Reconsidering the Issue of Cooperative Learning with Gifted Students

2005 ◽  
Vol 29 (1) ◽  
pp. 90-108 ◽  
Author(s):  
Helen Patrick ◽  
Nancy J. Bangel ◽  
Kyung-Nam Jeon ◽  
Michael A. R. Townsend

This paper addresses the discussion regarding whether or not cooperative learning methods are good for gifted students by considering the processes of task-related interaction within different cooperative structures. Differences and similarities in the nature and type of task-related interactions that are promoted by different cooperative learning structures are discussed. Furthermore, the congruence between the types of student interaction that are promoted by different structures and theories of how students learn are considered. The implications of these points for gifted students are addressed. Finally, it is suggested that collaborative learning—an extension of cooperative group structures that is premised on social-constructivist theories of learning—can provide rich learning opportunities for gifted students in mixed-ability groupings.

Relay Journal ◽  
2018 ◽  
pp. 360-381
Author(s):  
Gordon Myskow ◽  
Phillip A. Bennett ◽  
Hisako Yoshimura ◽  
Kyoko Gruendel ◽  
Takuto Marutani ◽  
...  

The distinction between Cooperative and Collaborative Learning approaches is not a clear one. Some use the terms interchangeably while others consider Cooperative Learning to be a type of Collaborative Learning. Still others clearly differentiate between them, characterizing Cooperative Learning as more highly structured in its procedures, involving a great deal of intervention by the teacher to plan and orchestrate group interactions. Collaborative Learning, on the other hand, presupposes some degree of learner autonomy-that groups can work effectively toward shared goals and monitor their own progress. This paper takes the view that the distinction between Cooperative and Collaborative Learning is a useful one and that both approaches can play valuable roles in fostering autonomous interaction. It argues that while Collaborative Learning formations may be the ultimate goal for teachers wishing to develop learner autonomy, Cooperative Learning is a valuable means for modeling the skills and abilities to help students get there. The discussion begins with an overview of the two approaches, focusing on their implementation in the Japanese educational context. It then presents seven highly structured Cooperative Learning activities and shows how they can be modified and extended over time to encourage more autonomous interaction.


SAGE Open ◽  
2021 ◽  
Vol 11 (1) ◽  
pp. 215824402110035
Author(s):  
Aziz İlhan

The present study aimed to investigate the effects of geometry instruction activities conducted in nature based on modeling, game-based, and cooperative learning methods on achievement, mathematical motivation, and visual mathematical literacy perceptions of third-grade elementary school students. The present study is a quantitative study conducted with a pre-test/post-test experimental design with a control group. The study was conducted with 61 students (35 students in the experimental group and 26 students in the control group). Modeling-, game-, and collaborative learning-based activities were conducted with the students in the experimental group. It was determined that the achievements of students who were instructed with modeling-based activities in geometry were high when compared to that of the students instructed with collaborative learning- and game-based methods, and those in the control group where no intervention was applied. This group was followed by the game-based and collaborative learning groups. Based on the variable of motivation, the mean motivation of the students in the modeling group was higher when compared to that of the students in the collaborative learning, game-based, and conventional instruction groups. This group was followed by the collaborative and game-based learning groups. Also, based on the visual mathematical literacy perception variable, the mean visual mathematics literacy perception of the students in the collaborative learning group was higher when compared to that of the students in the groups where the modeling, game-based, and conventional instruction methods were used. This group was followed by the modeling and game-based learning groups.


2021 ◽  
Vol 1816 (1) ◽  
pp. 012075
Author(s):  
D L Saraswati ◽  
T A Sari ◽  
D Kameswari ◽  
S Solihatun ◽  
E D Sirait ◽  
...  

2017 ◽  
Vol 27 (4) ◽  
pp. 455-457
Author(s):  
Brian J. Pearson ◽  
Kimberly Moore ◽  
James Barrett

Increased global trade coupled with diversified employment opportunities have generated demand for college graduates to possess enhanced interpersonal and foreign communication skills and a well-developed understanding of foreign culture. Horticultural employment opportunities also require students to possess a mastery of horticultural theory with an established record of direct, hands-on experience. Despite these needs, financial limitations of students and academic departments coupled with a lack of available opportunities may restrict students from developing these critical skills. Through development of cooperative learning programs, students have an opportunity to master and refine their horticultural skills while simultaneously raising funds, which are allocated for professional development including an international learning program. This article provides a successful overview of a student-based cooperative learning program that enhances student learning opportunities.


2020 ◽  
Vol 4 (2) ◽  
pp. 121-134
Author(s):  
Linda Linda ◽  
Mia Rusmiati

This research is a quasi-experimental research with pretest-posttest control group design. The population of this study were all students of class VII at SMPN 1 CibadakLebak Regency as many as 9 classes with a total of 280 students. The sample in this study was selected 2 classes by purposive sampling, namely class VII-C (experimental class) and VII-B (control class). The data collection technique in this study was carried out through tests, in the form of 5 objective description questions. The research data were analyzed using the Mann Whitney test and SPSS 20.0. The results of the Post Test in the experimental class which were given teaching with the Teams Games Tournament type of cooperative learning model obtained an average student learning outcomes on the set material of 72.31. Meanwhile, the control class taught by conventional learning methods obtained an average result of 59.7. Based on the results of hypothesis testing using the Mann Whitney test, it was found that Z_hitung = 2.21 and Ztable = 1.645 at the significant level a = 0.05, then Z_count>Ztable (2.21> 1.645), then H_0 was rejected and H_1 was accepted. Then according to the test using the SPSS 20.0 Sig (2-tailed) 0.017 <significant level (0.05), then H_0 is rejected and H_1 is accepted. From these two tests, it can be concluded that student learning outcomes on set material using the Teams Games Tournament type of cooperative learning model are higher than student learning outcomes on set material using conventional learning methods. Thus the cooperative learning model type Teams Games Tournament has an effect on student learning outcomes on set material.


2020 ◽  
Vol 4 (2) ◽  
pp. 137
Author(s):  
Riyan Hidayatullah ◽  
Prisma Tejapermana

This article examines learning acoustic guitar in formal schools employing cooperative learning design. The problem is focused on students’ perceptions of the difficulty of interpreting theory, teacher mastery of music theory, and the learning methods used. This study aims to describe the cooperative learning method implemented in acoustic guitar classes at schools (N = 30). Data were collected through observation, interviews, and documentation to be analyzed qualitatively using an interactive model (Miles et al., 2014). The guitar learning process is carried out in groups by breaking the home group and the expert group. Music material in group interaction is in the form of theory and practice. Based on observations of students’ musical abilities, there is an increase in knowledge of music theory and practice in guitar classes. Students receive the highest score on the aspects of sound accuracy, chord progression to the song, and the time expended learning the song. This study concludes that learning acoustic guitar applying cooperative learning methods is effective in enhancing students’ musical understanding through appreciation and creation. Appreciative attitude turns out as a manifestation of a positive response affective.


2019 ◽  
Author(s):  
sugianto sugianto

The purpose of this article is to describe profession challenges of the Buddhist religion teacher in Tangerang. The method used in this study is descriptive qualitative. The study was conducted from March to June 2018 to Buddhist religion teacher in Tangerang. Data is collected through interviews. Validity of data by credibility, dependability, confirmability and transferbility tests. Data analysis using the Miles &amp; Huberman model. Based on the results of research profession challenges of the Buddhist religion teacher in Tangerang is related to evocative, quality students, character building, reduced number of students, and educational facilities. To uncover these challenges, teachers will conduct quality learning through cooperative learning methods, the use of contemporary learning media, patience and caution in dealing with students, and provide additional assignments to attend a Buddhist Sunday school or devotional service.


2020 ◽  
Vol 32 (4) ◽  
pp. 111-116
Author(s):  
Hala Hussein Ali ◽  
Tariq Nezar Al- Talib ◽  
Yaseer Najah Hussein

The researchers aimed at designing some varied teaching strategies for learning backstroke swimming as well as identifying the effect of these strategies on learning backstroke swimming. They hypothesized significant statistical differences in learning backstroke in the posttests of all groups. The researchers divided the subjects into three groups; (6) multi-intelligence group, (9) cooperative learning group, and (8) fast learning group. There are (16) teaching sessions with two sessions per week. The results showed that the fast learning group came first followed by the cooperative group then motor intelligence. The researchers concluded that fast learning activity was better in giving backstroke earning results for learning backstroke swimming in students.


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