scholarly journals Against Jugaad: Making a Case for Design as Innovation

Author(s):  
Neema Kudva ◽  
Deepa Kamath

This paper examines jugaad through the lens of design as problem-solving and a driver of innovation. We include a range of design disciplines that have spatial and material impacts from architecture and urban planning to product design. The paper starts with a brief description of the ways in which jugaad is currently understood, and then proceeds to make the case for why jugaad is neither quality design nor frugal innovation. Our argument draws on a wide-ranging survey of jugaad as an idea across several fields, a series of in-depth interviews where we asked our interlocutors to use examples of work to situate their responses, and our engagement with Charles and Ray Eames’ ideas on design process and pedagogy in The India Report (1958, rep. 1997). In doing so, we wish to not just be against jugaad but to go beyond it, reading it as a crucial component of the design and innovation process but not the design solution or innovation itself.

Author(s):  
Song Li ◽  
Yan Li ◽  
Wenqiang Li ◽  
Chen Chen

During product design process, conventional case-based reasoning (CBR) has shown significant applications in coping with new problems by recalling and reusing solutions in old context. However, conventional CBR still lacks effective methods to assist designers in generating creative design solutions of identified problems during modification stage. To make up for this deficiency, an extended CBR (ECBR) method characterized by two retrieval stages is proposed in this paper. The former retrieval stage is aimed to retrieve the most similar source case for design reusing, and the latter one is designed to assist designers in searching for relevant function units to generate creative design ideas for final design solution. A five-tuple knowledge model of product case is presented. It includes both specific design information for design reusing and abstract function units for generating creative design ideas. To effectively organize these case information, a hierarchy knowledge model of case base is established. It consists of case type layer, product case layer, and function unit layer. A corresponding retrieval strategy is presented to deal with different retrieval goals. To improve the performance of ECBR method in modification stage, the substance-attribute-function-cause analysis model and TRIZ tools are integrated together to aid problem analysis and problem-solving of retrieved product case. Finally, a new product conceptual design process is proposed based on ECBR method and the conceptual design of a smokeless barbecue equipment is employed as an example to verify the feasibility and effectiveness of ECBR method.


Author(s):  
Z. Yao ◽  
H. D. Bradley ◽  
P. G. Maropoulos

Abstract The process time and cost of a weld product depend largely on the decisions to select the weld orientation and relevant fixtures. Such decisions must be made at the early stages of the design process so that necessary design changes can easily be made to achieve an optimal design solution. However, traditional CAD and CAPP systems cannot support weld product design and welding process planning unless detailed design information is available. The present paper describes a “Design for Orientation” method which can be applied in the early stages of weld product design. The method is based on CAPABLE/Welding, which is an aggregate process planning system for weld products. By utilizing a feature-based aggregate product model in a concurrent engineering environment, feasible welding orientations can automatically be generated. Computer algorithms have been developed for evaluating the orientations of a weld feature, generating welding orientation options for a fabrication and processing the equipment constraints. The results can be used in the design process to reduce the number of set-ups, increase the efficiency of welding processes and reduce the cost of fixtures.


2011 ◽  
Vol 120 ◽  
pp. 159-163
Author(s):  
Elim Liu ◽  
Wei Wang

The cultural and creative industry is an emerging industry globally. However, due to the intangible nature of cultual content, few systematic design methods have been sucessfully applied to the area of cultural product design. This study demonstrates the applicability of the theory of inventive problem solving (TRIZ) to design cultual products. Traditionally, cultual product design largely relies on designer inspiration and experience. By integrating TRIZ problem-solving tools and its knowledge base, this work proposes a novel TRIZ based approach to address this weakness in cultual product design. The proposed method is verified using two case studies. Proven to show that this methodology could help designers integrating culture features in design process, thence it has a high practical value.


2020 ◽  
Vol 15 ◽  
Author(s):  
Jin Li ◽  
Xingsheng Jiang ◽  
Jingye Li ◽  
Yadong Zhao ◽  
Xuexing Li

Background: In the whole design process of modular fuel tank, there are some unreasonable phenomena. As a result, there are some defects in the design of modular fuel tank, and the function does not meet the requirements in advance. This paper studies this problem. Objective: Through on-the-spot investigation of the factory, a mechanical design process model is designed. The model can provide reference for product design participants on product design time and design quality, and can effectively solve the problem of low product design quality caused by unreasonable product design time arrangement. Methods: After sorting out the data from the factory investigation, computer software is used to program, simulate the information input of mechanical design process, and the final reference value is got. Results: This mechanical design process model is used to guide the design and production of a new project, nearly 3 months ahead of the original project completion time. Conclusion: This mechanical design process model can effectively guide the product design process, which is of great significance to the whole mechanical design field.


2020 ◽  
Vol 33 (1) ◽  
Author(s):  
Qian Hui ◽  
Yan Li ◽  
Ye Tao ◽  
Hongwei Liu

AbstractA design problem with deficient information is generally described as wicked or ill-defined. The information insufficiency leaves designers with loose settings, free environments, and a lack of strict boundaries, which provides them with more opportunities to facilitate innovation. Therefore, to capture the opportunity behind the uncertainty of a design problem, this study models an innovative design as a composite solving process, where the problem is clarified and resolved from fuzziness to satisfying solutions by interplay among design problems, knowledge, and solutions. Additionally, a triple-helix structured model for the innovative product design process is proposed based on the co-evolution of the problem, solution, and knowledge spaces, to provide designers with a distinct design strategy and method for innovative design. The three spaces interact and co-evolve through iterative mappings, including problem structuring, knowledge expansion, and solution generation. The mappings carry the information processing and decision-making activities of the design, and create the path to satisfying solutions. Finally, a case study of a reactor coolant flow distribution device is presented to demonstrate the practicability of this model and the method for innovative product design.


2021 ◽  
Vol 18 (4) ◽  
pp. 857-871
Author(s):  
Elio Matteo Curcio ◽  
Giuseppe Carbone

AbstractThis paper addresses the design of a novel bionic robotic device for upper limb rehabilitation tasks at home. The main goal of the design process has been to obtain a rehabilitation device, which can be easily portable and can be managed remotely by a professional therapist. This allows to treat people also in regions that are not easily reachable with a significant cost reduction. Other potential benefits can be envisaged, for instance, in the possibility to keep social distancing while allowing rehabilitation treatments even during a pandemic spread. Specific attention has been devoted to design the main mechatronic components by developing specific kinematics and dynamics models. The design process includes the implementation of a specific control hardware and software. Preliminary experimental tests are reported to show the effectiveness and feasibility of the proposed design solution.


2021 ◽  
Vol 13 (11) ◽  
pp. 5859
Author(s):  
Shedong Ren ◽  
Fangzhi Gui ◽  
Yanwei Zhao ◽  
Min Zhan ◽  
Wanliang Wang ◽  
...  

Low-carbon product design involves a redesign process that requires not only structural module modification, but more importantly, generating innovative principles to solve design contradictions. Such contradictions include when current design conditions cannot satisfy design requirements or there are antithetical design goals. On the other hand, configuration tasks in the reconfiguration process are interdependent, which requires a well-scheduled arrangement to reduce feedback information. This study proposes an effective configuration methodology for low-carbon design. Firstly, configuration tasks and configuration parameters are designated through quality characteristics, and the directed network along with the associated values of configuration tasks are transformed into the design structure matrix to construct the information flow diagram. Then, the Extenics-based problem-solving model is presented to address design contradictions: low-carbon incompatibility and antithetical problems are clarified and formulated with a basic-element model; extensible and conjugate analysis tools are used to identify problematic structures and provide feasible measures; the Gantt chart of measures execution based on the information flow diagram is constructed to reduce feedback and generate robust schemes with strategy models. The methodology is applied to the vacuum pump low-carbon design, the results show that it effectively solves contradictions with innovative design schemes, and comparative analysis verifies the performance of Extenics.


2021 ◽  
Vol 12 (01) ◽  
pp. 164-169
Author(s):  
Laurie Lovett Novak ◽  
Jonathan Wanderer ◽  
David A. Owens ◽  
Daniel Fabbri ◽  
Julian Z. Genkins ◽  
...  

Abstract Background The data visualization literature asserts that the details of the optimal data display must be tailored to the specific task, the background of the user, and the characteristics of the data. The general organizing principle of a concept-oriented display is known to be useful for many tasks and data types. Objectives In this project, we used general principles of data visualization and a co-design process to produce a clinical display tailored to a specific cognitive task, chosen from the anesthesia domain, but with clear generalizability to other clinical tasks. To support the work of the anesthesia-in-charge (AIC) our task was, for a given day, to depict the acuity level and complexity of each patient in the collection of those that will be operated on the following day. The AIC uses this information to optimally allocate anesthesia staff and providers across operating rooms. Methods We used a co-design process to collaborate with participants who work in the AIC role. We conducted two in-depth interviews with AICs and engaged them in subsequent input on iterative design solutions. Results Through a co-design process, we found (1) the need to carefully match the level of detail in the display to the level required by the clinical task, (2) the impedance caused by irrelevant information on the screen such as icons relevant only to other tasks, and (3) the desire for a specific but optional trajectory of increasingly detailed textual summaries. Conclusion This study reports a real-world clinical informatics development project that engaged users as co-designers. Our process led to the user-preferred design of a single binary flag to identify the subset of patients needing further investigation, and then a trajectory of increasingly detailed, text-based abstractions for each patient that can be displayed when more information is needed.


2021 ◽  
Vol 13 (6) ◽  
pp. 3249
Author(s):  
Marie C. Gramkow ◽  
Ulrik Sidenius ◽  
Gaochao Zhang ◽  
Ulrika K. Stigsdotter

The work of landscape architects can contribute to the United Nation’s Sustainable Development Goals and the associated ‘Leave no one behind’ agenda by creating accessible and health-promoting green spaces (especially goals 3, 10 and 11). To ensure that the design of green space delivers accessibility and intended health outcomes, an evidence-based design process is recommended. This is a challenge, since many landscape architects are not trained in evidence-based design, and leading scholars have called for methods that can help landscape architects work in an evidence-based manner. This paper examines the implementation of a process model for evidence-based health design in landscape architecture. The model comprises four steps: ‘evidence collection’, ‘programming’, ‘designing’, and ‘evaluation’. The paper aims to demonstrate how the programming step can be implemented in the design of a health-promoting nature trail that is to offer people with mobility disabilities improved mental, physical and social health. We demonstrate how the programming step systematizes evidence into design criteria (evidence-based goals) and design solutions (how the design criteria are to be solved in the design). The results of the study are presented as a design ‘Program’, which we hope can serve as an example for landscape architects of how evidence can be translated into design.


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