scholarly journals Adopting the “Explain EDU” Application Approach in Teaching Mathematics and Statistics

2021 ◽  
Vol 10 (1) ◽  
Author(s):  
Nur Hidayah Md Noh ◽  
Sarah Yusoff ◽  
Nor Aini Hassanuddin ◽  
Nursyazni Mohamad Sukri

Interactive whiteboards (IWB) is known as one of the most revolutionary instructional technologies for various educational levels. One of the popular applications among educators that can be used as an extremely versatile interactive whiteboard is 'Explain EDU' (EEDU) application. EEDU works as a platform for borderless learning, sharing and collaborating using an IWB. It is an iPad app that is used to create dynamic lessons, presentations and other content that can be easily shared with others. Students who participated in this study are those from Faculty of Computer and Mathematical Sciences who enrolled in a mathematics or statistics course at Universiti Teknologi MARA (UiTM) Terengganu during the March – July 2019 semester. This study aims to gain insight on students' opinions and perspectives in learning Mathematics and Statistics subjects when being taught by using the EEDU application. The result suggests that the use of Explain EDU application in class for teaching does enhance students attitude towards learning mathematics or statistics course. Keywords: innovative teaching, interactive whiteboard, explain EDU application, iPad

2019 ◽  
Vol 10 (1) ◽  
pp. 113-132
Author(s):  
Tamer Kutluca ◽  
Murat Yalman ◽  
Ali Tum

Abstract As interactive whiteboards have been used recently in secondary schools for sustainability, this study on use of interactive whiteboards is considered to be very important in terms of knowing the effects of interactive whiteboards on mathematics lessons, determining the perspectives of teachers as users of the system and increasing the efficiency of the attempts related to the use of interactive whiteboards. In this respect, the purpose of the study was to investigate the use of interactive whiteboard in teaching mathematics for sustainability and to examine its effects on the role of teachers. The qualitative research approach was adopted in the study as it tried to conduct a deep analysis of a situation. The study was conducted with eight secondary school mathematics teachers working in the province of Adiyaman in Turkey. The research data were collected using a semi-structured interview form developed by the researchers. Each interview lasted in a period of time ranging from 8 to 14 minutes. The data collected in the study were analyzed using descriptive analysis with a qualitative approach. In the study, the data were interpreted considering the following themes: “The changes created by interactive whiteboards in the process of teaching mathematics”, “The facilities provided by the system for mathematics teachers”, “The effects of using interactive whiteboards in teaching mathematics on the role of teachers”, “The preparations for using interactive whiteboards in teaching mathematics” and “Use of computer software with interactive whiteboards in teaching mathematics”. The results obtained in the study revealed that the teachers were not sufficiently informed or directed regarding the use of whiteboards in teaching mathematics or provided with in-service training support which they needed in relation to the use of interactive whiteboards especially in teaching mathematics. Current role of teachers existing in accordance with the constructivist educational approach has not changed with the use of interactive whiteboards in teaching mathematics, but this role has only become stronger. Furthermore, it was found that interactive whiteboards in mathematics classes are generally used for mathematical exercises.


2021 ◽  
Author(s):  
Dragana Glogovac ◽  
◽  
Marina Milošević ◽  
Bojan Lazić ◽  

Modern primary education, especially mathematics, requires constant innovation of teaching practice in order to modernize, rationalize, and efficiently the teaching process. Teaching mathematics should be experienced as a process that promotes learning with understanding, stimulates motivation, active learning, research, critical thinking, analysis, problem solving, drawing conclusions, exchange of experiences. The tendency to improve the quality of mathematics education has resulted in many studies pointing to the benefits of research-based mathematics (IN) teaching, known as inquiry-based learning (IBL), recognized as an essential way of organizing the teaching process to develop key competencies, abilities and skills in 21st century. Тhe aim of this paper is to see, based on a comprehensive theoretical analysis and the results of previous research. The created model of teaching mathematics based on research represents a useful framework for improving the quality of the process of teaching and learning mathematics, and empowers teachers in its application and affirmation, gaining insight into the way of organizing research learning.


2016 ◽  
Vol 2 (1) ◽  
Author(s):  
Nailul Himmi Hasibuan

Tulisan ini mengkaji tentang pemanfaatan autograph sebagai sumber belajar matematika yang dikombinasikan dengan Pembelajaran Berbasis Masalah (PBL). Pembelajaran berbasis masalah adalah suatu pembelajaran yang dimulai dengan masalah dunia nyata sehingga siswa agar dapat mengkonstruksi pengetahuannya sendiri dengan kemampuan berpikir yang dimilikinya, dengan mengacu pada lima langkah pokok, yaitu: orientasi siswa pada masalah, mengorganisir siswa untuk belajar, membimbing penyelidikan individual maupun kelompok, mengembangkan dan menyajikan hasil karya dan menganalisis dan mengevaluasi proses pemecahan masalah. Autograph adalah software software yang sangat serbaguna dan dinamis sebagai media pembelajaran untuk belajar dan mengajar matematika tingkat menengah berupa menggambar titik, ruas garis, vektor, garis, poligon, irisan kerucut, dan kurva dua dimensi. Dengan menerapkan model pembelajaran berbasis masalah yang memanfaatkan autograph dapat meningkatakan pemahaman konsep, penalaran, kemampuan berpikir kritis dan komunikasi matematis siswa. Kata Kunci: Pembelajaran Matematika, PBL, dan  AutographThis paper examines the use of autographs as a source of learning mathematics combined with Problem Based Learning (PBL). Problem-based learning is a learning that begins with real world issues so that students in order to construct his own knowledge with the ability to think it has, with reference to the five main steps, namely: orientation of students on the issue, organizing students to learn, guiding the investigation of individual and group, develop and present the work and analyze and evaluate the problem-solving process. Autograph software is software that is very versatile and dynamic as a learning medium for learning and teaching mathematics in the form of a mid-level draw point, line segment, vector, line, polygon, conic sections, and two-dimensional curve. By implementing problem based learning model that utilizes autographs can increase the understanding of concepts, reasoning, critical thinking skills and students' mathematical communication.                          Keywords: Learning Mathematics, PBL, and Autograph


2022 ◽  
Vol 12 (1) ◽  
pp. 49
Author(s):  
Elvira G. Rincon-Flores ◽  
Juanjo Mena ◽  
Eunice López-Camacho

Gamification is usually understood as a pedagogical strategy that favors student engagement and motivation. Traditionally it is composed of dynamics, mechanics, and components. The purpose of this study was to compare Engineering and Economics and Social Sciences undergraduate students in their performance (grades), motivation, quality of assignments, participation, and emotion when their teachers used gamification as an innovative teaching method during the COVID-19 pandemic. Pearson correlations, Principal Component Analysis (PCA), and Mann–Whitney test were conducted. Additionally, four students were interviewed to describe the emotional downside of the lockdown. The main results indicate that there are higher positive relationships among variables in the Engineering undergraduate students rather than in Economics and Social Sciences and show that emotion poorly correlates with performance, especially for the Economics and Social Sciences students, as many have a negative attitude toward learning mathematics. Additionally, gender and scholarship status are not differential factors. Gamification proved to be a useful pedagogical strategy to promote participation and enhance motivation among undergraduate students, particularly in a context of academic confinement. This study gives teachers an idea of the benefits and extent to which gamification can be used in the classroom.


2015 ◽  
Vol 1 (2) ◽  
pp. 118
Author(s):  
Teguh Permadi ◽  
Mustangin Mustangin

Mathematics has important roles in forming the students' character at school. At least, there are nine characters' value which can be formed through learning mathematics, there are:religious, disciplined, honest, hard working, creative, curiosity, independent, communicative, and responsibility. Therefore, teachers need a means to assess those characters. Technology can be used as a means or tool in the assessment of learning, this term is referred as e-assessment. Originating from an idea for combining between assessing the attitude and using the e-assessment, the researcher developed the attitude e-assessment. The purpose of this research is to produce the attitude e-assessment in teaching Mathematics at high school. This study is a part of developing research which used 4D model as the development basis that cover define stages, design, develop, and disseminate. The result of the analysis which is conducted to the practitioners, learning evaluation expert, and instructional media expert, the product of e-assessment got 3,34 which means that it is valid. While the analysis result of users' respond which is conducted to 10 students grade X of Madrasah Aliyah Negeri Kota Batu, the e-assessment product got 3,32 which means that its valid.Based onthose tests, theattitudee-assessmentproducts in thehigh schoolmathematicsteachinghas been declaredvalidorproper.


Author(s):  
Milan Sherman ◽  
Carolyn McCaffrey James ◽  
Amy Hillen ◽  
Charity Cayton

This case provides readers with an opportunity to consider issues pertaining to the use of instructional technologies in the mathematics classroom. As a narrative case based on a lesson observed in a real classroom, the case reflects the complexities of this context, yet was written to highlight certain themes relevant to teaching mathematics with technology. In particular, how students use dynamic geometry software to explore mathematical relationships, how they engage with the Standards for Mathematical Practice, and the important role of the teacher in this process are prominent themes in the lesson.


1975 ◽  
Vol 6 (1) ◽  
pp. 51-63
Author(s):  
Karen Fuson

This study examines some effects on preservice elementary teachers of a combined mathematics and mathematics methods course that used manipulative materials as the primary means of learning. The effects investigated were changes in trainee desire to use, ability to use, and actual use of manipulative materials in teaching; changes in trainee desire or actual behavior with respect to teaching in a learner-focused manner; changes in trainee understanding of elementary mathematics; differences between learning in a concrete, physical way and learning in a symbolic, abstract way; and changes in trainee attitudes of enjoyment of and feelings of competence in teaching mathematics.


1993 ◽  
Vol 86 (3) ◽  
pp. 244-248
Author(s):  
J. Michael Shaughnessy

This issue introduces a new department to the Mathematics Teacher, “Connecting Research to Teaching.” Articles will focus on mathematical and pedagogical ideas related to the NCTM's Curriculum and Evaluation Standards (1989) and the Professional Standards for Teaching Mathematics (1991). Authors will strive to present information to help teachers (1) understand students' conceptions or misconceptions of important ideas, (2) consider various approaches to teaching, and (3) offer activities that probe students' understanding. Although research offers no one correct answer to the many perplexing problems surrounding teaching and learning mathematics, the suggestions and perspectives may help teachers pursue their work with new insights. It is hoped that the department will also stimulate researchers to reflect on connecting research to the classroom. Communication and collaboration between teachers and researchers will benefit both groups and help each grow in appreciation of the other's tasks.


2020 ◽  
Vol 10 (1) ◽  
pp. 55-67
Author(s):  
Ricky Sumingguit Yabo

This study conducted to determine the effectiveness of joyful scaffolds in teaching grade VIII Mathematics in the Department of Education of the Philippines. Two intact groups were used as the subjects of the study. The experimental and control group were exposed to joyful and traditional scaffolds in teaching respectively. This study includes the pre – post assessments, significant improvements, and significant mean gain differences of students exposed to traditional and joyful scaffolds in teaching Mathematics in terms of performance level. The findings of the study revealed that the joyful scaffold in teaching is more effective in improving the students’ Mathematics performance as compared to the traditional scaffold in teaching and the skills acquired is sufficient enough to prove that these experimental group of students was able to gain experience from joyful approach and a positive change of attitude towards their view on Mathematics was realized after the exposure. The cognitive progression was deepen and attainment of knowledge was enhanced, psychomotor skills were activated and augmented through enjoyable mathematics learning activities, and students’ interests and learning manners were maximized. Furthermore, the joyful scaffold in teaching in this study was immensely efficient in improving the students’ Mathematics performance as compared to the traditional scaffold in teaching. Moreover, the outcome of this research supports the assertion that employing, relating, or incorporating several joyful media to learning boosted up students’ academic performance especially those who are detached during the classroom discussion.


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