A 3D multiuser virtual learning environment and learning management system

Author(s):  
Yusep Rosmansyah ◽  
Herdi Ashaury
2015 ◽  
Vol 47 (3) ◽  
pp. 167
Author(s):  
Oleksandr A. Shcherbyna

For information technology in education there is always an issue of re-usage of electronic educational resources, their transferring possibility from one virtual learning environment to another. Previously, standardized sets of files were used to serve this purpose, for example, SCORM-packages. In this article the new standard Learning Tools Interoperability (LTI) is reviewed, which allows users from one environment to access resources from another environment. This makes it possible to integrate them into a single distributed learning environment that is created and shared. The article gives examples of the practical use of standard LTI in Moodle learning management system using External tool and LTI provider plugins.


2019 ◽  
Vol 4 (1) ◽  
pp. 84-94
Author(s):  
Wirawan Yogiyatno

Indonesia's Internet users mostly are high school students. This is an opportunity for education activists to provide learning system that can be accessed anytime and anywhere just similar to regular websites on Internet. Learning environment that is accessible anytime and anywhere is built based on ubiquitous computing. Republic of Korea is a country that has a program to develop ubiquitous city, which one of its service is ubiquitous learning environment. In this study, a literature study about ubiquitous computing, ubiquitous learning environment, its characterics and components, also its possibility to implement on Indonesian schools was conducted. This study shows that ubiquitous learning environment development, with its components are a server providing learning management system software, hotspot access points, smartphones that have an application installed to access the learning management system, and radio frequency identification system, can be done in any education unit that has supporting factors for those components.


Author(s):  
Agnes Wai Yan Chan ◽  
Elza Yin Ling Chan ◽  
Will Chi Kit Lee ◽  
Benny Yu Ming Leung ◽  
Dickson K.W. Chiu

Virtual Learning Environment (VLE) uncovers a new learning space for students to start their learning in multidisciplinary subjects and provides an enormous storage for different types of learning materials. This brings not only the ease and flexibility to our learning, but also the challenges in organizing, managing, and controlling of information which is indispensable to the design of an effective online learning system. In particular, Music Information Retrieval (MIR) is an interdisciplinary science on the process of retrieving information from music related resources. Due to the unique application characteristics and various forms of music, appropriate design and application of metadata plays an important role for the MIR in such a Content Management System (CMS) as it would affect the comprehensiveness and effectiveness of the music information retrieval process. In this paper, the authors propose their ontology-based metadata scheme to address such requirements of a music VLE, based on the Dublin Core with modifications according to specific nature of the music learning materials. The metadata design of music resources aims to support students' daily music learning by providing instant and appropriate learning materials which enables cross-collection searching and enhances the sustainability of the contents over time.


2020 ◽  
Vol 39 (2) ◽  
Author(s):  
Jennifer Murray ◽  
Daniel Feinberg

The University of North Florida (UNF) transitioned to Canvas as its Learning Management System (LMS) in summer 2017. This implementation brought on opportunities that allowed for a more user-friendly learning environment for students. Working with students in courses which were in-person, hybrid, or online, brought about the need for the library to have a place in the Canvas LMS. Students needed to remember how to access and locate library resources and services outside of Canvas. During this time, the Thomas G. Carpenter Library’s online presence was enhanced, yet still not visible in Canvas. It became apparent that the library needed to be integrated into Canvas courses. This would enable students to easily transition between their coursework and finding resources and services to support their studies. In addition, librarians who worked with students, looked for ways for students to easily find library resources and services online. After much discussion, it became clear to the Online Learning Librarian (OLL) and the Director of Technical Services and Library Systems (Library Director) that the library needed to explore ways to integrate more with Canvas.


2017 ◽  
Vol 6 (3) ◽  
pp. 130 ◽  
Author(s):  
Vinay Kumar Ippakayala ◽  
Hosam El-Ocla

In this paper we introduce a learning management system that provides a management system for centralized control of course content. A secure system to record lectures is implemented as a key feature of this application. This feature would be accessed through web camera and mobile recording. These features are mainly designed for e-learning environment. In addition, we integrate a learning management system with a platform for social activities and student assessment analysis is developed. Users Including students, professors, and administrators are able to manage schedules, lectures, assignments, jobs, events, discussions, and research.


Author(s):  
Tiong-Thye Goh ◽  
Bing Yang

AbstractE-learning systems are widely deployed in higher education institutions but sustaining students’ continued use of e-learning systems remains challenging. This study investigated the relationship between e-learning engagement, flow experience and learning management system continuance via a mediated moderation interaction model. The context of the study is a Moodle LMS supporting a blended learning environment. After controlling age and gender, a PLS analysis of 92 students’ samples with a reflective flow construct explained 49% of the variance in the research model. The analysis shows that flow mediates e-engagement and perceived ease of use with a direct positive impact on e-learning system continuance. Flow has an indirect impact through perceived usefulness on e-learning system continuance. However, the direct impact of flow on system continuance weakens as e-learning engagement increases. This finding may help to explain the mixed and inconsistent impact of flow in the e-learning system continuance literature. The dual effect of flow suggests that instructors must carefully balance pedagogical decisions intended to heighten flow experience to generate positive learning outcomes through e-engagement and its consequence of reduced impact on continued system use.


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