Research and Application of Web-Based 3D Visualization of Monitoring over Materials Haulage to Dam

2012 ◽  
Vol 433-440 ◽  
pp. 6770-6775 ◽  
Author(s):  
Bo Cui ◽  
Deng Hua Zhong ◽  
Gui Liang Zhong

The aim of web-based 3D visualization of monitoring over materials haulage to rock-fill dam is to achieve 3D visual expression on internet for transporting vehicles and the surroundings, which is hydropower project construction site layout. On the basis of analysis on 3D visualization process based on 3DS MAX and principles of web-based 3D visualization based on ActiveX technology, the implementation scheme of web-based 3D visualization of monitoring over materials haulage to dam is designed and its implementation methods are analyzed in detail. The real-time motoring and analysis system of materials haulage to rock-fill dam with network, digitalization and visualization, which is developed in B/S architecture, provides supports to engineering construction management.

2013 ◽  
Vol 11 (4) ◽  
pp. 1-16 ◽  
Author(s):  
Ming-Shiou Kuo ◽  
Tsung-Yen Chuang

The teaching of 3D digital game design requires the development of students’ meta-skills, from story creativity to 3D model construction, and even the visualization process in design thinking. The characteristics a good game designer should possess have been identified as including redesign things, creativity thinking and the ability to visualize ideas from imagination. Therefore, 3D visualization is a key skill in this context. To help students fully focus on game design rather than on complicated 3D modeling or animation skills, this study developed an authoring package that is integrated with Google 3D Warehouse, SketchUp, and a web-based 3D multi-user platform: 3D Cyber Worlds. The proposed game design authoring package was used with 53 college students for one semester, while a total of 108 students were involved in the overall study. The results indicate that the package achieved its aim of in assisting students in the game design process, including that of 3D modeling, and is feasible for future development using advance web technologies. Examples of the students’ game design projects and feedback on the use of this authoring package are also presented and discussed.


2010 ◽  
Vol 121-122 ◽  
pp. 951-957
Author(s):  
De Yun Meng ◽  
Li Wang ◽  
Yi Hao

In the field of hydropower project, the overabundance of information from multiplex data sources has forced managers and decision makers to spend much time dealing with information they need. Therefore the research on project simulation system is quite necessary. If system can provide some construction plan and schedule of the project properly, it will greatly improve the effectiveness of the plan. After the analysis of specific projects’ process and demands, this paper puts forward a visual simulation solution to large-scale hydropower construction, which including visual simulation model, design of algorithms and system implementation. Based on SOA structure, the optimization model and the simulation results’ 3D visualization are provided and a virtual three-dimensional world of the complicated coordinal construction process is proposed, with the advantage of direct viewing and real-time interactive, facilitating effective technical support for the decision of project construction design, and greatly enhancing the information level of design and organization of large-scale hydropower projects.


2017 ◽  
Vol 4 (2) ◽  
pp. 63-81
Author(s):  
Stefanus Oliver ◽  
Abdullah Muzi Marpaung ◽  
Maulahikmah Galinium

Food sensory analysis is the terms from the field of Food Technology that has a meaning which means sensory evaluation of food that is conducted by the food sensory evaluators. Currently, food sensory analysis is conductedmanually. It can caus e human errors and consume much ti me. The objective of this research is to build a web based application that is specific for food sensory analysis using PHP programming language. This research followsfour first steps of waterfall software engineering mod el which are user requirements ana lysis (user software and requirements analysis), system design (activity, use cases, architecture, and entity relationship diagram),implementation (software development), and testing (software unit, functionality, validit y, and user acceptance testing). T he software result is well built. It is also acceptable for users and all functionality features can run well after going through those four software testing. The existence of the software brings easiness to deal with the manual food sensory analysis exper iment. It is considered also for the future it has business value by having open source and premium features.


2017 ◽  
Vol 34 (2) ◽  
pp. 319-320 ◽  
Author(s):  
Kun-Hsing Yu ◽  
Michael R Fitzpatrick ◽  
Luke Pappas ◽  
Warren Chan ◽  
Jessica Kung ◽  
...  

2018 ◽  
Vol 2018 ◽  
pp. 1-11
Author(s):  
Mostafa Ali ◽  
Yasser Mohamed

3D Visualization provides a mean for communicating different construction activities to diverse audiences. The scope, level of detail, and time resolution of the 3D visualization process are determined based on the targeted audiences. Developing the 3D visualization requires obtaining and merging heterogeneous data from different sources (such as BIM model and CPM schedule). The data merging process is usually carried out on ad hoc basis for a specific visualization case which limits the reusability of the process. This paper discusses a framework for automatic merging of heterogeneous data to create a visualization. The paper describes developing an ontology which captures concepts related to the visualization process. Then, heterogeneous data sources that are commonly used in construction are fed into the ontology which can be queried to produce different visualization scenarios. The potential of this approach has been demonstrated by providing multiple visualization scenarios that cover different audiences, levels of detail, and time resolutions.


2010 ◽  
Vol 163-167 ◽  
pp. 2709-2714
Author(s):  
Feng Guo ◽  
Wei Ya Xu ◽  
Fei Xu

Evaluation of slope stability in the hydropower project construction is extremely important. This Cloud Model will be introduced to the matter-element extension, the extension assessment is proposed based on the sutra field division of the slope stability assessment model. This method combines the Cloud Model theory and the advantages of the extension assessment .On the one hand, the division of the sutra field by means of Cloud Model can overcome the "hard" division of the evils. On the other hand,with different values of Cloud Drops as a sutra field, the statistical results of Cloud Drops can be used as last stable assessment results. Project case study shows that compared with the conventional method, results of the method of extension are more accurate, which fully accorded with the actual state, proving optimized based on Cloud Model extension assessment of slope stability feasible and effective.


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