What is design thinking?

Author(s):  
Brian Cuthbert ◽  
Trevor Vaugh ◽  
Fiona C. Chambers
Keyword(s):  
Author(s):  
Andra Irbīte ◽  
Aina Strode

Design thinking has become a paradigm that is considered to be useful in solving many problems in different areas:  both in development of design projects and outside of traditional design practice.  It raises the question - is design thinking understood as a universal methodology in all cases? How it is interpreted in design education? The analysis of theoretical and design related literature indicates different basic and contextual challenges facing design today: increasing scale of social, economic and industrial borders; complexity of environment and systems; requirements in all levels. As specialists and researchers in the field of design have concluded, here are multiple disconnects betweenwhat the graduate design schools are teaching at the level of methods and what skills is already needed. The problems have been found also in interdisciplinary cooperation and research. In the context of design thinking models and problem solving methods, the analysis shows that design education implementers in public higher education institutions in Latvia are ready for local and global challenges.  


2019 ◽  
Vol 33 (4) ◽  
pp. 437-455 ◽  
Author(s):  
Rebecca Pope-Ruark

In this special issue, we explore design thinking as a broad conceptual process as well as a tool that might align with the work of technical and professional communication (TPC) programs. But what is design thinking? What are the benefits and drawbacks of the process? Can design thinking be used to help students address rhetorical challenges and complex problems? How is design thinking showing up in the field, and does it belong in TPC programs? Four scholars explore these questions in their niche areas: process, usability and user design, technical communication, and industry and programmatic perspectives.


2015 ◽  
Vol 2 (1) ◽  
Author(s):  
Virajita Singh

What is Cultural Transformation Theory? What is design, and design thinking? How do these topics connect with concepts of culture and material culture? How are domination and partnership as paradigms of cultural transformation expressed in design? How can design and partnership work together to achieve a partnership society, and what actions does this suggest for the future? This article addresses these questions, identifies key elements of Cultural Transformation Theory, and introduces the concepts of design and design thinking and the aspects of design as product and process. Definitions of culture and material culture that reveal a disconnect with design are discussed. This article makes the case that design and culture are reciprocally connected, and uses specific cross-cultural examples of domination and partnership as manifested in design disciplines of architecture. Current ways in which the emerging field of design thinking incorporates a partnership approach are also discussed. Finally, the article suggests ways in which cultural transformation and design can work synergistically, evolving cultures toward a partnership future while creating design expressions of such a culture. Erratum Issued March 15, 2016. On page 20, the first Eisler reference should read: Eisler, R. (2013). Human Possibilities: An Integrated Systems Approach. World Futures, The Journal of Global Education, 69:4-6 (pp. 269-289) Pacific Grove, CA: Center for Partnership Studies. Retrieved from: http://www.partnershipway.org/learn-more/articles-by-riane-eisler


Author(s):  
Caitríona Ní Shé ◽  
Orna Farrell ◽  
James Brunton ◽  
Eamon Costello

Online education is becoming the norm in higher education. Effective instructional design methods are required to ensure that “ever-connected” students’ needs are being met. One potential method is design thinking: an agile methodology that stresses the importance of empathy with the student. The #OpenTeach fully online course was designed using design thinking principles and delivered in Spring 2020. This article reports on a case study which focused on the use of design thinking to design and develop the #OpenTeach course. The five iterative stages of design thinking (empathy, define, ideate, prototype and test) were integrated into the design and development of the course materials. The findings of this study indicate that the use of the design thinking process may be used by instructional designers to achieve empathy with their learners, which will ensure learners successfully engage and achieve the learning objectives of the course. Implications for practice or policy: A rich case study of the successful integration of design thinking within the instructional design methodology of an online teacher education project is valuable to educationalists who wish to follow a user-cntred empathetic approach. Instructional designers should focus on empathising with their student cohort to successfully engage students in the content that has been designed, and developed, as part of an online course.


Author(s):  
Choirul Anam ◽  
Muria Ilham Priharto

This study aims to overcome what is experienced by blind children and to invite blind children to take part in playing and not forgetting to put forward special design aesthetics for blind children. The results found result from primary data collection from observations of the daily activities of the subject and interviews with the subject, teacher, and subject's parents and secondary data got from literacy results from related research sources. The research subjects were taken from students of SDLB-A YPAB SURABAYA. The research method used is design thinking by approaching the subject. In the ultimate result, an innovative traditional snake and ladder game was found which was changed in such a way as to be accessible so that it was more friendly for blind children to use.


Design Issues ◽  
2020 ◽  
Vol 36 (1) ◽  
pp. 30-44
Author(s):  
Jonathan Lewis

This article reveals how citation networks can be used to understand and demonstrate the ways design serves to integrate other bodies of knowledge. Analysis focused on two corpuses of peer-reviewed journal articles, representing two bodies of knowledge. The first corpus consisted of 277 articles with the words “Design Thinking” in title. The second corpus contained 296 articles with the words “Network Science” in the title. Paper citation and document co-citation networks of individual and combined corpuses were analyzed. The overlap of paper citation networks was used to synthesize similarities, differences, and opportunities for further integration.


2021 ◽  
Vol 14 (1) ◽  
pp. 285-309
Author(s):  
Rauno Vinni

Abstract One of the most fashionable management concepts currently is Design Thinking (DT). DT is sometimes advertised as the creative and innovative method for handling wicked problems. The explosion of DT in the public sector resembles the fast adoption of Total Quality Management (TQM) a few decades ago. At first sight, DT and TQM appear mutually exclusive – the former emphasizes inventiveness, which is cherished in modern governance, while the latter stresses mechanistic solutions and seems obsolete. Yet, public managers need a clearer understanding of DT and TQM and how they relate to each other. The main aim of this paper is two analyze when public managers should employ DT and when they should use TQM in creating public value. The article compares DT and TQM and finds that they are surprisingly similar. For example, they share core values like user-centeredness, stakeholder commitment, cooperation, etc. That is not to say that DT and TQM are the same, for instance their tools are different. Still, the paper argues that the two management models could well be combined – e.g. DT could assist public managers in finding new solutions to known problems and TQM could be used to institutionalize change. This insight helps managers to make informed decisions when choosing a mix of management methods that fits their purpose best.


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