Reducing interethnic bias through real-life and literary encounters: The interplay between face-to-face and vicarious contact in high school classrooms

2018 ◽  
Vol 63 ◽  
pp. 53-67 ◽  
Author(s):  
Margot Belet
2017 ◽  
Vol 1 (2) ◽  
pp. 145
Author(s):  
Ranulin Windarsari ◽  
Sunardi Sunardi ◽  
Djono Djono

This study is aimed to describe the implementation of learning history in high school equivalency programs. This study uses the descriptive qualitative method. Data were collected by interviews, documentation, and observation. Data analysis technique use qualitative analysis inductive models with purposive sampling technique. The results of this study are: first, planning learning history in high school equivalency program started from In-House Training for educators in high school equivalency program which practiced in the preparation of the learning device are appropriate to the curriculum; second, the implementation of learning history in high school equivalency program involves three patterns of learning consisting of 20% face-to-face interaction, 30% tutorials, and 50% independent activity; third, constraints in the implementation is the readiness of learners in receiving learning materials, learning infrastructure, and the competence of educators in conveying the teaching of history; fourth, evaluation of learning history in high school equivalency program is equal to the formal school.


Author(s):  
Sica Septyenthi ◽  
Aprizal Lukman ◽  
Upik Yelianti

Vocational high school consists of face-to-face learning and dual education system. Learning and dual education system may be either industrial work practices held for 3 or 6 months.During dual education system students can not attend face-to-face learning teaching material that students need to be able to learn independently. Specifically, learning science that students need to learn about the environment and its benefits for students.The purpose of this research is to develop instructional materials in the form of science module which helps students to learn independently and determine the response of vocational students to the science learning modules. Modules developed based entrepreneurship and contextual material with real life needs or students. The material presented is structured to support student entrepreneurship in order to be fit for purpose namely vocational work. This module development research design using the design development of Richey and Klein with Dick and Carey model for the development phase of the module material. Results of test responses of teachers and students concluded that the module gets a very good response, interesting and appropriate to the needs of students. Then the module materials can help students cultivate skills become entrepreneurs.


2014 ◽  
Vol 116 (13) ◽  
pp. 166-177
Author(s):  
David J. Shernoff ◽  
Stephen M. Tonks ◽  
Brett Anderson

This chapter presents a study that investigated characteristics of the learning environment predicting for student engagement in public high school classrooms. Students in seven high school classrooms in five different subject areas were observed and videoed in order to predict their engagement as measured by the experience sampling method (ESM).


2021 ◽  
Vol 2 (1) ◽  
Author(s):  
Gilson Pereira dos Santos Júnior ◽  
Simone Lucena

We live in a society in which mobile and digital technologies are increasingly present in our daily lives and we cannot limit ourselves to knowing how to use them. It is important to know how to adapt them, personalize them and program them, if necessary, to solve our problems. Computational thinking is understood as the human ability to teach, humans or machines, to solve problems with the fundamentals of computing. Its development has gained space in education, formal and non-formal, through face-to-face practices. With the pandemic, the challenge arises to develop this skill with young people from high school in a public educational institution through online practices. In this article, we discuss the didactic design, based on the principles of online education, created for the development of computational thinking with online practices. The preliminary results indicate the feasibility of developing computational thinking from the perspective of online education.


Author(s):  
Zh.T. Kayinbayev ◽  
◽  
О.К. Nurbavliyev ◽  

This article discusses the features and benefits of teaching based on the works of both foreign and domestic scientists and methods of project based learning used in the field of pedagogy. Today's society places new demands on high school graduates. "I forget what I hear, I remember what I see, I master what I do," said the ancient Chinese philosopher Confucius. Project Based Learning – is the knowledge that students acquire through the planning and independent performance of increasingly complex tasks. Preparing children for a real life by encouraging them to see the fruits of their labour is a topical issue for today. Graduates of schools are in demand in the context of innovation, have the skills of cognitive, educational, research and design activities, the ability and ability to independently seek methods for solving practical problems, the ability to use various methods of cognition.


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