scholarly journals The Impact of the PSP on Software Quality: Eliminating the Learning Effect Threat through a Controlled Experiment

2014 ◽  
Vol 2014 ◽  
pp. 1-10 ◽  
Author(s):  
Fernanda Grazioli ◽  
Diego Vallespir ◽  
Leticia Pérez ◽  
Silvana Moreno

Data from the Personal Software Process (PSP) courses indicate that the PSP improves the quality of the developed programs. However, since the programs (exercises of the course) are in the same application domain, the improvement could be due to programming repetition. In this research we try to eliminate this threat to validity in order to confirm that the quality improvement is due to the PSP. In a previous study we designed and performed a controlled experiment with software engineering undergraduate students at the Universidad de la República. The students performed the same exercises of the PSP course but without applying the PSP techniques. Here we present a replication of this experiment. The results indicate that the PSP and not programming repetition is the most plausible cause of the important software quality improvements.

2021 ◽  
Vol ahead-of-print (ahead-of-print) ◽  
Author(s):  
Sunaina Shrivastava ◽  
Gaurav Jain ◽  
JaeHwan Kwon ◽  
Dhananjay Nayakankuppam

Purpose Traditionally, it has been held that strong attitudes are a result of the conscious cognitive process of elaboration where one engages in effortful issue-relevant thinking. The purpose of this study is to show that attitude strength can follow from processes not just limited to elaboration – as a function of certain embodied states. This study examines bodily manipulations that could alter perceptions about the quality of the information describing a target (e.g. notion of “hard/soft” evidence), and, find that such an embodiment leads one to have strong attitudes toward the target object. This study proposes an attitude-rehearsal-based mechanism to explain the phenomenon. Design/methodology/approach This study have relied on lab experiments as a methodology – undergraduate students and American residents served as participants. This study have conducted a pre-registered study as well. Findings In the work, the study shows that strong attitudes can result from processes not just limited to elaboration, as a function of certain embodied states. This paper examines bodily manipulations that could alter perceptions about the quality of information describing the target (e.g. notion of “hard vs soft”; “converging vs diverging” information), and, find that such an embodiment leads one to have strong attitudes toward the target. This study consistently observed that the bodily manipulations influence attitude accessibility, a direct and operational indicator of attitude strength. This study further validates an attitude-rehearsal-based mechanism to explain the observed phenomenon. Originality/value While much work has investigated the impact of embodiment on attitudes, little attention has been paid to whether, and, how embodied states can impact the “strength” of the attitude without impacting the attitude itself – to the knowledge, this paper is the first to document this. Moreover, traditionally, it has been held that strong attitudes are a result of the conscious cognitive process of elaboration where one engages in effortful issue-relevant thinking. This study however shows that attitude strength can follow from processes not just limited to elaboration – as a function of certain embodied states.


Author(s):  
Dan Spencer ◽  
Margareta M. Thomson ◽  
Jason P. Jones

The ability to collaborate successfully with others is a highly valued skill in the modern workplace and has been reflected in the increase of collaborative learning methods within education. Research has highlighted the crucial role of self-regulation in successful collaboration, and more recently begun to focus on understanding how groups jointly regulate their interactions. The current chapter outlines a mixed-methods study that compared the impact of individual- and group-centered prompts on the frequency of social metacognitive activities during online group review activities with college students (N=48) from the USA. Tentative study findings suggested that group-centered problematizing prompts were moderately successful in shifting groups towards more social forms of regulation such as co-regulation; however, they were not enough to move groups towards shared metacognitive regulation. Further results revealed how the quality of group engagement was influenced by participants' perceived value towards activities, function and focus of metacognitive episodes, and group dynamics.


Author(s):  
Atrin Barzegar

The success of a software product depends on several factors. Given that different organizations and institutions use software products, the need to have a quality and desirable software according to the goals and needs of the organization makes measuring the quality of software products an important issue for most organizations and institutions. To be sure of having the right software. It is necessary to use a standard quality model to examine the features and sub-features for a detailed and principled study in the quality discussion. In this study, the quality of Word software was measured. Considering the importance of software quality and to have a good and usable software in terms of quality and measuring the quality of software during the study, experts and skilled in this field were used and the impact of each factor and quality characteristics. It was applied at different levels according to their opinion to make the result of measuring the quality of Word software more accurate and closer to reality. In this research, the quality of the software product is measured based on the fuzzy inference system in ISO standard. According to the results obtained in this study, it is understood that quality is a continuous and hierarchical concept and the quality of each part of the software at any stage of production can lead to high quality products.


Author(s):  
Herbert Ntuli ◽  
Edwin Muchapondwa ◽  
Victor Ntuli ◽  
Lina Mangwende

The impact of inequality and technology on access to online education has received tremendous attention within the past two decades from researchers across the globe. What remains under-researched is the knowledge of how shocks such as the COVID-19 pandemic affect access to online education. The main objective of the study was to examine inequality in accessing online education in the context of a crisis in a developing region. A mixed-method approach was used to collect and analyze online survey data based on 393 undergraduate students from six countries in Southern Africa. Both observable and hidden inequality sources such as income and participation in household chores compromise the quality of online education. A shift from face-to-face teaching to online education is likely to result in learning difficulties and deterioration in the quality of education. Policies such as the provision of free data improve the learning experience by reducing inequality. Therefore, decision-makers should take into consideration inequality in designing policies and strategies during a crisis.


2006 ◽  
Vol 51 (2) ◽  
pp. 328-342 ◽  
Author(s):  
Haeyoung Kim

Abstract The purpose of this article is to explore ways to provide effective as well as practical teaching tools that can be utilized in translation courses for undergraduate students. The present study specifically focuses on the effect of having access to background information of the translation. Two groups are compared for this aim. One group was asked to conduct background research on the translation topic prior to engaging in the translation while the other group only had access to dictionaries to carry out the identical task. Students were asked to complete translations from Korean into English. Outputs of the two groups were compared to assess the impact of background information. The quantity and quality of background information were also analyzed to examine their influence on the quality of translation.


2015 ◽  
Vol 13 (3) ◽  
pp. 257-272 ◽  
Author(s):  
Djordje Djordjevic ◽  
Gordana Djukanovic ◽  
Dusan Filipovic

This paper examines the impact of various object-to-camera distances and the number of station-points i.e. various shooting directions with regard to the obtained Density-quality of photogrammetrically created Point-clouds - as digital representations of the existent linear architectural/urban objects/elements. According to an artificial (purified) experimental scene used, the conclusion is that with the chosen focal lengths/object-to-camera distances, with shooting directions perpendicular to the axis of that object, with station-points uniformly radially distributed around it (at a circle of 360deg), and with the obtained values of photogrammetric-software process-quality outputs which belong to the recommended ranges, the achieved density-level of the created Point-clouds may be treated as independent on the camera's radial-movement angle but dependent on the percentage of ?Object's Photo-Coverage?: the lower the Coverage, the lower the density. Also, regardless of the Coverage level, the majority of the generated points are generally more "densimetrically" precise than they are "densimetrically" accurate.


2019 ◽  
Vol 1 (1) ◽  
pp. 20
Author(s):  
Muh.Ulil S. Negara

Abstract— The background of this research is the increase of the distribution of fake news in cyberspace to coincide with the 2019 general election (Pemilu) campaign in Indonesia. Undergraduate students in Indonesia, most of whom are beginner voters in the 2019 election, are one of the most important campaign targets calculated by each political party. Fake news produced massively and structurally by political parties to get support from voters can break the unity and the harmony of the nation. Students as young people whose mindsets are critical and have idealism in fighting for their ideas must be able to distinguish between true and fake news for the safety of their own insights. The research method used is a quantitative method to understand the behavior of students in using mobile phones which is the fastest media for disseminating information through the internet. Understanding these behaviors will provide an overview of the impact of the application or information channel most often opened by someone to their ability to distinguish true and fake news. This study aims to get a strategy that needs to be done to improve student behavior in using mobile phones, which will affect the quality of information obtained from the internet via mobile phones. So that young person who are productive and have the right insight are not easily provoked by fake news from the internet


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