scholarly journals COMBINING URBAN METABOLISM METHODS AND SEMANTIC 3D CITY MODELS

Author(s):  
I. Hijazi ◽  
V. Ebert ◽  
A. Donaubauer ◽  
T. H. Kolbe

<p><strong>Abstract.</strong> The last decade has witnessed increasing interest in the study of urban stocks and flows. This paper provides a literature review for different studies of urban stocks and flows. The review shows that urban stocks and flows studies can be categorized according to their output and spatial resolution: The first type of studies uses a lower scale of spatial resolution and focuses on the city as one unit. The second type of studies uses a higher spatial resolution to analyze stocks and flows of sub-areas of the city and is therefore able to produce maps to visualize their results. Both types of studies can either use recent data in a non-dynamic way, or use a time series of data, which allows for the investigation of the city’s development over time. Information about input and output data per study was determined. The literature review also identifies problems associated with current studies, which are related to data availability and accuracy, assumptions, simplifications, and errors. The paper proposes that stocks and flows studies could benefit greatly from the linkage with a standardized semantic 3D city model, such as defined by the CityGML standard. Feedback on CityGML and its ADE capabilities to model urban metabolism is provided.</p>

Author(s):  
G. Agugiaro

This paper presents and discusses the results regarding the initial steps (selection, analysis, preparation and eventual integration of a number of datasets) for the creation of an integrated, semantic, three-dimensional, and CityGML-based virtual model of the city of Vienna. CityGML is an international standard conceived specifically as information and data model for semantic city models at urban and territorial scale. It is being adopted by more and more cities all over the world. &lt;br&gt;&lt;br&gt; The work described in this paper is embedded within the European Marie-Curie ITN project “Ci-nergy, Smart cities with sustainable energy systems”, which aims, among the rest, at developing urban decision making and operational optimisation software tools to minimise non-renewable energy use in cities. Given the scope and scale of the project, it is therefore vital to set up a common, unique and spatio-semantically coherent urban model to be used as information hub for all applications being developed. This paper reports about the experiences done so far, it describes the test area and the available data sources, it shows and exemplifies the data integration issues, the strategies developed to solve them in order to obtain the integrated 3D city model. The first results as well as some comments about their quality and limitations are presented, together with the discussion regarding the next steps and some planned improvements.


2020 ◽  
Vol 9 (8) ◽  
pp. 476 ◽  
Author(s):  
Dušan Jovanović ◽  
Stevan Milovanov ◽  
Igor Ruskovski ◽  
Miro Govedarica ◽  
Dubravka Sladić ◽  
...  

The Smart Cities data and applications need to replicate, as faithfully as possible, the state of the city and to simulate possible alternative futures. In order to do this, the modelling of the city should cover all aspects of the city that are relevant to the problems that require smart solutions. In this context, 2D and 3D spatial data play a key role, in particular 3D city models. One of the methods for collecting data that can be used for developing such 3D city models is Light Detection and Ranging (LiDAR), a technology that has provided opportunities to generate large-scale 3D city models at relatively low cost. The collected data is further processed to obtain fully developed photorealistic virtual 3D city models. The goal of this research is to develop virtual 3D city model based on airborne LiDAR surveying and to analyze its applicability toward Smart Cities applications. It this paper, we present workflow that goes from data collection by LiDAR, through extract, transform, load (ETL) transformations and data processing to developing 3D virtual city model and finally discuss its future potential usage scenarios in various fields of application such as modern ICT-based urban planning and 3D cadaster. The results are presented on the case study of campus area of the University of Novi Sad.


Author(s):  
G. Agugiaro

This paper presents and discusses the results regarding the initial steps (selection, analysis, preparation and eventual integration of a number of datasets) for the creation of an integrated, semantic, three-dimensional, and CityGML-based virtual model of the city of Vienna. CityGML is an international standard conceived specifically as information and data model for semantic city models at urban and territorial scale. It is being adopted by more and more cities all over the world. <br><br> The work described in this paper is embedded within the European Marie-Curie ITN project “Ci-nergy, Smart cities with sustainable energy systems”, which aims, among the rest, at developing urban decision making and operational optimisation software tools to minimise non-renewable energy use in cities. Given the scope and scale of the project, it is therefore vital to set up a common, unique and spatio-semantically coherent urban model to be used as information hub for all applications being developed. This paper reports about the experiences done so far, it describes the test area and the available data sources, it shows and exemplifies the data integration issues, the strategies developed to solve them in order to obtain the integrated 3D city model. The first results as well as some comments about their quality and limitations are presented, together with the discussion regarding the next steps and some planned improvements.


Author(s):  
Erik Kjems ◽  
Poul Alberg Østergaard

Back in 2007 the municipality of Frederikshavn in Northern Jutland in Denmark decided to use only 100% renewable energy for electricity, heat and transport by the year of 2015. Frederikshavn, the largest city in the municipality, was naturally chosen as case city. To be able to verify whether the green energy balance is possible to achieve, it was necessary to create energy scenarios for the whole city and also give the possibility to alter the current energy production and consumption. At the same time the city decided to involve as many people living in the city as possible, making it a project for the citizens of Frederikshavn. One result of this decision was an interactive Web application developed at Aalborg University. The application uses a 3D city model of the city of Frederikshavn as interface and gives the possibility to alter inputs for the energy consumption and energy production of the city using sliders and buttons as part of the interface. While the 3D model gives an immediate visual result, a connection to an underlying numerical energy model developed in earlier years at the University delivers a quite precise calculation on all vital data involved in the overall calculation of renewable energy within a closed energy system. This chapter describes the underlying theories and methods for creating such a system and presents the system, which can be understood as a case story among many.


2018 ◽  
pp. 1575-1592
Author(s):  
Seda H. Bostancı

Municipalities have variety of tools for improving environmental sustainability. The effects of climate change increase the renewable projects developed by municipalities and public private sectors. Turkish municipalities practiced the early steps of sustainability projects, some of which were small-scale projects. In addition, Turkish municipalities have gained experience in LA 21 Process since the late 1990s. Some of the city models for sustainability, such as CittaSlow and healthy city projects developed by Turkish Municipalities. The work in this chapter represents research about variety of issues for environment and sustainability in Turkish Municipalities. Visions, strategies and projects of these municipalities have been analysed to attain this goal. A literature review and SWOT analysis were used for the methodology to determine the Turkish municipalities' potential for sustainability.


2014 ◽  
Vol 3 (3) ◽  
pp. 35-49 ◽  
Author(s):  
Jan Klimke ◽  
Benjamin Hagedorn ◽  
Jürgen Döllner

Virtual 3D city models provide powerful user interfaces for communication of 2D and 3D geoinformation. Providing high quality visualization of massive 3D geoinformation in a scalable, fast, and cost efficient manner is still a challenging task. Especially for mobile and web-based system environments, software and hardware configurations of target systems differ significantly. This makes it hard to provide fast, visually appealing renderings of 3D data throughout a variety of platforms and devices. Current mobile or web-based solutions for 3D visualization usually require raw 3D scene data such as triangle meshes together with textures delivered from server to client, what makes them strongly limited in terms of size and complexity of the models they can handle. This paper introduces a new approach for provisioning of massive, virtual 3D city models on different platforms namely web browsers, smartphones or tablets, by means of an interactive map assembled from artificial oblique image tiles. The key concept is to synthesize such images of a virtual 3D city model by a 3D rendering service in a preprocessing step. This service encapsulates model handling and 3D rendering techniques for high quality visualization of massive 3D models. By generating image tiles using this service, the 3D rendering process is shifted from the client side, which provides major advantages: (a) The complexity of the 3D city model data is decoupled from data transfer complexity (b) the implementation of client applications is simplified significantly as 3D rendering is encapsulated on server side (c) 3D city models can be easily deployed for and used by a large number of concurrent users, leading to a high degree of scalability of the overall approach. All core 3D rendering techniques are performed on a dedicated 3D rendering server, and thin-client applications can be compactly implemented for various devices and platforms.


2018 ◽  
Vol 7 (9) ◽  
pp. 339 ◽  
Author(s):  
Mehmet Buyukdemircioglu ◽  
Sultan Kocaman ◽  
Umit Isikdag

3D city models have become crucial for better city management, and can be used for various purposes such as disaster management, navigation, solar potential computation and planning simulations. 3D city models are not only visual models, and they can also be used for thematic queries and analyzes with the help of semantic data. The models can be produced using different data sources and methods. In this study, vector basemaps and large-format aerial images, which are regularly produced in accordance with the large scale map production regulations in Turkey, have been used to develop a workflow for semi-automatic 3D city model generation. The aim of this study is to propose a procedure for the production of 3D city models from existing aerial photogrammetric datasets without additional data acquisition efforts and/or costly manual editing. To prove the methodology, a 3D city model has been generated with semi-automatic methods at LoD2 (Level of Detail 2) of CityGML (City Geographic Markup Language) using the data of the study area over Cesme Town of Izmir Province, Turkey. The generated model is automatically textured and additional developments have been performed for 3D visualization of the model on the web. The problems encountered throughout the study and approaches to solve them are presented here. Consequently, the approach introduced in this study yields promising results for low-cost 3D city model production with the data at hand.


Author(s):  
K. Kumar ◽  
A. Labetski ◽  
H. Ledoux ◽  
J. Stoter

<p><strong>Abstract.</strong> The Level of Detail (LOD) concept in CityGML 2.0 is meant to differentiate the multiple representations of semantic 3D city models. Despite the popularity and general acceptance of the concept by the practitioners and stakeholders in 3D city modelling, there are still some limitations. While the CityGML LOD concept is well defined for buildings, bridges, tunnels, and to some extent for roads, there is no clear definition of LODs for terrain/relief, vegetation, land use, water bodies, and generic city objects in CityGML. In addition, extensive research has been done to refine the LOD concept of CityGML for buildings but little is known on requirements and possibilities to model city object types as terrain at different LODs. To address this gap, we focus in this paper on the terrain of a 3D city model and propose a framework for modelling terrains at different LODs in CityGML. As a proof of concept of our framework, we implemented a software prototype to generate terrain models with other city features integrated (e.g. buildings) at different LODs in CityGML.</p>


Author(s):  
S. Artese

The paper describes the implementation of the 3D city model of the pedestrian area of Cosenza, which in recent years has become the Bilotti Open Air Museum (MAB). For this purpose were used both the data available (regional technical map, city maps, orthophotos) and acquired through several surveys of buildings and "Corso Mazzini" street (photos, topographic measurements, laser scanner point clouds). In addition to the urban scale model, the survey of the statues of the MAB was carried out. By means of data processing, the models of the same statues have been created, that can be used as objects within the city model. <br><br> The 3D model of the MAB open air museum has been used to implement a Web-GIS allowing the citizen's participation, understanding and suggestions. The 3D city model is intended as a new tool for urban planning, therefore it has been used both for representing the current situation of the MAB and for design purposes, by acknowledging suggestions regarding a possible different location of the statues and a new way to enjoy the museum.


2020 ◽  
Author(s):  
Yiheng Chen ◽  
Lu Zhuo ◽  
Dawei Han

&lt;p&gt;Cities are the place where a large portion of the population lives. Traditional urban planning models usually based on separate functions of a city or region. A coherent city model is a newly developed tool to take the interaction between each section into consideration. The city model in this paper focuses on the water system infrastructure because flood risk is becoming an increasingly challenging issue with the rapid urbanization and extreme weather under climate change. The paper aims to give a timely review of the development of city models from various originates. Then, it introduces a number of popular modelling techniques that have been demonstrated useful or may be of potential usage for city modelling purpose, such as GIS, CIM, ABM, etc. The review of model techniques provides the readers with suggestions on how to choose the technique to deal with their own research question. After that, this paper also points out the possible future directions of city models with challenges requiring further research efforts.&lt;/p&gt;


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