Writing Scientific Explanations: Effects of a Cognitive Apprenticeship for Students With LD and English Learners

2021 ◽  
pp. 001440292199931
Author(s):  
Yewon Lee ◽  
Susan De La Paz

In the current study, we examined the effect of cognitive apprenticeship with contextualized language instruction on students with LD (SWLDs) and English learners’ (ELs) ability to compose scientific explanations using a multiple-probe, multiple-baseline single-case design. Six middle school students (three in each subgroup) participated in ten 30-min sessions in an after-school program. The intervention was implemented with high fidelity, and all participants believed they benefited from the writing instruction. After instruction, SWLDs and ELs had similar gains. They wrote better explanations, as demonstrated by substantial improvements in the quality of their causal and mechanistic reasoning ( τ = 1), grammatical and lexical sophistication ( τ = 1), and holistic writing ( τ = 0.95–0.96). Changes in writing performance were maintained for 4 or more weeks. We discuss implications of these findings for science classrooms and suggest areas for future writing research.

2005 ◽  
Vol 9 (2) ◽  
pp. 2156759X0500900
Author(s):  
Theresa Kruczek ◽  
Charlene M. Alexander ◽  
Kevin Harris

There are a number of middle school students who experience difficulty making the transition from childhood to early adolescence and may be described as high-risk. This article describes an after-school program designed to promote healthy identity and adaptive personal choice behaviors in a high-risk group of middle school students.


2019 ◽  
Vol 34 (4) ◽  
pp. 253-268 ◽  
Author(s):  
Emily C. Bouck ◽  
Jiyoon Park ◽  
Rajiv Satsangi ◽  
Katie Cwiakala ◽  
Kennedy Levy

Although often considered a more advanced area of mathematics, principles of algebra are taught throughout different mathematical concepts, and algebra is often considered gateway mathematical knowledge for more advanced mathematical concepts. For this reason, attention is needed toward making algebraic instruction more accessible to all types of learners, including students with disabilities who often struggle learning mathematics. Using a multiple probe across behaviors replicated across participants single-case design, this study examined whether an intervention sequence consisting of a virtual manipulative and then abstract (i.e., numerical strategies) instruction could support the acquisition of three algebraic behaviors (i.e., one-step division, two-step addition, two-step subtraction, and/or three-step addition) for four middle school students with disabilities. All four students acquired each of the linear algebra behaviors but struggled to maintain their learning once instruction was not provided prior to performance. These findings and their implications are discussed further.


2019 ◽  
Vol 45 (1) ◽  
pp. 66-98 ◽  
Author(s):  
Michael Solis ◽  
Colleen K. Reutebuch ◽  
Terry Falcomata ◽  
Paul K. Steinle ◽  
Veronica L. Miller ◽  
...  

This simultaneous replication single-case design study investigated a vocabulary and main idea intervention with an aspect of text choice provided to students with autism spectrum disorder (ASD). Five middle school students with ASD participated in two instructional groups taught by school-based personnel. Results were initially mixed. These results were followed by upward and stable trends, indicating a functional relationship between the independent and dependent variables. Social validity measures indicated that students appreciated the opportunity to make choices on text selection.


Author(s):  
Lee Yong Tay ◽  
Cher Ping Lim

This chapter documents how a group of 14 academically at-risk Primary 5 students have been engaged in academic related tasks in an after-school program mediated by a game-like 3D multi-user virtual environment (MUVE), Quest Atlantis (QA). The case study explores the possibilities and potentials of using the game-like 3D MUVE for the re-engagement of this group of academically at-risk students. From the observation notes, interviews with the students and students’ activities in the MUVE, the two main elements in the MUVE that have been found to engage the students are: ‘play and fun’ and ‘recognition and affirmation of performance.’ However, these engaging elements alone could not purposefully engage these students. Non-ICT activities such as orientation tasks, support by teachers, and the careful selection of authentic assignments are necessary to further enhance their engagement with their learning.


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