product design.


Author(s):  
Matt R. Bohm ◽  
Karl R. Haapala ◽  
Kerry Poppa ◽  
Robert B. Stone ◽  
Irem Y. Tumer

This paper describes efforts taken to further transition life cycle analysis techniques from the latter, more detailed phases of design, to the early-on conceptual phase of product development. By using modern design methodologies such as automated concept generation and an archive of product design knowledge, known as the Design Repository, virtual concepts are created and specified. Streamlined life cycle analysis techniques are then used to determine the environmental impacts of the virtual concepts. As a means to benchmark the virtual results, analogous real-life products that have functional and component similarities are identified. The identified products are then scrutinized to determine their material composition and manufacturing attributes in order to perform an additional round of life cycle analysis for the actual products. The results of this research show that enough information exists within the conceptual phase of design (utilizing the Design Repository) to reasonably predict the relative environmental impacts of actual products based on virtual concepts.


2014 ◽  
Vol 1028 ◽  
pp. 341-345
Author(s):  
Rui Zhang

Product innovation design is challenging due to the complexity of the industrial environment, the changing needs of markets and customers, the effect of intense social competition, and the unpredictability of the future. This paper presents in a systematic analysis of reliability method on industrial product innovation design in order to illustrate what the real meaning of reliability method and how it works on the product innovation design. It also clarifies the relationship between reliability method and product innovation design, reflecting the function of reliability method on each work stage. It is concluded that a suitable thinking mode should be applied on the corresponding design, and it will enhance the effectiveness of innovative product design in general.


2010 ◽  
Vol 426-427 ◽  
pp. 366-370 ◽  
Author(s):  
H.B. Wu ◽  
Yuan Wei Liu

In this paper, we investigated the definition of product design knowledge, design knowledge origin characteristics and design knowledge formalized representation method, etc. We also established the methods to classify and represent the concept-design knowledge and developed an ontology-based model presenting the design knowledge as well as a model for modeling cycles. From the design knowledge management’s angle, design knowledge modeling approach is studied to support the design knowledge development, transfer and reuse for the construction machinery the knowledge modeling.


Author(s):  
Eric von Hippel

This chapter suggests several ways to make progress in free innovation research, policymaking, and practice. It sets expectations for the role the free innovation paradigm might play in these efforts; compares and contrasts the research lenses offered by free innovation, user innovation, peer production, and open innovation; and proposes steps to improve the measurement of free innovation. Next the chapter suggests research steps for incorporating free innovation into innovation theory and policymaking. Finally, this chapter looks at how the free innovation paradigm can help us to understand the economics of household sector creative activities even beyond innovation, such as “user-generated content” ranging from fan fiction to contributions to Wikipedia.


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