correlated equilibria
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2021 ◽  
Vol 9 (3) ◽  
pp. 1-33
Author(s):  
Dario Paccagnan ◽  
Rahul Chandan ◽  
Bryce L. Ferguson ◽  
Jason R. Marden

How can we design mechanisms to promote efficient use of shared resources? Here, we answer this question in relation to the well-studied class of atomic congestion games, used to model a variety of problems, including traffic routing. Within this context, a methodology for designing tolling mechanisms that minimize the system inefficiency (price of anarchy) exploiting solely local information is so far missing in spite of the scientific interest. In this article, we resolve this problem through a tractable linear programming formulation that applies to and beyond polynomial congestion games. When specializing our approach to the polynomial case, we obtain tight values for the optimal price of anarchy and corresponding tolls, uncovering an unexpected link with load balancing games. We also derive optimal tolling mechanisms that are constant with the congestion level, generalizing the results of Caragiannis et al. [8] to polynomial congestion games and beyond. Finally, we apply our techniques to compute the efficiency of the marginal cost mechanism. Surprisingly, optimal tolling mechanism using only local information perform closely to existing mechanism that utilize global information, e.g., Bilò and Vinci [6], while the marginal cost mechanism, known to be optimal in the continuous-flow model, has lower efficiency than that encountered levying no toll. All results are tight for pure Nash equilibria and extend to coarse correlated equilibria.


Author(s):  
Andrea Celli ◽  
Alberto Marchesi ◽  
Gabriele Farina ◽  
Nicola Gatti

The existence of uncoupled no-regret learning dynamics converging to correlated equilibria in normal-form games is a celebrated result in the theory of multi-agent systems. Specifically, it has been known for more than 20 years that when all players seek to minimize their internal regret in a repeated normal-form game, the empirical frequency of play converges to a normal-form correlated equilibrium. Extensive-form games generalize normal-form games by modeling both sequential and simultaneous moves, as well as imperfect information. Because of the sequential nature and the presence of private information, correlation in extensive-form games possesses significantly different properties than in normal-form games. The extensive-form correlated equilibrium (EFCE) is the natural extensive-form counterpart to the classical notion of correlated equilibrium in normal-form games. Compared to the latter, the constraints that define the set of EFCEs are significantly more complex, as the correlation device ({\em a.k.a.} mediator) must take into account the evolution of beliefs of each player as they make observations throughout the game. Due to this additional complexity, the existence of uncoupled learning dynamics leading to an EFCE has remained a challenging open research question for a long time. In this article, we settle that question by giving the first uncoupled no-regret dynamics which provably converge to the set of EFCEs in n-player general-sum extensive-form games with perfect recall. We show that each iterate can be computed in time polynomial in the size of the game tree, and that, when all players play repeatedly according to our learning dynamics, the empirical frequency of play after T game repetitions is guaranteed to be a O(T^-1/2)-approximate EFCE with high probability, and an EFCE almost surely in the limit.


Author(s):  
Frédéric Koessler ◽  
Marie Laclau ◽  
Tristan Tomala

We study the interaction between multiple information designers who try to influence the behavior of a set of agents. When each designer can choose information policies from a compact set of statistical experiments with countable support, such games always admit subgame-perfect equilibria. When designers produce public information, every equilibrium of the simple game in which the set of messages coincides with the set of states is robust in the sense that it is an equilibrium with larger and possibly infinite and uncountable message sets. The converse is true for a class of Markovian equilibria only. When designers produce information for their own corporation of agents, robust pure-strategy equilibria exist and are characterized via an auxiliary normal-form game in which the set of strategies of each designer is the set of outcomes induced by Bayes correlated equilibria in her corporation.


Entropy ◽  
2021 ◽  
Vol 23 (5) ◽  
pp. 506
Author(s):  
Marek Szopa

Nash equilibria and correlated equilibria of classical and quantum games are investigated in the context of their Pareto efficiency. The examples of the prisoner’s dilemma, battle of the sexes and the game of chicken are studied. Correlated equilibria usually improve Nash equilibria of games but require a trusted correlation device susceptible to manipulation. The quantum extension of these games in the Eisert–Wilkens–Lewenstein formalism and the Frąckiewicz–Pykacz parameterization is analyzed. It is shown that the Nash equilibria of these games in quantum mixed Pauli strategies are closer to Pareto optimal results than their classical counter-parts. The relationship of mixed Pauli strategies equilibria and correlated equilibria is also studied.


Author(s):  
Marek Szopa

The aim of the paper is to investigate Nash equilibria and correlated equilibria of classical and quantum games in the context of their Pareto optimality. We study four games: the prisoner's dilemma, battle of the sexes and two versions of the game of chicken. The correlated equilibria usually improve Nash equilibria of games but require a trusted correlation device. We analyze the quantum extension of these games in the Eisert-Wilkens-Lewenstein formalism with the full SU(2) space of players’ strategy parameters. It has been shown that the Nash equilibria of these games in quantum mixed Pauli strategies are closer to Pareto optimal results than their classical counterparts. The relationship of mixed Pauli strategies equilibria and correlated equilibria is also analyzed.


2020 ◽  
Vol 10 (24) ◽  
pp. 9003
Author(s):  
Piotr Frąckiewicz

Players’ choices in quantum game schemes are often correlated by a quantum state. This enables players to obtain payoffs that may not be achievable when classical pure or mixed strategies are used. On the other hand, players’ choices can be correlated due to a classical probability distribution, and if no player benefits by a unilateral deviation from the vector of recommended strategies, the probability distribution is a correlated equilibrium. The aim of this paper is to investigate relation between correlated equilibria and Nash equilibria in the MW-type schemes for quantum games.


2020 ◽  
Vol 34 (02) ◽  
pp. 1934-1941
Author(s):  
Gabriele Farina ◽  
Tommaso Bianchi ◽  
Tuomas Sandholm

Coarse correlation models strategic interactions of rational agents complemented by a correlation device which is a mediator that can recommend behavior but not enforce it. Despite being a classical concept in the theory of normal-form games since 1978, not much is known about the merits of coarse correlation in extensive-form settings. In this paper, we consider two instantiations of the idea of coarse correlation in extensive-form games: normal-form coarse-correlated equilibrium (NFCCE), already defined in the literature, and extensive-form coarse-correlated equilibrium (EFCCE), a new solution concept that we introduce. We show that EFCCEs are a subset of NFCCEs and a superset of the related extensive-form correlated equilibria. We also show that, in n-player extensive-form games, social-welfare-maximizing EFCCEs and NFCCEs are bilinear saddle points, and give new efficient algorithms for the special case of two-player games with no chance moves. Experimentally, our proposed algorithm for NFCCE is two to four orders of magnitude faster than the prior state of the art.


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