scholarly journals Interactions in Augmented and Mixed Reality: An Overview

2021 ◽  
Vol 11 (18) ◽  
pp. 8752
Author(s):  
Theofilos Papadopoulos ◽  
Konstantinos Evangelidis ◽  
Theodore H. Kaskalis ◽  
Georgios Evangelidis ◽  
Stella Sylaiou

“Interaction” represents a critical term in the augmented and mixed reality ecosystem. Today, in mixed reality environments and applications, interaction occupies the joint space between any combination of humans, physical environment, and computers. Although interaction methods and techniques have been extensively examined in recent decades in the field of human-computer interaction, they still should be reidentified in the context of immersive realities. The latest technological advancements in sensors, processing power and technologies, including the internet of things and the 5G GSM network, led to innovative and advanced input methods and enforced computer environmental perception. For example, ubiquitous sensors under a high-speed GSM network may enhance mobile users’ interactions with physical or virtual objects. As technological advancements emerge, researchers create umbrella terms to define their work, such as multimodal, tangible, and collaborative interactions. However, although they serve their purpose, various naming trends overlap in terminology, diverge in definitions, and lack modality and conceptual framework classifications. This paper presents a modality-based interaction-oriented diagram for researchers to position their work and defines taxonomy ground rules to expand and adjust this diagram when novel interaction approaches emerge.

2020 ◽  
Author(s):  
Tanweer Alam ◽  
Mohamed Benaida

Building the innovative blockchain-based architecture across the Internet of Things (IoT) platform for the education system could be an enticing mechanism to boost communication efficiency within the 5 G network. Wireless networking would have been the main research area allowing people to communicate without using the wires. It was established at the start of the Internet by retrieving the web pages to connect from one computer to another computer Moreover, high-speed, intelligent, powerful networks with numerous contemporary technologies, such as low power consumption, and so on, appear to be available in today's world to connect among each other. The extension of fog features on physical things under IoT is allowed in this situation. One of the complex tasks throughout the area of mobile communications would be to design a new virtualization framework based on blockchain across the Internet of Things architecture. The goal of this research is to connect a new study for an educational system that contains Blockchain to the internet of things or keeping things cryptographically secure on the internet. This research combines with its improved blockchain and IoT to create an efficient interaction system between students, teachers, employers, developers, facilitators and accreditors on the Internet. This specified framework is detailed research's great estimation.


Author(s):  
Sree Naga Raja Sekhar Mallela

Abstract: The most common buzzwords in the world is “The Internet of things” (IoT) and IOT describes the network of physical objects, so known as, "things" those are rooted with sensors in the devices, application software, technologies that is used for the resolution of connecting one end to another end and exchanging information with other devices and systems over the Internet. The IoT 5G technologies can also be used in journalism and the primary focus is to increase M2M interaction of mass communication devices. One way it is “ubiquitous computing” can occur using any device, in any location, and in any format. The Internet of Things (IoT) is all about small cost sensors grabbing data to communicate with one device to another device using cloud solutions. Coming to the 5th generation mobile network. We have already started using 4G networks and as we know that, start with 1G, 2G, 3G, and 4G networks. The 5th generation network is going to enable an upcoming new network that will associate virtually every person globally connected and everything organized including IoT devices, objects and machines. Central communication and Journalism is the activity of gathering right information, evaluating, generating, and presenting broadcast information. It is high time to start using IOT Technology using 5th generation high-speed network connectivity devices to communicate or data transfer in the area of journalism. Keywords: IOT – Internet Of Things, 5G- Fifth Generation in data network, JMC – Journalism and Mass Communications, M2M – Machine to Machine, Cloud , Artificial intelligence and Machine Learning.


2022 ◽  
pp. 69-87
Author(s):  
Vijay Prakash ◽  
Lalit Garg ◽  
Jack Azzopardi ◽  
Thomas Camilleri

Since the early 1990s, there has been a lot of enthusiasm for using high-speed connectivity to develop local community links through education, employment possibilities, fostering community events, and enhancing overall sociability within a local region. 5G is the 5th iteration of a broadband network operating on cellular systems. 5G is not only for mobile phones, but it is also the foundation for virtual reality (VR); the internet of things (IoT); and autonomous transport, immersive services, and public infrastructure; and connecting many electronic devices to the internet. In this chapter, first, the authors have discussed the evolution of 1G network to 6G networks by focussing on its potential impact on the quality of life. Further, 5G applications in IoT, autonomous transport, immersive services, and public infrastructure have been discussed. Then the chapter discusses popular advantages, limitations in the current technologies, implementations, and future perspective.


2014 ◽  
Vol 687-691 ◽  
pp. 2280-2283
Author(s):  
Yi Fei Zhang ◽  
Yu Huan Ji

The development of internet of things in recent years is firstly introduced in this paper, it points out that the internet of things has been used extensively in multi-domain not only because height attention in many countries, but also because of the high-speed development of technology. After that, the emphasis of this paper is to expound and analyze the actual applications of internet of things in several specific areas of social production and life nowadays. Finally, this paper points out the strengths of internet of things development in china, and looks forward to the development trend of internet of things and the life vision in the future.


Author(s):  
Maurice Dawson ◽  
Marwan Omar ◽  
Jonathan Abramson ◽  
Brian Leonard ◽  
Dustin Bessette

The threat of cyber terrorism has become a reality with recent attacks such as Stuxtnet, Flame, Sony Pictures, and North Korea's websites. As the Internet of Things (IoT) continues to become more hyperconnected it will be imperative that cyber security experts to develop new security architectures for multiple platforms such as mobile devices, laptops, embedded systems, and even wearable displays. The futures of national and international security rely on complex countermeasures to ensure that a proper security posture is maintained during this state of hyperconnectivity. To protect these systems from exploitation of vulnerabilities it is essential to understand current and future threats to include the laws that drive their need to be secured. Examined within this chapter are the potential security related threats with the use of social media, mobile devices, virtual worlds, augmented reality, and mixed reality.


2018 ◽  
pp. 1553-1584
Author(s):  
Maurice Dawson ◽  
Marwan Omar ◽  
Jonathan Abramson ◽  
Brian Leonard ◽  
Dustin Bessette

The threat of cyber terrorism has become a reality with recent attacks such as Stuxtnet, Flame, Sony Pictures, and North Korea's websites. As the Internet of Things (IoT) continues to become more hyperconnected it will be imperative that cyber security experts to develop new security architectures for multiple platforms such as mobile devices, laptops, embedded systems, and even wearable displays. The futures of national and international security rely on complex countermeasures to ensure that a proper security posture is maintained during this state of hyperconnectivity. To protect these systems from exploitation of vulnerabilities it is essential to understand current and future threats to include the laws that drive their need to be secured. Examined within this chapter are the potential security related threats with the use of social media, mobile devices, virtual worlds, augmented reality, and mixed reality.


Author(s):  
Kurt Cagle

It usually starts with a coffeemaker. The number and variety of devices now connected to the internet is astonishing: computers and laptops, phones and tablets, of course, but also game consoles and televisions, heating and cooling systems, automobiles, sensors of every variety. Not far behind are watches, eye glasses, shoes, jackets, and fobs of every variety. Beyond simple connectivity, many of these devices carry significant processing power of their own: the ability to recognize faces, extract conversations from noisy rooms, or tell the difference between spoilt milk and stinky cheese in the refrigerator. Looking beyond the obvious concerns about privacy and security, if we want these devices to work for us as well as against us, they will have to be connected in ways that we can leverage. Using semantic technologies and SPARQL could save us from vendor or aggregator lock-in. Maybe.


2015 ◽  
Author(s):  
Kiev Gama ◽  
Rafael Wanderley ◽  
Daniel Maranhão ◽  
Vinicius Garcia

The “Internet of Things” (IoT) brings the notion of heterogeneous objects using ubiquitous technologies to interact among them and with the physical environment through technologies such as Bluetooth, ZigBee, GPRS, NFC, QR code, among others. Based on the possibility of linking ordinary objects from the physical world to the Internet, this paper proposes and details a platform called TagHunt, for creating and playing scavenger hunt games. This platform leverages on smartphones’ capability to interact with ordinary objects using IoT-based technologies such as NFC and QR Code, stimulating the player to interact with physical environments looking for “clues” in the game.


2020 ◽  
Author(s):  
Tanweer Alam ◽  
Mohamed Benaida

Building the innovative blockchain-based architecture across the Internet of Things (IoT) platform for the education system could be an enticing mechanism to boost communication efficiency among all participants within the 5G network. Wireless networking would have been the main research area allowing people to communicate without using the wires. It was established at the start of the Internet by retrieving the web pages to connect from one computer to another. Moreover, high-speed, intelligent, powerful networks with numerous contemporary technologies, such as low power consumption, and so on, appear to be available in today's world to connect among each other. The cloud features on physical things under IoT is allowed to store and process IoT and Blockchain data in any situation. One of the complex tasks throughout the area of mobile communications would be to design a new virtualization framework based on blockchain across the Internet of Things architecture. The goal of this research is to connect a new study for an educational system that contains Blockchain to the internet of things or keeping things cryptographically secure on the Internet. This research combines with its improved blockchain and IoT to create an efficient interaction system among students, teachers, employers, developers, facilitators, recruiters, and accreditors on the Internet. This specified framework is detailed research's great estimation.


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