Mobile Device Application in Healthcare

Author(s):  
Sandeep Lakkaraju ◽  
Santhosh Lakkaraju

Clinical practitioners need to have the right information, at the right time, at the right place, which is possible with mobile healthcare information technology. This chapter will help in understanding the need for mobile device usage across six different roles in healthcare: physicians, nurses, administrative staff, pharmaceutical staff, emergency staff, and patients. Research indicates that even in this advancing digital age, there are more than 98,000 deaths because of preventable medical errors. This can be abated with proper utilization of mobile devices in the healthcare sector. Utilization of technology in the process of sharing information may help in improving the decision making, and thereby reducing the medical errors and costs involved. This chapter illustrates the implementation and the application of mobile devices in healthcare from six different user perspectives, and summarizes the advantages, challenges, and solutions associated with mobile information technology implementation in healthcare.

2015 ◽  
pp. 640-663
Author(s):  
Sandeep Lakkaraju ◽  
Santhosh Lakkaraju

Clinical practitioners need to have the right information, at the right time, at the right place, which is possible with mobile healthcare information technology. This chapter will help in understanding the need for mobile device usage across six different roles in healthcare: physicians, nurses, administrative staff, pharmaceutical staff, emergency staff, and patients. Research indicates that even in this advancing digital age, there are more than 98,000 deaths because of preventable medical errors. This can be abated with proper utilization of mobile devices in the healthcare sector. Utilization of technology in the process of sharing information may help in improving the decision making, and thereby reducing the medical errors and costs involved. This chapter illustrates the implementation and the application of mobile devices in healthcare from six different user perspectives, and summarizes the advantages, challenges, and solutions associated with mobile information technology implementation in healthcare.


2018 ◽  
Vol 8 (1) ◽  
pp. 97
Author(s):  
Ahmad Yani

The era of globalization is now progressing very rapidly. One of the advances in information technology penetrated the health field. Use and utilization of this technology is one of the right solutions for problem solving public services. At least utilization of it will address the geographical, time and socioeconomic issues. Some research mentioned that the utilization of technology in the field of health can improve health service and can change health behavior. Information is a very important thing, because all things related to public health is information that is well managed and safe, so it takes a safe and smooth system for all information obtained can be used for the benefit of health services more optimal and can benefit the entire community 


Author(s):  
John Krogstie

Today, the PC is only one of many ways to access information resources. Traditional computing technology has become more mobile and ubiquitous and more and more computing tasks are possible to do using new types of mobile devices. According to Siau, Lim, and Shen (2001), the essence of m-commerce (also termed “mobile information systems”) is to reach customers, suppliers, and employees regardless of where they are located and to deliver the right information to the right person(s) at the right time. The ability to develop and evolve usable m-commerce systems is becoming increasingly critical for enterprises.


2019 ◽  
Vol 9 (2) ◽  
Author(s):  
Hendra Di Kesuma

<p align="center"><strong><em>Abstract</em></strong></p><p><em>This research explores how architectural needs can be analysed and priorities determined to create the right architecture. Moreover, validation of the architecture can be done at the same time to ensure that the architects and stakeholders agree that the chosen architecture is the most appropriate.</em></p><p><em>The purpose of this study is to analyze and design an application mobile phones, using a visual methods architecting process based on Flashlite<sup>TM</sup>, to help consumers wishing to buy a car to research their intended purchase. Software tools can be designed using the Visual Architecting Process<sup>TM</sup> and implemented with the programming language PHP and Actionscript. This study concludes that clients who use mobile devices can successfully interact with a server that contains detailed information about a car and register their interests with the seller at the same time.</em></p><p><em> </em><strong><em>Keywords:</em></strong><em> </em><em>V</em><em>isual Architecting Process™ Methods, flashlite</em><em>, information system</em></p><p><em> </em><strong><em>Abstrak</em></strong></p><p><em>Metode Visual Architecting Process™ yang diusulkan oleh Bredemeyer Consulting mencakup teknik-teknik yang meliputi pemodelan arsitektur dan analisa untung-rugi (trade-off) yang digunakan dalam pembuatan arsitektur secara teknis. Metodologi ini mencakup bagaimana menganalisa kebutuhan-kebutuhan arsitektur dan menentukan prioritasnya untuk menciptakan arsitektur yang benar sekaligus melakukan validasi arsitektur sehingga memastikan bahwa arsitek dan stakeholders setuju bahwa arsitektur yang dihasilkan sungguh-sungguh arsitektur yang benar.</em></p><p><em>Tujuan dari penelitian ini adalah merancang </em><em>suatu aplikasi penjualan mobil dengan memanfaatkan metode Visual Architechting Process yang mampu menyediakan layanan informasi yang ditanam pada handphon teknologi flashlite dan m</em><em>emberikan kemudahan dalam hal berpromosi dan melakukan perhitungan kredit.</em></p><p><em>Dalam penelitian ini disimpulkan bahwa</em><em> client yang menggunakan mobile device dapat berinteraksi dengan server yang memuat informasi tentang mobil secara lengkap dan dapat melakukan registrasi secara langsung pada saat ingin  memesan dengan memanfaatkan service yang dibangun. Perangkat lunak dapat dibuat dengan menggunakan perancangan dengan metode Visual Architecting Process™ dan mengimplementasikannya dengan bahasa pemrograman PHP dan Actionscript.</em></p><strong><em>Kata kunci :</em></strong><em> Metode Visual Architecting Process™, flashlite, sistem informasi</em>


2017 ◽  
Vol 2017 ◽  
pp. 1-10 ◽  
Author(s):  
Lin Sun ◽  
Sinong Chen ◽  
Zengwei Zheng ◽  
Longyang Xu

This paper presents a novel passive mobile device localization mode based on IEEE 802.11 Probe Request frames. In this approach, the listener can discover mobile devices by receiving the Probe Request frames and localize them on his walking path. The unique location of the mobile device is estimated on a geometric diagram and right-angled walking path. In model equations, site-related parameter, that is, path loss exponent, is eliminated to make the approach site-independent. To implement unique localization, the right-angled walking path is designed and the optimal location is estimated from the optional points. The performance of our method has been evaluated inside the room, outside the room, and in outdoor scenarios. Three kinds of walking paths, for example, horizontal, vertical, and slanted, are also tested.


2013 ◽  
Vol 10 (8) ◽  
pp. 1930-1933
Author(s):  
Syed Mubashir Ali ◽  
Muhammad Usman

Over the last few years, there has been an exponential rise in the trend to use mobile devices within enterprises. Organizations and employees are using their smart phones and tablets to aid in work. Several organizations has introduced the concept of “bring your own device” (BYOD), in order to achieve more efficiency and improved productivity. This increase in use of mobile devices, although providing benefits to the organizations, is also resulting in more effort for the information technology (IT) staff to provide support and manage these devices within the enterprise. Several organizations around the globe are implementing mobile device management (MDM) / enterprise mobility management (EMM) solutions to manage mobile devices within the organization. This study identifies the prospects and challenges in implementing EMM using a case of a large telecom service provider in United Arab Emirates (UAE).


2021 ◽  
Vol 35 (1) ◽  
pp. 37-41
Author(s):  
Klara U. Kunakova ◽  

The trend of using your own mobile device in the workplace or within the walls of an educational institution has been called BYOD (bring-your own device). The concept of BYOD does not require much expense for the student, other than choosing the right Internet traffic and keeping your device running. The use of mobile devices in the classroom is a modern trend, as their technical capabilities are very large. The article describes some techniques and types of work on the use of mobile devices to intensify classes and increase the motivation of students to obtain knowledge.


CICES ◽  
2017 ◽  
Vol 3 (1) ◽  
pp. 35-47
Author(s):  
Faisal Rudiansyah Hamzah ◽  
Panji Wira Soma ◽  
Indri Rahmawati

With the development of information technology in particular in the field of multimedia in such rapid and the longer forms of media information more diverse so that more education institutions boast. Media information and promotion is currently used by SMK PGRI 11 Ciledug Tangerang. The purpose of this research audio visual media into the media information and proper promotion, by controlling hearing and vision in the form of audio visual in order to convey messages can be understood by the public at large. Existing problems, namely the medium used by the SMK PGRI 11 Ciledug Tangerang still use print media such as banners, posters and pamplet are considered less effective and efficient to use while simultaneously promoting the institutions with the best possible audio visual media so that it is selected into a medium of information and promotion of the right, by controlling hearing and vision in the form of audio visual. Because therein lies the message delivery process or how to visualize. At the same time listening and showing the contents of the message to the recipient with information through media menunjangnya, so the design of video media profile that displays the entire scope, advantages and facilities belonging to SMK PGRI 11 Ciledug Tangerang, can be a solution in solving problems in media promotion and information. With this study the author makes with the title "promotion and INFORMATION AUDIO VISUAL MEDIA SHAPED VIDEO PROFILE on SMK PGRI 11 APPLICATIONS TANGERANG CITY ".


Author(s):  
A.N. Yаvorskij ◽  
◽  
A.A. Korableva ◽  
L.E. Ziganshina ◽  
◽  
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