hand grasp
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2021 ◽  
Vol 2021 ◽  
pp. 1-14
Author(s):  
Yuan Liu ◽  
Bo Zeng ◽  
Ting Zhang ◽  
Li Jiang ◽  
Hong Liu ◽  
...  

Modeling and understanding human grasp functionality are fundamental in prosthetics, robotics, medicine, and rehabilitation, since they contribute to exploring motor control mechanism, evaluating grasp function, and designing and controlling prosthetic hands or exoskeletons. However, there are still limitations in providing a comprehensive and quantitative understanding of hand grasp functionality. After simultaneously considering three significant and essential influence factors in daily grasping contained relative position, object shape, and size, this paper presents the tolerance grasping to provide a more comprehensive understanding of human grasp functionality. The results of joint angle distribution and variance explained by PCs supported that tolerance grasping can represent hand grasp functionality more comprehensively. Four synergies are found and account for 93 % ± 1.5 % of the overall variance. The ANOVA confirmed that there was no significant individual difference in the first four postural synergies. The common patterns of grasping behavior were found and characterized by the mean value of postural synergy across 10 subjects. The independence analysis demonstrates that the tolerance grasping results highly correlate with unstructured natural grasping and more accurately correspond to cortical representation size of finger movement. The potential for exploring the neuromuscular control mechanism of human grasping is discussed. The analysis of hand grasp characteristics that contained joint angle distribution, correlation, independence, and postural synergies, presented here, should be more representative to provide a more comprehensive understanding of hand grasp functionality.


2021 ◽  
Vol 2021 ◽  
pp. 1-17
Author(s):  
Yuan Liu ◽  
Bo Zeng ◽  
Li Jiang ◽  
Hong Liu ◽  
Dong Ming

This paper is the first in the two-part series quantitatively modelling human grasp functionality and understanding the way human grasp objects. The aim is to investigate the thumb movement behavior influenced by object shapes, sizes, and relative positions. Ten subjects were requested to grasp six objects ( 3   shapes × 2   sizes ) in 27 different relative positions ( 3   X   deviation × 3   Y   deviation × 3   Z   deviation ). Thumb postures were investigated to each specific joint. The relative position ( X , Y , and Z deviation) significantly affects thumb opposition rotation (Rot) and flexion (interphalangeal (IP) and metacarpo-phalangeal (MCP)), while the object property (object shape and size) significantly affects thumb abduction/adduction (ABD) motion. Based on the F value, the Y deviation has the primary effects on thumb motion. When the Y deviation changing from proximal to distal, thumb opposition rotation (Rot) and flexion (IP and MCP joint) angles were increased and decreased, respectively. For principal component analysis (PCA) results, thumb grasp behavior can be accurately reconstructed by first two principal components (PCs) which variance explanation ratio reached 93.8% and described by the inverse and homodromous coordination movement between thumb opposition and IP flexion. This paper provides a more comprehensive understanding of thumb grasp behavior. The postural synergies can reproduce the anthropomorphic motion, reduce the robot hardware, and control dimensionality. All of these provide a more accurate and general basis for the design and control of the bionic thumb and novel wearable assistant robot, thumb function assessment, and rehabilitation.


2021 ◽  
Vol 15 ◽  
Author(s):  
Yuan Liu ◽  
Li Jiang ◽  
Hong Liu ◽  
Dong Ming

Understanding human hand movement functionality is fundamental in neuroscience, robotics, prosthetics, and rehabilitation. People are used to investigate movement functionality separately from qualitative or quantitative perspectives. However, it is still limited to providing an integral framework from both perspectives in a logical manner. In this paper, we provide a systematic framework to qualitatively classify hand movement functionality, build prehensile taxonomy to explore the general influence factors of human prehension, and accordingly design a behavioral experiment to quantitatively understand the hand grasp. In qualitative analysis, two facts are explicitly proposed: (1) the arm and wrist make a vital contribution to hand movement functionality; (2) the relative position (relative position in this paper is defined as the distance between the center of the human wrist and the object center of gravity) is a general influence factor significantly impacting human prehension. In quantitative analysis, the significant influence of three factors, object shape, size, and relative position, is quantitatively demonstrated. Simultaneously considering the impact of relative position, object shape, and size, the prehensile taxonomy and behavioral experiment results presented here should be more representative and complete to understand human grasp functionality. The systematic framework presented here is general and applicable to other body parts, such as wrist, arm, etc. Finally, many potential applications and the limitations are clarified.


Author(s):  
Dongwon Kim ◽  
Kyung Koh ◽  
Raziyeh Baghi ◽  
Li-Chuan Lo ◽  
Chunyang Zhang ◽  
...  
Keyword(s):  

2021 ◽  
Vol 2021 ◽  
pp. 1-12
Author(s):  
Jinfeng Wang ◽  
Muye Pang ◽  
Peixuan Yu ◽  
Biwei Tang ◽  
Kui Xiang ◽  
...  

Surface electromyography- (sEMG-) based hand grasp force estimation plays an important role with a promising accuracy in a laboratory environment, yet hardly clinically applicable because of physiological changes and other factors. One of the critical factors is the muscle fatigue concomitant with daily activities which degrades the accuracy and reliability of force estimation from sEMG signals. Conventional qualitative measurements of muscle fatigue contribute to an improved force estimation model with limited progress. This paper proposes an easy-to-implement method to evaluate the muscle fatigue quantitatively and demonstrates that the proposed metrics can have a substantial impact on improving the performance of hand grasp force estimation. Specifically, the reduction in the maximal capacity to generate force is used as the metric of muscle fatigue in combination with a back-propagation neural network (BPNN) is adopted to build a sEMG-hand grasp force estimation model. Experiments are conducted in the three cases: (1) pooling training data from all muscle fatigue states with time-domain feature only, (2) employing frequency domain feature for expression of muscle fatigue information based on case 1, and 3) incorporating the quantitative metric of muscle fatigue value as an additional input for estimation model based on case 1. The results show that the degree of muscle fatigue and task intensity can be easily distinguished, and the additional input of muscle fatigue in BPNN greatly improves the performance of hand grasp force estimation, which is reflected by the 6.3797% increase in R2 (coefficient of determination) value.


2021 ◽  
Author(s):  
Jonathan Jagid ◽  
Iahn Cajigas ◽  
Kevin Davis ◽  
Benyamin Meschede-Krasa ◽  
Noeline Prins ◽  
...  

Abstract Loss of hand function after cervical spinal cord injury severely impairs functional independence. We describe a method for restoring volitional control of hand grasp in a subject with complete cervical quadriplegia (C5 ASIA Impairment Scale A) using a portable fully implanted brain-computer interface (BCI) within the home environment. The BCI consists of subdural surface electrodes placed over the dominant-hand motor cortex and connects to a transmitter implanted subcutaneously below the clavicle, which allows continuous reading of the electrocorticographic (ECoG) activity. Movement-intent was used to trigger functional electrical stimulation (FES) of the dominant hand during an initial 29-week laboratory study and subsequently via a mechanical hand orthosis during in-home use. Movement intent information could be decoded consistently throughout the 29-week in-laboratory study with a mean accuracy of 89.0% (range 78-93.3%). Improvements were observed in both the speed and accuracy of various upper extremity tasks, including lifting small objects and transferring objects to specific targets. After study week 23, the subject began to be able to extend his right thumb volitionally in the absence of the FES orthosis. At home decoding accuracy during open-loop trials reached an accuracy of 91.3% (range 80-98.95%) and an accuracy of 88.3% (range 77.6-95.5%) during closed-loop trials. A fully implanted BCI can be safely used to reliably decode movement intent from motor cortex, allowing for accurate volitional control of hand grasp and may potentially re-engage latent neural pathways to allow targeted re-innervation of muscles below the level of injury. (Funded by the Miami Project to Cure Paralysis; ClinicalTrials.gov number, NCT02564419.)


2020 ◽  
Author(s):  
Brian M Dekleva ◽  
Jeffrey M Weiss ◽  
Michael L Boninger ◽  
Jennifer Collinger

Intracortical brain-computer interfaces (iBCI) have the potential to restore independence for individuals with significant motor or communication impairments. One of the most realistic avenues for clinical translation of iBCI technology is to enable control of a computer cursor−i.e. movement-related neural activity is interpreted (decoded) and used to drive cursor function. Both nonhuman primate and human studies have demonstrated high-level cursor translation control using attempted upper limb reaching movements. However, cursor click control−based on identifying attempted grasp−has only been successful in providing discrete click functionality; the ability to maintain click during translation does not yet exist. Here we present a novel decoding approach for cursor click based on identifying transient neural responses that emerge at the onset and offset of intended hand grasp. We demonstrate in a human participant, who used the BCI system independently in his home, that this transient-based approach provides high-functioning, generalized click control that can be used for both point-and-click and click-and-drag applications.


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