Microprocessors in Mechanical Engineering Education

1980 ◽  
Vol 102 (2) ◽  
pp. 59-60
Author(s):  
P. M. Lynch
2020 ◽  
Vol 1 (2) ◽  
pp. 91-96
Author(s):  
Wiyogo

Abstrak: Alat permainan edukatif memiliki manfaat penting dalam perkembangan kognitif anak, keterampilan motorik, dan kebugaran anak. Desain dan pembuatan yang dilakukan di Laboratorium Pendidikan Teknik Mesin Universitas Palangka Raya perlu dianalisis untuk mengetahui sejauh mana alat ini berguna. Hal pertama yang harus dilakukan adalah mempelajari literatur dan kemudian mengidentifikasi variabel penelitian yang bertujuan mendapatkan gambaran tentang apa yang dibutuhkan pengguna. Dari hasil kuesioner awal, tiga variabel diperoleh, yaitu desain, permainan mudah, dan keamanan. Data penelitian lebih lanjut yang telah diperoleh dengan nilai indeks dari produk yang diperoleh adalah 94,83%.   Abstract: Educational game tools have important benefits in a child's cognitive development, motor skills, and children's fitness. The design and manufacturing done at the Mechanical Engineering Education Laboratory of Palangka Raya University needs to be analyzed to find out how far the tool is useful. The first thing to do is to study the literature and then identify research variables aimed at getting a picture of what the user needs. From the results of the initial questionnaire, three variables were obtained, namely design, easy game and safety. Further research data that have been obtained with an index value of the products obtained are 94.83%.


2020 ◽  
Vol 1 (2) ◽  
pp. 64-70
Author(s):  
Rezky Fajar Ramadhan

Abstrak: Tujuan penelitian ini adalah untuk mendeskripsikan penggunaan peralatan Kesehatan dan Keselamatan Kerja (K3) pada Mata Kuliah Praktikum Proses Produksi mahasiswa Pendidikan Teknik Mesin, Universitas Palangka Raya. Jenis penelitian ini adalah deskriptif. Teknik pengumpulan data menggunakan teknik angket dan dokumentasi. Objek penelitian adalah seluruh mahasiswa Pendidikan Teknik Mesin, Universitas Palangka Raya yang memprogramkan Mata Kuliah Praktikum Proses Produksi. Hasil penelitian ini menunjukkan bahwa 43% mahasiswa menyatakan sangat baik dan 57% mahasiswa menyatakan baik penggunaan peralatan K3 pada Mata Kuliah Praktikum Proses Produksi. Sehingga, disimpulkan bahwa penerapan K3 dapat mendukung pelaksanaan praktikum proses produksi.   Abstract: The purpose of this study was to describe the use of Occupational Health and Safety (OHS) equipment in the Production Process Practicum Subject of Mechanical Engineering Education students, Palangka Raya University. This type of research was descriptive. Data collection techniques used questionnaires and documentation. The object of research was all students of Mechanical Engineering Education, Palangkaraya University who programed Production Process Practicum Subjects. The results of this study indicate that 43% of students stated very well and 57% of students stated good use of OHS equipment in the Production Process Practicum Course. Thus, it was concluded that the application of OHS can support the implementation of practicum in the production process.


2013 ◽  
Vol 3 (S2) ◽  
pp. 27 ◽  
Author(s):  
Tiago Faustino Andrade

<span style="font-size: 10.0pt; font-family: &quot;Times New Roman&quot;,&quot;serif&quot;; mso-fareast-font-family: SimSun; mso-ansi-language: EN-US; mso-fareast-language: EN-US; mso-bidi-language: AR-SA;" lang="EN-US">In the present work, the author reports examples of his involvement in different teaching/learning methodologies during his five years of the Integrated Master Degree in Mechanical Engineering at the Faculty of Engineering of University of Porto. The aim is to explain how useful those experiences have been, allowing him to explore many techno-scientific activities within his engineering education while student as well as other <span style="letter-spacing: -.05pt;">transferable</span> skills and later, up to the present, as a professional in academic environment. The author wishes to underline the excellent opportunity he had to practice reflection processes as an essential methodology of his engineering education.</span>


2021 ◽  
Vol 12 (1) ◽  
pp. 75-85
Author(s):  
Debora Debora ◽  
Marko Ayaki Lumbantobing

The use of E-Learning applications is currently very much needed in overcoming gaps in face-to-face lectures along with technological developments and learning gaps during the pandemic. This study aims to develop an Android-based ISpring Suite 8.0 learning application for Mechanical Engineering Education Students as one of the E-Learning facilities in the Learning Outcomes Assessment course. In addition, this study aims to determine the feasibility of applications and student perceptions of the applications being developed. This study uses research and development methods. The results of the feasibility test data for the learning application from media experts can be obtained by a percentage of the feasibility of 91.4% in the very feasible category, for the results from material experts of 76.9% in the feasible category, for the results of the respondent's assessment of the product trial by 86% in the category. very feasible, and the results of the respondents' assessment on the usage test were 83.8% in the very feasible category. In addition, students' perceptions and expectations of the Mobile Learning application in the Mechanical Engineering Education Study Program amounted to 80%. Based on the criteria of Steer (1993), thus, the level of satisfaction is between (80% - 100%) which means high satisfaction, so the quality of the Mobile Learning application is perceived by users to achieve high satisfaction.


2020 ◽  
Author(s):  
Jingyu Wang ◽  
Noah Golly ◽  
Blake Herren ◽  
James Macdonald ◽  
Zahed Siddique ◽  
...  

Sign in / Sign up

Export Citation Format

Share Document