scholarly journals Deep Learning Algorithm for Brain-Computer Interface

2020 ◽  
Vol 2020 ◽  
pp. 1-12
Author(s):  
Asif Mansoor ◽  
Muhammad Waleed Usman ◽  
Noreen Jamil ◽  
M. Asif Naeem

Electroencephalography-(EEG-) based control is a noninvasive technique which employs brain signals to control electrical devices/circuits. Currently, the brain-computer interface (BCI) systems provide two types of signals, raw signals and logic state signals. The latter signals are used to turn on/off the devices. In this paper, the capabilities of BCI systems are explored, and a survey is conducted how to extend and enhance the reliability and accuracy of the BCI systems. A structured overview was provided which consists of the data acquisition, feature extraction, and classification algorithm methods used by different researchers in the past few years. Some classification algorithms for EEG-based BCI systems are adaptive classifiers, tensor classifiers, transfer learning approach, and deep learning, as well as some miscellaneous techniques. Based on our assessment, we generally concluded that, through adaptive classifiers, accurate results are acquired as compared to the static classification techniques. Deep learning techniques were developed to achieve the desired objectives and their real-time implementation as compared to other algorithms.

IEEE Access ◽  
2021 ◽  
pp. 1-1
Author(s):  
Amin Hekmatmanesh ◽  
Hamed Mohammadi Azni ◽  
Huapeng Wu ◽  
Mohsen Afsharchi ◽  
Ming Li ◽  
...  

Author(s):  
Selma Büyükgöze

Brain Computer Interface consists of hardware and software that convert brain signals into action. It changes the nerves, muscles, and movements they produce with electro-physiological signs. The BCI cannot read the brain and decipher the thought in general. The BCI can only identify and classify specific patterns of activity in ongoing brain signals associated with specific tasks or events. EEG is the most commonly used non-invasive BCI method as it can be obtained easily compared to other methods. In this study; It will be given how EEG signals are obtained from the scalp, with which waves these frequencies are named and in which brain states these waves occur. 10-20 electrode placement plan for EEG to be placed on the scalp will be shown.


2013 ◽  
Vol 2013 ◽  
pp. 1-8 ◽  
Author(s):  
Shih Chung Chen ◽  
Aaron Raymond See ◽  
Yeou Jiunn Chen ◽  
Chia Hong Yeng ◽  
Chih Kuo Liang

People suffering from paralysis caused by serious neural disorder or spinal cord injury also need to be given a means of recreation other than general living aids. Although there have been a proliferation of brain computer interface (BCI) applications, developments for recreational activities are scarcely seen. The objective of this study is to develop a BCI-based remote control integrated with commercial devices such as the remote controlled Air Swimmer. The brain is visually stimulated using boxes flickering at preprogrammed frequencies to activate a brain response. After acquiring and processing these brain signals, the frequency of the resulting peak, which corresponds to the user’s selection, is determined by a decision model. Consequently, a command signal is sent from the computer to the wireless remote controller via a data acquisition (DAQ) module. A command selection training (CST) and simulated path test (SPT) were conducted by 12 subjects using the BCI control system and the experimental results showed a recognition accuracy rate of 89.51% and 92.31% for the CST and SPT, respectively. The fastest information transfer rate demonstrated a response of 105 bits/min and 41.79 bits/min for the CST and SPT, respectively. The BCI system was proven to be able to provide a fast and accurate response for a remote controller application.


2021 ◽  
Vol 39 (7) ◽  
pp. 1117-1132
Author(s):  
Samaa S. Abdulwahab ◽  
Hussain K. Khleaf ◽  
Manal H. Jassim

A Brain-Computer Interface (BCI) is an external system that controls activities and processes in the physical world based on brain signals. In Passive BCI, artificial signals are automatically generated by a computer program without any input from nerves in the body. This is useful for individuals with mobility issues. Traditional BCI has been dependent only on recording brain signals with Electroencephalograph (EEG) and has used a rule-based translation algorithm to generate control commands. These systems have developed very accurate translation systems. This paper is about the different methods for adapting the signals from the brain. It has been mentioned that various kinds of surveys in the past to serve the purpose of the present research. This paper shows a simple and easy analysis of each technique and its respective benefits and drawbacks, including signal acquisition, signal pre-processing, feature classification and classification. Finally,  discussed is the application of EEG-based BCI.


2019 ◽  
Vol 8 (2) ◽  
pp. 1746-1750

Segmentation is an important stage in any computer vision system. Segmentation involves discarding the objects which are not of our interest and extracting only the object of our interest. Automated segmentation has become very difficult when we have complex background and other challenges like illumination, occlusion etc. In this project we are designing an automated segmentation system using deep learning algorithm to segment images with complex background.


2015 ◽  
Vol 75 (4) ◽  
Author(s):  
Faris Amin M. Abuhashish ◽  
Hoshang Kolivand ◽  
Mohd Shahrizal Sunar ◽  
Dzulkifli Mohamad

A Brain-Computer Interface (BCI) is the device that can read and acquire the brain activities. A human body is controlled by Brain-Signals, which considered as a main controller. Furthermore, the human emotions and thoughts will be translated by brain through brain signals and expressed as human mood. This controlling process mainly performed through brain signals, the brain signals is a key component in electroencephalogram (EEG). Based on signal processing the features representing human mood (behavior) could be extracted with emotion as a major feature. This paper proposes a new framework in order to recognize the human inner emotions that have been conducted on the basis of EEG signals using a BCI device controller. This framework go through five steps starting by classifying the brain signal after reading it in order to obtain the emotion, then map the emotion, synchronize the animation of the 3D virtual human, test and evaluate the work. Based on our best knowledge there is no framework for controlling the 3D virtual human. As a result for implementing our framework will enhance the game field of enhancing and controlling the 3D virtual humans’ emotion walking in order to enhance and bring more realistic as well. Commercial games and Augmented Reality systems are possible beneficiaries of this technique.


This paper is to present an efficient and fast deep learning algorithm based on neural networks for object detection and pedestrian detection. The technique, called MobileNet Single Shot Detector, is an extension to Convolution Neural Networks. This technique is based on depth-wise distinguishable convolutions in order to build a lightweighted deep convolution network. A single filter is applied to each input and outputs are combined by using pointwise convolution. Single Shot Multibox Detector is a feed forward convolution network that is combined with MobileNets to give efficient and accurate results. MobileNets combined with SSD and Multibox Technique makes it much faster than SSD alone can work. The accuracy for this technique is calculated over colored (RGB images) and also on infrared images and its results are compared with the results of shallow machine learning based feature extraction plus classification technique viz. HOG plus SVM technique. The comparison of performance between proposed deep learning and shallow learning techniques has been conducted over benchmark dataset and validation testing over own dataset in order measure efficiency of both algorithms and find an effective algorithm that can work with speed and accurately to be applied for object detection in real world pedestrian detection application.


Author(s):  
Kanushka Gajjar ◽  
Theo van Niekerk ◽  
Thomas Wilm ◽  
Paolo Mercorelli

Potholes on roads pose a major threat to motorists and autonomous vehicles. Driving over a pothole has the potential to cause serious damage to a vehicle, which in turn may result in fatal accidents. Currently, many pothole detection methods exist. However, these methods do not utilize deep learning techniques to detect a pothole in real-time, determine the location thereof and display its location on a map. The success of determining an effective pothole detection method, which includes the aforementioned deep learning techniques, is dependent on acquiring a large amount of data, including images of potholes. Once adequate data had been gathered, the images were processed and annotated. The next step was to determine which deep learning algorithms could be utilized. Three different models, including Faster R-CNN, SSD and YOLOv3 were trained on the custom dataset containing images of potholes to determine which network produces the best results for real-time detection. It was revealed that YOLOv3 produced the most accurate results and performed the best in real-time, with an average detection time of only 0.836s per image. The final results revealed that a real-time pothole detection system, integrated with a cloud and maps service, can be created to allow drivers to avoid potholes.


2020 ◽  
Vol 8 (6) ◽  
pp. 3756-3763

Brain Computer Interface allows disabled people to communicate with the external world by using their brain signals. The main goal of a BCI is to provide patients who suffer form any neuromuscular disorders whith a communication channel based on their brain signals. In this paper, the aim is to explore the effects of applying deep learning algorithms and Event Related Spectral Perturbation analyses on the performance of different EEG-based BCI paradigms. Two paradigms were investigated: one is based on the Matrix paradigm (known as oddball); and the other one utilizes the Rapid serial visual Presentation (RSVP) for presenting the stimuli. Deep learning algorithms of convolutional Neural Network (CNN) and Recurrent Neural Network (RNN) were utilized to evaluate the two paradigms. Our findings showed that Matrix paradigm is more effective in detecting P300 signal. In terms of classification methods, deep learning of CNN algorithm has shown superiority performance in comparison with the other machine learning algorithms.


2021 ◽  
Vol 2021 ◽  
pp. 1-14
Author(s):  
Sumaya Sanober ◽  
Izhar Alam ◽  
Sagar Pande ◽  
Farrukh Arslan ◽  
Kantilal Pitambar Rane ◽  
...  

In today’s era of technology, especially in the Internet commerce and banking, the transactions done by the Mastercards have been increasing rapidly. The card becomes the highly useable equipment for Internet shopping. Such demanding and inflation rate causes a considerable damage and enhancement in fraud cases also. It is very much necessary to stop the fraud transactions because it impacts on financial conditions over time the anomaly detection is having some important application to detect the fraud detection. A novel framework which integrates Spark with a deep learning approach is proposed in this work. This work also implements different machine learning techniques for detection of fraudulent like random forest, SVM, logistic regression, decision tree, and KNN. Comparative analysis is done by using various parameters. More than 96% accuracy was obtained for both training and testing datasets. The existing system like Cardwatch, web service-based fraud detection, needs labelled data for both genuine and fraudulent transactions. New frauds cannot be found in these existing techniques. The dataset which is used contains transaction made by credit cards in September 2013 by cardholders of Europe. The dataset contains the transactions occurred in 2 days, in which there are 492 fraud transactions out of 284,807 which is 0.172% of all transaction.


Sign in / Sign up

Export Citation Format

Share Document