The Intelligent Design of the Gear Reducer

2012 ◽  
Vol 522 ◽  
pp. 823-827
Author(s):  
Jian Jiang Fang ◽  
Wen Jun Qi

The gear drive is the wide range of applications and is particularly important as a form of mechanical transmission, but the design process requires large amounts of data access and computation. In the paper, computer integrated technology and object-oriented technology is used to research and develop the intelligent design of Straight gear reducer system with user-friendly interactive platform, easy to use, high design efficiency and reliable data.

2011 ◽  
Vol 308-310 ◽  
pp. 9-14 ◽  
Author(s):  
Ai Di Zhi ◽  
Sheng Li Jiang

Screw conveyors deliver materials in desired quantities in a steady and continuous manner, and are widely used in factories and mining. The design of large multi-blade screw conveyor involves complex calculations and large repeated workload, and is poor in accuracy and efficiency. With modular design as the guideline, using object-oriented programming language VB6.0 as the developing tool, and based on the platform of AutoCAD, this article discusses the development of a user-friendly CAD system that allows arbitrary division of the outer vortex. Practice has proven that this simple and pragmatic system largely improves the design efficiency and precision.


2021 ◽  
Vol 11 (9) ◽  
pp. 4263
Author(s):  
Minna Ni ◽  
Zhihong Sun ◽  
Yuhan Luo ◽  
Qi Yi ◽  
Yiqing Zhang ◽  
...  

Stereo parking equipment has become an important means to solve the problem of parking difficulties, so it is necessary to study the planning of stereo parking equipment. This paper proposes an evaluation model for parking equipment planning and design, and verifies the feasibility of the model through an example. First, obtain the surface information of the planned area through object-oriented technology, and then complete the design layout of the area that can accommodate the most parking spaces according to the plan information map of the study area. Next, calculate the number of parking spaces required for each building in the area, and the number of available parking spaces within the maximum acceptable time for each building. Finally, compare the two to design the number and location of parking equipment. This method can quickly and accurately obtain the ground plane information map of the study area, while ensuring the capacity of parking spaces to meet the needs of users, it also improves the rationality and suitability of the planning and layout of stereo parking equipment, which can effectively guide the planning and construction of urban parking equipment.


2011 ◽  
Vol 464 ◽  
pp. 57-60
Author(s):  
Yong Zhang ◽  
Jun Fang Ni ◽  
Peng Liu

In accordance with the object-oriented programming, a system for 3D medical images of reconstruction and display has been designed and implemented. The overall software structure is established based on VC++6.0 and display technique of Open Graphics Library. The functional modules, such as acquisition of encoded 3D data, pre-process, reconstruction and display, are achieved by the design and implementation of customized classes. At last the software system provides user-friendly graphical user interfaces, highly efficient data processing and reconstruction, and rapid capability of graphic display.


2011 ◽  
Vol 121-126 ◽  
pp. 4350-4356
Author(s):  
Yan Pei Liu ◽  
Jun Hui Fu ◽  
Hong Yu Feng

With the larger and more complex of the size and function of software products,choosing an efficient modeling technique for analyzing complicated and ever-changing system plays a vital role.Object-Oriented Petri nets for its unique characteristics which are simple and laconic modeling method and strong mathematical analysis capacity becomes a hot research.In this paper,it explain that the object-oriented technology how to combine with Petri nets.The typical Object-Oriented Petri net modeling steps and analysis methods are expounded. Up-to-date research about OOPN and its main improved models OOCPN, OOAPN and OOTPN are summarized, the pros and cons of each modeling are analyzed.The interrelated topics and the future development about OOPN are also mentioned.


2021 ◽  
Vol 2021 ◽  
pp. 1-17
Author(s):  
Wenjin Yang ◽  
Jian-Ning Su ◽  
Shutao Zhang ◽  
Kai Qiu ◽  
Xinxin Zhang

Design is a complex, iterative, and innovative process. By traditional methods, it is difficult for designers to have an integral priori design experience to fully explore a wide range of design solutions. Therefore, refined intelligent design has become an important trend in design research. More powerful design thinking is needed in intelligent design process. Combining cognitive dynamics and a cobweb structure, an intelligent design method is proposed to formalize the innovative design process. The excavation of the dynamic mechanism of the product evolution process during product development is necessary to predict next-generation multi-image product forms from a larger design space. First, different design thinking stimulates the information source and is obtained by analyzing the designers’ thinking process when designing and mining the dynamic mechanism behind it. Based on the nonlinear cognitive cobweb process proposed by Francisco and a natural cobweb structure, the product image cognitive cobweb model (PICCM) is constructed. Then, natural cobweb predation behavior is simulated using a stimulus information source to impact the PICCM. This process uses genetic algorithms to obtain numerous offspring forms, and the PICCM’s mechanical properties are the energy loss parameters in the impact information. Furthermore, feasible solutions are selected from intelligent design sketches by the product artificial form evaluation system based on designers’ cognition, and a new product image cognitive cobweb system is reconstructed. Finally, a case study demonstrates the efficiency and feasibility of the proposed approach.


1987 ◽  
Vol 16 (231) ◽  
Author(s):  
Bent Bruun Kristensen ◽  
Ole Lehrmann Madsen ◽  
Birger Møller-Pedersen ◽  
Kristen Nygaard

<p>The main thing with the sub-class mechanism as found in languages like C++, SIMULA and Smalltalk is its possibility to express <em>specializations</em>. A general class, covering a wide range of objects, may be specialized to cover more specific objects. This is obtained by three properties of sub-classing: An object of a sub-class inherits the attributes of the super-class, virtual procedure/method attributes (of the super-class) may be specialized in the sub-class, and (in SIMULA only) it inherits the actions of the super-class.</p><p>In the languages mentioned above, virtual procedures/methods of a super-class are specialized in sub-classes in a very primitive manner: they are simply <em>re-defined</em> and need not bear any resemblance of the virtual in the super-class. In BETA, a new object-oriented language, classes and methods are unified into one concept, and by an extension of the virtual concept, virtual procedures/methods in sub-classes are defined as <em>specializations of the virtuals</em> in the super-class. The virtual procedures/methods of the sub-classes thus inherit the attributes (e.g. parameters) and actions from the ''super-procedure/method''.</p><p>In the languages mentioned above only procedures/methods may be virtual. As classes and procedures/methods are unified in BETA this gives also <em>virtual classes</em>. The paper demonstrates, how this may be used to parameterize types and enforce constraints on types.</p>


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