scholarly journals A series of realist evaluations of multi-component programmes with disengaged young people: What works, for whom, and in what contexts?

2021 ◽  
Author(s):  
◽  
Emily C Owen

Periods spent in the absence of education, employment, or training (NEET) are associated with adverse psychological wellbeing, poverty, social marginalisation, criminal behaviour, and premature mortality. As such, implementing effective programmes to re-engage young people who are classified, or are at risk of becoming classified, as NEET is of great importance to these individuals, family, and society more broadly. To this end, the aim of the current thesis was to conduct three realist evaluations to understand how and under which circumstances multi-component programmes may impact the engagement, behavioural, and psychosocial outcomes of disengaged students and young people who are not in education, employment, or training. Study 1 consisted of a realist evaluation of a six-month multi-component programme for year ten (aged 14-15 years) disengaged students across three schools. In Study 2, the findings and refined programme theories from Study 1 were subsequently tested through a 10-week multi-component programme with disengaged year eight (aged 12-13 years) students and evaluated over ten months. Informed by the findings from the first two studies, the final study comprised the development, implementation, and evaluation of a four-week multi-component programme utilising appreciative inquiry as a theoretical framework to re-engage young people (aged 17-23 years) who were outside of education, employment, and training. Overall, the findings from the three studies highlighted the potential benefits of utilising a multi-component programme to re-engage young people. Specifically, context-mechanism-outcome configurations and refined programme theories relating to the development of trust, positions of authority, the power of collective experience, exploration of possible life directions, active learning, deviant peer contagion, and the reinforcement and enactment of hegemonic masculine identities were developed. Collectively, the results provide a detailed and practical understanding of the architecture of programmes that can benefit disengaged young people and help advance the implementation of future programmes for working with disengaged populations.

The Lancet ◽  
2016 ◽  
Vol 388 ◽  
pp. S105 ◽  
Author(s):  
Katie Shearn ◽  
Hilary Piercy ◽  
Peter Allmark ◽  
Julia Hirst

2018 ◽  
Vol 13 (4) ◽  
pp. 534-550
Author(s):  
Mitsuko Matsumoto

The article aims to build on current understandings of the experiences and aspirations of technical and vocational education and training (TVET) trainees in conflict-affected countries, focussing on the case study of Sierra Leone. Employing the capabilities approach pioneered by Amartya Sen, it casts light on the different benefits beyond employability which young people acquire through TVET. This includes the development of their ‘capacity to aspire’. At the same time, the article shows the poor conditions and social stigma that continue to surround TVET and the profession of ‘skilled man’ in the country of Sierra Leone. By doing so, the article shows the potential of capabilities approach and the concept of ‘capacity to aspire’ to more systematically look at the wider benefits of TVET to young people. It also reveals the simplistic nature of the international community’s expectations with regards to TVET’s role in post-conflict societies.


2016 ◽  
Vol 70 (2) ◽  
pp. 38-48 ◽  
Author(s):  
Soraya Murray

Spec Ops: The Line (Yager Development, 2012) is widely regarded by game critics as an antiwar statement, an Apocalypse Now (Francis Ford Coppola, 1979) of video games; or, at the very least, one critical of its genre conventions. While most military shooter games are seen as inuring young people to violence and functioning as military simulations, or as recruitment and training tools, The Line presents ethical quandaries, unwinnable scenarios, collateral damage, and the psychological cost of war. This article considers the racialized world-making of an Arab mega-city in ruins as a new heart of darkness, a mythic American construction of militarized masculinity that becomes profoundly troubled under the duress of inglorious conflict, as well as the mobilization of women and children as symbols of victimhood to rationalize a military response. Through its analysis of gameplay, story, and the game's convincing sense of place, this article considers the significance of the physical rubble and moral ruin visualized in Spec Ops: The Line within the context of the gaming industry.


2014 ◽  
Vol 1 (2) ◽  
pp. 206-219 ◽  
Author(s):  
Emma Louise Parfitt ◽  
Emma Louise Parfitt

This article explores whether traditional oral storytelling can be used to provide insights into the way in which young people of 12-14 years identify and understand the language of emotion and behaviour. Following the preliminary analysis, I propose that storytelling may trigger sharing conversations. My research attempts to extend the social and historical perspectives of Jack Zipes, on fairy tales, into a sociological analysis of young people’s lives today. I seek to investigate the extent that the storytelling space offers potential benefits as a safe place for young people to share emotions and experiences, and learn from one another. My research analysis involved NVivo coding of one hour storytelling and focus group sessions, held over five weeks. In total, there were six groups of four children, of mixed ethnicity, gender, ability, and socio-economic background, from three schools within Warwickshire. The results confirmed that the beneficial effects of the storytelling space include a safe area for sharing emotions and experiences, and in general for supporting young people outside formal learning settings.


Abstract. The desire of people of different ages to spend more and more time in nature and maximally benefit from the resources in the natural environment is one of the current trends in leisure activities. The extensive use of high-performance equipment and technologies makes it possible to live unique movement experiences that associate mobility with adrenaline, intense emotions with overcoming one’s limits. This trend also incorporates the practice of extreme sports, which have considerably developed due to the constant emergence of new disciplines that satisfy increasingly eccentric tastes. The tendency to practise extreme sports is noticed among young people but also among adults and seniors. Obviously, the extreme sport practised is different, adults and seniors being more reluctant. A category of sports whose popularity has grown in recent years is that of extreme water sports, which include kitesurfing or kiteboarding. This sport uses a kite, a control system and a board to ride on water. They are set in motion by both the power of the wind and the abilities of the kiteboarder, who needs to know the rules to correctly use the equipment. Although kitesurfing seems to be a sport accessible to all ages and training levels, it requires good fitness as well as a proper understanding of the equipment and environmental factors, which definitely influence its practice. Kitesurfing offers participants the opportunity to become aware of their own limits and to combine sport and passion during a unique movement experience that cannot be achieved by practising another sport.


2018 ◽  
Vol 15 (1) ◽  
Author(s):  
Ben Sanders ◽  
Emanuel Raptis

This study examines a sport for development and peace intervention initiated by Grassroot Soccer South Africa that promotes youth employability and leadership. A results-based management approach and a social return on investment methodology were used to track the young people during and after the intervention. Preliminary results offer encouraging evidence of progress into employment, education and training with positive social returns for the youth and external stakeholders, suggesting that this investment is cost-effective and impactful. The results indicate that structured sport-based programmes can put young people to work and study in a constructive manner, thereby stimulating economic growth and development. It is concluded that initiatives using sport to promote youth work merit greater investment, recognition and research.


Author(s):  
Rika Nugraha ◽  
Nunu Nugraha ◽  
Cecep Juliansyah Abbas ◽  
Tito Sugiharto ◽  
Mirna Sulistiani

The purpose of devotion is the introduction of JBatik Software to Nisya Batik Kuningan employees. The era of globalization, the younger generation is expected to have entrepreneurial abilities that can be used as opportunities to improve the welfare of the community. The method of conducting entrepreneurship counseling activities for the younger generation was carried out on 9-11 September in Nisya Batik, Cikubangsari Village, Kramatmulya District, Kuningan Regency. The number of participants in this activity were 4 young people from Nisya Batik employees in Cikubangsari Village, Kramatmulya District, Kuningan Regency with a high school education background. The method used is the presentation method, the method of introduction of software and training methods for making batik motifs. The material in this training activity is in the form of software for making batik motifs that makes it easy for employees so that they do not require finishing in making batik motifs before. The result of dedication that is Nisya Batik along with Cikubangsari Village, Kramatmulya Subdistrict, Kuningan Regency can launch empowerment activities especially in developing the use of technology as production and planned efficiency between Universities and Village Officials to explore the potentials in the region.Keywords: Technology, Nisya Batik, Batik Motifs.Abstrak AbstrakTujuan dari pengabdian adalah pengenalan Software JBatik pada karyawan Nisya Batik Kuningan. Era globalisasi, generasi muda diharapkan memiliki kemampuan berwirausaha yang dapat dijadikan peluang untuk  meningkatkan kesejahteraan masyarakat.. Metode pelaksanaan  kegiatan  penyuluhan kewirausahaan bagi generasi muda ini dilaksanakan  pada  tanggal 9 -11 September di Nisya Batik Desa Cikubangsari Kecamatan Kramatmulya Kabupaten Kuningan.  Adapun jumlah  peserta dalam kegiatan ini sebanyak  4  orang  generasi  muda dari karyawan Nisya Batik Desa Cikubangsari Kecamatan Kramatmulya Kabupaten Kuningan dengan latar belakang pendidikan SMA. Metode yang digunakan  yaitu metode presentasi, metode pengenalan software dan metode pelatihan pembuatan  motif-motif batik. Materi dalam kegiatan pelatihan ini berupa software untuk pembuatan motif batik yang memudahkan bagi karyawan sehingga tidak memerlukan kembali finishing dalam pembuatan motif batik sebelumnya. Hasil pengabdian yaitu Nisya Batik beserta jajaran  Desa Cikubangsari Kecamatan Kramatmulya Kabupaten Kuningan dapat mencanangkan kegiatan pemberdayaan khususnya dalam mengembangkan penggunaan teknologi sebagai efisiensi produksi dan terencana antara Perguruan Tinggi dengan Aparat Desa untuk menggali potensi-potensi yang ada di wilayah tersebut.Kata Kunci : Teknologi, Nisya Batik, Motif Batik.


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