The Architecture of an Information Revolution

2007 ◽  
Vol 7 (3) ◽  
pp. 156-160 ◽  
Author(s):  
Adrian Dale

AbstractThe twenty-first century is already proving to be the real dawn of the information revolution. The internet is now officially coming of age and highly functional mobile devices are everywhere. The youth of today are permanently connected and the media world is shifting to a “born digital”, “on line first” mentality. Every part of our society is feeling the effects of this revolution and is reaping the benefits of “real time information everywhere” ... or are they? Adrian Dale, in the second Willi Steiner Memorial Lecture, suggests that the reality is that many businesses are failing to keep pace with information growth and desperately need help – the question is from whom?

2019 ◽  
Vol 31 (1) ◽  
pp. 37-47 ◽  
Author(s):  
Marko Periša ◽  
Goran Marković ◽  
Peter Kolarovszki ◽  
Radovan Madleňák

Design and development of systems for delivering real-time information to people with disabilities and elderly persons need to be based on defined user requirements. For this purpose, the user requirements have been defined in this paper according to the everyday needs of people who use traffic networks and move in closed spaces. The logical presentation of the functionality of the informing system operation and its subsystems includes all the information (data) important for designing a user information delivery system. The paper presents a conceptual architecture system for delivering user informing services related to the environment based on the Internet of Things concept. The aim of the user informing service is an increase in the level of mobility of persons with disabilities and the senior age groups of users. In order to check the operation of the proposed architecture, the informing system operation was monitored on Arduino Uno and Raspberry Pi platforms in laboratory conditions. A simulation confirmed the interdependence of individual data from different subsystems in order to provide real-time information to the system user. The proposed conceptual architecture can contribute to a more efficient approach to the modeling of assistive technologies (with the aim of informing the users) based on dew/fog/cloud technologies in the Internet of Things  environment.


2013 ◽  
Vol 273 ◽  
pp. 641-645 ◽  
Author(s):  
Rong Chun Sun ◽  
Yan Piao ◽  
Yu Wang ◽  
Han Wang

To help drivers to quickly find a spare parking, a parking guidance control system was proposed. The principle of ultrasonic ranging was used to detect the state of a parking space, and through the internet of things the parking detector transmits the real-time information to the control center. The control center mainly is an industrial computer and is responsible for dealing with the real-time information and sending the control command by internet of things. The guidance signs at each crossroad receive the wireless commands and execute them, by which the guidance function is performed. The internet of things was realized by ZigBee star network, in which the control center is a coordinator and other parts are routers or terminal equipments. The simulation experiment results show that the parking guidance system works well, and has the value of application and promotion to some extent.


2019 ◽  
Vol 8 (2) ◽  
pp. 179-198
Author(s):  
Firda Laily Mufid ◽  
Tioma Roniuli Hariandja

The presence of the internet can make it easier for humans to obtain, process and present information so that humans are very smooth in carrying out their affairs at the national and international levels, for example in terms of education, culture, kinship, technology, art, commerce, banking, and government. One of the crimes that can be placed on line is the dissemination of false news (hoaxes). Hoax aims to create public opinion, lead opinion, form perceptions, also to have fun that tests the intelligence and accuracy of internet and social media users. . The Hoax case occurred and the spread was so rapid because of the people who easily believed. So that the dissemination of information easier to spread good word of mouth that spread through the media oline like whatsapp and facebook. And one of the villages that will be studied by the researchers is Desa Sanenrejo, Kecamatan Tempurejo, Jember.Keywords: internet, internet crime, hoax


Author(s):  
Iryna Mudra ◽  
◽  
Oleksandra Kukharska ◽  

On the Internet, the media are fighting fiercely for every reader, viewer, or listener. Every year it becomes more and more difficult to keep and interest your audience. Therefore, the media are looking for new channels to distribute their products. Official sites and pages on social networks are losing popularity among the audience every year, so editors are forced to look for new and promising ways to communicate with their audience. One of these is the so-called messengers. Messengers are essentially reminiscent of a specific media subscription, but the audience receives the information for free. The most popular messengers in the world are Telegram, Facebook Messenger, Wechat, and WhatsApp. And in Ukraine, the most popular social platform for communication is Viber (97% of Ukrainians have it downloaded on their mobile devices), as well as Telegram, Facebook Messenger, and WhatsApp. But Ukrainian media most often use Viber and Telegram to distribute their content. Interestingly, in different studies, you can find different terms that describe these social platforms, namely: applications, social networks, communication platforms, social platforms, and messengers. The first messengers appeared in the 90s of the last century, but the peak of their development is now. They are quickly gaining popularity among the audience, but not all media use them properly to distribute their content. Therefore, we will consider them in more detail, as well as give the rules for publishing posts on such social platforms.


2018 ◽  
Vol 2018 ◽  
pp. 1-20 ◽  
Author(s):  
Tomas Cerny ◽  
Michael Jeff Donahoo

An effective means of engaging spectators at live events involves providing real-time information from a variety of sources. Consumers demand personalized experience; thus, a single channel perspective fails. Modern entertainment must extend to spectator mobile devices and adapt content to individual interests. Moreover, such systems should take advantage of venue screens to engage in sharing live information, aggregated social media, etc. We propose a second screen application, providing each audience member a personalized perspective, involving mobile devices equipped with Wi-Fi, and spanning to venue screens in hotels, halls, arenas, elevators, etc. Such a system engages both local audience and remote spectators. Our work provides a case study involving experience from the deployment of such an application at the ACM-ICPC World Finals with audiences at the event and around the world. We analyze and categorize its features, consider its impact on the audience, and measure its demands.


2021 ◽  
Author(s):  
Kate Butler

In the twenty-first century, the mass media is increasingly seen as having a very pervasive influence: the extent and reach if it simply cannot be ignored. In communities large and small, and in countries all over the world, the mass media has the ability to set agendas and influence public opinion. In North America, the mass media is particularly ubiquitous; from television, to the internet, to newspapers, it has become difficult to avoid mass media products.


Author(s):  
Sukumar Rajendran ◽  
Prabhu J.

The evolution of humankind is through the exchange of information and extraction of knowledge from available information. The process of exchange of the information differs by the probability of the medium through which the information is exchanged. The Internet of things (IoT) contains millions of devices with sensors simultaneously transferring real time information to devices as rapid streams of data that need to be processed on the go. This leads to the need for development of effective and efficient approaches for segregating data based on class, relatedness, and differences in the information. The extraction of text from images is performed through tesseract irrespective of the language. SCIBERT models to extract scientific information and evaluating on a suite of tasks specially in classifying drugs based on free data (tweets, images, etc.). The images and text-based semantic similarity analysis provide similar drugs grouped together by composition or manufacturer.


This chapter lays the foundation for the conceptual framework by providing a background of the information explosion. The growth of information is examined from the year 1 AD to 2018 AD. The information explosion produced four major revolutions with intermediate contributions. The four information revolutions were identified by Peter Drucker as the invention of writing, the book, the printing press, and the computer age. This growth is delineated by the years in which information doubled. He compared the advent of the printing press (information revolution three) to the coming of age of the computer and the internet (the fourth of the four information revolutions). Each information revolution generated the need for allied industries. The massive growth of information may be coped with by becoming more effective and efficient learners and teachers.


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