What Belongs in a Fictional World?

2009 ◽  
Vol 9 (1-2) ◽  
pp. 69-78 ◽  
Author(s):  
Joshua Goodstein ◽  
Deena Skolnick Weisberg

AbstractHow do readers create representations of fictional worlds from texts? We hypothesize that readers use the real world as a starting point and investigate how much and which types of real-world information is imported into a given fictional world. We presented subjects (N=52) with three stories and asked them to judge whether real world facts held true in the story world. Subjects' responses indicated that they imported many facts into fiction, though what exactly is imported depends on two main variables: (1) the distance that a narrative world lies from reality and (2) the types of fact being imported. Facts that are true of the real world are more likely to be imported into worlds that are more similar to the real world, and facts that are more central to the representation of the real world are more likely to be imported overall. These results indicate that subjects make nuanced inferences when creating fictional worlds, basing their representations both on how different a story world is from the real world and on what they know to be causally central to the real world.

Author(s):  
D. Ajdačić

The absence of a typology of irony in the theory of fiction stems from the fact that irony and fiction differently form and transform reality – fiction is a kind of fictional depiction of amazing worlds or phenomena. On the contrary, irony does not create worlds; in it, the subject comments on reality, adding another vision, a vision with a reassessment and deviation from what is said or presented. Irony can comment on the realities of different ontological status, that is, irony can relate to the real world and the fictional world, whether it is real or amazing. Fantasy transforms the world – it distorts, destroys or completes, or builds new worlds, and irony already adds a different vision to the ideas and views presented, regardless of whether they are real or fictional. The terminological and literary-theoretical aspects of the use of irony in works of literary fiction are discussed in the text. Dragan Stojanović’s book “Irony and Meaning” and the author’s terms “Ironical Focus” and “Meaning Pressure” are used as a theoretical starting point. After highlighting the touchpoints of irony and fiction and their special qualities and roles, is proposed a typology of the use of irony in fiction that separates ironic actions concerning the real world, the marvelous world and problematizing the relationship between the real and the marvelous world.


2010 ◽  
Vol 19 (2) ◽  
pp. 151-171 ◽  
Author(s):  
Emily Troscianko

We read in a linear fashion, page by page, and we seem also to experience the world around us thus, moment by moment. But research on visual perception shows that perceptual experience is not pictorially representational: it does not consist in a linear, cumulative, totalizing process of building up a stream of internal picture-like representations. Current enactive, or sensorimotor, theories describe vision and imagination as operating through interactive potentiality. Kafka’s texts, which evoke perception as non-pictorial, provide scope for investigating the close links between vision and imagination in the context of the reading of fiction. Kafka taps into the fundamental perceptual processes by which we experience external and imagined worlds, by evoking fictional worlds through the characters’ perceptual enaction of them. The temporality of Kafka’s narratives draws us in by making concessions to how we habitually create ‘proper’, linear narratives out of experience, as reflected in traditional Realist narratives. However, Kafka also unsettles these processes of narrativization, showing their inadequacies and superfluities. Kafka’s works engage the reader’s imagination so powerfully because they correspond to the truth of perceptual experience, rather than merely to the fictions we conventionally make of it. Yet these texts also unsettle because we are unused to thinking of the real world as being just how these truly realistic, Kafkaesque worlds are: inadmissible of a complete, linear narrative, because always emerging when looked for, just in time.


1997 ◽  
Vol 56 (1) ◽  
pp. 61-84
Author(s):  
Laura Chernaik

This article analyses an anti-essentialist SF novel, focusing on the extent to which anti-foundationalism enables a more accurate as well as a more productive representation of postmodernity. My argument stresses the ways in which Pat Cadigan's novel Synners, mostly because of its remarkable narrative form, challenges some of the most dangerous norms and normativity of American thought and culture. I argue, that, in order to understand this complex novel correctly, we must approach technoscience and transnational capitalism as separate, interacting discourses and material practices. The representations of technoscience, in the novel, are definitely not ‘figures’ for late capitalism: they are representations of a discourse which interacts with capitalism in the fictional world as in the real world. Contrary to what has been suggested by a number of critics writing about Foucault, use of this notion of discourse does not preclude use of notions of agency. As the queer theorists who have drawn on Foucault's work show, agency can be theorized in terms compatible with the notions of discourses, material practices and technologies. My discussion of Synners thus focuses on questions of agency, showing how Cadigan uses a deconstruction of Judeo-Christian religious tropes to argue for a responsible, and knowledgable, ‘incurably informed’ approach to technology.


enadakultura ◽  
2021 ◽  
Author(s):  
Tinatin Moseshvili

Each author happily writes about himself, about the difficulties encountered in writing, about literature, - we read in Roland Duhamel's book “The Poet in the Mirror: About Metaliterature” (Dichter im Spiegel: Über Metaliteratur) [Duhamel, 2001]. This is also the case with German-speaking Georgian migrant author Givi Margvelashvili. In a 2009 German-language novel, Givi Margvelashvili in his book “The Kantakt, from the Reading-Life Experiences of a City Writer” (“Der Kantakt, Aus den Lese-Lebenserfahrungen eines Stadtschreibers”), in parallel with his account of his life, experiences and work, shows the mystery of literary fiction and invites the reader into a metafictional game. Literary critic Patricia Waugh, who plays a special role in the study of metafiction, believes metafictional texts are those that deliberately refer to themselves as an artificial creation in order to raise questions about the relationship between fiction and reality. According to her concept, metafictional texts are created by an infinite linguistic game with the world, reality, fiction, narrative [Waugh, 1984]. In the present article we will try to review the novel “The Kantakt, from the Reading-Life Experiences of a City Writer” by Givi Margvelashvili, the main motives, elements or narrative techniques, characteristic of the metafictional literature, which show the metafictional nature of The Kantakt.It should be noted from the very beginning that Givi Margvelashvili's novel “The Kantakt, from the Reading-Life Experiences of a City Writer” is based on the artistic reality of the German writer Kurt Tucholsky’s - “Rheinsberg - A Picture Book for Lovers” (“Rheinsberg - Ein Bilderbuch für Verliebte”). The Kantakt is an intertextual game with a pretext. The latter appears in the work as a book in a book, which is one of the most common motifs in metafictional literature. Because Tucholsky’s work is often found in the Kantakt, the readers cannot forget it, therefore they constantly think about it, and even compare the pheno-text with the pretext. Naturally, there are many passages in the Kantakt in which we recognize intertextual metafiction.An important metafictional event in the novel is the transformation of the main character of the work - the first "City Writer" of the German city of Rheinsberg into a "reader" character. From the "real" world of the "City Writer" - from the second layer of the novel to the fictional world of the book - the first layer (the same as his own consciousness), the "transition" into the imaginary world blurs the line between "reality" and fiction. This is where one of the techniques of metafictional literature comes into play - metalepsis.The metafictionality of the novel is evidenced by the characters in the first layer, who are aware of their fictional existence. The aim of the "reader" is for the main characters of Kurt Tucholsky’s work to realize their fictional essence too. Because of this, he leaves a message to Claire and Wolf, which is written on a blank sheet of the same book the characters belong to: “This is your mirror-book. It accurately describes how you live through readers: everything you think, say and do here, you think, say and do in your reading-life” [Margvelashvili, 2009:461). In the work, the characters are presented as reading-creatures, whose lives depend on the reader and their imagination. The function of the characters also becomes a subject of discussion in the novel: "The characters in the book are committed to reflect the lives of real people, to serve people as a kind of reading-mirror" [Margvelashvili, 2009:200], - we read in Margvelashvili's novel.Based on the fragments of the life and memoirs of the "City Writer” scattered within the work, which coincide with the life and memoirs of Givi Margvelashvili, we can argue about the biographical auto-reflexivity in the work, which is also one of the forms of metafiction. It should also be noted that there are signs of autofiction in the Kantakt.In the Kantakt, as in most metafictional texts, the character, the reader, and the author are repeatedly thematized, as well as the act of writing, narrating, and reading. The language games in the novel also have a metafictional meaning. Auto-reflexive phrases and words reveal the fictional world of the book, through which often even a parallel is drawn between the fictional and the real world. Linguistic issues, including phonology, morphology, syntax, etc., are thematized and discussed in the Kantakt as a metafictional novel.Based on these and other examples discussed in the article, we can conclude that Givi Margvelashvili's “The Kantakt, from the Reading-Life Experiences of a City Writer” is a metafictional novel, revealing the fictitiousness of this work as well as other literary texts in general, primarily the pre-text of “Rheinsberg - A Picture Book for Lovers”.


Author(s):  
Filiz Erdoğan Tuğran ◽  
Aytaç Hakan Tuğran

This chapter describes how technology, progressing rapidly, and especially computer technology has become an indispensable detail in daily life. The act of playing games starting to become virtual has emerged as a progress. In these early years, when the line between place and space has started to become thinner and people began to recognize the lines of flight between the real world and the virtual world, the movie “Tron” made an attempt to explain this possibility of transitivity. 28 years after the first movie, the sequel “Tron Legacy” emphasizes that this possibility still exists. The individual, in this sea of possibilities, comes and goes between place and space and becomes distant to their temporal context, digitalized and goes through deterritorialization. The narrative of the fictional world, the game world in this fictional world, the real world and the game field in the real world will be discussed in terms of transmedia, and some assumptions will be put forward through people and therefore, the deterritorialization of the media.


Resonance ◽  
2020 ◽  
Vol 1 (1) ◽  
pp. 60-76
Author(s):  
James Wierzbicki

This essay explores how one “listens to”—that is to say, how one takes in, makes sense of, and reacts to—“sounds” that are not really sounds at all but that are simply evocations of sounds served up by the authors of fiction. Although the essay’s conclusions apply to literary sounds in general, the examples on which the essay bases its observations and arguments are drawn—because their affective range is so very, very wide—from the vintage literature of so-called horror fiction. After a discussion of why some instances of scary literary sounds are more potent than others, emphasis is placed on sounds featured in the work of H. P. Lovecraft and Edgar Allan Poe, writers celebrated for their “aurality” yet whose structural use of sonic imagery—in dynamic patterns in the case of Lovecraft, as markers of plot points in the case of Poe—has hitherto been neglected. Throughout the essay parallels are of course drawn between literary sounds and actual sounds encountered both in the real world and in the fictional worlds of film, television, and radio drama. Readers of the essay are invited to decide for themselves, but it is suggested here that “silent listening”—because it demands creative involvement on the part of its participants—results in a richer aesthetic experience.


Author(s):  
Yutaka Higashiguchi

 AR seems to be one of the most advanced and near-future technologies that produce new experiences and values that have never been before. However, both AR and art have a common means of engaging the senses. Thus, the problem of where the borderline between AR and art exists should come into question. In order to consider how AR will have an influence on the definition and the significance of art, this study analyses real and fictional elements in AR and art. AR requires the physical field where sensory information mediated by computer is projected. Consequently, viewers perceive the mixed image of real things and those not existing before eyes, that is fiction. Art also needs a real environment where the fictional world is opened. Though art and AR have something in common, there are crucial differences between them. AR technologies include the firm aim of erasing fictional elements that remain as ever in spite of their accurate representation. On the other hand, art attempts to preserve a fictional area within the real world. From the comparison of AR and art, it will come to light that whether there is the frame or not plays an important role in deciding what is art or what is reality. While AR reduces fictionality from a multi-layered scene to enrich a real experience, art cuts fiction from a present scene to idealize the real world. In this way, they constitute a dialectical circle and mediate new reality through fictional images from the reverse direction. Article received: April 5, 2019; Article accepted: July 6, 2019; Published online: October 15, 2019; Review articleHow to cite this article: Higashiguchi, Yutaka. "Can AR Technologies Have an Impact on the Definition of Art?" AM Journal of Art and Media Studies 20 (2019): 97-103. doi: 10.25038/am.v0i20.331


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