scholarly journals IMPLEMENTATION OF GUIDED INQUIRY-BASED LEARNING MODEL TO IMPROVE STUDENTS’ CREATIVITY THINKING SKILL

2020 ◽  
Vol 9 (1) ◽  
pp. 1756
Author(s):  
Rela Setyawati Oktavia

The study aims to implement learning media guided inquiry-based to improve students’ creativity thinking skill of grade X on Pteridophyte material. The type of research was pre-experimental study which used one class without a control class. The study was conducted on March 2019. The research subject was 22 senior high school students of grade X on Pteridophyte sub material. The research design was One Group Pretest-Posttest Design. The learning media used was lesson plans, student activity sheets, and creative thinking test instruments. The research instrument used was the observation sheet of learning model implementation, the activities of students and the instruments test of creative thinking skills. The data result of creative thinking skills’ pre-test and post-test was analyzed by N-Gain analysis which was the result of the students’ progress of creative thinking skill after learning conducted. The conclusion was the implementation of guided inquiry-based learning model on Pteridophyte material to improve students’ creativity thinking skill. This can be seen from the results of students' thinking skills tests that improved after posttests. Keywords: guided inquiry-based learning, Pteridophyta, creative thinking skills.

2019 ◽  
Vol 7 (3) ◽  
pp. 205 ◽  
Author(s):  
Muhammad Zaky

The main objective of this research is to produce junior high school Physics teaching materials oriented to a simple practical tool that can be used to foster junior high school students 'creative thinking skills, with the specific aim of knowing the indicators of junior high school students' creative thinking skills that can be grown through the use of a guided inquiry learning model assisted by a simple practicum tool. This type of research is a quasi-experimental research with the design of Equivalent Pretest-Posttest Design (Design of Prates-Pascates Equivalent). This research was conducted at the Labschool Junior High School of Tadulako University where  the class VIII students being the research subjects. The research instrument used was an essay test and observation sheet. The data analysis technique used was quantitative data analyzed by inferential statistics, calculating the significance of the differences in the average of both groups of samples and qualitative data analyzed by using the stages of data reduction, data presentation and conclusion. The results showed that a guided inquiry learning model assisted by a simple practicum tool could foster the creative thinking skills of the students of Labschool UNTAD Junior High School in the indicators of flexible thinking, fluent thinking and originality.


Mangifera Edu ◽  
2020 ◽  
Vol 5 (1) ◽  
pp. 18-25
Author(s):  
Era Mutiara ◽  
Aa Juhanda ◽  
Billyardi Ramdhan

The use of tree thinking in learning biology is still rarely used. The purpose of this study was to identify the tree thinking emergence profile of senior high school students through the inquiry-based learning model. This research is using the experimental method. The approach used in this research is a qualitative approach. The population in this study was 36 students of class X in SMA Negeri Sukabumi. The samples were taken by using a purposive sampling technique. The data collection was performed using a written test in the form of LKS by using five tree thinking indicators. The results showed that the value of tree thinking students for the first indicator gained a percentage of 69% included in the good category, the second indicator obtained a percentage of 63% included in the good category, the third indicator received a percentage of 73% included in the good category, the fourth indicator obtained a percentage of 81% included in the very category good, and the fifth indicator gets a percentage of 52% included in the category enough. This result leads to the Student learning outcomes that are categorized as good because the students follow the learning by using models, strategies, and learning approaches that can improve their ability of tree thinking in Arthropoda subjects. This study suggests that the inquiry-based learning model can be used as an alternative in learning biology to improve tree thinking skills.


Author(s):  
Khairul Umam ◽  
Suryawati Suryawati ◽  
Suhartati Suhartati ◽  
M Hasbi

Pembelajaran matematika tidak hanya sekedar pembelajaran untuk mengembangkan kemampuan berhitung tetapi pembelajaran yang mengembangkan kemampuan berfikir matematika secara logis, sesuai dengan konsep matematika yang sistematis dengan melibatkan lingkungan siswa. Keterampilan berpikir kreatif dan kemampuan komunikasi merupakan dua aspek kemampuan yang harus dimiliki oleh peserta didik disamping keterampilan afektif.Penelitian ini bertujuan untuk mengetahui pengaruh pembelajaran berbasis masalah (problem-based learning) terhadap keterampilan berpikir kreatif dan kemampuan komunikasi matematis siswa. Penelitian ini menggunakan kuasi eksperimen dengan desain pre-test dan post-test. Subjek penelitian terdiri dari 50 siswa SMA. Pengumpulan data dilakukan dengan mengadakan pre-test dan post-test serta pemberian angket. Data dianalisis dengan menggunakan rubrik berpikir kreatif dan komunikasi matematis, kemudian diolah lebih lanjut dengan uji statistik. Hasil penelitian mengungkapkan bahwa pembelajaran berbasis masalah dapat meningkatkan kemampuan berpikir kreatif dan komunikasi matematis siswa lebih baik daripada pendekatan pembelajaran konvensional. Oleh karena itu, penelitian ini menunjukkanbahwa strategi pembelajaran memiliki peran penting dalam pengembangan kreativitas dan komunikasi matematis siswa.


2020 ◽  
Vol 8 (3) ◽  
pp. 170
Author(s):  
Emilia Julfitri ◽  
Shelly Efwinda ◽  
Zulkarnaen Zulkarnaen

The C3PDR Learning Model was designed to increase student creativity in science. This study aimed to determine the effect of C3PDR learning model on improving conceptual understanding and creative thinking skills of senior high school students on sound waves topic. This study used a Quasi-Experimental Method and One-Group Pretest-Posttest Design. The sample in this study was 32 students of the eleventh-grade student in the 2017/2018 academic year from one of senior high school in Samarinda, selected by purposive sampling. Data collection used Test Techniques. The instrument used Essay Questions. Essay questions indicators to determine the understanding of physics concepts were interpreting, clarifying, comparing, summarizing, and inferring. Essay questions indicators to determine students' creative thinking skills were Asking Questions, Guessing the Causes, Guessing the Cause of an Occurrence or Even, Improving product, and Supposing. Analysis of the data used is the N-Gain analysis and paired t-test. The results showed the C3PDR Learning Model influenced the increase of conceptual understanding and the creative thinking skills of senior high school students on sound waves topic. This is indicated by 1) N-Gain of conceptual understanding was 0,76 in the high category, 2) N-Gain of creative thinking skills was 0.51 in the moderate category, 3) A significant difference between students' conceptual understanding and 4) the students' creative thinking skills before and after the C3PDR Learning Model was applied, marked with p mode <0.05.


2021 ◽  
Vol 2 (1) ◽  
pp. 42-53
Author(s):  
Dyah Ayu Setyarini ◽  
Zainal Arifin Imam Supardi ◽  
Elok Sudibyo

This research aims to improve senior high school students’ physics problem-solving skills through learning used IBMR learning model. This research was a pre-an experimental study with a one-group pre-test and post-test design. The Methods of data collection used validation and test. The materials used to teach were valid category by two experts and can be used to practice physics problem-solving skills. The average post-test score physics problem-solving ability was 73.24 with an N-gain of 0.59 was classified as moderate. The success of IBMR learning model-based devices in practicing problem-solving abilities can be seen in the increase in the average score in each indicator of problem-solving abilities. The indicator of understanding the problem had the highest post-test average score of 94.58 with an N-gain of 0.89 in the high category. The problem-solving indicator had the lowest posttest average score was 58.22 with N-gain 0.39 and mean that it was the moderate category. Based on the results study, it can be concluded that the learning used by IBMR learning model can practice the ability to solve physics problems on heat material and its displacement. Learning with the IBMR learning model was expected to train students in solving physics problems. The stages in the IBMR learning model can help students


2020 ◽  
Vol 1 (1) ◽  
pp. 75-88
Author(s):  
Enny Zarvianti ◽  
Desrianti Sahida

The designing of high school / Islamic high school physics comic teaching materials has been done to improve students' critical thinking skills in Newton's Law material. The purpose of this research is to determine to develop a physics comic for high school / Islamic high school based on problem-based learning (PBL) to improve the creative thinking skills of students at MAN Sebukar. The research method used is the research and development method, namely the 4D development method which consists of 4 phases: defining, designing, developing and disseminating. At the defining stage, need analysis on curriculum, students, and materials were carried out. The designing stage was done by designing high school / Islamic high school physics comics based on problem based learning to improve students' creative thinking skills. At the developing stage, validity, practicality and effectiveness tests were carried out. Furthermore, the disseminating stage also carried out the practicality and effectiveness tests. At the defining stage, the analysis on results of the students’ score showed the low acquisition of students competencies is due to the low creative thinking skills of students, so a teaching material is designed that is in accordance with the student's needs, materials, and learning objectives that is expected to improve students’ learning competence, namely physics comics for senior high school students/Islamic senior high school students. Furthermore, at the designing stage, an initial draft of PBL-based for / Islamic high school physics comics was made in accordance with the curriculum used in the school where the research was conducted. And in the next stage, namely the developing stage, the analysis results were obtained from the development of physics comics for high school / Islamic high school which have valid (0.85), practical (94.67%), and effective criteria for skill assessment that are judges as very good category. And the final stage after developing stage, namely the disseminating stage, researchers carried out practicality and effectiveness tests in different classes and the practicality test results were obtained in the very practical category, namely 94.33% from students’ response questionnaires and effectiveness test results from the assessment of students knowledge with a percentage of completeness reaching 82.33. % in the very good category, the students' attitude competency reached an average score of 87.43% in the very good category, the skills competency reached an average score of 89.17% with the very good category. The designing of PBL-based high school / Islamic high school physics comics is able to improve students' creative thinking skill since it eventually gives impact on students’ scores.


2020 ◽  
Vol 11 (2) ◽  
pp. 87-103
Author(s):  
Wisma Imelda Setyowati ◽  
Rusmini Rusmini

The research aims to be aware of the implementation of the TPS learning model with problem posing strategies on acid-base, student activity, creative thinking skills, completeness of learning outcomes, and responses of the learning model used. Use one group pretest-posttest research design and was applied to 54 high school students in class XI. The average percentage obtained by the feasibility of the learning model to 91.67% at the first meeting and to 98.60% at second meeting which both of them fall into the excellent category. The relevant activities result at the first meeting to 94,69% and irrelevant by 5,31% while activities of relevant at second meeting to 93,09% and irrelevant by 6,91%,, creative thinking skills increased by a percentage of 40.74% for the high category, 44.44% medium category, and 14.82% low category, for classical completeness learning outcomes by 88.89 %, and students' responses were 95.60% positive while 4.40% for negative responses.


MATHEdunesa ◽  
2020 ◽  
Vol 9 (1) ◽  
pp. 69-72
Author(s):  
Cindy Kusumawati

Abstract This research is based on the lack of students' ability to answer the Higher Order Thinking Skills (HOTS) questions. This is shown from the survey results of TIMSS in 2015 which stated that Indonesia ranked 45 of 50 countries. Furthermore, the survey results of the PISA in 2015 showed that Indonesia's mathematical competence was 386 points of 600 points with a rating of 64 from 72 countries, therefore, to improving HOTS a Problem Based Learning model is needed (Rahmawati, 2016). The purpose of this study is to describe the process and results of the development of learning equipment used Problem Based Learning model in sequences and series material to improve HOTS of senior high school students. The type of this research is developmental research that uses the Plomp’s Development model which consists of preliminary investigation phase, design phase, realization phase, and test, evaluation and revision phase. The research instrument used was a learning equipment validation sheet, an observation sheet of learning implementation, an assessment sheet, and a student questionnaire response sheet. This learning tools was tested to 32 students of XI MIPA-3 class at SMAN 1 Sidoarjo. The results of these development equipment are categorized very well (which is shown by the an average value of 4.30 for lesson plan, 4.28 for student’s worksheet, 4.25 for assessment sheet range from 5.00), practical (which is shown by the average rating of the validator is a little revision and the implementation of learning in the excellent category with an average of 3.71), and effective (classical succeed is reached, Learning Outcome II is higher than Learning Outcome I, and student scores on HOTS questions number 1 on Test II is higher than score number 1(b) on Test I, and student response is positive). So, the learning equipment used Problem Based Learning model in sequences and series can improve HOTS of Senior High School students. Keywords: Problem Based Learning, Higher Order Thinking Skills


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