scholarly journals Needs Analysis Blended Laboratory in The Context of the Adequacy of Supporting Facilities for Science Learning Using the Internet of Things and Augmented Reality

2021 ◽  
Vol 5 (2) ◽  
pp. 50-55
Author(s):  
Dadan Rosana

The blended laboratory model in this study refers to an integrated laboratory concept combining synchronous (real laboratory activities) using the Internet of things (IoT) and asynchronous learning with augmented reality (AR). The application of blended laboratory model in science learning teachers is still low in Indonesia due to the lack of ICT support for online learning. This preliminary study was conducted to analyze the need for the development of the blended laboratory model with IoT and AR involving 45 science teachers and 42 junior high school students as the respondents with stratified random sampling technique. The research method employed survey and focus group discussion. The results of the study showed that (1) 67% of teachers and 92% of students have never used AR, (2) 72% of teachers and 89% of students have never utilized IoT, (3) 65% of science laboratories in the junior high school do not have proper devices for AR application, (5) 76% of science laboratories in the junior high schools are not facilitated with proper equipment for the IoT application, (6) the respondents stated that the development of blended laboratory is very important (72%) and important (18%) to support IT-based learning, especially to deal with the conditions after the Covid-19 outbreak.  ©2021  JSER. Universitas Negeri Yogyakarta

2017 ◽  
Vol 5 (2) ◽  
pp. 949
Author(s):  
Karlin Karlin ◽  
Wahono Widodo ◽  
Madlazim Madlazim

This research aims to develop valid, practical, and effective science learning material using project learning model to facilitate creative thinking skills on object motion in junior high school. Design of the development are used follow 4D model desin. The learning kit being validated by experts are syllabus, lesson plan, student work sheet, handout, and creative thinking question. The objective of this research was to trial learning materials in 39 grade VIII students in SMPN 31 Surabaya with One Group Pretest Postes Design. The results were analyzed by descriptive quantitative and qualitative. The result were obtained shows that the developed learning materials are: (1) Validity of learning material valid category (3,58); (2) Practicality based on: a) Feasibility of instruction good category (3,9); b) Readability of worksheets and student’s book students stating that the content and appearance of worksheets and student’s book good category; (3) Effectiveness based on: a) Student’s activities high category (93%); b) Result of creative thinking students increased with medium category (N-Gain: 0,62), result of creative thinking students increased with medium category (N-Gain:0,674) in fluency thinking aspect, result of creative thinking students increased with high category (N-Gain:0,726) in flexible thinking aspect, result of creative thinking students increased with medium category (N-Gain:0,531) in original thinking aspect, and result of creative thinking students increased with medium category (N-Gain:0,530) in elaboration thinking aspect; c)The response of students very positively (92%). The conclusion of this research that science learning material developed base on project learning model valid, practical, and effective to facilitate student’s creative thinking in junior high school. Penelitian ini bertujuan mengembangkan perangkat pembelajaranIPA model proyek yang valid, praktis, dan efektif untuk melatihkan berpikir kreatif siswa SMP materi gerak benda. Rancangan pengembangan yang digunakan mengikuti rancanagn model 4D. Perangkat  pembelajaran yang dikembangkan meliputi Silabus, RPP, Handout siswa, LKP, dan Soal berpikir kreatif. Sasaran penelitian adalah perangkat pembelajaran yang diujicobakan pada 39 siswa kelas VIII SMPN 31 Surabaya dengan rancangan menggunakan One Group Pretest-Postest Design. Hasil penelitian dianalisis secara deskriptif kuantitatif dan kualitatif. Hasil yang diperoleh menunjukkan bahwa perangkat pembelajaran yang dikembangkan dinyatakan: (1) Validitas perangkat kategori valid (3,58); (2) Kepraktisan perangkat yang meliputi: a) Keterlaksanaan baik (3,9); b)Keterbacaan Handout dan LKP baik; (3) Keefektifan perangkat pembelajaran yang meliputi: a) Aktivitas siswa dengan kategori tinggi (93%); b) Hasil berpikir kreatif siswa mengalami peningkatan dengan kategori sedang (N-Gain: 0,62), pada aspek berpikir lancar (fluent) mengalami peningkatan berkategori sedang (N-Gain: 0,674), berpikir luwes (flexible) mengalami peningkatan berkategori tinggi (N-Gain: 0.726), berpikir orisinal (original) mengalami peningkatan berkategori sedang (N-Gain: 0,531), dan berpikir terperinci (elaboration) mengalami peningkatan berkategori sedang (N-Gain: 0,530); c) Respon siswa terhadap perangkat dan model pembelajaran sangat positif (92%). Simpulan penelitian ini bahwa perangkat pembelajaran IPA model proyek valid, praktis, dan efektif untuk melatihkan berpikir kreatif siswa SMP.


2017 ◽  
Vol 1 (1) ◽  
pp. 55-60
Author(s):  
Fitri Arsih ◽  
Yuni Ahda

This study aimed to analyze the results of student books based on inquiry validation for class VIII Junior High School. Validation was done by 6 validators consisting of three lecturer and three teachers. Data obtained from the questionnaire validation. The questionnaire results were analyzed with descriptive analysis. The analysis showed that the average student book based inquiry validation results were 91.51 with very valid criteria. It can be concluded that the students books based on inquiry can be used to science teaching for students of class VIII Junior High School.


Author(s):  
Rahayu Laelandi ◽  
Babang Robandi

Various types of educational devices that are used as a support for the creation of a good education are certainly important. One of them is using an effective method to provide a concept to students optimally. This study aims to analyze how high and important the influence of the experimental method on science subjects at the junior high school. The method used is a qualitative research method with a mini survey method on 47 samples consisting of junior high school students, high school students, college students, and alumni students as well as a literature study method (library study) which is carried out by screening electronic books (e-books) and e- journals. The results showed that 94% of experimental research methods were effectively used and 6% were not effectively used in the science learning process. The effectiveness of this method is that students can prove that an accepted concept is in accordance with the given theory and students can hone their psychomotor abilities. The weakness of this method is that it can be seen from the inadequate infrastructure, the ability of teachers, controlling students, and the selection of practicum materials.


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