Evaluating the effectiveness of augmented reality displays for a manual assembly task

1999 ◽  
Vol 4 (4) ◽  
pp. 250-259 ◽  
Author(s):  
K. M. Baird ◽  
W. Barfield

i-com ◽  
2021 ◽  
Vol 20 (1) ◽  
pp. 63-72
Author(s):  
Johannes Funk ◽  
Ludger Schmidt

Abstract This study compares the use of a marker-based AR instruction with a paper instruction commonly used in manual assembly. Hypotheses were tested as to whether the instruction type affects assembly time, number of errors, usability, and employee strain. Instead of student participants and artificial assembly tasks (e. g. Lego assemblies), the study was conducted with 16 trainees in a real workplace for the assembly of emergency door release handles in rail vehicles. Five assembly runs were performed. Assembly times and assembly errors were determined from recorded videos. Usability (SUS) and strain (NASA-TLX) were recorded with questionnaires. After a slower assembly at the beginning, the AR group assembled significantly faster in the fifth run. The comparable number of errors, usability and strain make marker-based AR applications interesting for knowledge transfer in manual assembly, especially due to the easy entrance and low costs.



2021 ◽  
Author(s):  
Rudieri Dietrich Bauer ◽  
Thiago Luiz Watambak ◽  
Salvador Sergi Agati ◽  
Marcelo da Silva Hounsell ◽  
Andre Tavares da Silva


Technologies ◽  
2020 ◽  
Vol 8 (4) ◽  
pp. 77
Author(s):  
Sanika Doolani ◽  
Callen Wessels ◽  
Varun Kanal ◽  
Christos Sevastopoulos ◽  
Ashish Jaiswal ◽  
...  

Recently, the use of extended reality (XR) systems has been on the rise, to tackle various domains such as training, education, safety, etc. With the recent advances in augmented reality (AR), virtual reality (VR) and mixed reality (MR) technologies and ease of availability of high-end, commercially available hardware, the manufacturing industry has seen a rise in the use of advanced XR technologies to train its workforce. While several research publications exist on applications of XR in manufacturing training, a comprehensive review of recent works and applications is lacking to present a clear progress in using such advance technologies. To this end, we present a review of the current state-of-the-art of use of XR technologies in training personnel in the field of manufacturing. First, we put forth the need of XR in manufacturing. We then present several key application domains where XR is being currently applied, notably in maintenance training and in performing assembly task. We also reviewed the applications of XR in other vocational domains and how they can be leveraged in the manufacturing industry. We finally present some current barriers to XR adoption in manufacturing training and highlight the current limitations that should be considered when looking to develop and apply practical applications of XR.



Author(s):  
João Pedro Andrade Caixeta ◽  
André Luís De Araújo

The use of Augmented Reality (AR) systems in construction processes can represent an essential transformation in the communication between design and production. However, supposing that design-production translations can be obtained from several manufacturing methods (such as robotic, manual, modular, non-modular, and others), there are not enough studies that explored the potential uses of AR as an assistant for assembly operations. To tackle this problem, this ongoing research proposes to investigate the potentials of a low-cost and marker-based AR system to conduct different manual assembly processes. With the observational focus on aspects of precision and feasibility, we used scientific reductions based on modeling, simulation, and prototyping to provide inferences about the proposed tool's behavior in the real world.



2021 ◽  
Author(s):  
Mingyu Fu ◽  
Wei Fang ◽  
Shan Gao ◽  
Jianhao Hong ◽  
Yizhou Chen

Abstract Wearable augmented reality (AR) can superimpose virtual models or annotation on real scenes, and which can be utilized in assembly tasks and resulted in high-efficiency and error-avoided manual operations. Nevertheless, most of existing AR-aided assembly operations are based on the predefined visual instruction step-by-step, lacking scene-aware generation for the assembly assistance. To facilitate a friendly AR-aided assembly process, this paper proposed an Edge Computing driven Scene-aware Intelligent AR Assembly (EC-SIARA) system, and smart and worker-centered assistance is available to provide intuitive visual guidance with less cognitive load. In beginning, the connection between the wearable AR glasses and edge computing system is established, which can alleviate the computation burden for the resource-constraint wearable AR glasses, resulting in a high-efficiency deep learning module for scene awareness during the manual assembly process. And then, based on context understanding of the current assembly status, the corresponding augmented instructions can be triggered accordingly, avoiding the operator’s cognitive load to strictly follow the predefined procedure. Finally, quantitative and qualitative experiments are carried out to evaluate the EC-SIARA system, and experimental results show that the proposed method can realize a worker-center AR assembly process, which can improve the assembly efficiency and reduce the occurrence of assembly errors effectively.



1977 ◽  
Vol 43 (370) ◽  
pp. 2389-2396
Author(s):  
Fumio AKAGI ◽  
Hirokazu OSAKI ◽  
Susumu KIKUCHI


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