scholarly journals The Effect of Inquiry Learning Model with Pictorial Riddle Method on Students' Creative Thinking Ability

2019 ◽  
Vol 7 (1) ◽  
pp. 19
Author(s):  
Aulia Rahma Wardani ◽  
Syifaul Gummah ◽  
Sukainil Ahzan

This study aims to determine the effect of inquiry learning models with pictorial riddle methods on students' creative thinking abilities. This research is a quasi-experimental (Quasy Experiment) with Nonequivalent Control Group Design. The research sample consisted of two classes, namely class X IPA 2 and class X IPA 3, each of which amounted to 30 students. The creative thinking ability test instrument consisting of 12 items and observation sheets was used to collect data in this study. The results of the study were analyzed using SPSS v-22 software for windows. The results showed that: 1) the average initial test scores of the experimental and control classes were 45.7 and 44.1 respectively; 2) the average initial test scores of the experimental and control class were 79.2 and 68.8 respectively; 3) homogeneity prerequisite tests show homogeneous data and normality tests show normally distributed data; 4) t-test results obtained Sig. (2-tailed) posttest data (0.00) is smaller than alpha testing (0.05), so the working hypothesis (Ha) is accepted. Thus, the inquiry learning model with the pictorial riddle method influences students' creative thinking abilities.

2020 ◽  
Vol 7 (1) ◽  
pp. 1-15
Author(s):  
Linda Hania Fasha ◽  
Siti Ruqoyyah

This research is motivated by the low creative thinking ability of the fourth-grade primary school students in Cimahi City. The purpose of this research is to examine the achievement and improvement of creative thinking abilities of primary school students between those who used the Course Review Hooray (CRH) learning model assisted by monopoly game and those who used conventional learning. This research is a quasi-experimental type with a pretest-posttest control group design. The population in this study was the fourth-grade primary school students in Cimahi City, while the sample was determined using a purposive sampling technique obtained by class 4B as an experimental class with 35 students and class 4C as a control class with 35 students. The research instrument was a science creative thinking ability test. The results showed that the achievement and improvement of creative thinking abilities of primary school students with the CRH learning model assisted by monopoly game media was better than those who used ordinary learning.


Author(s):  
Aria Septi Anggaira ◽  
Zainal Rafli

The aim of the study is to find out the effect of learning model and creative thinking ability on students' recount writing skill. It was an experimental study with 2x2 factorial design and analysed using two-factor ANOVA at 0.05 significance level. The sample was 32 students and divided into two groups, namely experiment and control. The data were collected using recount writing test in English and creative thinking ability test. The research finding showed: (1) the students' recount writing skill taught by project-based learning model was higher than by genre-based learning model, (2) there was interaction between learning model and creative thinking ability on students' recount writing skill, (3) the students' recount writing skill with high creative thinking ability taught by project-based learning model was higher than those by genre-based learning model, and (4) the students' recount writing skill with low creative thinking ability taught by project-based learning model was lower than those by genre-based learning model.


EDUSAINS ◽  
2019 ◽  
Vol 10 (2) ◽  
pp. 185-196
Author(s):  
Rida Oktorida Khastini ◽  
Yayu Maria Ulfah ◽  
Ika Rifqiawati

PENGEMBANGAN KREATIVITAS DAN NILAI-NILAI WIRAUSAHA DI SISWA SEKOLAH TINGGI MELALUI MODEL PEMBELAJARAN BERBASIS PROYEK PADA KONSEP BIOTEKNOLOGIAbstractThis research focused on determining the influence of project-based learning model oriented to bioentrepreneurship for XII grade student’s creativity and entrepreneurial values on conventional biotechnology sub topic. This research used quasi experimental method and the posttest only control group design. The sample was XII science 2 as experimental class and XII science 1 as control class chosen by random sampling. The data collected by using creative thinking ability test, creative product valuation rubric, observation sheet and entrepreneurial values questionnaire. The hypothesis analysed by using t-test which obtained the significance of creative products was 0,000 < 0,05 and the creative thinking ability was 0,001 < 0,05, so it would be concluded that project-based learning model oriented to bioentrepreneurship effected on student creativity. As for the significance of entrepreneurial values from the observation sheet was 0,000 < 0,05 and the questionnaire was 0,019 < 0,05, so it would be concluded that project-based learning model oriented to bioentrepreneurship effected on student’s entrepreneurial values. Correlation analysis concluded that there was a correlation between them, with the value of correlation coefficient was 0,195. The result of linear regression test showed that creativity contributed about 3% to student’s entrepreneurial values.AbstrakPenelitian ini berfokus pada menentukan pengaruh model pembelajaran berbasis proyek yang berorientasi pada bioentrepreneurship untuk kreativitas dan nilai-nilai kewirausahaan siswa kelas XII pada sub topik bioteknologi konvensional. Penelitian ini menggunakan metode eksperimen semu dan desain kelompok kontrol posttest. Sampel adalah XII sains 2 sebagai kelas eksperimen dan XII sains 1 sebagai kelas kontrol yang dipilih secara acak. Data dikumpulkan dengan menggunakan tes kemampuan berpikir kreatif, rubrik penilaian produk kreatif, lembar observasi dan kuesioner nilai kewirausahaan. Hipotesis dianalisis dengan menggunakan uji-t yang diperoleh signifikansi produk kreatif adalah 0,000 <0,05 dan kemampuan berpikir kreatif 0,001 <0,05, sehingga dapat disimpulkan bahwa model pembelajaran berbasis proyek yang berorientasi pada bioentrepreneurship berpengaruh pada siswa kreativitas. Adapun signifikansi nilai kewirausahaan dari lembar pengamatan adalah 0,000 <0,05 dan kuesioner adalah 0,019 <0,05, sehingga dapat disimpulkan bahwa model pembelajaran berbasis proyek yang berorientasi pada bioentrepreneurship berpengaruh pada nilai-nilai kewirausahaan siswa. Analisis korelasi menyimpulkan bahwa ada korelasi di antara mereka, dengan nilai koefisien korelasi adalah 0,195. Hasil uji regresi linier menunjukkan bahwa kreativitas berkontribusi sekitar 3% terhadap nilai kewirausahaan siswa.


Author(s):  
Agustina Elizabeth ◽  
Maria Magdalena Sigahitong

Has be done research about the effect of Problem Based Learning model on students’ creative thinking abilityin SMAS Katolik St. John Paul II maumere. This type of research is a quasi experiment with the Nonequivalent Control Group Design. Sampling is done by nonprobability sampling technique, (class XI MIA 1 and class XI MIA), which is satueated sampling where all populations are sampled. The creative thinking ability of students in this study were collected with creative thinking ability test in the form of essay test consisted 10 items and observation sheets. The result showed that : 1) the average score of creative thinking ability from students who take learning using Problem Based Learning model are 73.80; 2) the average score of creative thinking ability from students who take learning with Expository Learning model are 65.97; 3) there are differences in creative thinking ability significantly between students who learn to use the Problem Based Learning model with students who learn to use Expository Learning model. Students who learned Problem Based Learning model show better think creative than who learned Expository Learning model. Thus, Proble, Based Learning model influences students creative thinking abilities.


2019 ◽  
Vol 2 (1) ◽  
pp. 24
Author(s):  
Fiqa Islamiati ◽  
Kusnadi Kusnadi ◽  
Suhara Suhara

The aim of the reseatch want to analyze the improvement of students’ creative thinking ability in blood circulation system by applying self generated analogy. This research was done in a Public High School in Cimahi and was applied to two classes, the experiment class with 36 students and control class with 31 students.The method used for this research was quasi experimental. The samplewas selected by purposive technique. The data werecollectedby doing creative thinking ability test in form of essay, students’ questionnaire, and classroom observation. The difference of  creative thinking ability was reviewed form the result of the test given before and after treatment, and the improvement was seen using N-gain. The test result was compared by doing a statistical test using a software program, SPSS statistic 16.The result of the research shows that there is a significant difference in the creative thinking ability between the treatment and control group class, with a high improvement in the treatment class and medium improvement in control class. The average of posttest in the self generated analogy class is 83,2higher than the control class, which is 65,9. The N-gain result of creative thinking ability in the treatment class is around 0,59 (high category) whereas the control class is around 0,28 (low category). It shows that self generated analogy improves students’ creative thinking ability. The questionnaire showpositive response from students  that self generated analogy is able to improve students creative thinking abilityin teaching circulation system.


2019 ◽  
Vol 3 (1) ◽  
pp. 15
Author(s):  
Fiza Sulastri ◽  
Lisa Utami ◽  
Zona Octarya

AbstractThis research was instigated by the low of students creative thinking ability at State Senior High School 1 Perhentian Raja. This research aimed at knowing the effect of implementing Guided Inquiry learning model with student workbook toward student creative thinking ability on Colloid lesson at State Senior High School 1 Perhentian Raja.  It was Quasi Experimental research.  Simple Random Sampling technique was used in this research.  The samples comprised two classes, the eleventh-grade students of Natural Science 1 that were 33 students as the Control group and the students of Natural Science 2 that were 32 studentsas the Experimental group. The techniques of collecting the data were tests in the form of homogeneity test as the preliminary data, pretest and posttest as the final data, observation, and documentation. The instrument of this research was creative thinking ability test in the form of essay with the indicators of fluency, flexibility, originality, and elaboration. The pretest and posttest data were analyzed by using t test at 5% significant level.  The research findings showed that there was a significant effect of implementing Guided Inquiry learning model with student workbook toward student creative thinking ability on Colloid lesson that t was 4.268 and the score of Sig. (2-tailed) was 0.00.  The coefficient of effect was 22%. Keywords: Guided Inquiry Learning Model, Student Workbook Guided Inquiry Based, Creative Thinking Ability, Colloid


2016 ◽  
Vol 5 (1) ◽  
pp. 18 ◽  
Author(s):  
Helena Evadonna Siagian ◽  
Nurdin Bukit ◽  
Derlina .

The aims of this research were to analyze science process skills of students using Inquiry Training Learning Model use Macromedia Flash on science process skills of students compare using conventional learning, analyze science process skills ofstudents who have high category in creative thinking ability better than low category in creative thinking ability, and analyze the interaction between Inquiry Training learning model use Macromedia Flash and the level of creative thinking ability in improving the science process skills. The research type was quasi experiment andtwo group pretest-posttest designs were used in this study. The sample was choosen by using cluster random class technique. The instrument was consist of science process skills test and creative thinking ability test. Data in this research was analyzed by using twoway Anova. The results of this research showed that the inquiry training learning model use macromedia flash was better than conventional learning in improving the students science process skills, the science process skills of the students who had highcategory in creative thinking ability was better than low category, and there was interaction between inquiry training learning model use macromedia flash and the level of creative thinking ability in improving students science process skills.


2019 ◽  
Vol 5 (2) ◽  
pp. 85
Author(s):  
Ririn Prihantini ◽  
Azin Taufik ◽  
Mohamad Riyadi

The aim of this study was determine the differences of the ability of mathematical creative thinking and the differences in the increase between classes using Problem Based Learning (control class) and the class that uses a model of Problem Based Learning with tangram. The research method used is quasi experimental design of non-equivalent pre-test-post-test control group design. The population in this study were all students of class VII junior high school in Kuningan in the even semester of the academic year 2017/2018.� Through purposive sampling technique, 2 classes of 10 classes were selected as samples where the class VIIA as the control class and VIIB as experimental class with a total sample of 70 students. Data collection techniques were obtained through mathematical creative thinking ability test and data analysis technique included normality test, homogeneity test, and t test. The results showed that there were difference in mathematical creative thinking ability and there were difference in the increase between the classes using Problem Based Learning and the classes using a model of Problem Based Learning with tangram.


2020 ◽  
Vol 5 (4) ◽  
pp. 478
Author(s):  
Suratman S. Naim ◽  
Suhadi Ibnu ◽  
Aman Santoso

<p><strong>Abstract: </strong>The purpose of this research was to determine the influence of challenge based learning model on students creative thinking ability. This research is used a quasy-experimental design of the type <em>nonequivalent pretest-posttest control group design</em>. The sample of this research consisted of students of Chemistry Education, Khairun University in the sixth semester, enrolling in the subject of Environmental Chemistry during education year in 2018/2019 from two classes. The experimental class was taught with challenge based learning model and the control class was taught with problem based learning model. The instrument of the research was a creative thinking ability tests with the type of open essay questions that had validity of 77.08% and Alpha Cronbach reliability coefficient of 0.896. The results showed that there was no statistically significant difference in creative thinking ability between the students from the two research classes (ɑ = 0.05), although descriptively the creative thinking ability of the experimental class was better than the control class.</p><strong>Abstrak:</strong> Tujuan penelitian ini adalah untuk mengetahui pengaruh model <em>challenge based learning</em> terhadap kemamampuan berpikir kreatif mahasiswa. Penelitian ini menggunakan rancangan penelitian eksperimental semu tipe <em>nonequivalent</em><em> pretest-posttest control group design</em>. Sampel penelitian ini terdiri dari mahasiswa Pendidikan Kimia, Universitas Khairun angkatan 2016 yang menempuh matakuliah Kimia Lingkungan pada tahun ajaran 2018/2019 dari dua kelas. Kelas eksperimen dibelajarkan dengan model pembelajaran <em>challenge based learnin</em>g dan kelas kontrol dibelajarkan dengan model pembelajaran <em>problem based learning</em>. Instrumen penelitian adalah tes kemampuan berpikir kreatif dengan jenis soal esai terbuka yang memiliki validitas isi 77,08% dan koefisien reliabilitas <em>Alpha Cronbach</em> 0,893. Hasil penelitian memperlihatkan bahwa tidak ada perbedaan yang signifikan antara kemampuan berpikir kreatif mahasiswa dari kedua kelas penelitian (ɑ = 0.05), walaupun secara deskriptif kemampuan berpikir kreatif kelas eksperimen lebih bagus daripada kelas kontrol.


2015 ◽  
Vol 4 (2) ◽  
pp. 47
Author(s):  
Puji Anggraini ◽  
Abdullah Sani

The aims of this research were to analyze science process skills of students using scientific inquiry Learning Model is better than science process skills of students using conventional learning, analyze science process skills of students who have high category in creative thinking ability better than low category in creative thinking ability, and analyzethe interaction between scientific inquiry learning and the level of creative thinking ability in improving the science process skills. The research type was quasi experiment and two group pretest-posttest designs were used in this study. The population of the study was grade X of SMAN 1 Stabat Academic Year 2014/2015. The sample was chosen by using cluster random class technique. The sample was divided into two classes, the experiment class taught by scientific inquiry and control class taught by conventional learning. The instrument was consisting of science process skills test and creative thinking ability test. Data in this research was analyzed by using two way ANOVA. The results of this research showed that the scientific inquiry learning model was better than conventional learning in improving the students science process skills, the science process skills of the students who had high category in creative thinking ability was better than low category, and there was interaction between scientific  inquiry learning model and the level of creative thinking ability in  improving students science process skills.


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