JEREMY M. NORMAN (ed.), From Gutenberg to the Internet. A Sourcebook on the History of Information Technology. Novato (CA): historyofscience.com, 2005. xvi+900 pp., ill., ISBN 0-930405-87-0.

Nuncius ◽  
2006 ◽  
Vol 21 (2) ◽  
pp. 439-440 ◽  
Author(s):  
TERESA NUMERICO
JOURNAL ASRO ◽  
2019 ◽  
Vol 10 (2) ◽  
pp. 105
Author(s):  
Khairul Huda ◽  
Zaenal Syahlan ◽  
M Syaifi ◽  
Edy Widodo

The development of information technology also developed in line with thedevelopment of human civilization. The development of information technology is veryhelpful, one of which is the internet. The use of the internet has developed into anappropriate means to convey information that is fast, effective and accurate. Submissionof information is not limited to all soldiers and the general public by utilizing technologicalfacilities, namely websites. In conveying the history of Indonesia Warship Raden EddyMartadinata 331 and Indonesia Warship I Gusti Ngurah Rai 332 are still stored in the formof documents on a computer and are still printed in the form of sheets of paper. Inconveying the history of Indonesia Warship, it must be developed further to conveyinformation in the current era. Historical research that executive focuses on the past. Sofar, information on the Indonesia Warship Indonesia Warship's historical informationsystem Raden Eddy Martadinata - 331 and Indonesia Warship I Gusti Ngurah Rai - 332on the web-based Indonesian Armed Forces fleet are still in print. besides usinginformation books, then try to make other alternatives by creating a website, besides thatmembers are expected to access information easily and efficiently. With theineffectiveness in managing Indonesia Warship Indonesia Warship historical data RadenEddy Martadinata - 331 and Indonesia Warship I Gusti Ngurah Rai - 332, a design of theIndonesia Warship historical information system was built in the web-based IndonesianArmada fleet which aims to facilitate the process of Indonesia Warship history search.PHP as a programmer and MySQL as the database.Keywords: Website-Based Indonesia Warship History Information System. PHP MySQL.


2013 ◽  
Vol 2 (3) ◽  
pp. 63-78 ◽  
Author(s):  
Ruben Xing ◽  
John Wang ◽  
Qiyang Chen

The authors critically review the history of information technology innovations, from a national competitive advantage perspective. Definitions of key terms are grounded in a thorough literature review, to inform a future meta-analysis. The authors identify the most significant US-based innovations, which in turn are driving future IT development. Propositions are generated for future IT-related studies.


2019 ◽  
Vol 21 (11-12) ◽  
pp. 2366-2385 ◽  
Author(s):  
Lee McGuigan

Programmatic advertising describes techniques for automating and optimizing transactions in the audience marketplace. Facilitating real-time bidding for audience impressions and personalized targeting, programmatic technologies are at the leading edge of digital, data-driven advertising. But almost no research considers programmatic advertising within a general history of information technology in commercial media industries. The computerization of advertising and media buying remains curiously unexamined. Using archival sources, this study situates programmatic advertising within a longer trajectory, focusing on the incorporation of electronic data processing into the spot television business, starting in the 1950s. The article makes three contributions: it illustrates that (1) demands for information, data processing, and rapid communications have long been central to advertising and media buying; (2) automation “ad tech” developed gradually through efforts to coordinate and accelerate transactions; and (3) the use of computers to increase efficiency and approach mathematical optimization reformatted calculative resources for media and marketing decisions.


2003 ◽  
Vol 48 (S11) ◽  
pp. 225-261 ◽  
Author(s):  
Greg Downey

As co-editor of this IRSH supplement “Uncovering Labour in Information Revolutions”, I have to begin this commentary with a confession. Before I entered the world of abstract knowledge production, commodification, and consumption known as academia, I was myself a worker in a world of much more concrete information processing: I was a computer programmer in the US from the mid-1980s to the mid-1990s, a time we might now consider the nostalgic heyday of desktop-office information technology (IT). In the spirit of full disclosure, before I leap into an analysis of how we might more broadly conceptualize information technology together with information labor in different historical contexts, I have decided to work through my own historical narrative a bit. After all, if historical practice teaches us nothing else, it teaches that each of us makes sense of the world through the lens of personal experience, leaving historians (among others) with the daunting task of interpreting, translating, and finding patterns of meaning in those experiences. Thus I offer this candid admission: “I was a teenage information worker!”


Author(s):  
Mykola Tsiutsiura ◽  
Andrii Yerukaiev ◽  
Mykola Prystailo ◽  
Mykola Kuleba

Today, information technology is used in all spheres of human activity, it can greatly simplify the processes that require routine, physical, computational tasks in people’s everyday life and in their production activities. Models and methods that form the basis of information technology impacted by continuous improvement, and this gives more and more new opportunities where they could be applied in practice. Particularly in such areas as artificial intelligence, because each person, for example, uses such indisputable and simply necessary assistants as large electrical appliances that have an intellectual component (refrigerators, washing machines, etc.). And the evolution of artificial intelligence does not stop there, and here we must mention such an important area of human life as recreation. This type of pastime means its classic manifestation, without the use of expensive gadgets, watching various programs on TV or the Internet and even not doing sports at home or outdoors. We mean an intellectual holiday, based on the usual favorite art book, which is read with the sounds of a pleasant melody, with beautiful illustrations, and now, by the way, for some time in scientific circles there is talk of using models and methods to create a creative product. by which is meant a written poem, a literary prose work, a painted picture, and so on. That is, the performance of those tasks that are traditionally attributed only to geniuses, artists throughout the history of human existence. In this article it is offered to consider directions in which researches in creation of a creative product by computers (machines) at use of methods of artificial intelligence take place today. Also briefly described approaches that describe the most advanced ideas for realizing the creative potential of computer machines.


2017 ◽  
Vol 35 (1) ◽  
pp. 92-98 ◽  
Author(s):  
Joe Matthews

Purpose The purpose of this paper is to reflect on the history of information technology and computers in libraries over the last 50 years. Design/methodology/approach This paper represents a personal perspective and reflects the views and opinions of the author. It is not intended to be an authoritative reporting of this history. Findings This paper suggests that libraries were generally too shortsighted in their application of information technology and computing and submits that there are significant challenges facing libraries today. Research limitations/implications No research was conducted. Practical implications The author identifies several issues that libraries must confront in order that the automated systems being implemented add value for staff members but most importantly for users of library systems and services. Social implications The paper suggests that libraries are facing a number of challenges based on a historical review of how libraries have adopted and adapted to information technology over the past 50 years. Originality/value This paper, due to its personal perspective, reflects an original viewpoint.


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