Autotransplantation of teeth using computer-aided rapid prototyping of a three-dimensional replica of the donor tooth: a systematic literature review

2017 ◽  
Vol 46 (11) ◽  
pp. 1466-1474 ◽  
Author(s):  
J.P. Verweij ◽  
F.A. Jongkees ◽  
D. Anssari Moin ◽  
D. Wismeijer ◽  
J.P.R. van Merkesteyn
2021 ◽  
Vol 13 (2) ◽  
pp. 563
Author(s):  
Bing Ran ◽  
Scott Weller

Despite the growing utility and prevalence of social entrepreneurship, an accepted definition remains elusive and infeasible. Yet, it is imperative that the principles guiding social entrepreneurship are identified so that common ground is established to facilitate future research. On the basis of a systematic literature review, this conceptual paper proposes a theoretical framework outlining social entrepreneurship as a three-dimensional framework as a function of continua of “social” and “business” logics, “beneficial” and “detrimental” social change logics, and “innovation” and “mundane” logics. The framework accommodates the fuzziness and ambiguity associated with social entrepreneurship whilst remaining a workable, identifiable construct. By accounting for the shifting logics practiced by social entrepreneurship that both influence and are influenced by the organizational environment, this framework provides an exit strategy for the definitional elusiveness of social entrepreneurship. The resultant structures and functions of social entrepreneurship are shaped by these constraints as reflected by the fluidity and flexibility endorsed by the framework. Four avenues for future research regarding social entrepreneurship are recommended on the basis of the framework proposed in this article.


2017 ◽  
Vol 9 (7) ◽  
pp. 168781401771038 ◽  
Author(s):  
Isad Saric ◽  
Adil Muminovic ◽  
Mirsad Colic ◽  
Senad Rahimic

This article presents architecture of integrated intelligent computer-aided design system for designing mechanical power-transmitting mechanisms (IICADkmps). The system has been developed in C# program environment with the aim of automatising the design process. This article presents a modern, automated approach to design. Developed kmps modules for calculation of geometrical and design characteristics of mechanical power-transmitting mechanisms are described. Three-dimensional geometrical parameter modelling of mechanical power-transmitting mechanisms was performed in the computer-aided design/computer-aided manufacturing/computer-aided engineering system CATIA V5. The connection between kmps calculation modules and CATIA V5 modelling system was established through initial three-dimensional models – templates. The outputs from the developed IICADkmps system generated final three-dimensional virtual models of mechanical power-transmitting mechanisms. Testing of the developed IICADkmps system was performed on friction, belt, cogged (spur and bevel gears) and chain transmitting mechanisms. Also, connection of the developed IICADkmps system with a device for rapid prototyping and computer numerical control machines was made for the purpose of additional testing and verification of practical use. Physical prototypes of designed characteristic elements of mechanical power-transmitting mechanisms were manufactured. The selected test three-dimensional virtual prototypes, obtained as an output from the developed IICADkmps system, were manufactured on the device for rapid prototyping (three-dimensional colour printer Spectrum Z510) and computer numerical control machines. Finally, at the end of the article, conclusions and suggested possible directions of further research, based on theoretical and practical research results, are presented.


2019 ◽  
pp. 172-192
Author(s):  
Reza Ghanbarzadeh ◽  
Amir Hossein Ghapanchi

Three Dimensional Virtual Worlds (3DVW) have been substantially adopted in educational and pedagogical fields worldwide. The current study conducted a systematic literature review of the published research relevant to the application of 3DVWs in higher education. A literature search was performed in eight high-ranking databases, and following scrutiny according to inclusion criteria, 164 papers were selected for review. The systematic literature review process was summarized, reviews undertaken by the authors, and results about the applicability of 3DVWs in higher education were extracted. A wide variety of application areas for the 3DVWs in higher education were found, and were classified into five main categories. Various 3DVW platforms and virtual environments used for educational goals were also identified. The results revealed Second Life as the most popular 3DVW platform in higher education. This study also found that by using 3DVW technology a wide range of virtual environments and virtual tools have been designed and applied in teaching and learning for higher education.


2013 ◽  
Vol 404 ◽  
pp. 754-757 ◽  
Author(s):  
Ludmila Novakova-Marcincinova ◽  
Jozef Novak-Marcincin

Rapid Prototyping (RP) can be defined as a group of techniques used to quickly fabricate a scale model of a part or assembly using three-dimensional Computer Aided Design (CAD) data. What is commonly considered to be the first Rapid Prototyping technique, Stereolithography was developed by 3D Systems of Valencia, CA, USA. The company was founded in 1986, and since then, a number of different Rapid Prototyping techniques have become available. In paper are presented possibilities of Rapid Prototyping application in area of intelligent optimization design.


Author(s):  
Ganzi Suresh ◽  
K. L. Narayana

Rapid prototyping (RP) advancements are in light of the rule of making three-dimensional geometries straightforwardly from computer aided design (CAD) by stacking two-dimensional profiles on top of one another. Rapid manufacturing (RM) is the utilization of rapid prototyping advancements to make end-utilize or completed items. Aside from the ordinary assembling methods which are utilized for quite a while assembling of an item, added substance assembling methodologies have picked up force in the late years. The explanation for this is that these techniques don't oblige extraordinary tooling and don't evacuate material which is exceptionally advantageous really taking shape of a segment. Rapid manufacturing is the developing innovation in assembling commercial ventures with a specific end goal to create the model inside the less time and expense effective. In this paper we talked about a portion of the fast assembling advancements in light of the sort of crude material is utilized for the procedures, applications, preferences and limits.


Author(s):  
S O Onuh ◽  
K K B Hon

In recent years, rapid prototyping (RP) technology has been implemented in many spheres of industry, particularly in the area of new product development. Rapid prototyping has the capability to produce a tangible solid part, directly from three-dimensional computer aided design (CAD) data, from a range of materials such as photocurable resin, ceramic and metallic powders and paper. However, in most cases, models built in acrylic-based resin in the stereolithography (SL) process have not yielded the desired quality, which has led to a shift in the use of this resin to more expensive ones that have longer build time. An experimental investigation has been carried out to determine statistically the optimum build parameters with the use of the Taguchi method in order to improve the SL product quality. Two new hatch styles have been developed in this study and a confirmation experiment has shown a significant improvement in part accuracy.


2009 ◽  
Vol 2009 ◽  
pp. 1-22 ◽  
Author(s):  
Mhand Hifi ◽  
Rym M'Hallah

This paper reviews the most relevant literature on efficient models and methods for packing circular objects/items into Euclidean plane regions where the objects/items and regions are either two- or three-dimensional. These packing problems are NP hard optimization problems with a wide variety of applications. They have been tackled using various approaches-based algorithms ranging from computer-aided optimality proofs, to branch-and-bound procedures, to constructive approaches, to multi-start nonconvex minimization, to billiard simulation, to multiphase heuristics, and metaheuristics.


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