Research on Roles Modeling of Intelligent Force Based on Ontology

2013 ◽  
Vol 765-767 ◽  
pp. 547-551
Author(s):  
Jing Huan ◽  
Jin Guo Tang

The role of agents is the key problems in the agent-based combat simulation system. Based on the analyses of the operation roles' characteristic in the operational organization, the meaning and relation between the role concepts such as ability, duty, position and rules were analyzed. Uses these concepts and relations, propose the role's model of operation military in the battlefield. Defined the concept of the role, relation and axiom, and according with the logical formalized description, establish the role model based on ontology. Then the application of ontology in agents role modeling was detailed discussed in the background of cooperative anti-submarine warfare.

2011 ◽  
Vol 135-136 ◽  
pp. 326-330
Author(s):  
Guo Jun Song ◽  
Xiao Dong Mu ◽  
Rui Hua Chang ◽  
Hai Jing Zhang ◽  
Qing Hui Zhang

This paper studies the CGF behavior modeling method in Agent-based TBM combat simulation system, which focuses on the decision-making behavior and combat behavior of CGF Agent. Agent entities are divided into three levels, and a three-level organizational structure of Agent has been established. To reflect the relationship between attack and defense, we establish a BDI model based on rival model to track the status of rival Agent and do real-time response. Finally gives the realization method of TBM combat simulation system.


2012 ◽  
Vol 182-183 ◽  
pp. 1719-1722
Author(s):  
Yong Hong Liu ◽  
Qing Xue ◽  
Bo Wei Cao ◽  
Yang Wei

Combat simulation has become the important means to the training and design of combat simulation. Within the progress of researching and developing combat simulation system, how building up the environment that comes close to the realistic combat field, on the departure that whole describing the activity of combat unit in the combat field, This paper has put forward the concept of CABC (Combat Agent Based Command) according to the Agent of the instruction mechanism, it has combined the autonomy and restriction into fact, can react with the agents in the environment proactively or passively. CABC is autonomous, proactive, social and intelligent.


2020 ◽  
pp. 136216882094009
Author(s):  
Tianyi Wang

While interest in the learning of a language other than English (LOTE) has increased, research on how to foster learners’ motivation towards learning a LOTE is still scarce. With a specific focus on learners’ ideal LOTE and multilingual selves, this article reports on an intervention study which employed near peer role model (NPRM) to construct Chinese undergraduates’ LOTE learning motivation. The research aim was to explore the role of the near peer role modeling in nurturing the development of the LOTE-related facets of learners’ ideal selves. Open questionnaires, interviews and written journals were used to collect data at one Chinese university over the course of one academic term. Findings provide context-dependent evidence that the presentation of NPRMs in class may strengthen both of learners’ ideal LOTE and their multilingual selves, mainly because it demonstrates approachable examples which manifest the value of learning a LOTE in a particular social context. With the help of the NPRMs, learners may not only alleviate their ambiguity about the availability of LOTE-using opportunities in their situated contexts but also deepen their understanding of how ‘being multilingual’ could benefit their future development. Pedagogical implications emphasize the effectiveness of near peer role modeling in developing learners’ self-identification with being a LOTE user or a multilingual in the future.


2011 ◽  
Vol 121-126 ◽  
pp. 2185-2189
Author(s):  
Guo Jun Song ◽  
Xiao Dong Mu ◽  
Rui Hua Chang

This paper studies the entity modeling method in Agent-based TBM combat simulation system. The architecture of the TBM combat simulation by using HLA/RTI platform has been build. According to the command hierarchy features of military operations, Agent entities are divided into three levels, and a semi-autonomous Agent model has been build. We present a Semantic-based multiple-layered military scenario development framework and implement a Semantic-based Military Scenario Development platform, which can support military commander to semi-automatically generate a military mission plan with MSDL document. Finally gives the flow chart of TBM combat simulation system.


2012 ◽  
Vol 605-607 ◽  
pp. 2333-2336
Author(s):  
Jin Guang Liu ◽  
Zhi Fei Wu

The military conceptual model (MCM) provides an unambiguous and credible reference for the development of the combat simulation system. According to the characteristics and regularities of the tactical decision-making (TDM) process, this process is divided into five abstract stages, which analyze the modeling method of the simulated military conceptual model in detail. This method reduces the common attributes and action of the TDM entity to that of a super one, which avoids the appearance of a multi-inheritable complex construction. Then the super TDM entity is analyzed so as to obtain a description of its properties and action. By summing up the functions of the TDM simulation entity, it can point out that this modeling method has very strong feasibility.


2019 ◽  
Vol 6 (2) ◽  
pp. 62-74
Author(s):  
Ivana Markov Čikić ◽  
Aleksandar Ivanovski

Summary One cannot write about the relationship of young people and current sports stars in modern society without having previously studied the processes of mediation and globalisation of sport, and the transformation of traditional social values. The goal of the science and practice engaged in sports and education of young people is a constant quest for preserving universal ethical values and reconciling them with the modern-day social processes. This paper will present the result of a survey conducted with adolescents in five different Serbian cities in order to find the answer to the question if sportspersons were their favourite television role-models. According to the results of our survey, 45% of adolescents do not have a favourite TV personality and do not know for sure who that could be. Novak Đoković, who would be the choice of adults for a role model of the young, with 63.2% according to the survey conducted by the Ministry of Youth and Sports, scored 3.81% in our survey with adolescents who would chose Novak Đoković as their favourite TV personality. The necessity of raising media literacy of young people with the aim of clear identification of sports role models who are going to improve their quality of life still remains an open issue for further research on this course.


1998 ◽  
Vol 33 (10) ◽  
pp. 117-133 ◽  
Author(s):  
Dirk Riehle ◽  
Thomas Gross

Author(s):  
Sergio F. A. Batista ◽  
Deepak Ingole ◽  
Ludovic Leclercq ◽  
Monica Menendez

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