scholarly journals Warez: The Infrastructure and Aesthetics of Piracy

2021 ◽  
Author(s):  
Martin Paul Eve

When most people think of piracy, they think of Bittorrent and The Pirate Bay. These public manifestations of piracy, though, conceal an elite worldwide, underground, organized network of pirate groups who specialize in obtaining media – music, videos, games, and software – before their official sale date and then racing against one another to release the material for free. Warez: The Infrastructure and Aesthetics of Piracy is the first scholarly research book about this underground subculture, which began life in the pre-internet era Bulletin Board Systems and moved to internet File Transfer Protocol servers (“topsites”) in the mid- to late-1990s. The “Scene,” as it is known, is highly illegal in almost every aspect of its operations. The term “Warez” itself refers to pirated media, a derivative of “software.” Taking a deep dive in the documentary evidence produced by the Scene itself, Warez describes the operations and infrastructures an underground culture with its own norms and rules of participation, its own forms of sociality, and its own artistic forms. Even though forms of digital piracy are often framed within ideological terms of equal access to knowledge and culture, Eve uncovers in the Warez Scene a culture of competitive ranking and one-upmanship that is at odds with the often communalist interpretations of piracy. Broad in scope and novel in its approach, Warez is indispensible reading for anyone interested in recent developments in digital culture, access to knowledge and culture, and the infrastructures that support our digital age.

Author(s):  
Gavin Mueller

This paper examines the organization of digital piracy in the context of reshaping labor under neoliberalism. It discusses the practices by which enclosures of intellectual property are resisted by drawing from literature on the labor process, and examining the historical emergence of piratical practice on electronic bulletin board systems. These pirates sought, above all, to preserve autonomous, self-managed working conditions in the face of tendencies to commodify, enclose, and deskill.


2019 ◽  
Vol 23 (10) ◽  
pp. 110
Author(s):  
Ibraheem Nadher Ibraheem

The recent developments in the field of artificial intelligence to the emergence of expert systems, and computational tools designed to capture and access to knowledge from experts in the medical field. We have built an expert system for the purpose of giving the diagnosis of some diseases by linking this system devise testing and analysis of blood type (CELL-DYN Ruby) and which has a private entrance to the computer. The system is divided into several modules, History Entering Module (HEM) systematic Review Module (SRM), a Laboratory Test List Module, Diagnosis Process Module (DPM), Data Base (DB), and finally the graphical interface to the user. All these modules work together to give a high degree of accuracy in the diagnosis of disease through blood samples and we will describe the work of each unit in detail.   http://dx.doi.org/10.25130/tjps.23.2018.179    


2014 ◽  
Vol 1 (1) ◽  
pp. 77-90
Author(s):  
José Carlos Messias Santos

ResumoNão há dúvidas de que a pirataria digital contemporânea é produzida coletivamente por “peers”, no entanto, o título deste artigo não diz respeito apenas às características da pirataria em si – embora elas devam ser retomadas em algum ponto. A escolha de “Peer Piracy” como título denota uma intenção de tratar dos atributos particulares dessas duas formas de apropriação cultural à luz da filosofia política, especialmente os trabalhos de Michel Foucault, Gilles Deleuze, Antonio Negri e Michael Hardt. Entendendo que essas são práticas opostas, ou pelo menos contraditórias entre si, do ponto de vista econômico/legal (e talvez ético), esse artigo não pretende juntá-las ou realizar um estudo sobre seu entrelaçamento histórico e político. Pelo contrário, busca-se apontar como essas práticas marcam uma fase de transição do capitalismo global, e, acredita-se, estariam contribuindo, em suas singularidades e oposições, para construção de uma nova constituição econômica, política, social e cultural do presente.Abstract Amidst the many political themes surrounding our contemporary age, one that draws more attention concerns the philosophical and legal discussion about property, especially (but not restricted to) intellectual property and copyright. Actually, it would be no exaggeration to say that the notion of private property as a whole is changing and that this transformations leads also to socio-economical, political and cultural consequences. In Digital Culture – one of the main poles of this scenario in dispute – the hacker and peer-to-peer (P2P) movements can be highlighted as two preponderant elements in the conceptual and quite physical taken of property. Nevertheless, it is necessary to inform that this paper does not intend to advocate in favor of this or that cause, but to show how this is a contemporary situation that must be an object of study in academia. In this sense, the Occupy movements, open software, collaborative economies and hacker groups (such as Anonymous) can be used as examples of the penetration of this thematic in our days. However, they must not be considered isolated cases of insurgency against the capitalist system and its means of production, but as manifestations of a structural change, a status quo modification, in the actual idea of property and its usage. Regarding hacker culture, the reference to our investigation will be a set of works commonly related with the so called cognitive capitalism and its respective influences, largely the French political philosophy. In the case of peer production, beyond the already mentioned bibliography, some authors such as Bauwens et al. were chosen in an attempt to establish a more integrative counterpoint to this cultural and consumption logics. Contemporary digital piracy is obviously peer-based yet the title of this short essay does not regard the characteristics of piracy in itself – although they will be addressed at some point. The choice for “peer piracy” as the title marks our intention to speak about the particular attributes of these two kinds of cultural appropriation. Understanding that these are opposed or at least contradictory practices in an economical/legal point of view, this paper intends not to mingle them together or study how they would be intertwined historically or politically. On the contrary, we seek to indicate how each one of them, in their own singularities, may be used to build a new economical, political and social constitution of the present. Thus, as a way to situate the debate inside this theoretical background, first it is necessary a short summary about what this essay understands for cognitive capitalism and how this conceptual operative fits in the socio-economical transitions of the last 30/40 years.


Urban Studies ◽  
2017 ◽  
Vol 55 (6) ◽  
pp. 1257-1273
Author(s):  
Tania Rossetto ◽  
Annalisa Andrigo

Despite the resurgence of music video clips in the YouTube era, they have not received attention as a specific subject of inquiry in either cultural or urban geography. This article is aimed at providing a full consideration of music videos with a focus on the urban realm. In particular, the paper concentrates on how neoliberal iconic buildings and city skylines emerge in music videos by using London as a case study. Drawing from recent developments within architectural geography and urban morphology, as well as in the geocultural subfields of music geography, media geography and film geography, the paper shows how a partial return to critical traditional interests and text-based research styles could be still useful to appreciate the mutable, fluid, and affective ways in which skylines are mediated. The empirical part of the paper provides an analysis of three music videos set in London and with lyrics and music that refer to a mood or feeling ascribed to London’s iconic architecture.1


1994 ◽  
Vol 12 (3) ◽  
pp. 221-256 ◽  
Author(s):  
Colette Daiute ◽  
Frances Morse

This paper explores the proposal that some nine and ten-year old children with serious writing problems do not make progress because much of their instruction is centered around their weaknesses rather than around their strengths. Many children who cannot read or write well by the time they are in the fourth grade are able to learn from visual and aural sources in relevant contexts, but their work in school relies mostly on textual sources as they progress through the grades. Images and sounds can provide children with information in cultural, social, and emotional contexts that are readily accessible to them. The lack of access to such resources is especially acute for children from backgrounds that differ from the culture assumed by school but also occurs for some children from mainstream backgrounds who work better in visual and aural than in textual modes. Since some of the functions of written language, like providing information and means of expression, can be served by other symbol systems, it is worth exploring children's use of a variety of symbol systems and relationships between visual symbol systems, aural symbol systems, and text. Recent developments in technology make it possible to create multimedia environments in the computer including images, sounds, text, and tools for manipulating and transforming these symbol systems. As children gather and study pictures and sounds on a relevant topic, they may be able to use these images and sounds as springboards for writing and extending beyond familiar contexts. But, there is little research to determine whether and how children use such multimedia tools to build bridges between their lives and the world of text, which they must inhabit to be successful in school.


2011 ◽  
Vol 31 (4) ◽  
Author(s):  
Najma Al Zidjaly

<p>Keywords</p><p>Disability, Art, Technology, Social Exclusion, Social Inclusion, Agency, Mediated Actio, Culture, Oman</p><p>Abstract</p><p>The compelling role that art plays in managing emotions and healing is well documented in disability research (Ainsworth-Vaughn, 1998; Corbett, 1999; Al Zidjaly, 2005, 2007). The strategic role that art can play in combating social exclusion and inciting societal change, however, is under-examined. This article extends recent developments in multimodality that build on mediated discourse analysis (Scollon, 2001) to fill this gap. It demonstrates how a person with a disability from the Islamic Arab country Oman, where the outdated medical model of disability still prevails, strategically uses a semiotic resource (Microsoft PowerPoint) to create mediated actions (animated music videos) that manage interpersonal and social exclusion. I specifically focus on how Yahya, creatively draws on various cultural customs in making these music videos. I also show how this plays a role in not only alleviating disability's effect on Yahya's social life, but also in leading to wider social change. In viewing art as a form of mediated action, this study has far-reaching consequences for both disability and multimodality studies&mdash;in particular, regarding the various multimodal ways through which exclusion can be managed. The study also contributes to our understanding of disability and its relationship to art and technology in a non-Western culture.</p>


2021 ◽  
Author(s):  
Fenwick McKelvey

Code politics investigates the implications of digital code to contemporary politics. Recent developments on the web, known as web2.0, have attracted the attention of the field. The thesis contributes to the literature by developing a theoretical approach to web2.0 platforms as social structures and by contributing two cases of web2.0 structurations: Drupal, a content management platform, and The Pirate Bay, a file sharing website and political movement. Adapting the work of Ernesto Laclau and Chantal Mouffe on articulation theory, the thesis studies the code and politics of the two cases. The Drupal case studies the complex interactions between humans and code, and addresses how Drupal functions as an empty platform allowing its users to reconstitute its digital code. The Pirate Bay case demonstrates how a political movement uses code as part of their political platform. Not only does the group advocate file sharing, they allow thousands of people across the world to share information freely. At a time, when most web2.0 platforms act as forces of capitalism, the two cases demonstrate alternative, commons-based structurations of web2.0.


First Monday ◽  
2014 ◽  
Author(s):  
Aaron Delwiche

To learn more about the motivations of individuals who scan and distribute comic books, this study reports findings from a content analysis of 389 scanner tags extracted from comic books posted on the torrent network Pirate Bay. Coded according to four categories linked to the literature on comic fandom and participatory culture, tags were analyzed in terms of recognition, aesthetic style, textual signifiers, and visual signifiers. Though comic book pirates seek recognition from their peers, they are primarily concerned with focusing attention on their favorite fandoms. This study challenges the view that digital piracy should necessarily be interpreted as a form of cultural resistance. The phenomenon of comic book scanning makes more sense when understood as a manifestation of fan behavior. Comic book pirates are more fans than revolutionaries.


2019 ◽  
Vol 45 (3) ◽  
pp. 337-340
Author(s):  
J. Sage Elwell
Keyword(s):  

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