Extracting and Customizing Information Using Multi-Agents

Web Mining ◽  
2011 ◽  
pp. 228-252 ◽  
Author(s):  
Mohamed Salah Hamdi

Rapidly evolving network and computer technology, coupled with the exponential growth of the services and information available on the Internet, has already brought us to the point where hundreds of millions of people should have fast, pervasive access to a phenomenal amount of information, through desktop machines at work, school and home, through televisions, phones, pagers, and car dashboards, from anywhere and everywhere. The challenge of complex environments is therefore obvious: software is expected to do more in more situations, there are a variety of users (Power/Naive, Techie/ Financial/Clerical, ...), there are a variety of systems (Windows/NT/Mac/Unix, Client/Server, Portable, Distributed Object Manager, Web, ...), there are a variety of interactions (Real-time, Data Bases, Other Players, ...), and there are a variety of resources and goals (time, space, bandwidth, cost, security, quality, ...). To cope with such environments, the promise of information customization systems is becoming highly attractive. In this chapter we discuss important problems in relationship to such systems and smooth the way for possible solutions. The main idea is to approach information customization using a multi-agent paradigm.

Author(s):  
Mohamed Salah Hamdi

Rapidly evolving network and computer technology, coupled with the exponential growth of the services and information available on the Internet, has already brought us to the point where hundreds of millions of people should have fast, pervasive access to a phenomenal amount of information, through desktop machines at work, school and home, through televisions, phones, pagers, and car dashboards, from anywhere and everywhere. The challenge of complex environments is therefore obvious: software is expected to do more in more situations, there are a variety of users (Power/Naive, Techie/ Financial/Clerical, ...), there are a variety of systems (Windows/NT/Mac/Unix, Client/Server, Portable, Distributed Object Manager, Web, ...), there are a variety of interactions (Real-time, Data Bases, Other Players, ...), and there are a variety of resources and goals (time, space, bandwidth, cost, security, quality, ...). To cope with such environments, the promise of information customization systems is becoming highly attractive. In this chapter we discuss important problems in relationship to such systems and smooth the way for possible solutions. The main idea is to approach information customization using a multi-agent paradigm.


2009 ◽  
pp. 1118-1133
Author(s):  
Mohamed Salah Hamdi

The evolution of the Internet into the Global Information Infrastructure has led to an explosion in the amount of available information. Realizing the vision of distributed knowledge access in this scenario and its future evolution will need tools to customize the information space. In this article we present MASACAD, a multi-agent system that learns to advise students and discuss important problems in relationship to information customization systems and smooth the way for possible solutions. The main idea is to approach information customization using a multi-agent paradigm.


2020 ◽  
Vol 34 (05) ◽  
pp. 7277-7284
Author(s):  
Thayne T. Walker ◽  
Nathan R. Sturtevant ◽  
Ariel Felner

The main idea of conflict-based search (CBS), a popular, state-of-the-art algorithm for multi-agent pathfinding is to resolve conflicts between agents by systematically adding constraints to agents. Recently, CBS has been adapted for new domains and variants, including non-unit costs and continuous time settings. These adaptations require new types of constraints. This paper introduces a new automatic constraint generation technique called bipartite reduction (BR). BR converts the constraint generation step of CBS to a surrogate bipartite graph problem. The properties of BR guarantee completeness and optimality for CBS. Also, BR's properties may be relaxed to obtain suboptimal solutions. Empirical results show that BR yields significant speedups in 2k connected grids over the previous state-of-the-art for both optimal and suboptimal search.


Author(s):  
Hokyin Lai ◽  
Minhong Wang ◽  
Huaiqing Wang

Adaptive learning approaches support learners to achieve the intended learning outcomes through a personalized way. Previous studies mistakenly treat adaptive e-Learning as personalizing the presentation style of the learning materials, which is not completely correct. The main idea of adaptive learning is to personalize the earning content in a way that can cope with individual differences in aptitude. In this study, an adaptive learning model is designed based on the Aptitude-Treatment Interaction theory and Constructive Alignment Model. The model aims at improving students’ learning outcomes through enhancing their intrinsic motivation to learn. This model is operationalized with a multi-agent framework and is validated under a controlled laboratory setting. The result is quite promising. The individual differences of students, especially in the experimental group, have been narrowed significantly. Students who have difficulties in learning show significant improvement after the test. However, the longitudinal effect of this model is not tested in this study and will be studied in the future.


Author(s):  
Tomasz Muldner ◽  
Elhadi Shakshuki

This article presents a novel approach for explaining algorithms that aims to overcome various pedagogical limitations of the current visualization systems. The main idea is that at any given time, a learner is able to focus on a single problem. This problem can be explained, studied, understood, and tested, before the learner moves on to study another problem. Toward this end, a visualization system that explains algorithms at various levels of abstraction has been designed and implemented. In this system, each abstraction is focused on a single operation from the algorithm using various media, including text and an associated visualization. The explanations are designed to help the user to understand basic properties of the operation represented by this abstraction, for example its invariants. The explanation system allows the user to traverse the hierarchy graph, using either a top-down (from primitive operations to general operations) approach or a bottom-up approach. Since the system is implemented using a client-server architecture, it can be used both in the classroom setting and through distance education.


2016 ◽  
pp. 390-447
Author(s):  
Terje Kristensen ◽  
Marius Dyngeland

In this paper the authors present the design and software development of an E-learning system based on a multi-agent (MAS) architecture. The multi-agent architecture is established on the client-server model. The MAS architecture is combined with the Dynamic Content Manager (DCM) model of E-learning developed at Bergen University College, Norway. The authors first present the quality requirements of the system before they describe the architectural decisions taken. They then evaluate and discuss the benefits of using a multi-agent architecture. Finally, the MAS architecture is compared with a pure service-oriented architecture (SOA) to observe that a MAS architecture has a lot of the same qualities as this architecture, in addition to some new ones.


2015 ◽  
Vol 7 (2) ◽  
pp. 19-74 ◽  
Author(s):  
Terje Kristensen ◽  
Marius Dyngeland

In this paper the authors present the design and software development of an E-learning system based on a multi-agent (MAS) architecture. The multi-agent architecture is established on the client-server model. The MAS architecture is combined with the Dynamic Content Manager (DCM) model of E-learning developed at Bergen University College, Norway. The authors first present the quality requirements of the system before they describe the architectural decisions taken. They then evaluate and discuss the benefits of using a multi-agent architecture. Finally, the MAS architecture is compared with a pure service-oriented architecture (SOA) to observe that a MAS architecture has a lot of the same qualities as this architecture, in addition to some new ones.


Author(s):  
Antonio Coronato ◽  
Luigi Gallo ◽  
Giuseppe De Pietro

Pervasive healthcare is the field of application emerging from the combination of healthcare with pervasive computing, which is the computing paradigm that provides users with access to services in a transparent way, wherever they are and whichever their interacting device is. In this paper, a software infrastructure for pervasive healthcare is presented. Such an infrastructure aims at supporting medical practitioners with advanced pervasive access to medical data, which is also context-aware in the sense that the modality to fruit data depends on the device used by the operator and on his or her physical position within the environment. The paper also describes a service for high quality 3D rendering of medical volume data, which takes advantage of the software infrastructure to distribute the computational load upon the devices available in the environment in a completely transparent way to users.


Author(s):  
Marcus Vinicius Brandão Soares

This chapter introduces the hybrid GLW information infrastructure as an alternative to proprietary-only information infrastructures with lower costs. The author argues that the use of FLOSS servers in a client- server infrastructure reduces the transaction costs relative to the data processing and the contract management that organizations have to support, preserving the investment already made with the installed base of clients in comparison to the use of proprietary managed servers. Transaction costs of two realworld proprietary infrastructures, Netware 5.0 and Windows NT 4.0, and of GLW, all with Windows 98 clients, are described and compared to give elements for the reader to analyze and decide.


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