Adaptation of ATAMSM to software architectural design practices for organically growing small software companies

Author(s):  
S. M. Saiful Islam ◽  
M. Rokonuzzaman
2021 ◽  
Author(s):  
◽  
Nadrah Ibrahim

<p>Public housing in Kuala Lumpur was introduced by the government as a means of replacing informal settlements and providing housing for the lower income. Government subsidies often cover some of the costs of public housing to help keep it affordable and at the lower end of house prices. To help meet the low cost agenda, public house designs are often kept to a minimal standard in Malaysia, removing low income Malay dwellers from their ideal image of home. In the long run, signs of neglect in the public houses are reflected in the lack of care and maintenance from dwellers, vandalism and more.   This thesis proposes that good, homely architectural design practices suited to the dweller can help encourage emotional ties between dwellers (low income families) and the dwelling (public houses). Its aim is to investigate potential architectural design approaches to tackle such problems in future Kuala Lumpur public houses.  This raises the question of which homely architectural design strategies might be best utilised in the Kuala Lumpur public housing environment. The thesis begins by exploring the meaning of home in relation to both dwellers and dwelling before then identifying ‘homely’ architectural design practices suited to the Malay community. In the context of public houses, this research investigation identifies privacy, environmental comfort, security and safety as homely aspects that are most often lacking in public housing design, contributing to a less homely environment. To enhance the homely attributes of public houses, the thesis proposes ways to restore homely qualities of spaces in the public house, drawing from these three aspects in order to arrive at design opportunities best suited to the lifestyle of its dwellers.</p>


ARTMargins ◽  
2015 ◽  
Vol 4 (1) ◽  
pp. 79-101
Author(s):  
Esra Akcan

This article comparatively discusses the 14th International Architecture Biennale of Venice, directed by Rem Koolhaas, and the pilot exhibit and architectural design of Louvre Abu Dhabi undertaken by Jean Nouvel, in the context of recent big art events and world museums. Curatorial, historiographical, and installation strategies in these venues are differentiated in order to think through the question of displaying a global history of architecture. I make a distinction between the curatorial practices carried out in the Fundamentals and Absorbing Modernity sections of Venice's Central and National Pavilions as curator-as-author and curators-as-chorus, which I map onto recent historiographical and museum design practices, including the Louvre Abu Dhabi, to discuss the geopolitical implications of its installation strategies. I also argue that six methodological perspectives for displaying architectural history emerge from the curator-chorus of Absorbing Modernity, which can be identified as survey, nationalist history, case study, thematic history, archive metaphor, and deferment, all of which contribute to and raise questions about the ongoing project towards a global architectural history. After suggesting a difference between “world” and “global” history of architecture, I call for a more geopolitically conscious and cosmopolitan global history of architecture, by exposing the intactive bonds between the history of modernism and of colonization, as well as the continuing legacy of geopolitical and economic inequalities that operate in such venues.


2020 ◽  
pp. 22-35
Author(s):  
Katarina Andjelkovic

Histories of architecture have long-recognized the vital role of concepts, strategies and principles exchanged between architecture and film, which reconfigured their systems of knowledge and made this relationship rich. Nonetheless, film has been used mainly as an instrument of narration and representation in architecture, only rarely engaged in questioning how it affects the way we understand, think and design space. Some of the most recent architectural design practices have recognized that film, using its specific screen environment, can provide a source of new architectural imagination while contextualizing our kinesthetic experience of space. In this article, I will examine how kinesthetic imagination has informed architectural practice in relation to the established practices of architectural representation.


2021 ◽  
pp. 204-223
Author(s):  
John M. Reynolds

In a current academic architectural design culture often characterized by parametricism, cybernetics, and virtual reality, architectural design’s visceral and haptic dimensions have assumed an inferior position in architectural design ideation and process. Whether through intentional dismissal or benign neglect, the design process pursued in many undergraduate architectural programs has assumed an occularcentric modality. Students ideate in a weightless, immaterial, design landscape of simulation, devoid of the shifting qualities of color, light and shadow, the nuance of olfactory and tactile cues, and material resonance. Rather than advance a nostalgic, anti-digitally mediated position, the design practices described here deploy haptic means to tender a design process that advances a tactile tectonic grounded in the DNA or patterns of human experience and nature.


ReCALL ◽  
2003 ◽  
Vol 15 (2) ◽  
pp. 251-268 ◽  
Author(s):  
MICHAEL SHAUGHNESSY

This article investigates commercial software design practices as they specifically relate to foreign language education. Commercial educational software companies currently produce the majority of language learning software available on the market. Commercial ventures producing CALL software share many design practices that call into question their educational validity. The design practices of commercial CALL software companies are incongruent with the goals of foreign language education. The problems associated with commercial CALL ventures can be seen in the cultural aspects of the programs, particularly when dealing with issues of cultural authenticity and representation. Practices that create these cultural problems are investigated and outlined in this article. The results of these problems are also highlighted to allow for better identification of problematic design practices. The identification of these problems is associated with educational software evaluation theory. A brief outline of educational software evaluation theory is given, as well as a proposal for a new framework for CALL software evaluation that incorporates issues of representation to better address the inaccuracies found in many commercial CALL software products.


2018 ◽  
Vol 16 (2) ◽  
pp. 123-143 ◽  
Author(s):  
Martin Tamke ◽  
Paul Nicholas ◽  
Mateusz Zwierzycki

In this article, we propose that new architectural design practices might be based on machine learning approaches to better leverage data-rich environments and workflows. Through reference to recent architectural research, we describe how the application of machine learning can occur throughout the design and fabrication process, to develop varied relations between design, performance and learning. The impact of machine learning on architectural practices with performance-based design and fabrication is assessed in two cases by the authors. We then summarise what we perceive as current limits to a more widespread application and conclude by providing an outlook and direction for future research for machine learning in architectural design practice.


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