Modeling the Evolutionary Design Process

Author(s):  
Dan Braha ◽  
Oded Maimon
Author(s):  
PETER BENTLEY

Throughout the natural world and our human-designed world, design and evolution seem to go hand-in-hand. Some of the most astonishing and complex designs known to humankind—the embryogeny process, the immune system, the brain, the very structure of DNA—are products of natural evolution, not human endeavor. In addition, the progress of our own designs seems evolutionary, as the best concepts from existing designs are combined with some small variation to produce the next generation of cars, computers, and indeed, most types of human design. And now, as the papers in this and subsequent special issues will show, our computers are allowing us to harness the power of evolution directly, to aid the design process.


2012 ◽  
Vol 215-216 ◽  
pp. 612-615
Author(s):  
Xing Zu Wang ◽  
Bo Yang ◽  
Kong Yao ◽  
Chang Qing Gao

By applying biological pedigree concept into product conceptual structure design, an conceptual structural design approach is set forth to make full use of creative and innovative intelligence of living systems for design automation. According to the relationship between different product structures with same function, the classification model of product pedigree is established, which can be used as unified functional isomorphic model during the intelligent conceptual design process. On the other hand, according to the evolutional logic from quality change to quantities change, pedigree based product evolutionary design strategy is given. Product pedigrees which are homology dependent are used as basic evolutionary models, based on which, the parameter based, interaction field based and interaction mater based evolutional conceptual design method are proposed, respectively. Based on the relation network of the pedigree units, multiple variant design schemes can be obtained, which is a strong backbone to the innovative design process. Finally, design examples are used to demonstrate the successful application of the proposed pedigree based evolutionary method in the product variant design.


Author(s):  
D. Xue ◽  
H. Yang ◽  
Y. L. Tu

To develop the future CAD systems that support functions of design process modeling, an evolutionary design database model is introduced in this research to describe design requirements and design results developed at different design stages from conceptual design to detailed design. In this model, the evolutionary design database is represented by a sequence of worlds corresponding to the design descriptions at different design stages. In each world, only the differences with its ancestor world are recorded. When the design descriptions in one world are changed, these changes are then propagated to its descendant worlds automatically. Case study is conducted to show the effectiveness of this evolutionary design database model.


2005 ◽  
Vol 3 (4) ◽  
pp. 449-470 ◽  
Author(s):  
Patrick H. T. Janssen ◽  
John H. Frazer ◽  
Ming-Xi Tang

This paper describes a comprehensive framework for generative evolutionary design. The key problem that is identified is generating alternative designs with an appropriate level of variability. Within the proposed framework, the design process is split into two phases: in the first phase, the design team develops and encodes the essential and identifiable character of the designs to be generated and evolved; in the second phase, the design team uses an evolutionary system to generate and evolve designs that embody this character. This approach allows design variability to be carefully controlled. In order to verify the feasibility of the proposed framework, a generative process capable of generating controlled variability is implemented and demonstrated.


2020 ◽  
pp. 147807712095194
Author(s):  
Milad Showkatbakhsh ◽  
Saam Kaviani

Natural organisms through their evolutionary developments, acquire adaptive morphological and behavioural characteristics within their environmental contexts. Through homeostatic behaviours, organisms, individually and collectively, will sustain internal and external equilibrium in face of environmental fluctuations. There is a wide range of morphological and behavioural traits across multiple species that are rooted in their homeostatic mechanisms throughout their lives. This paper presents an evolutionary design workflow with embedded homeostatic principles to generate a building cluster that is adapted to the contexts with extreme solar radiation.


2015 ◽  
Vol 7 (1) ◽  
pp. 59-78
Author(s):  
Elizabeth FitzGerald ◽  
Anne Adams

Development and deployment of location-based systems is a key consideration in the design of new mobile technologies. Critical to the design process is to understand and manage the expectations of stakeholders (including funders, research partners and end users) for these systems. In particular, the way in which expectations impact upon technology development choices between small-scale, ‘high tech' innovations or larger scalable solutions. This paper describes the differences in a revolutionary design process (for ‘high tech' prototypes or catwalk technologies) versus an evolutionary design process (for scalable or prêt-a-porter systems), as exemplified in two location-based mobile interaction case studies. One case study exemplifies a revolutionary design process and resultant system, and the other an evolutionary design process and system. The use of these case studies is a clear natural progression from the paper that first described the concept of ‘catwalk technologies' (Adams et al, 2013), which itself drew upon research that used mobile devices for outdoor 'in the wild' locations. This paper presents a set list of fifteen heuristic guidelines based upon an analysis of these case studies. These heuristics present characteristics and key differences between the two types of design process. This paper provides a key reference point for researchers, developers and the academic community as a whole, when defining a project rationale for designing and developing technical systems. In addition, we refer to the role of the researcher/research team in terms of guiding and managing stakeholder and research team expectations and how this relates to the planning and deployment of catwalk or prêt-à-porter technologies. Lastly, we state how this research has vital implications for planning and enacting interventions and sequences of interactions with stakeholders and, crucially, in the planning of future research projects.


2016 ◽  
pp. 599-619
Author(s):  
Elizabeth FitzGerald ◽  
Anne Adams

Development and deployment of location-based systems is a key consideration in the design of new mobile technologies. Critical to the design process is to understand and manage the expectations of stakeholders (including funders, research partners and end users) for these systems. In particular, the way in which expectations impact upon technology development choices between small-scale, ‘high tech' innovations or larger scalable solutions. This paper describes the differences in a revolutionary design process (for ‘high tech' prototypes or catwalk technologies) versus an evolutionary design process (for scalable or prêt-a-porter systems), as exemplified in two location-based mobile interaction case studies. One case study exemplifies a revolutionary design process and resultant system, and the other an evolutionary design process and system. The use of these case studies is a clear natural progression from the paper that first described the concept of ‘catwalk technologies' (Adams et al, 2013), which itself drew upon research that used mobile devices for outdoor 'in the wild' locations. This paper presents a set list of fifteen heuristic guidelines based upon an analysis of these case studies. These heuristics present characteristics and key differences between the two types of design process. This paper provides a key reference point for researchers, developers and the academic community as a whole, when defining a project rationale for designing and developing technical systems. In addition, we refer to the role of the researcher/research team in terms of guiding and managing stakeholder and research team expectations and how this relates to the planning and deployment of catwalk or prêt-à-porter technologies. Lastly, we state how this research has vital implications for planning and enacting interventions and sequences of interactions with stakeholders and, crucially, in the planning of future research projects.


2012 ◽  
Vol 215-216 ◽  
pp. 597-601
Author(s):  
Kong Yao ◽  
Bong Yang ◽  
Xing Zu Wang ◽  
Chang Qing Gao

By applying pedigree into product conceptual structure design, an evolutionary conceptual design approach is set forth to make full use of creative and innovative intelligence of living systems for design automation. According to the evolutional logic of quantities to quality, the relationship between different conceptual structures is deduced and ordered,then is expressed as product pedigree. The classification description model of product pedigree is established, which can be used as unified functionally isomorphic model during the intelligent conceptual design process. On the other hand, according to the evolutional logic of quality to quantities, pedigree based product evolutionary design strategy are given. Based on the relation network among pedigree units, multiple variation designing schemes can be obtained, which is a strong backbone to the innovative design process. Finally, design examples are used to demonstrate the successful application of the proposed pedigree based evolutionary method in the multi-scheme conceptual design of product.


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