An Ethnographic Case Study of Affordances in an Architecture Design Studio

2020 ◽  
Vol 122 (8) ◽  
pp. 1-48
Author(s):  
Melissa L. Rands ◽  
Ann M. Gansemer-Topf

Background/Context Studio-based courses—the primary approach in design education— have been viewed as effective environments for learning. This study uses an ecological approach to explore how the studio environment creates opportunities for social interaction through immersive studies of studio learning. Purpose/Objective/Research Question/Focus of Study We engaged in an ethnographic case study of a beginning architecture design course aimed at exploring the ways the learning environment of the studio affords social interaction, and how these interactions shape students’ understandings and behaviors as they learn. Particular attention was paid to the physical, structural, and instructional affordances that contribute to learning in the studio environment. Setting Over the course of one semester, we observed nine students and their instructor in Architecture Design 1 (AD 1), a first-year architecture studio at a large, public research institution. Population/Participants/Subjects The student participants ranged in age from 18 to 25, four of the participants identified as students of color, two identified as international students, three identified as female, and six, male. The instructor, who identifies as female, had taught AD 1 at the university for eight years prior to the study and holds a master's degree in architecture. Research Design We engaged in an ethnographic case study using an ecological approach, focused on the relationship between humans and their environment. We view learning and knowledge as individually constructed by the learner in a socially situated, public context; as such, a case study design using ethnographic methods of data collection was employed. Data Collection and Analysis Our data sources included observations of daily studio activities, participant interviews, researcher reflections on studio visits, and course artifacts such as the course syllabus and assignment handouts. We analyzed data using a two-cycle method of coding and analysis focusing on identifying patterns or themes in the data. Findings/Results We found several physical, structural, and instructional affordances that contribute to learning. The physical affordances of the studio environment of AD 1 included the open layout, public/private workspaces, and co-working in proximity to others. The structural affordances were long blocks of unscheduled work time, the project brief, and the sequencing of the projects, tasks, and deadlines. The instructional affordances included formal and informal critique, “mini-lectures,” and demonstrations. Conclusions/Recommendations Although focused within a design discipline, our findings have broader applicability to collegiate academic environments that support student learning. Recommendations include creating fluidity in the classroom space, centralizing feedback, demonstrating emerging understandings visually, and constraining constructivist learning environments.

Author(s):  
Zhou Ding ◽  
Jiang Jiabei

The purpose of this paper is to develop further insights into micro-entrepreneurship programs participated in by Chinese industrial designers. A model of creative thinking is employed to explain the campaign creation process. A case study research in sample design entrepreneurs was designed and conducted, and it was composed of three steps: preparing for data collection, collecting the evidences, and analyzing the evidences. It was found that five main defects in creative thinking work as obstacles to crowdfunding success. In order to overcome these drawbacks, it is suggested that designers involved in micro-entrepreneurship programs should acquire the abilities of building prototypes, following the design procedure, finding and solving problems, defining ideation and applying the evaluation methods. Current findings and future study can contribute to the curriculum development for China's industrial design education.


2020 ◽  
pp. 802-813
Author(s):  
Zhou Ding ◽  
Jiang Jiabei

The purpose of this paper is to develop further insights into micro-entrepreneurship programs participated in by Chinese industrial designers. A model of creative thinking is employed to explain the campaign creation process. A case study research in sample design entrepreneurs was designed and conducted, and it was composed of three steps: preparing for data collection, collecting the evidences, and analyzing the evidences. It was found that five main defects in creative thinking work as obstacles to crowdfunding success. In order to overcome these drawbacks, it is suggested that designers involved in micro-entrepreneurship programs should acquire the abilities of building prototypes, following the design procedure, finding and solving problems, defining ideation and applying the evaluation methods. Current findings and future study can contribute to the curriculum development for China's industrial design education.


2019 ◽  
Vol 2 (2) ◽  
pp. 149-156
Author(s):  
Andi Muhammad Ichsan ◽  
Afifah Harisah ◽  
Abdul Mufti Radja

Public space has an important role to incresase physical health and social interaction of city communities. Karebosi field is public space which is in the development priority by Makasar city government. Karebosi field is the most ideal facility to represent the concept of an open public space in Makasar. After going through revitalization process, the government still continues to reform and refine Karebosi field functions. This research aims to find out the visitors’ perception towards the comfort of social interaction in Karebosi field, and what factors which are influence them as well. This research was conducted in 2018 at Karebosi field, Makasar. The method used in this research is mixed method (qualitative – quantitative). The technique of data collection is done by evidentiary method through data triangulation (observation, questionnaire, and interview). The result of this research can be concluded that the facility in Karebosi field is quite successful in attracting the visitors to do sport activities in public space, yet the level of success is still not optimal because it is still in the range of 60.89%, it is due to the facility development that have not been varied, the facilities are considered as not being able to stimulate the diversity of social interaction and increasing the number in public space. Designing, Karebosi field is not able to give impression and meaning for the people who do the activities in it. It is expected to be a reference for Makasar government in formulating the steps to increase the service quality and the functions of Krebosi field in the future.    


Author(s):  
Seyed Abdollah Shahrokni

This chapter explains the process of collecting data for an ethnographic case study in a Massively Multiplayer Online Role-playing Game (MMOG) called Stronghold Kingdoms, describing the methodological aspects of the study such as the research site, participants, data collection sources, and analysis. Further, the chapter explains the challenges encountered while conducting the study, including entering and becoming a member of the game community, data collection and analysis in an ever-changing world, being a participant-observer and the risk of going native, and participant attrition. Finally, the chapter provides some solutions and recommendations for researchers interested in conducting studies in MMOG settings.


Author(s):  
Patricia Fusch ◽  
Gene Fusch ◽  
Lawrence Ness

The authors present how to construct a mini-ethnographic case study design with the benefit of an ethnographic approach bounded within a case study protocol that is more feasible for a student researcher with limited time and finances. The novice researcher should choose a design that enables one to best answer the research question. Secondly, one should choose the design that assists the researcher in reaching data saturation. Finally, the novice researcher must choose the design in which one can complete the study within a reasonable time frame with minimal cost. This is particularly important for student researchers. One can blend study designs to be able to use the best of each design that can mitigate the limitations of each as well. The authors are experienced ethnographers who currently chair dissertation committees where a student has chosen a mini-ethnographic case study design.


Tamaddun ◽  
2019 ◽  
Vol 18 (2) ◽  
pp. 81-109
Author(s):  
Bimas Reskiawan ◽  
Nasmah Riyani ◽  
Satriyani Satriyani

This research was conducted to investigate the most difficult aspect faced by students in writing. The research question addressed in this research was: “what is the most difficult aspect faced by the students in writing?”.The design of this research was a case study. In conducting this research, the researcher took class XI IPA 1 of SMAN 1 Wundulako as a subject of the research with considerable that the class have the low est score in writing. The researcher used two kinds of data collection. They were questionnaire and interview.  The sample of the research was class IX IPA 1 which consisted of 28 students. While in analyzing the data, the researcher analyzed the data of questionnaire by using the formula which proposed by Nazir and for the data of interview the researcher used technique of data analysis proposed Ngabut such as data reduction, data display and verifying and conclusion. In representing the analysis, it was found out that the students of SMAN 1 Wundulako especially in the second grade class XI IPA 1 got four difficulties in writing. They were content organization vocabulary and grammar. From four aspects of three components, the vocabulary mastery aspect was considered as the difficult aspects that faced by the students in writing. The third statement of vocabulary aspect in the questionnaire was a  difficulties that often faced by the students. It was shown by the result of questionnaire and interview with the percentage  3,53  mean  and  writng  test     also  to  support  its  students  lack vocabulary, its concluded students of SMAN 1 Wundulako difficulties in writing.


2017 ◽  
Vol 15 (1) ◽  
pp. 1-17 ◽  
Author(s):  
Roxana Willis

Informed consent may be unobtainable in online contexts. This article examines the difficulties of obtaining informed consent online through a Facebook case study. It is proposed that there are at least two ways informed consent could be waived in research: first, if the data are public, and second, if the data are textual. Accordingly, the publicness of the Facebook News Feed is considered. Taking account of the wide availability of Facebook users’ data, and reflecting on how public those users perceive their information to be, this paper argues that some Facebook data are properly viewed as public to semi-public in nature. A second issue is whether the Facebook News Feed data collection ought to be classified as document-based or human subjects research. Since the Facebook News Feed involves social interaction that may elicit ‘ethically important moments’, this paper proposes that observing it may constitute human subjects research. While informed consent is desirable for human subjects research, it is suggested that Facebook News Feed observations are comparable to observational research in a public space, and thus waiving informed consent in this online setting could be justifiable.


Author(s):  
Andrew Olewnik ◽  
Randy Yerrick ◽  
Amanda Simmons ◽  
Yonghee Lee

Abstract This paper presents a case study of Jeff, a mechanical engineering senior, and his experience with design in two different contexts — one in the classroom and one extracurricular. After a year-long study of undergraduate engineers, Jeff revealed marked differences in his uptake of design principles and reflexivity toward his thinking within the discipline. We explored with Jeff the critical differences and experiences that led to his changes once we had completed data collection with his peer cohort of undergraduates. We explored Jeff’s interpretation of the differences he considered as positive changes, the attributes of applying principles of problem typology, and the requisite context required to achieve these changes as a student. Through qualitative analysis four assertions are examined — improved approach to design problem solving, broadened view of design, engineering as multiple types of problems, and relevance to the profession — and validated through a member check. Potential implications for engineering education, especially as it pertains to design education are briefly described.


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