scholarly journals A Semantic Analysis of the Top Ten Network Buzzwords of China in 2020 from the Perspective of the Prototype Theory

2021 ◽  
Vol 5 (4) ◽  
pp. p61
Author(s):  
Shuo Yao

With the further development of the Internet and the rapid growth of the number of netizens, there are always new network buzzwords appearing during online communication. Most of these buzzwords don’t come out of nowhere but are variants of the extant words or expressions. They inherit, extend or sometimes overturn the original meanings. To some extent, these semantic variations not only influence the language system, expanding the semantic category of words, but also reflect people’s cognition and emotions. Therefore, based on the prototype theory, this paper aims to analyze the semantic variations of the top ten network buzzwords of China in 2020 from three aspects: horizontally, the extension of meanings of the basic-level words; vertically, the emergence of new subordinate-level words; and the combination of the two ways of variation. The analysis of these words shows complex emotions of people, including positive life attitudes, nostalgia to the past and helplessness under huge pressures in real life.

Author(s):  
Tatyana A. Chubur

The article considers the issues of further development of the methodological base of comparative linguistic-conceptual studies, contrastive linguistics and lexicography. It describes and illustrates an integrated, comprehensive and holistic methodology of the lexical-conceptual-semantic analysis of one culturally significant fragment of the semantic space of English and Russian represented in this study by the cultural concept КУЛЬТУРНЫЙ ЧЕЛОВЕК / CULTURED PERSON. This analysis is presented in the form of a complete algorithm for the comparative study of the chosen national conceptual spheres (known in Russian Cultural Linguistics as conceptospheres). The algorithm includes a sequence of about 25 “steps” aimed to reveal step by step all the convergent and divergent characteristics of the lexical units that name the cultural concepts under study.


2019 ◽  
Vol 21 (3) ◽  
pp. 237-257 ◽  
Author(s):  
Erika Darics ◽  
Maria Cristina Gatti

Digital communication technologies led to a revolution in how people interact at work: relying on computer-mediated communication technologies is now a must, rather than an alternative. This empirical study investigates how colleagues in a virtual team use synchronous online communication platform in the workplace. Inspired by the conceptualisation of web-based communication platforms as tool, place or context of social construction, we explore the discursive strategies that contribute to the construction of the team’s shared sense of purpose and identity, a collegial atmosphere and consequently lead to effective collaboration. The close analyses of real-life data from a multinational workplace provide insights into the everyday communication practices of virtual team members. Our findings supplement organisational literature based on etic observations of the effectiveness of virtual work and provide a basis for further theorisations about how communication technologies affect the ecology of and discourse practices in computer-mediated communication at work.


2008 ◽  
Vol 39-40 ◽  
pp. 523-528
Author(s):  
Pavel Jirman ◽  
Ivo Matoušek

Improving technology and materials in glass production for the 21st century supposes implementation of high-level innovations. These innovations are necessary not to be only developed, produced and set up but also their qualities and perspectives need to be evaluated so that the ratio of their application is increased. The application ratio of developed innovations lies among 1-3% at present. All stages of glass processing like melting, forming or cold working have mostly limitations of its own further development which are necessary to be detected so that further possibility of innovation can be predicted. At present it is not sufficient to have only theoretic and expert knowledge of the field and IT applications but it is necessary to know the methods of creative thinking for achievement and application of required innovation. Understanding of the system of creative thinking makes possible to better and faster adapt to real life practice which changes very fast. TRIZ (Theory of Inventive Problem Solving) is a powerful method of creative technical thinking which originated by studying patents and by generalization of successful process solving. The method TRIZ makes possible to find a correct formulation of a task out of unclearly described situation as well as to solve the newly re-formulated task by using unique strong instruments of the TRIZ method [1]. Application of the TRIZ method is supported by a unique SW designed for collection of information, analyses, synthesis of solutions and verification of the found solutions. Practical examples of using the TRIZ method will be presented in the contribution on chosen glass technologies.


2011 ◽  
Vol 67 (1) ◽  
Author(s):  
Wim J.C. Weren

This article maps out recent developments in the exegetical investigation of Jesus. It starts with a discussion of the Jesus book by Joseph Ratzinger/Benedict XVI, in which ‘canonical exegesis’ is used to argue that Johannine Christology is also present in the other gospels and that this Christology actually goes back to Jesus. In this way, the book narrows the gap between the historical Jesus and the Christ of faith. The next section argues for maintaining the multiplicity of images of Jesus as a literary figure that is the fruit of relatively recent approaches: redaction criticism, narrative-semantic analysis and intertextuality. The final section contains a sketch of the current state of research on the historical Jesus and its relevance for Christology. The multiplicity in the literary and historical approaches poses challenges to the further development of Christology.


2018 ◽  
Vol 19 (6) ◽  
pp. 803-806 ◽  
Author(s):  
Any’e Carson ◽  
Heidi L. Hancher-Rauch ◽  
Yordanos Gebru

The purpose of this article is to provide public health organizations and practitioners a guide for organizing an advocacy summit to develop and practice advocacy skills. Further development of advocacy skills in current and prospective public health practitioners is vital in improving health outcomes among communities creating sustainable change. Though many approaches are available to help students and professionals acquire advocacy skills, an engaging real-life event such as the advocacy summit described within this commentary can be highly beneficial for both novice and seasoned advocates. The feedback obtained from summit participants showed that participants are interested in similar opportunities and believe that such events help further hone their advocacy skills. The essential steps to plan a successful advocacy summit are provided in the article, as well as a sample planning timeline, making it easier for public health advocates in other states to successfully plan similar events.


2012 ◽  
Vol 22 ◽  
pp. 15-16
Author(s):  
Robert Dick

The author describes a long-term process in which a growing awareness of acoustics led to a profound evolution of his conception of the flute. In turn, this reconception led to an evolution in the flute's design and ideas for further development of the instrument and its music.


2019 ◽  
Vol 2 (1) ◽  
pp. 1-8
Author(s):  
Lilik Uzlifatul Jannah ◽  
Ike Susanti

The purpose of this study was to determine the ability of students to formulate questions in English. This research employed  descriptive qualitative method using simple analysis techniques based on grammatical and semantic analysis. Questions made by students are based on reading at the literal level or basic level. The research subjects involved 80 students in the Non-English Study Program in the second semester Management Study Program Lamongan Islamic University. The results of the study were obtained as follows (1). Students were able to formulate questions in English as many times, even if they do not meet the grammatical and semantic rules. (2). Students’ mistakes in formulating questions in English based on reading text including grammatical errors (60%) either errors in semantics or  meanings (40%); and (3). Students still use translating techniques in formulating questions so that the strong influence of the use of the first language (Indonesian) and the rules of writing in the Indonesian language can be obviously seen. Finally, it can be concluded that the students’ reading skill is at the lower cognitive level or at literal phase.


Author(s):  
Andrea Chester ◽  
Di Bretherton

Online impressions ‘need not in any way correspond to a person's real life identity; people can make and remake themselves, choosing their gender and the details of their online presentation’. This comment came to represent the way the Internet was portrayed both in the popular media and within academic writing in the 1990s. Online communication was seen to hold the potential for unique opportunities to present the self: no longer constrained by corporeal reality, users could invent and reinvent themselves. They could manage impressions in ways never before possible. The Internet was described as the quintessential playground for postmodern plurality, fragmentation, and contextual construction of self. This article examines the process of impression management online and considers whether these conceptualizations of identity experimentation still accurately describe ‘life on the screen’.


2012 ◽  
Vol 36 (10) ◽  
pp. 391-396 ◽  
Author(s):  
Jeremy Rampling ◽  
Aileen O'Brien ◽  
Keelyjo Hindhaugh ◽  
Luke Woodham ◽  
Sheetal Kavia

Aims and methodTo create a simulated patient with psychosis for psychiatric training within the online virtual environment of Second Life. After design and delivery of the scenario, medical students were asked to complete it and provide feedback.ResultsA total of 24 students tried the scenario and gave feedback via an online survey. The project had been offered to 150 students so the take up was low. The feedback was predominantly negative with 53 critical responses to 32 positive ones. The consensus was that the scenario was cumbersome, did not imitate real life and was of little educational value. Multimedia representations of psychotic symptoms were more positively received and there may be scope for further development.Clinical implicationsInteractive technology has a role in psychiatric education but we would not recommend the use of scenarios that rely predominantly on verbal communication within Second Life.


1986 ◽  
Vol 13 (3) ◽  
pp. 507-522 ◽  
Author(s):  
Joan Lucariello ◽  
Katherine Nelson

ABSTRACTMother–child (two-year-old) object labelling was studied in three natural discourse settings: (1) routine, caretaking; (2) free play; and (3) novel. Object labelling was found to be considerably more varied in these natural discourse settings than in experimental situations. While basic level tokens predominated in the free play context, they were significantly less prevalent in the routine and novel contexts. Additionally, subordinate level term usage was more common in the routine and novel contexts. The relation between mother and child labelling was also investigated and results indicated that context may be more important in determining level of labels than maternal modelling. Analyses of the discourse uses of non-basic level terms revealed that mothers were organizing the social-interactive context in ways that may facilitate child category formation.


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