scholarly journals Art and Design Education in Times of COVID-19: Distance Learning and the Importance of Interaction and Empathy

2021 ◽  
Vol 2 (2) ◽  
pp. 23-26
Author(s):  
Ruth Mateus-Berr

At the period of worldwide public health emergency of COVID-19, the majority of educational institutions in the world have faced the forced emergency lockdown and migration into the digital, online or virtual learning and teaching environments. Basically, it must be stated up front that digital media and processes have long been part of art instruction, and the maker movement has introduced 3-D printing, especially in design classes. But distance learning presents yet another set of challenges for these subjects.            This article examines how this change has affected the teaching of art and design, looks at two case studies (secondary school and university) and refers to discussions at art education conferences and papers on the post-pandemic challenges of digitization in the arts.

Author(s):  
Dean Bruton

This chapter aims to develop awareness of the changing characterization of design and design education in response to the impact of global crisis and the ongoing introduction of innovative computational design methods and technologies. This chapter presents a strategic vision that includes a range of major concerns in relation to design education’s learning and teaching needs in higher education. The purpose of the chapter is to reconsider the foundation and consequent assumptions required of a vital relevant design education in the 21st century. It reflects on a general academic reassessment of the nature of design education in the light of the impact of computational methods and technologies and asserts a need for the re-envisioning of design education pedagogies in terms of networked interaction and global issues. Specifically it maintains that computational methods and techniques and the institutional adoption of interaction as a key factor in education has transformed the conception and construction of content as well as the delivery of communications across the broad spectrum of both the arts and sciences. It acknowledges the theory of institutional transformation, explores the evidence for such a theory, and discusses design education’s potential pedagogical strategies for reform of higher education.


Author(s):  
Marina V. Polevaya ◽  
Elena V. Kamneva ◽  
Sergey A. Polevoy ◽  
Margarita M. Simonova ◽  
Svetlana M. Buyanova ◽  
...  

Relevance. The article discusses the problems of the transition of universities to a distance learning format. The transfer of universities to a remote format due to the spread of the COVID-19 virus allowed students to continue to receive training, which varied significantly due to technologies, the choice of which was determined by the current capabilities of educational institutions. The article analyzes the result of a study of the attitude and assessment of teachers and students organizing and conducting training outside the educational institution with the use of distance technologies. The purpose of the study is to identify the features of teaching and learning in a distance format in higher education during the spread of a new coronavirus infection. The objectives of the study are to identify factors that have influenced the quality of the implementation of educational programs in full in the electronic information and educational environment. The results of the study. A serious influence of the distance learning format on the quality of the teacher-student interaction was revealed (it has significantly decreased), which is undoubtedly one of the factors that reduce studentsʼ motivation to learn. For many respondents, distance learning and teaching was the first experience of a distance learning format, and therefore the attitude towards it is rather complicated. A significant scatter in the format of the classes, their completeness and content within the framework of distance learning, the low proportion of the teaching staff prepared for its implementation, and the generally low level of technical, methodological and legal support show that the majority of Russian universities are not ready to introduce distance learning. The transition to an online training format caused the majority of respondents discomfort and negative emotional experiences.


2014 ◽  
Vol 926-930 ◽  
pp. 2550-2553
Author(s):  
Yan Zhao ◽  
Xu Guang Yang

Digital Media Art and Design is based on a visual art, design, computer graphics and media technology intersect science disciplines of digital media. Meanwhile it is also the product of the combination of the rapid development of information technology and the arts. Through the application of Digital Media Art and Design, it not only brings innovations for modern visual communication art and design but also provides a rich form of expression and communication carriers for the folk art design, which makes it rise from the traditional to the digital level, process level. This kind of design innovates an innovative style. The elements of art and culture with national spirit got the better show in digital media technology, which makes the folk art entered its post-modern stage enter its post-modern stage, and no longer presents the main characteristics of a single.


2019 ◽  
Vol 9 (2) ◽  
pp. 48-62 ◽  
Author(s):  
Sama'a Al Hashimi ◽  
Nasser Mahdi ◽  
Ameena Al Muwali ◽  
Yasmina Zaki

The usage of emerging social and digital applications is growing rapidly among the current generation of students and academics, and researchers started exploring their effectiveness in enhancing students’ creativity. However, examining the most effective criteria for evaluating digital-media-enhanced creativity in art and design still needs further exploration. This pilot study seeks to develop a framework to assess students’ creativity and another framework to assess the effectiveness of multimedia-based teaching approaches in art and design educational contexts. Sixteen design instructors participated in a survey, which aimed to identify their experiences with multimedia-based pedagogy as a potentially effective approach in fostering students’ creativity as well as educators’ innovation in teaching. The paper identifies and ranks the criteria, which they thought are effective in assessing digitally-stimulated creativity in each field of graphic design. The ultimate goal is to provide educators with a set of evaluation criteria to guide the appropriate teaching and assessment of digital creativity. Keywords: Creativity, multimedia, pedagogy, innovation, digital creativity.


Author(s):  
Lasse Skovgaard Jensen ◽  
Ali Gürcan Özkil ◽  
Krestine Mougaard

The recent years have witnessed a new generation of Makers working with new ways of knowledge generation for creation and sharing of digital and physical products. While this development has started within collaborative and grass roots organised networks; educational institutions have also embraced it by opening makerspaces and adopting elements of the Maker Movement in their offerings. This paper investigates how university driven makerspaces can affect engineering design and product development education trough a case study. We provide our findings based on interviews and data collected from educators, students the administrative and workshop staff of the makerspace. The findings are used to outline the challenges in incorporating the offerings of makerspaces. By discussing these challenges we identify opportunities for turning university makerspaces into innovation hubs and platforms that can support engineering design education.


2020 ◽  
Vol 19 (1) ◽  
pp. 107-118 ◽  
Author(s):  
Cathy Gale

Risk is not a neutral term even in (western) contexts of art and design pedagogic practice, where risk-taking is entwined into the matrices of the academy from the macro to the micro: from institution to studio to tutor to student. Neither design education nor practice exist in a vacuum, so the conditions and contingencies of risk in contemporary design pedagogy are unpicked, in relation to place, process and people, as inter-connected (though often fragmented) components of study. Art school is examined as a transformative locus for risk: a conceptual-architectural site for knowledge but also a temporal space of subversion, within which the studio provides students with a relatively safe setting for risk in individual and collective formulations. Neo-liberal policies of standardization and competition are as embedded in educational institutions as they are across all levels of society: the resultant loss of agency is felt individually and collectively. This article reframes risk as fundamentally located and dialogic, an autonomous cooperative and collective action, underpinned by critical thinking and disobedient pedagogies. This is a transformative educational process anticipating change in an expanded mode of design in which the student members of the Alternative Art School are considered as critical agents, employing creative reflexivity as an antidote to the neo-liberal stifling of risk.


Author(s):  
Samaa Alawi Al Hashimi ◽  
Ameena Abbas Al Muwali ◽  
Yasmina Eid Zaki ◽  
Nasser Abdulla Mahdi

Rapidly growing technological advances in big data, cloud computing, social media, artificial intelligence, virtual reality and digital media have led many educators to embark upon the pursuit and deployment of various digital tools in the classroom. They started implementing a technology-centered educational system in order to expand their pedagogical approaches and increase the possibilities of creatively putting ideas together and innovatively conveying their knowledge to their students. In this paper, we explore the convergence of creativity, technology, with art and design education, and we advocate the use of digital tools and repurposing of social media applications to support creative thinking. We discuss existing multimedia-based classroom practices that might encourage student creativity and suggest new forms and applications of technology aimed at providing the reflective teacher with more effective and efficient strategies to cultivate creativity while teaching art, design, and digital media courses.


2020 ◽  
Vol 19 (1) ◽  
pp. 9-18 ◽  
Author(s):  
Daniel Sturgis

This article revisits the history and legacy of the Bauhaus from the vantage point of contemporary art education. It explains how the design school was never a unified project, but rather a collection of disparate voices and opinions, and shows how ideas of community and subjectivity were at its centre. The author asks if these ideas, born out of early nineteenth-century educational reform, and pressurized by the political turbulence of 1920s and 1930s Germany may be the most useful influences for the Bauhaus impacting on Art and Design education today. The article was prepared for the opening of the conference Bauhaus Utopia in Crisis, 24 October 2019, University of the Arts London, Camberwell College of Arts. The conference was part of the week-long OurHaus festival at the University that ran between 21 and 25 October 2019. The festival included the exhibition Utopia in Crisis, curated by Daniel Sturgis at Camberwell Space Gallery (16 September‐9 November 2019) touring to Bauhaus-Universität Weimar (2020).


2021 ◽  
Vol 6 (1) ◽  
pp. 43-48
Author(s):  
Mohamad Quzami An-Nuur Ahmad Radzi ◽  
◽  
Shahrunizam Sulaiman

Technology advancement has revolutionized the education environment, resulting in Online Distance Learning (ODL) being introduced at the tertiary level to meet the demands of various groups of individuals. While the academic environment embraces technology advancement and ODL, the world was hit with the devastating Covid-19 pandemic, putting the whole world at freeze and greater challenges. This created further challenges towards the ODL implementation, especially in the fields requiring hands-on practical lab and studio practices such as art and design. Despite the technology advancement and flexible platform, the Teaching and Learning process faces unprecedented challenges which required investigation towards its implementation and effectiveness. This article discusses the implementation of Online Distance Learning (ODL) in the teaching and learning (T&L) process of the Graphic Design Field in Malaysian Tertiary Institution. The result from the finding identified what were the challenges and can be used to further improve the implementation of ODL in the related field of study in the future.


Sign in / Sign up

Export Citation Format

Share Document