Handheld Computing: The Next Technology Frontier for School Nurses

2001 ◽  
Vol 17 (2) ◽  
pp. 98-102 ◽  
Author(s):  
Sylvia Suszka-Hildebrandt

The purpose of this article is to demonstrate the potential utilization of handheld personal digital assistants for school nurses. Handheld devices and their general uses are described. Clinical programs available through downloading and Web sites with handheld resources are included. Finally, specific handheld computer applications that can be adapted for school nurses are discussed.

Author(s):  
Wen-Chen Hu ◽  
Yanjun Zuo ◽  
Chyuan-Huei Thomas Yang ◽  
Yapin Zhong

Mobile commerce is defined as the exchange or buying and selling of commodities, services, or information on the Internet through the use of mobile, handheld devices such as smart cellular phones and PDAs (personal digital assistants). It is widely acknowledged that mobile commerce is a field of enormous potential. However, it is also commonly admitted that the development in this field is constrained. There are considerable barriers waiting to be overcome. One of the barriers is most software engineers are not familiar with the design and development of mobile applications (Kiely, 2001). This chapter gives a study of handheld computing and programming to help software engineers better understanding this subject. Handheld computing is to use handheld devices to perform wireless, mobile, handheld operations such as personal data management and making phone calls. They can be achieved by using server or client- side handheld computing and programming: • Server-side handheld computing and programming: Server-side handheld computing is to use handheld devices to perform wireless, mobile, handheld operations, which require the supports of server-side computing. The most common applications of server-side handheld programming are the mobile Web contents. • Client-side handheld computing and programming: Client-side handheld computing is to use handheld devices to perform handheld operations, which do not need the supports of server-side computing. Most client-side handheld programming languages are a version of either C/C++ or Java. Examples of the application development of Java ME, a version of Java, and Palm OS, using a version of C, will be given.


2009 ◽  
pp. 198-207
Author(s):  
Wen-Chen Hu ◽  
Yanjun Zuo ◽  
Lei Chen ◽  
Chyuan-Huei Thomas Yang

Using mobile handheld devices such as smart cellular phones and personal digital assistants (PDAs) to browse the mobile Internet is a trend of Web browsing. However, the small screens of handheld devices and slow mobile data transmission make the mobile Web browsing awkward. This research applies Web usage mining technologies to adaptive Web viewing for handheld devices. Web usage mining is the application of data mining techniques to the usage logs of large Web data repositories in order to produce results that can be applied to many practical subjects, such as improving Web sites/pages. A Web usage mining system must be able to perform five major functions: (i) usage data gathering, (ii) data preparation, (iii) navigation pattern discovery, (iv) pattern analysis and visualization, and (v) pattern applications. This approach improves the readability and download speed of mobile Web pages.


Author(s):  
Wen-Chen Hu ◽  
Lixin Fu ◽  
Hung-Jen Yang ◽  
Sheng-Chien Lee

It is widely acknowledged that mobile commerce is a field of enormous potential. However, it is also commonly admitted that the development in this field is constrained. There are still considerable barriers waiting to be overcome. One of the barriers is most software engineers are not familiar with handheld programming, which is the programming for handheld devices such as smart cellular phones and PDAs (Personal Digital Assistants). This chapter gives a study of handheld computing to help software engineers better understand this subject.


2003 ◽  
Vol 37 (2) ◽  
pp. 287-296 ◽  
Author(s):  
Kristine E Keplar ◽  
Christopher J Urbanski

OBJECTIVE: To review some common medical applications available for personal digital assistants (PDAs), with brief discussion of the different PDA operating systems and memory requirements. Key search terms included handheld, PDA, personal digital assistants, and medical applications. DATA SOURCES: The literature was accessed through MEDLINE (1999–August 2002). Other information was obtained through secondary sources such as Web sites describing common PDAs. DATA SYNTHESIS: Medical applications available on PDAs are numerous and include general drug references, specialized drug references (e.g., pediatrics, geriatrics, cardiology, infectious disease), diagnostic guides, medical calculators, herbal medication references, nursing references, toxicology references, and patient tracking databases. Costs and memory requirements for these programs can vary; consequently, the healthcare provider must limit the medication applications that are placed on the handheld computer. CONCLUSIONS: This article attempts to systematically describe the common medical applications available for the handheld computer along with cost, memory and download requirements, and Web site information. This review found many excellent PDA drug information applications offering many features which will aid the healthcare provider. Very likely, after using these PDA applications, the healthcare provider will find them indispensable, as their multifunctional capabilities can save time, improve accuracy, and allow for general business procedures as well as being a quick reference tool. To avoid the benefits of this technology might be a step backward.


2009 ◽  
pp. 534-545
Author(s):  
Wen-Chen Hu ◽  
Lixin Fu ◽  
Hung-Jen Yang ◽  
Sheng-Chien Lee

It is widely acknowledged that mobile commerce is a field of enormous potential. However, it is also commonly admitted that the development in this field is constrained. There are still considerable barriers waiting to be overcome. One of the barriers is most software engineers are not familiar with handheld programming, which is the programming for handheld devices such as smart cellular phones and PDAs (personal digital assistants). This article gives a study of handheld computing to help software engineers better understand this subject. It includes three major topics: • Mobile commerce systems: The system structure includes six components: (1) mobile commerce applications, (2) mobile handheld devices, (3) mobile middleware, (4) wireless networks, (5) wired networks, and (6) host computers. • Handheld computing: It includes two kinds of computing: client- and server-side handheld computing. • Palm OS programming: The Palm OS Developer Suite is used to develop applications for palm devices by handheld programmers. This article focuses on Palm OS programming by giving a step-by-step procedure of a palm application development. Other client-side handheld computing is also discussed.


Author(s):  
Steve Chi-Yin Yuen ◽  
Patrivan K. Yuen

Personal digital assistants (PDAs) are small handheld devices initially designed for use as personal organizers. They can store documents, spreadsheets, calendar entries, games, databases, and lots of other resources normally associated with a laptop or desktop computer. PDAs are relatively inexpensive and highly portable and are designed to utilize small, low-bandwidth files and applications. They are able to perform limited PC tasks such as word processing and spreadsheet analysis and newer PDAs are capable of Web browsing and e-mail functions via wire or wireless connected to networks. Also, they can synchronize with desktop computers and laptops to download Web sites via channels and work off-line. Furthermore, PDAs offer infrared communication, allowing data to be transferred across short distances between devices without the need for networks. The latest developments offer wireless connection via mobile phone networks or Bluetooth, and many combine phone and PDA functions in one unit (Aclear.net, n.d.). This article will provide an overview of PDA technology including advantages and limitations and the use of PDAs in teaching and learning, as well as the future trends. This will help educators assess the use of PDAs in teaching and learning environments and determine how PDAs can be integrated into the curriculum.


2018 ◽  
Vol 7 (1) ◽  
Author(s):  
Guillermo Licea Sandoval

Small computing devices are everywhere changing the way people communicate and interact, however applications for these devices are developed more or less with the same tools used for conventional computer applications. Developers of handheld computer applications can find few options for development. In this paper we present MADEE a development and execution environment for mobile information systems running on handheld computers. This environment allows the implementation of mobile information systems faster and easier than using conventional developing tools, including support for conventional computer applications.


Author(s):  
P. W. Lei ◽  
C. R. Chatwin ◽  
R. C.D. Young ◽  
S. H. Tong

Electronic commerce (e-commerce) activity is growing exponentially, and it is revolutionizing the way that businesses are run. There is now an explosion of mobile wireless services accessible via mobile phones and Personal Digital Assistants (PDAs). Mobile e-commerce (m-commerce) makes business mobility a reality. Mobile users can access the Internet at any time, from anywhere (even from their shirt pockets/purses) using ubiquitous inexpensive computing. It is estimated that the m-commerce market was worth US$3.5 billion in 2000 and will grow to over US$200 billion by 2005 (Abbott, 2002). M-commerce is generally considered to be an extension of e-commerce. In fact, m-commerce has unique characteristics and functionality. Hence, it creates a unique and new business opportunity. Tesco, the United Kingdom-based supermarket, rolled out their mobile service, but the U.S. bank, Wells Fargo, is planning to close down their mobile service later this year due to lack of interest. M-commerce has a number of inherent complexities, as it embraces many emerging technologies: mobile wireless systems, mobile handheld devices, software, wireless protocols, and security. These technologies have rapid product cycles and quick obsolescence. In this chapter, we will examine the opportunities and limitations of m-commerce and concentrate our discussion on mobile phone systems.


Author(s):  
Hyo-Jeong So ◽  
Bosung Kim

For the past decade, handheld devices with mobile and wireless capabilities have emerged as the next promising generation of technology for teaching and learning. Today, handheld devices such as mobile phones, personal digital assistants (PDAs), portable gaming devices, and tablet PCs have already become pervasive in daily lives of students. With this trend, there has been increased interest as to how mobile technologies can be used to enhance teaching and learning. One of the challenges for educators is to examine how we can use the new innovations of mobile technologies to create learning experiences that are often limited in traditional classroom environments. The purpose of this article, therefore, is to provide innovative and practical applications of mobile technologies in a variety of educational contexts, including from K-12 to higher education and informal learning.


Author(s):  
Neil C. Rowe

Content repurposing is the reorganizing of data for presentation on different display hardware (Singh, 2004). It has been particularly important recently with the growth of handheld devices such as personal digital assistants (PDAs), sophisticated telephones, and other small specialized devices. Unfortunately, such devices pose serious problems for multimedia delivery. With their tiny screens (150 by 150 for a basic Palm PDA or 240 by 320 for a more modern one, vs. 640 by 480 for standard computer screens), one cannot display much information (i.e., most of a Web page); with their low bandwidths, one cannot display video and audio transmissions from a server (i.e., streaming) with much quality; and with their small storage capabilities, large media files cannot be stored for later playback. Furthermore, new devices and old ones with new characteristics have been appearing at a high rate, so software vendors are having difficulty keeping pace. So some real-time, systematic, and automated planning could be helpful in figuring how to show desired data, especially multimedia, on a broad range of devices.


Sign in / Sign up

Export Citation Format

Share Document