scholarly journals Integration of a virtual pharmacy simulation program “MyDispense” in clinical pharmacy education

2021 ◽  
pp. 604-611
Author(s):  
Nilay Aksoy ◽  
Nur Ozturk

Background: Since the outbreak of coronavirus disease (COVID-19) and with the absence of conventional social interactions, artificial intelligence and simulation become essential part of sustaining productivity around the world. MyDispense, an online pharmacy simulation, allows students to experience real-life situations in a virtual professional setting to behave as a pharmacist and undertake professional tasks. Aim: The study aim was to see how MyDispense influenced pharmacy students' clinical pharmacy education outcomes. Methods: A questionnaire was used to assess satisfaction, confidence and motivation, clinical experience, and decision-making among 81 students of both genders pre and post the practice. Results: Pre and post-test differences in all four dimensions of the questionnaire were statistically significant (p<0.05). Conclusion: The results obtained from this study indicate a collective improvement in the field-related knowledge of the participants, enhanced medication management performance, and a more precise application of clinical tools.

2011 ◽  
Vol 2 (2) ◽  
Author(s):  
Nousheen Aslam ◽  
Khwaja Zafar Ahmed

This is the first article of its type to describe the advances taking place in clinical pharmacy education in Pakistan. The Pharmacy Council of Pakistan has developed a five-year Pharm.D program to replace the four-year B.Pharm degree. Completing clinical pharmacy clerkships is a prerequisite for receiving the Pharm.D degree. To meet this requirement, Ziauddin College of Pharmacy has developed a specialized clerkship program for its 4th and 5th year students. The College is fortunate to be linked with well developed tertiary care hospitals at three prime locations in the in the metropolitan city of Karachi, which provides opportunity for the students to gain exposure to real life situations and work with patients. The article presents an account of the efforts taken for development of the clinical pharmacy clerkship program, the problems encountered during its development, and the main outcomes of a clerkship program.   Type: Note


2021 ◽  
pp. 204275302098701
Author(s):  
Ünal Çakıroğlu ◽  
Mustafa Güler

This study attempts to determine whether gamification can be used as a pedagogical technique to overcome the challenges in teaching statistics. A post-test quasi-experimental design was carried out in gamified and non-gamified groups in order to reveal the effect of gamification elements in cultivating students’ statistical literacy skills. Students in gamified group were also interviewed to understand the function of gamification process. The results suggest that; although gamifying the instructional process had a positive impact on developing students’ statistical literacy in medium and high score students; surprisingly the influence of the gamification to the low- achieved scores were not positive. The positive impact was discussed in accordance with the gradual structure of statistical literacy and suggestions for successful gamification applications due to the context were included.


2010 ◽  
Vol 6 (1) ◽  
pp. 17-37 ◽  
Author(s):  
Patricia G. Lange

Games have received increased scholarly attention due to the economic value they generate. Yet, some studies still conceptualize games as ‘‘virtual’’ realms that are theoretically distinct from ‘‘real world’’ experiences. Based on an ethnographic investigation of two online, text-based gaming environments, this study analyzes dynamics such as technical acculturation, access to technical knowledge, and opportunities for self-expression by studying social interaction that occurred in non-revenue-generating games. Frameworks that focus on dynamics such as in-game conversation in broader game-centric domains or ecologies should be considered to accommodate a wider variety of gaming forms and related interdisciplinary research questions. Different games have different consequences, and it is important to understand the varying consequential contexts that games afford. Whether or not the consequences may be measured economically, it is nevertheless important to consider how social interactions may complicate forms of self-expression in ways that impact the human spirit.


1974 ◽  
Vol 8 (2) ◽  
pp. 74-74
Author(s):  
William J. Skinner

Religions ◽  
2019 ◽  
Vol 10 (6) ◽  
pp. 395 ◽  
Author(s):  
Małgorzata Szcześniak ◽  
Grażyna Bielecka ◽  
Iga Bajkowska ◽  
Anna Czaprowska ◽  
Daria Madej

An extensive review of the psychological literature shows that interactions between religious/spiritual (R/S) struggles and other aspects of human functioning are complex and affected by “third” factors. Still, we have only a few studies that confirm R/S struggles as a source of well-being and indicate the ways in which it happens. In the present study, we aimed to verify whether the relationship between R/S struggles and life satisfaction was mediated by dispositional gratitude that seems to offer protection in times of adversity and turmoil. The sample consisted of 440 Roman Catholics (331 women) from Poland aged between 18 and 40. We applied the Religious Comfort and Strain Scale, the Satisfaction with Life Scale, and the Gratitude Questionnaire. In line with our hypotheses, it was confirmed that respondents with higher life satisfaction were more likely to display a higher sense of trust in God. They also declared a lower fear/guilt and perception of God as abandoning people. Gratitude correlated positively and significantly with religious comfort, and negatively with emotions towards God and social interactions surrounding religion. Moreover, it can be affirmed that dispositional gratitude mediated the relationship between three of four dimensions of religious strain and life satisfaction: religious comfort, negative emotions towards God, and negative social interactions surrounding religion.


2021 ◽  
Vol 20 (2) ◽  
pp. 223-236
Author(s):  
Asila Halilović ◽  
Vanes Mešić ◽  
Elvedin Hasović ◽  
Andrej Vidak

Conventional teaching about the law of conservation of mechanical energy (LCME) often results with students trying to solve problems by remembering similar problems they already covered in classes. Consequently, many students fail to transfer their knowledge to simplest real-life problems. Therefore, a pre-test – post-test quasi-experiment was conducted to evaluate the effects of an alternative, system-based approach to teaching about LCME. The study included 70 upper-secondary students from the First Bosniak Gymnasium Sarajevo, Bosnia and Herzegovina. Firstly, all students learned about energy in a conventional way. Then they wrote a test on LCME and had three additional hours of teaching about this topic, where one group of students learned in line with the forces-variant of the system approach (e.g., discussing conservative and non-conservative forces) and the other group with the process-variant of the same approach (e.g., discussing system’s states and processes like in thermodynamics). For both variants, only three hours of system-based teaching proved to substantially improve the students’ level of LCME understanding compared to the level of understanding they had after conventional teaching. It follows that the system approach may work well at the upper-secondary level, if it is introduced through the scaffolding-and-fading technique. Keywords: quasi-experiment, mechanical energy, teaching materials, teaching strategies


2016 ◽  
Author(s):  
Simon Mats Breil ◽  
Katharina Geukes ◽  
Robert Edmund Wilson ◽  
Steffen Nestler ◽  
Simine Vazire ◽  
...  

Here, we provide you with supplemental material (additional tables, data, R-Codes) and a Preprint to the manuscript "Zooming into Real-Life Extraversion - How Personality and Context Shape Sociability in Social Interactions" by Breil et al. (under review). Abstract:What predicts sociable behavior? While main effects of personality and situation characteristics on sociability are well established, the determinants of sociable behavior within real-life social interactions are understudied. Moreover, although such effects are often hypothesized, there is to date little evidence of person-situation interaction effects. Finally, previous research focused on self-reported behavior ratings, and less is known on the partner’s social perspective, i.e. how partners perceive and influence an actor’s behavior. In the current research we investigated predictors of sociable behavior in real-life social interactions across social perspectives, including person and situation main effects as well as person-situation interaction effects. In two experience-sampling studies (Study 1: N = 394, US, time-based; Study 2: N = 124, Germany, event-based), we assessed personality traits with self- and informant reports, self-reported sociable behavior during real-life social interaction, and corresponding information on the situation (dimensional ratings of situation characteristics and categorical situation classifications). In Study 2, we additionally assessed interaction partner-reported behavior. Multilevel analyses provided consistent evidence for main effects of personality and situation features, and for person-situation interaction effects. First, extraverts acted more sociable in general. Second, individuals behaved more sociable in hedonic/positive/low-duty situations (vs. eudaimonic/negative/high-duty situations). Third, the latter was particularly true for extraverts. Further specific interaction effects were found for the other social perspectives. These results are discussed regarding the complex interplay of persons and situations in shaping human behavior.


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