scholarly journals Estimating tree stem diameters and volume from smartphone photogrammetric point clouds

2019 ◽  
Vol 93 (3) ◽  
pp. 411-429 ◽  
Author(s):  
Maria Immacolata Marzulli ◽  
Pasi Raumonen ◽  
Roberto Greco ◽  
Manuela Persia ◽  
Patrizia Tartarino

Abstract Methods for the three-dimensional (3D) reconstruction of forest trees have been suggested for data from active and passive sensors. Laser scanner technologies have become popular in the last few years, despite their high costs. Since the improvements in photogrammetric algorithms (e.g. structure from motion—SfM), photographs have become a new low-cost source of 3D point clouds. In this study, we use images captured by a smartphone camera to calculate dense point clouds of a forest plot using SfM. Eighteen point clouds were produced by changing the densification parameters (Image scale, Point density, Minimum number of matches) in order to investigate their influence on the quality of the point clouds produced. In order to estimate diameter at breast height (d.b.h.) and stem volumes, we developed an automatic method that extracts the stems from the point cloud and then models them with cylinders. The results show that Image scale is the most influential parameter in terms of identifying and extracting trees from the point clouds. The best performance with cylinder modelling from point clouds compared to field data had an RMSE of 1.9 cm and 0.094 m3, for d.b.h. and volume, respectively. Thus, for forest management and planning purposes, it is possible to use our photogrammetric and modelling methods to measure d.b.h., stem volume and possibly other forest inventory metrics, rapidly and without felling trees. The proposed methodology significantly reduces working time in the field, using ‘non-professional’ instruments and automating estimates of dendrometric parameters.

Sensors ◽  
2020 ◽  
Vol 21 (1) ◽  
pp. 201
Author(s):  
Michael Bekele Maru ◽  
Donghwan Lee ◽  
Kassahun Demissie Tola ◽  
Seunghee Park

Modeling a structure in the virtual world using three-dimensional (3D) information enhances our understanding, while also aiding in the visualization, of how a structure reacts to any disturbance. Generally, 3D point clouds are used for determining structural behavioral changes. Light detection and ranging (LiDAR) is one of the crucial ways by which a 3D point cloud dataset can be generated. Additionally, 3D cameras are commonly used to develop a point cloud containing many points on the external surface of an object around it. The main objective of this study was to compare the performance of optical sensors, namely a depth camera (DC) and terrestrial laser scanner (TLS) in estimating structural deflection. We also utilized bilateral filtering techniques, which are commonly used in image processing, on the point cloud data for enhancing their accuracy and increasing the application prospects of these sensors in structure health monitoring. The results from these sensors were validated by comparing them with the outputs from a linear variable differential transformer sensor, which was mounted on the beam during an indoor experiment. The results showed that the datasets obtained from both the sensors were acceptable for nominal deflections of 3 mm and above because the error range was less than ±10%. However, the result obtained from the TLS were better than those obtained from the DC.


Author(s):  
T. Guo ◽  
A. Capra ◽  
M. Troyer ◽  
A. Gruen ◽  
A. J. Brooks ◽  
...  

Recent advances in automation of photogrammetric 3D modelling software packages have stimulated interest in reconstructing highly accurate 3D object geometry in unconventional environments such as underwater utilizing simple and low-cost camera systems. The accuracy of underwater 3D modelling is affected by more parameters than in single media cases. This study is part of a larger project on 3D measurements of temporal change of coral cover in tropical waters. It compares the accuracies of 3D point clouds generated by using images acquired from a system camera mounted in an underwater housing and the popular GoPro cameras respectively. A precisely measured calibration frame was placed in the target scene in order to provide accurate control information and also quantify the errors of the modelling procedure. In addition, several objects (cinder blocks) with various shapes were arranged in the air and underwater and 3D point clouds were generated by automated image matching. These were further used to examine the relative accuracy of the point cloud generation by comparing the point clouds of the individual objects with the objects measured by the system camera in air (the best possible values). Given a working distance of about 1.5 m, the GoPro camera can achieve a relative accuracy of 1.3 mm in air and 2.0 mm in water. The system camera achieved an accuracy of 1.8 mm in water, which meets our requirements for coral measurement in this system.


Author(s):  
C. Altuntas

Abstract. This study aims to introduce triangulation and ToF measurement techniques used in three-dimensional modelling of cultural heritages. These measurement techniques are traditional photogrammetry, SfM approach, laser scanning and time-of-flight camera. The computer based approach to photogrammetric measurement that is named SfM creates dense point cloud data in a short time. It is low-cost and very easy to application. However traditional photogrammetry needs a huge effort for creating 3D wire-frame model. On the other hand active measurement techniques such as terrestrial laser scanner and time-of-flight camera have also been used in three-dimensional modelling for more than twenty years. Each one has specific accuracy and measurement effectiveness. The large or small structures have different characters, and require proper measurement configurations. In this study, after these methods are introduced, their superior and weak properties in cultural heritage modelling to make high accuracy, high density and labour and cost effective measurement.


Author(s):  
J. Chen ◽  
O. E. Mora ◽  
K. C. Clarke

<p><strong>Abstract.</strong> In recent years, growing public interest in three-dimensional technology has led to the emergence of affordable platforms that can capture 3D scenes for use in a wide range of consumer applications. These platforms are often widely available, inexpensive, and can potentially find dual use in taking measurements of indoor spaces for creating indoor maps. Their affordability, however, usually comes at the cost of reduced accuracy and precision, which becomes more apparent when these instruments are pushed to their limits to scan an entire room. The point cloud measurements they produce often exhibit systematic drift and random noise that can make performing comparisons with accurate data difficult, akin to trying to compare a fuzzy trapezoid to a perfect square with sharp edges. This paper outlines a process for assessing the accuracy and precision of these imperfect point clouds in the context of indoor mapping by integrating techniques such as the extended Gaussian image, iterative closest point registration, and histogram thresholding. A case study is provided at the end to demonstrate use of this process for evaluating the performance of the Scanse Sweep 3D, an ultra-low cost panoramic laser scanner.</p>


Sensors ◽  
2019 ◽  
Vol 19 (18) ◽  
pp. 3952 ◽  
Author(s):  
* ◽  
*

Three Dimensional (3D) models are widely used in clinical applications, geosciences, cultural heritage preservation, and engineering; this, together with new emerging needs such as building information modeling (BIM) develop new data capture techniques and devices with a low cost and reduced learning curve that allow for non-specialized users to employ it. This paper presents a simple, self-assembly device for 3D point clouds data capture with an estimated base price under €2500; furthermore, a workflow for the calculations is described that includes a Visual SLAM-photogrammetric threaded algorithm that has been implemented in C++. Another purpose of this work is to validate the proposed system in BIM working environments. To achieve it, in outdoor tests, several 3D point clouds were obtained and the coordinates of 40 points were obtained by means of this device, with data capture distances ranging between 5 to 20 m. Subsequently, those were compared to the coordinates of the same targets measured by a total station. The Euclidean average distance errors and root mean square errors (RMSEs) ranging between 12–46 mm and 8–33 mm respectively, depending on the data capture distance (5–20 m). Furthermore, the proposed system was compared with a commonly used photogrammetric methodology based on Agisoft Metashape software. The results obtained demonstrate that the proposed system satisfies (in each case) the tolerances of ‘level 1’ (51 mm) and ‘level 2’ (13 mm) for point cloud acquisition in urban design and historic documentation, according to the BIM Guide for 3D Imaging (U.S. General Services).


Author(s):  
Menglong Yang ◽  
Katashi Nagao

The aim of this paper is to digitize the environments in which humans live, at low cost, and reconstruct highly accurate three-dimensional environments that are based on those in the real world. This three-dimensional content can be used such as for virtual reality environments and three-dimensional maps for automatic driving systems. In general, however, a three-dimensional environment must be carefully reconstructed by manually moving the sensors used to first scan the real environment on which the three-dimensional one is based. This is done so that every corner of an entire area can be measured, but time and costs increase as the area expands. Therefore, a system that creates three-dimensional content that is based on real-world large-scale buildings at low cost is proposed. This involves automatically scanning the indoors with a mobile robot that uses low-cost sensors and generating 3D point clouds. When the robot reaches an appropriate measurement position, it collects the three-dimensional data of shapes observable from that position by using a 3D sensor and 360-degree panoramic camera. The problem of determining an appropriate measurement position is called the “next best view problem,” and it is difficult to solve in a complicated indoor environment. To deal with this problem, a deep reinforcement learning method is employed. It combines reinforcement learning, with which an autonomous agent learns strategies for selecting behavior, and deep learning done using a neural network. As a result, 3D point cloud data can be generated with better quality than the conventional rule-based approach.


2020 ◽  
Vol 5 (2) ◽  
Author(s):  
Omar Al Khalil

During the past few years, new developments have occurred in the field of 3D photogrammetric modeling of culture heritage. One of these developments is the expansion of 3D photogrammetric modeling open-source software, such as VisualSfM, and cost-effective licensed software, such as Agisoft Metashape into the practical and affordable world. This type of SfM (Structure from Motion) software offers the world of 3D modelling of culture heritage a powerful tool for documentation and visualization. On the other hand, low-cost cameras are now available on the market. These cameras are characterized by high resolution and good quality lens, which makes them suitable for photogrammetric modelling. This paper reports on the results of the application of a SfM photogrammetry system in the 3D modelling of Safita Tower, a medieval structure in Safita, north-western Syria. The applied photogrammetric system consists of the Nikon Coolpix P100 10 MP digital camera and the commercial software Agisoft Metashape. The resulted 3D point clouds were compared with an available dense point cloud acquired by a laser scanner. This comparison proved that the low-cost SfM photogrammetry is an accurate methodology to 3D modeling historical monuments. 


2020 ◽  
Vol 9 (4) ◽  
pp. 269 ◽  
Author(s):  
Efstathios Adamopoulos ◽  
Fulvio Rinaudo

Passive sensors, operating in the visible (VIS) spectrum, have widely been used towards the trans-disciplinary documentation, understanding, and protection of tangible cultural heritage (CH). Although, many heritage science fields benefit significantly from additional information that can be acquired in the near-infrared (NIR) spectrum. NIR imagery, captured for heritage applications, has been mostly investigated with two-dimensional (2D) approaches or by 2D-to-three-dimensional (3D) integrations following complicated techniques, including expensive imaging sensors and setups. The availability of high-resolution digital modified cameras and software implementations of Structure-from-Motion (SfM) and Multiple-View-Stereo (MVS) algorithms, has made the production of models with spectral textures more feasible than ever. In this research, a short review of image-based 3D modeling with NIR data is attempted. The authors aim to investigate the use of near-infrared imagery from relatively low-cost modified sensors for heritage digitization, alongside the usefulness of spectral textures produced, oriented towards heritage science. Therefore, thorough experimentation and assessment with different software are conducted and presented, utilizing NIR imagery and SfM/MVS methods. Dense 3D point clouds and textured meshes have been produced and evaluated for their metric validity and radiometric quality, comparing to results produced from VIS imagery. The datasets employed come from heritage assets of different dimensions, from an archaeological site to a medium-sized artwork, to evaluate implementation on different levels of accuracy and specifications of texture resolution.


Sensors ◽  
2021 ◽  
Vol 21 (4) ◽  
pp. 1083
Author(s):  
Adela Rueda Márquez de la Plata ◽  
Pablo Alejandro Cruz Franco ◽  
Jesús Cruz Franco ◽  
Victor Gibello Bravo

This article illustrates a data acquisition methodological process based on Structure from Motion (SfM) processing confronted with terrestrial laser scanner (TLS) and integrated into a Historic Building Information Model (HBIM) for architectural Heritage’s management. This process was developed for the documentation of Cáceres’ Almohad wall bordering areas, a UNESCO World Heritage Site. The case study’s aim was the analysis, management and control of a large urban area where the urban growth had absorbed the wall, making it physically inaccessible. The methodology applied was the combination of: clouds and meshes obtained by SfM; with images acquired from Unmanned Aerial Vehicle (UAV) and Single Lens Reflex (SLR) and terrestrial photogrammetry; and finally, with clouds obtained by TLS. The outcome was a smart-high-quality three-dimensional study model of the inaccessible urban area. The final result was two-fold. On one side, there was a methodological result, a low cost and accurate smart work procedure to obtain a three-dimensional parametric HBIM model that integrates models obtained by remote sensing. On the other side, a patrimonial result involved the discovery of a XII century wall’s section, that had supposedly been lost, that was hidden among the residential buildings. The article covers the survey campaign carried out by the research team and the techniques applied.


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