scholarly journals Development and design of three-dimensional display system of visual design works based on virtual reality technology

2021 ◽  
Vol 1982 (1) ◽  
pp. 012136
Author(s):  
Kai Zhang ◽  
Yu Wang
2014 ◽  
Vol 1010-1012 ◽  
pp. 284-287 ◽  
Author(s):  
Yi Lin Bei ◽  
De Yun Yang ◽  
Xiang Ren

With the help of three-dimensional display system and interactive device, virtual reality technology can make people have the feeling of being personally on the scene intuitionally. This paper aims to set up three-dimensional models of ancient building complex and crowds, and simulate the three-dimensional visualization of fire scene’s spreading in historic building and crowd’s evacuation. The system uses FDS to simulate and collect information, designs to evacuate calculation engine and simulates distribution of scenes concerned and personnel behavior feature through virtual reality performance module. The experiment indicates that the system can be used for virtual wandering of scenic spots of ancient architectural complex, and simulate fireproofing scenes, which not only possesses great market value, but also provides decision basis for relevant departments.


2014 ◽  
Vol 513-517 ◽  
pp. 3882-3885
Author(s):  
Tian Qi Zhao ◽  
Xun Bo Yu ◽  
Xin Zhu Sang ◽  
Chong Xiu Yu ◽  
Da Xiong Xu ◽  
...  

An non-vertical stereoscopic 3-D display method by changing the parallax value of the parallax images is proposed. This method is capable of displaying virtual reality with high-immersion sense because the observing depth only depends on the parallax value. An experimental 3-D display system capable of producing high-immersion and virtual reality video images at 45 degree is developed. Furthermore, the effectiveness of the method is demonstrated by using this system.


2012 ◽  
Vol 588-589 ◽  
pp. 1320-1323
Author(s):  
Li Xia Wang

This paper takes the virtual reality technology as a core, has established the housing virtual reality roaming display system, Under the premise of the detailed analysis of system architecture, We focus on how to form the terrain database and the scenery three-dimensional database by using the MultiGen Creator, and call OpenGVS through MSVC to carry on the real-time scene control and the method of the complex special effect realization.


2021 ◽  
Vol 2021 ◽  
pp. 1-9
Author(s):  
Liang Li

The previous 3D image intelligent display system is large in size and poor in accuracy, and the display effect and synchronization cannot meet the needs of users. Aiming at this phenomenon, a 3D image embedded intelligent display system based on virtual reality technology is designed. In recent years, with the rapid development of computer technology, three-dimensional measurement technology has become increasingly mature, and three-dimensional information technology has emerged in different fields in real life. With the development of computer science and automatic control technology, more and more intelligent robots appear in production and life. As an important subsystem of intelligent robot systems, the vision system is also receiving more and more attention. The three-dimensional imaging system projects a structured grating on the surface of the target object, uses a digital sensor to collect the deformed structured light image modulated by the surface of the object, and comprehensively uses image processing technology and precision measurement technology to achieve noncontact three-dimensional measurement of the object. This method of number of three-dimensional coordinates has the advantage of not being damaged, high efficiency, high degree of automation, low cost, etc. It has very important significance and broad application prospects for improving product quality and manufacturing efficiency and reducing production costs. Through the investigation and analysis of the existing 3D image intelligent display system embedded, this paper designs and realizes the 3D image intelligent display embedded system, which includes a high-speed structured light projection module, an embedded image acquisition and processing module, and a 3D reconstruction module. Among them, the embedded 3D imaging image acquisition and processing system is an important part of the embedded 3D measurement system, which provides a certain theoretical and practical basis for future in-depth research. The experimental results in this article show that the acquisition module takes 1.934 s to obtain the folded phase of the measured object through phase demodulation and the algorithm, while the phase demodulation and unfolding takes 2.068 s. Therefore, the algorithm needs to be further optimized to speed up the image processing speed and reflect the real-time effect of the system.


2015 ◽  
Vol 115 ◽  
pp. S612
Author(s):  
R. Lysemose Poulsen ◽  
K. Seiersen ◽  
D. Oksbjerre Mortensen ◽  
C. Grau ◽  
A. Boejen

2016 ◽  
Author(s):  
Bin Yang ◽  
Xinzhu Sang ◽  
Shujun Xing ◽  
Huilong Cui ◽  
Binbin Yan ◽  
...  

2018 ◽  
Vol 41 ◽  
pp. 05005
Author(s):  
Luhur Sapto Pamungkas ◽  
Cinthyaningtyas Meytasari ◽  
Hendro Trieddiantoro

Studios. This ability gained through visual design thinking. The spatial experience honed by three dimensional thinking from the medium diversity. The spatial experience learned through a room layout, proportion, and composition. This research used an experimental method and the primary data obtained by a “Likert” scale questionnaire. The Respondents are 50 students of the Architectural Design Studio. Moreover, the analysis focuses on the VR for spatial experience. The result was a descriptive explanation of the effectiveness of Virtual Reality for a spatial experience of architecture students at Technology University of Yogyakarta.


2015 ◽  
Vol 6 ◽  
Author(s):  
Elodie Chiarovano ◽  
Catherine de Waele ◽  
Hamish G. MacDougall ◽  
Stephen J. Rogers ◽  
Ann M. Burgess ◽  
...  

Sign in / Sign up

Export Citation Format

Share Document