4 Virtual Vehicle City

Teardown ◽  
2021 ◽  
pp. 29-35
Keyword(s):  
Author(s):  
G Virzì Mariotti ◽  
G Ficarra

The research reported in this paper aims to simulate the road-holding of a virtual vehicle using multi-body simulation to estimate both the contact forces between the tyre and ground and the roll motion when cornering. Furthermore, the effect of the characteristic angles on the variation in the forces of the tyre in contact with the ground is studied to determine optimal values for these angles. Emphasis is placed on an average-class vehicle, of which both the external dimensions and mass are chosen appropriately, with a McPherson suspension mounted on both the front and the rear. The characteristic values of the camber and toe-in angles, in both the front and the rear, are optimized for motion in the curve under constant traction. The results of numerical simulation are compared with results from the theory of stability in the curve (given the vertical configuration of the vehicle).


2019 ◽  
Vol 2 (2) ◽  
pp. 67-77
Author(s):  
Wei Xue ◽  
Rencheng Zheng ◽  
Bo Yang ◽  
Zheng Wang ◽  
Tsutomu Kaizuka ◽  
...  

Purpose Automated driving systems (ADSs) are being developed to avoid human error and improve driving safety. However, limited focus has been given to the fallback behavior of automated vehicles, which act as a fail-safe mechanism to deal with safety issues resulting from sensor failure. Therefore, this study aims to establish a fallback control approach aimed at driving an automated vehicle to a safe parking lane under perceptive sensor malfunction. Design/methodology/approach Owing to an undetected area resulting from a front sensor malfunction, the proposed ADS first creates virtual vehicles to replace existing vehicles in the undetected area. Afterward, the virtual vehicles are assumed to perform the most hazardous driving behavior toward the host vehicle; an adaptive model predictive control algorithm is then presented to optimize the control task during the fallback procedure, avoiding potential collisions with surrounding vehicles. This fallback approach was tested in typical cases related to car-following and lane changes. Findings It is confirmed that the host vehicle avoid collision with the surrounding vehicles during the fallback procedure, revealing that the proposed method is effective for the test scenarios. Originality/value This study presents a model for the path-planning problem regarding an automated vehicle under perceptive sensor failure, and it proposes an original path-planning approach based on virtual vehicle scheme to improve the safety of an automated vehicle during a fallback procedure. This proposal gives a different view on the fallback safety problem from the normal strategy, in which the mode is switched to manual if a driver is available or the vehicle is instantly stopped.


Sensors ◽  
2019 ◽  
Vol 19 (7) ◽  
pp. 1670 ◽  
Author(s):  
Danchen Zhao ◽  
Yaochen Li ◽  
Yuehu Liu

Driving behavior is the main basis for evaluating the performance of an unmanned vehicle. In simulation tests of unmanned vehicles, in order for simulation results to be approximated to the actual results as much as possible, model of driving behaviors must be able to exhibit actual motion of unmanned vehicles. We propose an automatic approach of simulating dynamic driving behaviors of vehicles in traffic scene represented by image sequences. The spatial topological attributes and appearance attributes of virtual vehicles are computed separately according to the constraint of geometric consistency of sparse 3D space organized by image sequence. To achieve this goal, we need to solve three main problems: Registration of vehicle in a 3D space of road environment, vehicle’s image observed from corresponding viewpoint in the road scene, and consistency of the vehicle and the road environment. After the proposed method was embedded in a scene browser, a typical traffic scene including the intersections was chosen for a virtual vehicle to execute the driving tasks of lane change, overtaking, slowing down and stop, right turn, and U-turn. The experimental results show that different driving behaviors of vehicles in typical traffic scene can be exhibited smoothly and realistically. Our method can also be used for generating simulation data of traffic scenes that are difficult to collect.


2006 ◽  
Vol 532-533 ◽  
pp. 1128-1131
Author(s):  
Yan Fei Liang ◽  
Han Wu He ◽  
De Tao Zheng ◽  
Xin Chen

This paper established the framework of the decision-making model system for autonomous vehicles. Based on virtual reality environment modeling technology, the virtual scene was obtained. The driving performance of autonomous vehicles in real environment was simulated with that of the virtual vehicle in virtual environment. It was studied the influence of driver’s aggressiveness on lane-changed performance through considering human factors, and several longitudinal driving modes were classified and discussed. Three-power B spline function was used in this paper to plan path by interpolating characteristics points. The driving framework and the driving models described in this paper serve to address the problem of building more realistic traffic at the microscopic level in driving simulators. The autonomous vehicles based on this system can be used as the vehicles in simulators and help to design traffic or help to verify the performance of vehicles.


2001 ◽  
Vol 46 (11) ◽  
pp. 1777-1782 ◽  
Author(s):  
M. Egerstedt ◽  
X. Hu ◽  
A. Stotsky

2003 ◽  
Author(s):  
Joselito Menezes Da Cruz ◽  
Ivan Lima Do Espírito Santo ◽  
Adilson Aparecido De Oliveira

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