Ad Hoc Network Routing Technology in the Internet of Things

2014 ◽  
Vol 556-562 ◽  
pp. 5852-5854
Author(s):  
Ying Wei

The internet of things perception and recognition by the ubiquitous information to the physical world. Ad Hoc provide suitable network environment to the internet of things, whose routing protocol Protect data transmission efficient and reliable. This paper not only analyzes the particularity of Ad Hoc network technology in the Internet of Things, but also simulates AODV and DSDV in test environment to analysis the communication performance in the internet of things.

2020 ◽  
Vol 9 (1) ◽  
pp. 1532-1535

The vehicular ad hoc network is the network in which vehicles can move from one location to another without help of driver. The vehicle ad hoc network has two type of communication which is vehicles to vehicle and vehicle to road side units. The internet of things is the technology in which source can transmit sensed information over the internet. This research work is based on the vehicle of internet things. In the vehicles of internet things, the vehicles are connected with each other through internet. The various techniques of data aggregation in vehicle of things are reviewed in this paper and analyzed in terms of certain parameters


Author(s):  
Mikael Wiberg

Computing is increasingly intertwined with our physical world. From smart watches to connected cars, to the Internet of Things and 3D-printing, the trend towards combining digital and analogue materials in design is no longer an exception, but a hallmark for where interaction design is going in general. Computational processing increasingly involves physical materials, computing is increasingly manifested and expressed in physical form, and interaction with these new forms of computing is increasingly mediated via physical materials. Interaction Design is therefore increasingly a material concern. – Welcome to a book on the materiality of interaction, welcome to a book on material-centered interaction design! In this introduction to this book, “The Materiality of Interaction – Notes on the Materials of Interaction Design”, I describe the contemporary trend in interaction design towards material interactions, I describe how interaction design is increasingly about materials, and I propose “Material-centered interaction design” as a method for working with materials in interaction design projects.


2018 ◽  
Vol 11 (4) ◽  
pp. 32-52 ◽  
Author(s):  
Kouah Sofia ◽  
Kitouni Ilham

Nowadays, the Internet of things (IoT) is becoming a promising technology which revolutionizes and simplifies our daily life style. It allows interaction and cooperation between a large variety of pervasive objects over wireless and wired connections, in order to achieve specific goals. Moreover, it provides a concise integration of physical world into computer systems through network infrastructure. This paper provides an agent-based architecture for developing IoT systems. The proposed architecture is multi-layer and generic. It encompasses four layers: Physical Component Management, Local Management -Coordination, Global Management-Coordination and Specialized Operative Management Layers. The first one can be seen as a smart layer that ensures connection and communication between things and the system. The second one constitutes the intelligent core of the system which acts locally to ensure coordination and further internal functioning. The third layer ensures coordination between the local system and the externals ones. The last layer supports additional behaviors which are domain dependent. The architecture is illustrated by an IoT system diagnosis.


2011 ◽  
Vol 12 (7) ◽  
pp. 669-674 ◽  
Author(s):  
Nathalie Mitton ◽  
David Simplot-Ryl

2020 ◽  
Author(s):  
Tanweer Alam

The Internet of Things (IoT) devices have the capabilities to interact and communicate in 5G heterogeneous networks. They also have the capabilities to form a network with neighborhood devices without a centralized approach. This network is called the mobile ad hoc network (MANET). Through an infrastructure-less system of the Internet of Things environment, the MANET enables IoT nodes to interact with one another. Those IoT nodes could interactively connect, communicate as well as share knowledge between several nodes. The role of cloud throughout this structure is to store as well as interpret information through IoT nodes. The communication security has been introduced as one of the techniques to solve the data transmission security issue that could result in increased performance in cloud consumption and ubiquity. The purpose of this research is to establish a communication system among IoT nodes in an embedded Cloud and MANET structure. Aiming to create an efficient and secure approach for communication in Cloud-MANET-IoT integrated framework, this approach has been implemented and tested.


2019 ◽  
Vol 1 (2) ◽  
pp. 16 ◽  
Author(s):  
Deepak Choudhary

The Internet of Things (IoT) enables the integration of data from virtual and physical worlds. It involves smart objects that can understand and react to their environment in a variety of industrial, commercial and household settings. As the IoT expands the number of connected devices, there is the potential to allow cyber-attackers into the physical world in which we live, as they seize on security holes in these new systems. New security issues arise through the heterogeneity  of  IoT  applications and devices and their large-scale deployment.


2020 ◽  
Vol 4 (2) ◽  
pp. 90
Author(s):  
Tanweer Alam

In this paper, we propose a mobility framework for connecting the physical things in wireless ad hoc sensor networks. Our area of study is the internet of things by using an ad hoc sensor network. Our purpose in this study is to create a mobility framework for the internet of things. For example- how we connect many physical objects and give them a sense of sensing each other in an ad hoc environment. We can connect different physical objects in a framework of an ad hoc sensor network. Our main contribution is a new methodology for simulating mobility physical objects for the internet of things. Our methodology uses the correct and efficient simulation of the desired study and can be implemented in a framework of ad hoc sensor networks. Our study will generate a new framework for solving the issue of connectivity among physical objects. The proposed mobility framework is feasible to run among physical objects using the ad hoc sensor network.


2019 ◽  
pp. 331-340
Author(s):  
Todorka Glushkova ◽  
Stanimir Stoyanov ◽  
Asya Stoyanova-Doycheva ◽  
Vanya Ivanova ◽  
Lyubka Doukovska

The concept of the Internet of Things (IoT) is closely related to the concepts of Cyber-Physical System (CPS) and Cyber-Physical-Social System (CPSS). A key feature of these technologies is the integration of the virtual and physical world. In this paper, an environment for ambient-oriented modeling called AmbiNet is presented. The environment AmbiNet is implemented as a component of the reference architecture known as Virtual Physical Space (ViPS) that can be adapted for CPSS applications in various domains, for example a smart city, a personal touristic guide, or education. The need for virtualization of things from the physical world in a formal way is also considered. In the paper, the usability of the environment is demonstrated by modeling of services delivered to tourists in an intelligent city. The architecture of ViPS is also briefly described. Furthermore, the virtualization and modeling of spatial aspects through the AmbiNet formalism is demonstrated by an example.


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