scholarly journals Estimating the prevalence of adult problem gambling in Italy with SOGS and PGSI

2013 ◽  
pp. 1 ◽  
Author(s):  
Claudio Barbaranelli ◽  
Michele Vecchione ◽  
Roberta Fida ◽  
Sara Podio-Guidugli

Two assessment measures, the South Oaks Gambling Screen (SOGS), and the Problem Gambling Severity Index (PGSI), were administered to 1,979 participants (53% males, mean age 44.81 years). Results from exploratory and confirmatory factor analyses showed the presence of one single dimension underlying the SOGS and PGSI items. The 2 scales showed high levels of reliability. SOGS and PGSI results were highly correlated and showed positive and significant correlations with measures of gambling behaviour. Probable pathological gamblers identified by SOGS represented 2.05% (95% confidence interval 'CI' '1.17, 2.93') of the adult Italian population, and problem gamblers identified by PGSI represented 2.17% (95% CI '1.26, 3.07') of the population. A more conservative estimate of the prevalence of problem gambling in Italy, corresponding to 1.01% (95% CI '0.39, 1.63') of the adult population, was identified by considering only those participants for whom SOGS and PGSI were in perfect agreement concerning risk categories.

Author(s):  
Eva Monson ◽  
Sylvia Kairouz ◽  
Matthew Perks ◽  
Nicole Arsenault

Gambling research has highlighted substantial activity-specific differences in gambling behaviours, but measures of problem gambling remain non-specific. This paper aims to examine the consistency of general versus activity-specific Problem Gambling Severity Index (PGSI) scores among a sample of moderate-risk and problem gamblers in Québec, Canada. Correlations and t tests were conducted to examine associations and differences between general and activity-specific PGSI scores. Results were analyzed by number of activities reported and activity rank for lottery, video lottery terminals (VLTs), and slot machines and suggested that PGSI scores may not accurately reflect problem gambling severity for all specific activities. General and activity-specific PGSI scores were more highly correlated when lottery was the primary activity, whereas for VLTs, scores were highly correlated regardless of number or rank of activities. General PGSI scores were significantly higher than activity-specific scores for lottery, but general and activity-specific scores were not significantly different for VLTs, demonstrating that the PGSI is a better indicator of activity-specific scores for some forms of gambling over others. Researchers conducting population surveys should exercise caution in assigning general PGSI scores to specific activities.RésuméLa recherche sur le jeu a mis en évidence des différences majeures dans les comportements de jeu spécifiques à des activités, mais les mesures du jeu problématique demeurent non spécifiques. L’étude vise à examiner la cohérence entre les scores généraux de l’indice de gravité du jeu problématique (IGJP) et ceux propres à des activités parmi un échantillon de joueurs à risque modéré et de joueurs compulsifs en [province, pays]. Des corrélations et des tests de Student ont été effectués pour examiner les associations et les différences entre les scores IGJP généraux et ceux spécifiques à des activités. Analysés en fonction du nombre d’activités déclarées et du classement des activités de loterie, d’appareils de loterie vidéo (ALV) et de machines à sous, les résultats laissent entendre que les scores IGJP pourraient ne pas refléter avec précision la gravité du jeu pathologique en ce qui concerne des activités particulières. Dans le cas où la loterie était l’activité principale, les scores IGJP généraux et ceux propres à l’activité étaient très fortement corrélés; pour les appareils de loterie vidéo, les scores étaient fortement corrélés, quels que soient le nombre ou le classement des activités. En ce qui concerne la loterie, les scores IGJP généraux étaient largement plus élevés que les scores propres à l’activité, mais ils n’étaient pas très différents dans le cas des ALV, ce qui démontre que l’IGJP est un meilleur indicateur seulement pour certaines formes de jeu. Les chercheurs qui mènent des enquêtes auprès de la population doivent faire preuve de prudence lorsqu’ils attribuent des scores IGJP généraux à des activités spécifiques.


2007 ◽  
Vol 24 (1) ◽  
pp. 14-24 ◽  
Author(s):  
Simone Farrelly ◽  
Christine Ffrench ◽  
Rowan P. Ogeil ◽  
James G. Phillips

AbstractIn DSM-IV, problem gambling is associated with symptoms such as escape, denial, and chasing. However, these symptoms could actually be underlying coping strategies that contribute to the problems associated with gambling behaviour. To address relationships between coping strategies and gambling problems, 65 participants (37 males and 28 females) with a mean age of 37 completed the South Oaks Gambling Screen (SOGS), and questionnaires addressing coping strategies, mood states, and dissociative experiences. Specific subscales addressing coping strategies relevant to DSM-IV symptoms were examined, namely Distancing, Escape-Avoidance and Confrontative Coping. Although fantasy and denial feature in the behaviours of problem gamblers, dissociative tendencies were only indirectly linked to problem gambling status. Instead, problem gambling status was related to depression and greater tendencies towards Confrontative Coping and Distancing. The present data demonstrates several distinct factors associated with gambling problems and suggests confrontation could have a role in problem gambling.


Author(s):  
Robert J. Williams ◽  
Dennis Connolly ◽  
Robert T. Wood ◽  
Nadine Nowatzki

University students from southern Alberta (n = 585) were administered a questionnaire to assess their gambling behaviour. Seventy-two percent reported gambling in the past 6 months, with the most common types being lotteries and instant win tickets (44%) and games of skill against other people (34%). Most students who gambled spent very little time and money doing so (median time spent = 1.5 hrs; median amount of money spent = $0). While gambling is an innocuous activity for most, a significant minority of students are heavy gamblers who experience adverse consequences from it. Seven and one-half percent of students were classified as problem or pathological gamblers, a rate significantly higher than in the general Alberta adult population. The characteristics that best differentiated problem gamblers from non-problem gamblers were more positive attitudes toward gambling, ethnicity (41% of Asian gamblers were problem gamblers), university major (kinesiology, education, management), superior ability to calculate gambling odds, and older age.


2016 ◽  
Vol 6 (1) ◽  
pp. 83-96 ◽  
Author(s):  
Donata Tania Vergura

Purpose – The purpose of this paper is to investigate whether gambler’s cognitive errors affect gambling involvement and addiction. As the popularity of gambling has grown, questions are being raised about its excessive use and factors related to addictive behaviours. Design/methodology/approach – An online survey on 508 gamblers was conducted. Structural equation modelling was used to investigate the relationships among gambling beliefs, gambling involvement and problem gambling. Findings – Among the three sets of erroneous beliefs investigated, luck and superstition were significant predictors of both gambling involvement and the severity of gambling problems (according to the Problem Gambling Severity Index (PGSI)), while the illusion of control showed a negative relationship with the PGSI. Moreover, gambling involvement positively affected the potential risk of disease and mediates the relationship between luck and superstition and PGSI. Research limitations/implications – Because not all cognitive dimensions apparently influence gambling behaviour, future research should extend the analysis to include other variables that may moderate or mediate the causal relationship. Practical implications – The results are useful to marketers in developing social marketing campaigns wishing to discourage gambling. Moreover, factors that influence gambling involvement and addiction may be used as diagnostic tools to correct gamblers behaviour. Originality/value – The paper proposes a deeper exploration of the relationships among beliefs, gambling involvement and dysfunctional gambling and an appropriate scale to capture the entire spectrum of gambler’s beliefs in relation to every form of gambling activity.


2019 ◽  
Vol 36 (2) ◽  
pp. 140-160 ◽  
Author(s):  
Eva Samuelsson ◽  
Peter Wennberg ◽  
Kristina Sundqvist

The Problem Gambling Severity Index (PGSI) is a screening instrument frequently used to identify risk and problem gambling. Even though the PGSI has good psychometric properties, it still produces a large proportion of misclassifications. Aims: To explore possible reasons for misclassifications in problem gambling level by analysing previously classified moderate-risk gamblers’ answers to the PGSI items, in relation to their own current and past gambling behaviours. Methods: Semi-structured telephone interviews were conducted with 19 participants reporting no negative consequences from gambling. They were asked the PGSI questions within an eight-year time frame (2008 to 2016). Ambiguous answers to PGSI items were subject to content analysis. Results: Several answers to the PGSI items contained ambiguities and misinterpretations, making it difficult to assess to what extent their answers actually indicated any problematic gambling over time. The item about feelings of guilt generated accounts rather reflecting self-recrimination over wasting money or regretting gambling as a meaningless or immoral activity. The item concerning critique involved mild interpretations such as being ridiculed for buying lottery tickets or getting comments for being boring. Similar accounts were given by the participants irrespective of initial endorsement of the items. Other possible reasons for misclassifications were related to recall bias, language difficulties, selective memory, and a tendency to answer one part of the question without taking the whole question into account. Conclusions: Answers to the PGSI can contain a variety of meanings based on the respondents’ subjective interpretations. Reports of lower levels of harm in the population should thus be interpreted with caution. In clinical settings it is important to combine use of screening instruments with interviews, to be able to better understand gamblers’ perceptions of the gambling behaviour and its negative consequences.


Author(s):  
Anna Thomas ◽  
Susan Moore

A study involving 83 female and 72 male gamblers tested the direct and interactional effects of avoidance coping and five dysphoric moods on problem gambling via regression analysis. Important differences were found between female and male gamblers. For female gamblers, loneliness, boredom, anxiety, depression and avoidance coping were all positively related to problem gambling. Additionally, interactions between these mood states and avoidance coping significantly predicted problem gambling; female gamblers with high dysphoria and high avoidance coping showed substantially more symptoms of problem gambling than those scoring high on only one variable. In contrast, loneliness and stress were the only significant predictors of problem gambling for males - neither avoidance coping nor any of the interactional relationships between mood and coping predicted problem gambling. These results support previous qualitative studies and suggest that female problem gamblers gamble as an escape from dysphoric moods. Even though male problem gamblers expressed more negative affect than male non-problem gamblers, there was no evidence to suggest that negative mood was a precursor rather than an outcome of gambling behaviour.


2006 ◽  
pp. 57 ◽  
Author(s):  
Ingeborg Rossow ◽  
Helge Molde

Most instruments assessing gambling problems are relatively extensive and therefore not suitable for comprehensive youth surveys. An exception is the two-item Lie/Bet questionnaire. This study addresses to what extent two instruments (Lie/Bet and South Oaks Gambling Screen Revised for Adolescents (SOGS-RA)) (1) overlap in classifying problem gambling and at-risk gambling, (2) reflect different underlying dimensions of problem gambling, and (3) differ in distinguishing between young gamblers with respect to intensity and frequency of gambling in gender-specific analyses. Data stemmed from a school survey among teenagers in Norway (net sample = 20,700). The congruence in classification of problem gamblers was moderate. Both instruments discriminated sensibly between youths with high versus medium and low gambling frequency and gambling expenditures, although more so for boys than for girls. Both Lie/Bet items loaded on one 'loss of control' dimension. The results suggest that the Lie/Bet screen may be useful to assess at-risk gambling for both genders in comprehensive youth surveys.


2001 ◽  
Vol 7 (2) ◽  
pp. 32 ◽  
Author(s):  
Beth R. Crisp ◽  
Shane A. Thomas ◽  
Alun C. Jackson ◽  
Neil Thomason

The paper considers the influence of client characteristics and gambling behaviour as well as treatment modality on the resolution of gambling behaviour for 591 clients who sought help from the publicly-funded BreakEven counselling services in the state of Victoria between 1 July 1996 and 30 June 1997. Statistical data about clients and their consultations was collected in the form of a Minimum Data Set. On their own, client demographics accounting for 12% of the variance were identified as discriminating between problem gamblers who achieved some resolution of their gambling behaviour and those whose behaviour did not change. Variables associated with gambling behaviour accounted for 10% of variance and treatment variables for 12% of variance in treatment outcomes. Collectively, the three types of data could explain 26% of the variance in problem resolution. Importantly, these findings demonstrate that the resolution of problematic gambling behaviour is affected by a complex interplay of client characteristics, their gambling behaviour and the treatment they receive. It is argued that the evaluation of treatment programs for problem gambling, and potentially all counselling programs in the primary health arena, needs to include measures from each of these domains.


BMJ Open ◽  
2021 ◽  
Vol 11 (11) ◽  
pp. e051641
Author(s):  
Antoine Santiago ◽  
Arnaud Carré ◽  
Ruben Miranda ◽  
Cédric Lemogne ◽  
Yann LeStrat ◽  
...  

IntroductionDevelopment of fully internet-based programs could provide a new avenue to improve access to healthcare for problem gamblers. In this project, we aim to assess the efficacy of a web-based cognitive intervention targeting inhibitory control among problem gamblers, using a randomised controlled design. As impaired inhibitory control is involved in self-regulation difficulties in behavioural addictions, it represents a particularly relevant cognitive process to target for an online psychological intervention.Methods and analysisThis will be a single-blinded, randomised, comparative therapeutic web-based, controlled trial. Up to 200 non-treatment seeking adult problem gamblers with a Problem Gambling Severity Index-recent (PGSI-recent) score ≥5 will be included. The intervention will be a computerised cognitive training program targeting inhibitory skills. The comparator, an active control, will be a computerised neutral sensorial program. Both programs will be carried out under similar conditions: biweekly online training for 6 weeks and optional telephone support will be offered to patients for debriefing. The main objective of the study is to assess the clinical efficacy of the online cognitive training program at 6 weeks, measured with the PGSI-recent. The secondary objectives are to assess the efficacy on the gambling behaviour assessed by the account-based gambling data, on the self-reported gambling practice, and on the inhibition performance at the neuropsychological level at 6, 14 and 52 weeks. We will also assess the acceptability of this program and the preferred level of guidance. Data analysis will be in intention-to-treat.Ethics and disseminationThis randomized controlled trial will be executed in compliance with the Helsinki Declaration, and was approved by the local ethics boards (Comité de Protection des Personnes) in October 2017. The findings will be published in peer-reviewed journals.Trial registration numberNCT03673800.


Author(s):  
Morgann Stiles ◽  
Amanda Hudson ◽  
Cynthia Ramasubbu ◽  
Susan Ames ◽  
Sunghwan Yi ◽  
...  

Outcome expectancies (OEs), or beliefs about the consequences of engaging in a particular behaviour, are important predictors of addictive behaviours. In Study 1 of the present work, we assessed whether memory associations between gambling and positive outcomes are related to excessive and problem gambling. The Gambling Behaviour Outcome Association Task (G-BOAT) was administered to a sample of 96 community-recruited gamblers. On the G-BOAT, participants responded to a list of positive outcome phrases with the first two behaviours that came to mind. Those with more problematic gambling (as measured on the Problem Gambling Severity Index) and greater gambling involvement (as measured by time and money spent gambling on the Gambling Timeline Followback) responded to positive outcome phrases on the G-BOAT with more gambling-related responses. In Study 2, we administered G-BOAT to a community-recruited sample of 61 gamblers, who also completed a computerized reaction time measure of implicit gambling OEs, an explicit self-report measure of gambling OEs, and a measure of gambling frequency. Consistent with Strack and Deutch’s (2004) reflective-impulsive model, memory associations on the G-BOAT and positive OE scores on the explicit Gambling Expectancy Questionnaire each predicted unique variance in frequency of gambling behaviour. These studies are among the first to demonstrate the important role of memory associations in excessive and problem gambling.Les résultats escomptés (RE), c’est-à-dire la croyance dans les conséquences d’un comportement donné, constituent une importante variable explicative des comportements liés à la dépendance. L’étude 1 a évalué si des associations mémorielles entre le jeu et des résultats positifs sont reliées aux problèmes de jeu compulsif. La tâche d’association de résultats découlant de comportements liés au jeu (Gambling Behaviour Outcome Association Task [G-BOAT]) a été administrée à un échantillon de 96 joueurs recrutés au sein de la collectivité. Dans le cadre de la G-BOAT, une liste de locutions exprimant un résultat positif était présentée aux participants et ceux-ci devaient répondre en indiquant pour chacune des locutions les deux premiers comportements qui leur venaient à l’esprit. Ceux qui présentaient un problème de jeu plus grave (selon l’indice de jeu problématique) et qui s’adonnaient davantage au jeu (selon le suivi du temps passé à jouer et de l’argent dépensé effectué à l’aide de l’outil Gambling Timeline Followback) ont donné des réponses liées au jeu plus fréquemment que les autres. Dans le cadre de l’étude 2, la G-BOAT a été administrée à un échantillon de 61 joueurs recrutés au sein de la collectivité. Ceux-ci ont en outre fait l’objet d’une mesure informatisée du temps de réponse (TR) pour les RE liés au jeu implicites, d’une autoévaluation des RE liés au jeu explicites et d’une mesure de la fréquence des comportements liés au jeu. Conformément au modèle de réflexion et impulsion de Strack et Deutch (2004), les associations mémorielles obtenues dans le cadre de la G-BOAT et les résultats relatifs aux RE positifs obtenus dans le cadre du questionnaire sur les attentes quant au jeu ont dans les deux cas permis de prévoir une variance unique concernant la fréquence des comportements liés au jeu. Ces études fournissent ainsi un premier ensemble de données probantes relativement à l’importance des associations mémorielles dans l’apparition des problèmes de jeu compulsif.


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