scholarly journals Development of E-Module Learning Basic Sewing Technology Based on Discovery Learning for Tenth Grade Fashion Students of Vocational High School Citra Harapan

Author(s):  
Hutabarat Nur Nahar ◽  
Ampera Dina ◽  
Farihah
2017 ◽  
Vol 7 (2) ◽  
pp. 168
Author(s):  
Rahmani Ayu Rinda Kartika ◽  
S. Susilo ◽  
Muhammad Natsir

The purpose of the study was to investigate whether or not there is a significant effect of silent short movie on EFL writing achievement of the vocational high school students. This study was quasi-experimental using a nonrandomized control group, pretest-posttest design. There were 61 students who were selected randomly from the 10 classes of tenth-graders of the 6th State Vocational School in Samarinda. The instruments used in the study was writing test. The result revealed that the vocational high school tenth grade students who were taught by silent short movie (M = 8.01, SD = .32) got significantly different achievement in EFL writing than did the vocational high school tenth grade students who were not taught by silent short, t(58) = -2.22, p = .030. This result suggests that the writing aspects which the students significantly outperformed were text organization, sentence formation, grammar, vocabulary, mechanics, and tidiness.


2015 ◽  
Vol 1 (2) ◽  
pp. 108
Author(s):  
Olyvia Revalita Candraloka

The goals of this study were (1) to find out the effectiveness of recast in teachingof grammar for high achievers, (2) to find out the effectiveness of recast in teaching ofgrammar for low achievers, (3) to find out the effectiveness of clarification request inteaching of grammar for high achievers, (4) to find out the effectiveness of clarificationrequest in teaching of grammar for low achievers, (5) to find out the difference ofgrammar of high and low achievers taught using recast, (6) to find out the difference ofgrammar of high and low achievers taught using clarification request, and the last (7)to explain to what extent the interaction of teaching strategy (recast and clarificationrequest) and the influence of students’ achievements (high and low) to the students’grammar at the tenth grade of SMK NU Ungaran is. This research applies aquantitative method with a factorial design. The experiment class was treated by usingrecast, while the control class was treated by using clarification request. The studiedsubjects were 48 students of grade ten of Nahdhatul Ulama vocational high school ofUngaran which consists of 24 students of an experiment class and 24 students of acontrol class. The results of the research revealed (1) recast is effective to teachgrammar for high achievers,(2 recast is effective to teach grammar for low achievers,(3) clarification request is effective to teach grammar for high achievers,(4) clarificationrequest is not effective to teach grammar for low achievers, (5) there is no significantdifference between high and low achievers on grammar taught by using recast, (6)there is significant difference between high and low achievers on grammar taught byusing clarification request, (7) there is significant interaction of teaching strategy(recast and clarification request) and types of students of achievement (high and low) tothe students’ grammar at the tenth grade of Nahdhatul Ulama vocational high school ofUngaran.Keywords : Achievement, Grammar, Recast


2021 ◽  
Vol 1 (9) ◽  
pp. 914-921
Author(s):  
Binti Itsnania ◽  
I Nyoman Suputra

Abstract As the effects of Covid-19 pandemic, Indonesia’s education experienced numerous changes. The previously face-to-face learning activities have been replaced by the online learning that relies on Internet access. Meanwhile, during a learning process, teachers use media to facilitate students learning. Therefore, the implementation of online learning rises the need for learning media in online learning. Mobile learning is invented as a learning media that can be implemented in this situation. It is developed using a number of programing applications, such as Sublime Text, to generate user friendly media. This study developed a Sublime Text based mobile learning application that can be accessed through android smartphones. This media has been confirmed to help teachers deliver learning materials, learning videos, and exercises accessible at anytime and anywhere. This Sublime Text based mobile learning application is called Study Fill. The learning media has been tried out to the students in tenth grade of State Vocational High School 2 Kediri, while the result suggest that the learning media is feasible and valid. Abstrak Pendidikan di Indonesia saat ini mengalami perubahan karena dampak dari pandemi Covid-19. Kegiatan belajar mengajar yang sebelumnya dapat dilakukan secara tatap muka di sekolah, saat ini ditiadakan dan diganti dengan kegiatan pembelajaran secara jarak jauh. Pembelajaran jarak jauh mengandalkan akses internet sebagai sarana pembelajaran. Pada kegiatan belajar mengajar, guru biasanya memanfaatkan media yang dapat digunakan untuk membantu berlangsungnya proses pembelajaran. Berkaitan dengan hal tersebut, dibutuhkan media pembelajaran yang tepat sehingga dapat membantu guru dalam pembelajaran daring. Mobile learning merupakan salah satu media yang tepat untuk mengatasi masalah tersebut. Mobile learning dapat dikembangkan dengan menggunakan beberapa aplikasi pemrograman, seperti Sublime Text, sehingga dapat menghasilkan aplikasi yang bersifat user friendly. Hasil penelitian ini berupa Mobile Learning Application berbasis Sublime Text yang dapat diakses melalui smartphone android. berupa Mobile Learning Application berbasis Sublime Text terbukti mempermudah guru membagikan materi, video pembelajaran maupun soal-soal dan peserta didik dapat mengaksesnya dimanapun dan kapanpun. Mobile Learning Application berbasis Sublime Text yang diberi nama StudyFill ini layak digunakan untuk siswa kelas X OTKP SMK Negeri 2 Kediri karena memperoleh hasil validasi sangat valid.


2018 ◽  
Vol 7 (2) ◽  
Author(s):  
Guna Suprapta ◽  
Agus Adiarta ◽  
Nyoman Santiyadnya

This research aims to find out 1) the design of interactive CD-based multimeter learning media, 2) the feasibility level of interactive CD-based multimeter learning media 3) student responses after using interactive CD-based multimeter learning media. This research was a type of Research and Development (R & D) and measurement of the feasibility level for media using the Linkert scale. This research was conducted on tenth grade (X) TAV 2 students at Singaraja State Vocational High School 3. The results of the research on the media were obtained: 1) interactive CD-based multimeter learning media can be made, 2) the percentage level of media feasibility from the media validator is 95.71% with very feasible qualifications and the percentage level of media feasibility from the material validator is 98.57% with very feasible qualifications, 3) getting a response from students with very good qualifications, that is getting the percentage of student responses in small groups is 89.07% with very good qualifications and the percentage of students responses in large groups is 92.93% with very good qualifications. Based on the results of the analysis, interactive CD-based multimeter learning media on Basic Electrical and Electronics subjects can be used as learning media for tenth grade (X) TAV students at Singaraja State Vocational High School.


Author(s):  
Adi Sutrisno And Sumarsih

This study aims at analyzing of grammtical cohesion in writing narrative text. It was conducted by using qualitative descriptive. The subject of this research was tenth (X) grade students of SMK Swasta Putra Jaya Stabat. The number of subjects was taken from one classes. which consist of 37 students‟ and the data only take randomly for the sample of this reseach and choose 9 texts of the students‟ writing. The instrument for collecting data was writing Narrative text. The result of the study showed that (1). The grammatical cohesion was found in the narrative text written by the students‟through the applied of the cohesive device in their writing. There were found reference, substitution, ellipsis and conjunction in the students‟writing. (2). Each cohesive device those were found in the narrative text categorize good with the percentage around 58,49 – 72,72%, one categorize excellent with the percentage 81,25%. Substitution device categorize poor with the percentage        0- 2,04%. Ellipsis were poor with percentage around 0 – 8,33%. And conjunction were fair with 27,27 – 48,57%.


2021 ◽  
Vol 1 (9) ◽  
Author(s):  
Nita Mahdiana ◽  
M. Shohibul Kahfi

The research was aimed to develop and to know the feasibility student’s worksheet based on guided discovery learning on trigonometric ratio on a right triangle for tenth grade of Islamic Senior High School Kepanjen. The development model oriented to the Plomp (2013) development model which consists of three stages: preliminary research, prototyping phase, assesment phase. The results showed that student’s worksheet was declared valid with a validity student’s worksheet was 3.21, the validity score of the student response questionnaire was 3.16, the validity score of observation sheet of student activities was 3.50 and the validity score of test was 3.33. The student worksheets also meet the practical criteria based on the results of students questionnaire with the practicability score that is 3.17 and observation sheet of student activities with the practicability score that is 3.78. The student’s worksheet developed also fulfills the effective criteria with a percentage of 81.81 percent of students getting a score above the KKM. Thus, the developed worksheet was feasible tu use because meets the criteria of valid, practical, and effective. Penelitian ini bertujuan untuk mengembangkan dan mengetahui kelayakan LKS berbasis penemuan terbimbing pada materi perbandingan trigonometri pada segitiga siku-siku kelas X SMA Islam Kepanjen. Model pengembangan mengacu pada model pengembangan Plomp (2013) yang terdiri dari 3 tahap: preliminary research, prototyping phase, dan assesment phase. Hasil penelitian menunjukkan bahwa LKS dinyatakan valid dengan skor kevalidan LKS 3,21, skor kevalidan angket respon siswa 3,16, skor kevalidan lembar observasi kegiatan siswa 3,50 dan skor kevalidan soal tes 3,33. LKS juga memenuhi kriteria praktis berdasarkan hasil angket respon siswa dengan skor kepraktisan 3,17 dan lembar observasi kegiatan siswa dengan skor kepraktisan 3,78. LKS yang dikembangkan juga memenuhi kriteria efektif dengan presentase 81,81 persen siswa mendapat nilai di atas KKM. Dengan demikian, LKS yang dikembangkan layak untuk digunakan karena memenuhi kriteria valid, praktis, dan efektif.


2021 ◽  
Vol 9 (4) ◽  
pp. 488
Author(s):  
An Nida Nur Azizah ◽  
Kusrin Kusrin ◽  
Abdul Kodir Al-Baekani

Students' responses to the implementation of task-based language teaching in the writing learning process and the implementation of task-based language teaching in the writing of descriptive text are the focus of this study. The research design used in this study is the case study. The participants that participated in the study were in the tenth grade of a vocational high school. There were three male and two female participants in this study. In addition, research utilizes observation, interviews, and documentation to gather data for the studies. There are three diplomas in the framework for task-based learning such as pre-task, task cycle, and language focus. As shown in the findings of this study, task-based language teaching has an influence on students' learning, particularly in regards to writing descriptive text. Students become active and task-based language teaching also influences students to involve a high level of creativity, students are required to think critically and be responsive. However, Students find it difficult with the tasks that have been assigned because it believes writing to be difficult and there are aspects of writing that weren't well understood.


Author(s):  
Susan Dewi ◽  
Yohanes Gatot Sutapa Yuliana ◽  
Melti Oktavianda

The ability to speak in English is one of the requisite skills for vocational high school students majoring in hospitality training. However, most tenth-grade students manifested insufficient skills in speaking English, which resulted in low confidence in speaking. To cope with the challenge, the researchers implemented modified role-play and guided writing to stimulate students in speaking English in classroom action research. The procedure of the research consisted of planning, acting, observing and reflecting. The researchers employed observation, questionnaire, documentation and field notes in collecting the data. The research findings presented that the students’ motivation to practice their speaking had increased significantly. Thus, the researchers conclude that role-play and guided writing can be used as a communicative activity where students can simultaneously practise and improve their proficiency in communicating. The researchers also propose suggestion to fellow English teachers to effectively manage the time as well as engaging media to create an enjoyable atmosphere in the teaching-learning process through role-play and guided writing.


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