scholarly journals Analysis and Design of Multi-Agent Systems in Spatial Frequency Domain: Application to Distributed Spatial Filtering in Sensor Networks

IEEE Access ◽  
2020 ◽  
Vol 8 ◽  
pp. 34909-34918 ◽  
Author(s):  
Shinsaku Izumi ◽  
Shun-Ichi Azuma ◽  
Toshiharu Sugie
2016 ◽  
Vol 173 ◽  
pp. 2062-2068 ◽  
Author(s):  
Xiwang Dong ◽  
Liang Han ◽  
Qingdong Li ◽  
Jian Chen ◽  
Zhang Ren

Author(s):  
Anet Potgieter ◽  
Judith Bishop

Most agent architectures implement autonomous agents that use extensive interaction protocols and social laws to control interactions in order to ensure that the correct behaviors result during run-time. These agents, organized into multi-agent systems in which all agents adhere to predefined interaction protocols, are well suited to the analysis, design and implementation of complex systems in environments where it is possible to predict interactions during the analysis and design phases. In these multi-agent systems, intelligence resides in individual autonomous agents, rather than in the collective behavior of the individual agents. These agents are commonly referred to as “next-generation” or intelligent components, which are difficult to implement using current component-based architectures. In most distributed environments, such as the Internet, it is not possible to predict interactions during analysis and design. For a complex system to be able to adapt in such an uncertain and non-deterministic environment, we propose the use of agencies, consisting of simple agents, which use probabilistic reasoning to adapt to their environment. Our agents collectively implement distributed Bayesian networks, used by the agencies to control behaviors in response to environmental states. Each agency is responsible for one or more behaviors, and the agencies are structured into heterarchies according to the topology of the underlying Bayesian networks. We refer to our agents and agencies as “Bayesian agents” and “Bayesian agencies.”


Author(s):  
Franco Zambonelli ◽  
Nicholas R. Jennings ◽  
Michael Wooldridge

The multi-agent system paradigm introduces a number of new design/development issues when compared with more traditional approaches to software development and calls for the adoption of new software engineering abstractions. To this end, in this chapter, we elaborate on the potential of analyzing and architecting complex multi-agent systems in terms of computational organizations. Specifically, we identify the appropriate organizational abstractions that are central to the analysis and design of such systems, discuss their role and importance, and show how such abstractions are exploited in the context of the Gaia methodology for multi-agent systems development.


Author(s):  
L. Shan ◽  
R. Shen ◽  
J. Wang

Based on the meta-model of information systems presented in Zhu (2006), this chapter presents a caste-centric agent-oriented methodology for evolutionary and collaborative development of information systems. It consists of a process model called growth model, and a set of agent-oriented languages and software tools that support various development activities in the process. At the requirements analysis phase, a modelling language and environment called CAMLE supports the analysis and design of information systems. The semi-formal models in CAMLE can be automatically transformed into formal specifications in SLABS, which is a formal specification language designed for formal engineering of multi-agent systems. At implementation, agent-oriented information systems are implemented directly in an agent-oriented programming language called SLABSp. The features of agent-oriented information systems in general and our methodology in particular are illustrated by an example throughout the chapter.


Author(s):  
FRANCO ZAMBONELLI ◽  
NICHOLAS R. JENNINGS ◽  
MICHAEL WOOLDRIDGE

Multi-agent systems can very naturally be viewed as computational organisations. For this reason, we believe organisational abstractions offer a promising set of metaphors and models that can be exploited in the analysis and design of such systems. To this end, the concept of role models is increasingly being used to specify and design multi-agent systems. However, this is not the full picture. In this paper we introduce three additional organisational concepts — organisational rules, organisational structures, and organisational patterns — and discuss why we believe they are necessary for the complete specification of computational organisations. In particular, we focus on the concept of organisational rules and introduce a formalism, based on temporal logic, to specify them. This formalism is then used to drive the definition of the organisational structure and the identification of the organisational patterns. Finally, the paper sketches some guidelines for a methodology for agent-oriented systems based on our expanded set of organisational abstractions.


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