scholarly journals A Discretionary Lane-Changing Decision-Making Mechanism Incorporating Drivers’ Heterogeneity: A Signalling Game-Based Approach

2020 ◽  
Vol 2020 ◽  
pp. 1-16
Author(s):  
Haipeng Shao ◽  
Miaoran Zhang ◽  
Tao Feng ◽  
Yifan Dong

This paper attempts to propose a discretionary lane-changing decision-making model based on signalling game in the context of mixed traffic flow of autonomous and regular vehicles. The effects of the heterogeneity among different drivers and the endogeneity of same drivers in lane-changing behaviours, e.g., aggressive or conservative, are incorporated through the specification of different payoff functions under different scenarios. The model is calibrated and validated using the NGSIM dataset with a bilevel calibration framework, including two kinds of methods, genetic algorithm and perfect Bayesian equilibrium. Comparative results based on simulation show that the signalling game-based model outperforms the traditional space-based lane-changing model in the sense that the proposed model yields relatively stable reciprocal of time to collision and higher success rate of lane-changing under different traffic densities. Finally, a sensitivity analysis is performed to test the robustness of the proposed model, which indicates that the signalling game-based model is stable to the varying ratios of driver type.

Sensors ◽  
2020 ◽  
Vol 20 (6) ◽  
pp. 1554 ◽  
Author(s):  
Kyungwon Kang ◽  
Hesham A. Rakha

Lane changes are complex safety- and throughput-critical driver actions. Most lane-changing models deal with lane-changing maneuvers solely from the merging driver’s standpoint and thus ignore driver interaction. To overcome this shortcoming, we develop a game-theoretical decision-making model and validate the model using empirical merging maneuver data at a freeway on-ramp. Specifically, this paper advances our repeated game model by using updated payoff functions. Validation results using the Next Generation SIMulation (NGSIM) empirical data show that the developed game-theoretical model provides better prediction accuracy compared to previous work, giving correct predictions approximately 86% of the time. In addition, a sensitivity analysis demonstrates the rationality of the model and its sensitivity to variations in various factors. To provide evidence of the benefits of the repeated game approach, which takes into account previous decision-making results, a case study is conducted using an agent-based simulation model. The proposed repeated game model produces superior performance to a one-shot game model when simulating actual freeway merging behaviors. Finally, this lane change model, which captures the collective decision-making between human drivers, can be used to develop automated vehicle driving strategies.


2012 ◽  
Vol 263-266 ◽  
pp. 857-860
Author(s):  
Kuang Jung Tseng

This work presents group decision making model, following a university safety evaluation to demonstrate the effectiveness of the proposed model. Importantly, the proposed model can assist university decision makers to buy the feasibility of digital recorder sensor system, making it highly applicable for academic and commercial purposes.


Author(s):  
Kyungwon Kang ◽  
Hesham A. Rakha

Various lane-changing models have been developed for use within microscopic traffic simulation software to replicate driver merging behavior. An understanding of human driving behavior, which can be gained through such modeling, will be critical in harmonizing emerging advanced vehicle technology, such as connected automated vehicles, with human drivers. Therefore, it is important to ensure that lane-changing models are clearly understood, appropriately designed, and carefully calibrated. An earlier study by Kang and Rakha proposed and developed a decision-making model for merging maneuvers using a game theoretical approach considering two drivers: the driver of the subject vehicle (DS) in an acceleration lane and the driver of the following lag vehicle (DL) in the target lane. The previous model assumed that the DS and DL decide on an action at the first point only, where the subject and lag vehicles are identified. The current study extends the Kang and Rakha model by introducing the concept of a repeated game, assuming that a lane change decision is made repeatedly to adjust to changes in surrounding conditions. For example, drivers often decide to change their initial decision as a result of conflicts with other drivers. A repeated game helps the proposed model produce more realistic decision-making in the lane-changing process. To evaluate the model, driver decisions at a certain stage, along with accumulated historical decision data, were extracted from Next Generation SIMulation (NGSIM) data. The validation results reveal that the proposed repeated game model produces considerable prediction accuracy (above 75%).


2019 ◽  
Vol 7 (8) ◽  
pp. 244
Author(s):  
Shaoyue Shi ◽  
Danhong Zhang ◽  
Yixin Su ◽  
Chengpeng Wan ◽  
Mingyang Zhang ◽  
...  

This paper develops a decision-making model to assist the improvement of the carrying capacity of ship locks by combing fuzzy logic, the analytic hierarchy process (AHP) method, and the technique for order preference by similarity to an ideal solution (TOPSIS). A three-level hierarchical structure is constructed to identify the key factors influencing the carrying capacity of ship locks from the aspects of ship locks, vessels, environment, and administration. On this basis, a series of targeted strategies have been put forward to improve the carrying capacity of ship locks, and the TOPSIS method is applied to rank these strategies in terms of their performance. A case study of the five-stage dual-track ship lock of the Three Gorges Dam in China has been conducted to demonstrate the feasibility and rationality of the proposed model, and correlation analysis is conducted to verify the identified influencing factors in order to eliminate potential bias which may be generated from using AHP. The results obtained from the proposed methods are consistent with the real-life situation to a certain extent, indicating that the proposed method can provide a useful reference for improving the carrying capacity of ship locks.


2017 ◽  
Vol 7 (2) ◽  
pp. 247-258 ◽  
Author(s):  
Lizhen Wang ◽  
Wuyong Qian

Purpose The purpose of this paper is to propose a grey target decision model based on cobweb area in order to overcome the effect and influence from the extreme value of the index on the decision result. However, it does not take into account the impact of the correlation between indicators on the angle of the index, and produce a certain degree decision information distortion as a result of the equal angle between the indicators. In order to solve the above problems, a novel grey decision-making model based on cone volume is proposed. Design/methodology/approach In this paper, the model uses the whitening weight function to whiten the interval grey number, and the Delphi method and the maximal entropy method are exploited to integrate the weight of the index. On the basis of this, the center of the bull’s eye, the weight and the index value are constructed as the center circle, the radius, and the high cone, respectively. The scheme is selected by the volume of the cone, the decision is made according to the order relation, and the example is utilized to prove and analyze the validity of the proposed model. Findings The results show that the proposed model can well improve the traditional grey target decision-making model from the modeling object and modeling method. Practical implications The method exposed in the paper can be used to deal with the grey target decision-making problems which characteristics are multi-indexes, and the attribute values are interval grey numbers. Originality/value The paper succeeds in overcoming the disadvantages of grey target decision making based on the target center distance and the cobweb area.


2021 ◽  
Vol 23 (3) ◽  
pp. 443-453
Author(s):  
Maysa Alshraideh ◽  
Shereen Ababneh ◽  
Elif Elcin Gunay ◽  
Omar Al-Araidah

The paper provides a multiple-experts Fuzzy-TOPSIS decision-making model for the selection among maintenance contractors based on the quality of tendering documents. The study introduces a set of selection criteria utilizing benefit and cost criteria from literature. The proposed model aggregates subjective linguistic assessments of multiple experts that express their opinions on the degree of importance of criteria and allows multiple decisionmakers to evaluate the compliance of contractors’ documents. For a case study, the model is applied to select among contractors tendering to maintain the heavy-duty cranes of an international steel company from literature. Several decision-making scenarios are investigated, and major changes in the final decision are observed. The changes in obtained results illustrate the need to better address uncertainties in rating and tendering an overqualified contractor at a higher cost.


2017 ◽  
Vol 24 (2) ◽  
pp. 56-67 ◽  
Author(s):  
Baocheng Ni ◽  
Zhen Li ◽  
Xiang Li

Abstract A new agent-based model is proposed to support designers in assessing the evacuation capabilities of passenger ships and in improving ship safety. It comprises models for goal-driven decision-making, path planning, and movement. The goal-driven decision-making model determines an agent’s target by decomposing abstract goals into subgoals. The path-planning model plans the shortest path from the agent’s current position to its target. The movement model is a combination of social-force and steering models to control the agent in moving along its path. The utility of the proposed model is verified using 11 tests for passenger ships proposed by the Maritime Safety Committee of the International Maritime Organization.


2017 ◽  
Vol 9 (1) ◽  
pp. 132 ◽  
Author(s):  
Dinh Xuan Cuong ◽  
Hoang Thi Hien ◽  
Tran Long

The commercial banks (CBs) performance evaluating has been a necessary problem in currently integration trend and usually implemented by a committee of experts under criteria selected. Therefore, it is considered as a Multi - Criteria Decision - Making model (MCDM). Nowadays, there have been many researches proposing various standards and models to evaluate and rank CBs. But in Vietnam, the number of studies related to the Vietnamese banking evaluation model have still been limited. As a result, this study develops a multi-criteria decision model integrating Fuzzy Analytical Hierarchy Process (FAHP) and Fuzzy the Technique for Order of Preference by Similarity to Ideal Solution (FTOPSIS). The proposed model has evaluated and ranked five Vietnamese commercial banks including CTG, VCB, BIDV, TCB and MB. The paper revealed their ranks. Besides, the results of the research show that the Analytical Hierarchy Process (AHP) model is suitable for applying it to the process evaluating bank performance.


2018 ◽  
Vol 22 (3) ◽  
pp. 1549-1561 ◽  
Author(s):  
Davor Vujanovic ◽  
Vladimir Momcilovic ◽  
Milos Vasic

In this paper is researched how to achieve an effective fleet maintenance planning in transport companies, which contributes in increasing the fleet energy efficiency and in achieving the companies? goal. Within the fleet maintenance planning, managers have to make the right decisions on the selection of vehicle service centers in the region where the maintenance work will be realized. The mentioned decision is affected by a number of different interdependent factors (criteria). Based on a survey, relevant factors (criteria) were defined. As defined factors are interdependent and differently influence the mentioned decision, an approach of decision making trial and evaluation laboratory (DEMATEL)-based analytic network process called DANP was applied. In this respect, authors propose a hybrid multi-criteria decision making model. The proposed model was applied in the companies to demonstrate how effective their managers are in the maintenance planning and how this effectiveness influences the fleet energy efficiency and fulfilment of companies? goal.


Author(s):  
Minh D. Nguyen

The research aims to introduce a new decision-making model for designing a manufacturing line (ML) project in Vietnamese manufacturing plants. The new model has been built from the theory of made-in-Vietnam lean decision-making model and authenticated via multitude of practical methods (observation, surveys, in-depth interviews, and case studies). This model pursues the method of optimal thinking to make the most effective decision in designing manufacturing lines. The proposed model has been confirmed by practical application. The model would be used not only for Vietnamese enterprises but also for other enterprises in both developing and developed countries.


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