scholarly journals A Conceptual Framework of a Streamlined Extended Technology Acceptance Model for Mobile Application Adoption

2021 ◽  
Vol 9 (2) ◽  
pp. 42
Author(s):  
John Dah ◽  
Norhayati Hussin

Information systems have enjoyed their fair share of success over the years. Various technology adoption theories and models have been used to understand the factors that cause users to harmonize with new technology. Although the technology acceptance model is the most widely used of all technology adoption theories and also gives room for the addition of an external variable, many experts believe that a rudimentary construct should govern its core variables in the field with which it is applied. This believes system birthed the TAM 2 model, which came with an external variable to the extant TAM model. One of the firm beliefs upheld by the TAM model is that “perceived ease of use” fuels users’ intention to accept and adopt new IS systems or otherwise. The TAM 2 or Extended TAM model is driven by the notion that a unique and influential construct in the context of the technology or the object being assessed would improve the result’s accuracy. Therefore, the purpose of this study is to introduce mobile skillfulness as an influential construct that regulates the perception of ease and usefulness in the technology acceptance model for the assessment of mobile-related technologies. This study aims to develop an extended model from the extant TAM model that befits the acceptance assessments of mobile-related technologies such as applications and mobile games. The method used in this article is a literature survey to explore and understand the technology acceptance model (TAM), which would match mobile-related technology. The comprehensive conceptual model has been constructed in this article.

2020 ◽  
Vol 4 (6) ◽  
pp. 328
Author(s):  
Alfa Gratia Pelupessy ◽  
Yanuar Yanuar

The research conducted aims to examine the effect of facility conditions and social influences on the technology acceptance model (TAM) construct consisting of perceived usefulness, perceived ease of use, attitude toward using, behavioral intentions to use, and actual use to GoPay and OVO consumers. This research was conducted on students who are actively studying at Tarumanagara University, Trisakti University, and Atmajaya University who are also GoPay and OVO users in April 2019. The sampling technique used is based on the Slovin formula. Source of research data is the result of the distribution of questionnaire instruments, where the assessment of the response of each sample is measured using a Likert scale. The results of data collection are then analyzed using the structural equation model. The results of the study prove that the condition of the facility and social influence as an external variable in the TAM model under study has a positive effect on perceived ease and perceived benefits. The results of this study explain that the better the facilities, which include facilities and infrastructure in the use of GoPay and OVO as e-money, as well as the more people who use GoPay and OVO will tend to have an impact on the formation of perceptions of convenience and perceptions of benefits that are increasingly positive so as to encourage individuals to have a positive attitude and greater interest to use GoPay and OVO to help with the activities or activities undertaken.


Think India ◽  
2019 ◽  
Vol 22 (3) ◽  
pp. 402-409
Author(s):  
Deepak Shrivastava ◽  
Apurva Shrivastava ◽  
Gyan Prakash

Tech-friendliness in this new era is an important quotient considered and the persons’ acceptance towards the technology frequency matters a lot. But still the frequency varies from person to person, this brought in the concept of Technology Acceptance Model given by Fred Davis in 1989. The theory of TAM is based on two theories that are Theory of Reasoned Action and Theory of Planned Behavior, TAM is extended version of these two. Green Banking is a new technology introduced by the banks that focuses on the growth of Sustainable development and Banking system too. Thus, banks ask their customers to use it or practice it in their daily life transactions. But every customer has their own point of view on the usage of Green banking. Thus, the research aims to understand the customers’ perception towards the Green Banking for this TAM is used. The research states that Perceived risk is the primary factor that is followed by perceived usefulness and perceived ease of use that impacts the decision to use green banking. Thus, the behavioral intention results in actual use of green banking usage for which people are trying to accept the new technology. So, the banks have earned points for creating awareness among their customers but still they have to work hard and clarify their customers’ problems and vanish that hitch that is stopping them to use green banking easily.


2021 ◽  
Vol 6 (1) ◽  
Author(s):  
komal Goyal ◽  
Ashutosh Nigam ◽  
Neha Goyal ◽  
Manisha Goyal

Purpose -Response to the sudden pandemic, COVID-19 drastic shift of work practices requires the implementation of an e-learning system, but their adoption requires a thorough understanding of the user acceptance process. Our key effort is to incorporate a framework, “internet experience” to determine the existing Technology Acceptance Model (TAM) applicability in describing students’ s e-learning decisions in Haryana state. Design/methodology- The researcher has administered a questionnaire based on TAM’s constructs and collected data from UG and PG students of Haryana state of India. Findings – The results revealed that perceived usefulness (PU) has a significant positive relationship with continuous usage intention (CUI) whilst, perceived ease of use (PEOU), computer self-efficacy (CSE) and internet experience (IE) have not. Attitude towards E-learning system (ATELS) has found no relevance in this model. Originality/value Majority research has been done using the TAM model in a developed nation. Empirical study has not been done in Haryana state so far.


2021 ◽  
Vol 8 (01) ◽  
pp. 37-52
Author(s):  
Ni Putu Ariasih ◽  
Luh Putu Mahyuni ◽  
Anak Agung Made Sastrawan Putra

ABSTRACT The e-invoice 3.0 application was just introduced on October 1, 2020. Taxable employer (PKP) acceptance of e-invoice 3.0 is very important for the effectiveness of tax reporting and revenue. The Technology Acceptance Model (TAM) is employed as a theoretical framework that guides the process of data collection and analysis. A qualitative approach through in-depth interviews was carried out to PKP which is e-invoice 3.0 pilot project at the North Badung Primary Tax Office, Bali. Data were analyzed using coding and themeing technique. This study indicates that PKP has a good acceptance of the e-invoice 3.0 application. The perceptions of usefulness identified are: accelerating work, increasing performance, increasing productivity, effectiveness, making work easier, useful in monitoring data. Meanwhile, the perceptions ease of use identified are: easy to learn, controllable, clear and understandable, flexible, easy to master, easy to use, constraints quickly resolved, and intensity of use. Perceptions of usefulness and perceived ease of use can explain user attitudes and interest in using the e-invoice 3.0 application. A model that explains the acceptance of a new technology, particularly e-invoicing 3.0, is offered in this study. Some suggestions for policy makers are also provided to further improve the e-invoicing 3.0 application. ABSTRAK Aplikasi e-faktur versi 3.0 baru saja diperkenalkan pada 1 Oktober 2020. Penerimaan pengusaha kena pajak (PKP) atas e-faktur versi 3.0 sangatlah penting untuk efektivitas pelaporan dan penerimaan pajak. Technology Acceptance Model (TAM) digunakan sebagai kerangka teori yang memandu proses pengumpulan dan analisis data. Pendekatan kualitatif melalui wawancara mendalam dilakukan terhadap PKP pilot projecting aplikasi e-faktur versi 3.0 di Kantor Pelayanan Pajak Pratama Badung Utara, Bali. Data dianalisis dengan teknik coding dan themeing. Penelitian ini mengindikasikan bahwa PKP memiliki penerimaan yang baik atas aplikasi e-faktur versi 3.0. Persepsi kegunaan yang dijelaskan adalah: mempercepat pekerjaan, meningkatkan performa, meningkatkan produktifitas, efektifitas, mempermudah pekerjaan, bermanfaat dan monitoring data. Sementara persepsi kemudahan yang diidentifikasi adalah: mudah dipelajari, dapat dikontrol, jelas dan dapat dipahami, fleksibel, mudah mahir, mudah digunakan, kendala cepat teratasi, dan intensitas pemakaian. Persepsi kegunaan dan persepsi kemudahan dapat menjelaskan sikap pengguna dan minat penggunaan aplikasi e-faktur versi 3.0. Sebuah model yang menjelaskan penerimaan akan teknologi baru, khususnya e-faktur versi 3.0, ditawarkan penelitian ini. Beberapa saran bagi pengambil kebijakan juga diberikan untuk dapat lebih jauh menyempurnakan aplikasi e-faktur versi 3.0.


2018 ◽  
Vol 8 (2) ◽  
pp. 166
Author(s):  
Aris Puji Widodo ◽  
Farid Agushybana ◽  
Sutopo Patria Jati

This study is a quantitative research that has a goal to measure the level of user acceptance of EWSKIA information system based on perception. EWSKIA is a healthcare application tool used to perform the process of recording and monitoring the health conditions of pregnant and childbirth mothers. The model used in this research is using Technology Acceptance Model (TAM) model with 3 variables, namely Perceived Ease of Use (PEOU), Perceived Usefulness (PU), and Behavioral Intention to Use (BITU). This variable consists of independent variables namely PEOU and PU, and the dependent variable is BITU. The respondents were 145 midwives from Grobogan District, Temanggung Regency and Salatiga City. Data analysis to conduct causal relationships between variables using Partial Least Square (PLS). The results of this study statistically show that the 3 hypotheses of H1, H2, and H3 adopted from the TAM model have a positive and significant influence. This is indicated by the value of the regression coefficient is positive and the coefficient of P value is less than 0.005


2019 ◽  
Vol 6 (2) ◽  
pp. 163
Author(s):  
Fajar Pradana ◽  
Fitra Abdurrachman Bachtiar ◽  
Bayu Priyambadha

<p class="Judul2"><em>E-learning</em> telah berkembang tidak hanya sekedar berbagi materi pembelajaran melalui internet, namun telah berevolusi menjadi tempat untuk kolaborasi, sosialisasi, <em>project based learning</em>, <em>refl</em><em>ective practise</em>, dan pembelajaran dengan simulasi. Untuk mewujudkan hal tersebut telah dikembangkan sebuah sistem <em>e</em><em>-learning </em><em>gamification</em> khusus bidang pemrograman. Penelitian ini menerapkan <em>Technology Acceptance Model</em> (TAM) untuk memeriksa faktor-faktor apa saja yang berpengaruh terhadap penerimaan sebuah teknologi baru yang diperkenalkan atau digunakan. Faktor-faktor yang digunakan dalam penelitian ini adalah <em>Perceived Usefullness</em> (PU), <em>Perceived Ease of Use</em> (PEU), <em>Perceived Social Influence</em> (PSI), <em>Perceived Enjoyment</em> (PE), <em>Intention of Engagement</em> (IoE), dan <em>Elearning Gamification Attitude</em> (EGA). Model TAM didasarkan beberapa hipotesis dan faktor yang berpengaruh. Hasil menunjukan bahwa TAM dapat digunakan untuk memeriksa penerimaan teknologi <em>e-learning gamification</em> bidang pemrograman. <em>Perceived Social Influence </em>(PSI) dan <em>Perceived Enjoyment</em> (PE) berkontribusi terhadap <em>Intention of Engagement</em> (IOE). Selain itu <em>Perceived Usefullnes</em> (PU), <em>Perceived Social Influence</em> (PSI), <em>Perceived Enjoyment</em> (PE), dan <em>Intention of Engagement</em> (IOE) berkontribusi terhadap <em>Elearning Gamification Attitude</em> (EGA).</p><p class="Abstrak"><strong><em>Abstract</em></strong></p><p class="Judul2"> <em>E-learning has evolved not only to share learning materials over the internet, but has evolved into a place for collaboration, socialization, project based learning, reflective practice, and simulated learning. To realize this has been developed a special e-learning gamification system in the field of programming. This study applies Technology Acceptance Model (TAM) to examine what factors influence the acceptance of a new technology introduced or used. The factors used in this study are Perceived Usefullness (PU), Perceived Ease of Use (PEU), Perceived Social Influence (PSI), Perceived Enjoyment (PE), Intention of Engagement (IoE), and Elearning Gamification Attitude (EGA) . The TAM model is based on several hypotheses and influencing factors. The results show that TAM can be used to check the acceptance of e-learning gamification technology in the field of programming. Perceived Social Influence (PSI) and Perceived Enjoyment (PE) contribute to the Intention of Engagement (IOE). In addition Perceived Usefullnes (PU), Perceived Social Influence (PSI), Perceived Enjoyment (PE), and Intention of Engagement (IOE) contribute to Elearning Gamification Attitude (EGA).</em></p>


Author(s):  
Shakeel Iqbal ◽  
Zeeshan Ahmed Bhatti

<p>M-learning is<strong> </strong>learning delivered via mobile devices and mobile technology. The research indicates that this medium of learning has potential to enhance formal as well as informal learning.  However, acceptance of m-learning greatly depends upon personal attitude of students towards this medium; therefore this study focuses only on the individual context in which role of student’s readiness towards m-learning is investigated using Technology acceptance model (TAM). TAM is the popular choice among the researchers for investigating acceptance of any new technology primarily because of its robust and parsimonious nature. The sample selected for this study consisted of students from the private sector universities in a developing country. A structured questionnaire was used for data collection. The final results of investigation were based on 244 valid responses. The results indicate that the students’ skills and psychological readiness strongly influence their perceived ease of use (PEU) and perceived usefulness (PU) of m-learning, whereas both these constructs positively influenced their behavioral intention to use m-learning. The findings of this study have theoretical as well as practical implications which are discussed at the end.</p>


2017 ◽  
Vol 5 (2) ◽  
pp. 161
Author(s):  
Muhlis Amin ◽  
Herman Herman

<p align="center"><strong>Abstrak</strong></p><p>Sistem perdagangan elektronik (<em>e-commerce</em>) adalah suatu sistem yang baru berkembang beberapa tahun belakangan ini. <em>E-commerce</em> merupakan inovasi teknologi yang sedang diimplementasikan kepada masyarakat. Agar dapat berjalan sesuai keinginan penggunanya, maka perlu dilakukan penilaian terhadap tingkat penerimaan pengguna terhadap sistem ini. Penelitian ini melakukan penilaian penerimaan masyarakat terhadap sistem <em>e-commerce</em> dengan menggunakan <em>Technology Acceptance Model </em>(TAM). Penelitian ini melakukan survey terhadap 178 orang di Makassar yang dipilih secara acak. Hasil penelitian menunjukkan bahwa tingkat penerimaan masyarakat terhadap sistem <em>e-commerce­ </em>di Makassar sudah “Tinggi”. Dari empat aspek penilaian dalam model TAM,  dua aspek utama yaitu persepsi terhadap kemudahan pengunaan dan persepsi terhadap manfaat/kegunaan, berada pada tingkat “Tinggi” sedangkan dua aspek lainnya yaitu sikap dan keinginan untuk menggunakan <em>e-commerce</em> masih berada pada tingkat “Sedang”.</p><p align="center"><strong>Abstract</strong><strong> </strong></p><p><em>E-commerce is a new technological innovation developed in recent years that is being implemented to the public. To be user oriented, there should be an assessment of the level of user acceptance of these systems. This study assesses community acceptance of e-commerce systems by using the Technology Acceptance Model (TAM). This study surveyed 178 people in Makassar randomly selected. The results showed that the level of public acceptance of e-commerce in Makassar is "High". Four aspects in the TAM model has assessed, two main aspects, namely the Perceived Ease of Use and Perceived Usefulness, are at the "High" level, while the other two aspects, namely the Attitude Toward Using and Intention to Use are still at the "Medium" level.</em></p>


2018 ◽  
Vol 8 (2) ◽  
pp. 52
Author(s):  
Aris Puji Widodo ◽  
Farid Agushybana ◽  
Sutopo Patria Jati

This study is a quantitative research that has a goal to measure the level of user acceptance of EWSKIA information system based on perception. EWSKIA is a healthcare application tool used to perform the process of recording and monitoring the health conditions of pregnant and childbirth mothers. The model used in this research is using Technology Acceptance Model (TAM) model with 3 variables, namely Perceived Ease of Use (PEOU), Perceived Usefulness (PU), and Behavioral Intention to Use (BITU). This variable consists of independent variables namely PEOU and PU, and the dependent variable is BITU. The respondents were 145 midwives from Grobogan District, Temanggung Regency and Salatiga City. Data analysis to conduct causal relationships between variables using Partial Least Square (PLS). The results of this study statistically show that the 3 hypotheses of H1, H2, and H3 adopted from the TAM model have a positive and significant influence. This is indicated by the value of the regression coefficient is positive and the coefficient of P value is less than 0.005


2020 ◽  
Author(s):  
Suryo Hadi Wira Prabowo ◽  
Achmad Murdiono ◽  
Puji Handayati ◽  
Budi Eko Soetjipto ◽  
Nangkula Utaberta ◽  
...  

This research is based on the desire to increase the amount of research and the number of publications resulting from the increased ease of finding research groups and accelerating the process of disseminating information in accordance with the field of research. This study was applied to a research group consisting of 50 research lecturers from universities. This research method was conducted by comparing the ease felt by the research lecturer in using the thinkgather.com application. The analysis applied in this study is based on the Technology Acceptance Model (TAM). TAM is a method used to determine the tendency of users to use new technology. The results of the research conducted are lecturers, as users of the thinkgather.com application, who have a high desire in using this application (BI). This was obtained because respondents showed a high Perceived Usefulness (U) of 82,5% and showed a high Perceived Ease of Use (E) of 85%. Based on these results states that the research lecturer, as a user, feels increased ease of collaboration and networking. Keywords: app-based platform, networking media, thinkgather.com, user’s technology acceptance


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