scholarly journals Desain Pembelajaran Garis dan Sudut Menggunakan Jam Dinding Lingkaran untuk Siswa SMP Kelas VII

2019 ◽  
Vol 4 (2) ◽  
pp. 85-101
Author(s):  
Ajeng Ramadhani ◽  
Rully Charitas Indra Prahmana

The purpose of this research is to understanding the role of line and angle learning design in students’ comprehension of mathematical concept and also to understanding the students’ learning result through LAS (Lembar Aktivitas Mahasiswa) or student activity paper that is based on the Indonesian Realistic Mathematics Education approach. The research method used in this research is design research. The result of this research shows that the activity of using props or drawing a clock circle could motivate the students in checking out the shaped angle, So the students will have the idea to calculate how big is the angle that is shaped by the clockwise and also to determine its types. So, the design that is used could help the students to understanding the concept of angle through the context of clock circle.

2017 ◽  
Vol 5 (1) ◽  
Author(s):  
Mika Meitriana Manurung ◽  
Hening Windria ◽  
Lukman Fakhmi

Intersection and union concepts are crucial part of operation in sets, especially in solving word problems and creating the venn diagram. In fact, not a few students do fallacies in representing sets word problems into a sets operation, so they do mistakes in solving the problems. This study aims to investigate students’ thinking in learning intersection and union concept, specifically by using colored cards. The learning is designed under Realistic Mathematics Education (RME) approach and the principle used is emergent modeling. The method used in this study is design research. The subjects of this study is 25 students of the 7th grade junior high school, in which five of them were the focused group. The main findings in this study are description of students’ thinking while learning union and intersection using colored cards in the class, and any kinds of students’ ‘diagram venn’models. Keywords: design research, intersection, realistic mathematics education, union, venn diagram


2018 ◽  
Vol 1 (1) ◽  
pp. 14 ◽  
Author(s):  
Jeinne Mumu ◽  
Benidiktus Tanujaya

<span lang="EN">This research aims to design student learning activities on the concept of sets, especially operations on the sets. The research was conducted by using design research method with a mathematics realistic education approach. The subjects of this study are 42 students of mathematics education at the University of Papua taking lecture of realistic mathematics education. There are three stages in the implementation of this research, namely preliminary design, experimental design, and retrospective analysis. The results of the study show that the use of game "Lemon Nipis" can develop students' understanding significantly to the concept of operations on the sets. </span><span lang="EN-US">students are able to understand well and correctly basic operations on the sets, union, intersection, and exponentiation.</span>


Jurnal Elemen ◽  
2021 ◽  
Vol 7 (1) ◽  
pp. 19-28
Author(s):  
Farida Nursyahidah ◽  
◽  
Bagus Ardi Saputro ◽  
Irkham Ulil Albab ◽  
◽  
...  

Geometry is an essential subject for students. However, geometry, especially the cone, remains a challenging material for students. Besides, we need the proper media and context for learning mathematics on cone material. This research aims to develop a learning trajectory that utilizes the Megono Gunungan tradition as a context in the learning process using the Indonesian Realistic Mathematics Education (PMRI) approach. The research method used is Design Research, which consists of three phases of the study: preliminary design, experimental design, and retrospective study. This study's outcome is designing a learning trajectory on cone material using the Megono Gunungan tradition. This learning trajectory comprises four activities, including observing the interactive video of the Megono Gunungan tradition to discover cone elements, finding the concept surface area of a cone using origami paper, and grasping the cone concept volume with magic seeds, and solving contextual problems related to the cone. Studies have shown that using the Megono Gunungan context could help students improve their understanding of the cone concept. Furthermore, this study hoped could be an inspiration for exploring another local wisdom that can be a context in learning mathematics.


Author(s):  
Mika Meitriana Manurung ◽  
Hening Windria ◽  
Samsul Arifin

The topic of the set is a basic concept in mathematics and its relationship is close to our daily life. However, some studies in Indonesia have found that the students have difficulties in solving the set problem. This can be due to the pattern of mathematics teaching in schools. This study aims to provide a design of learning in the set topic with Realistic Mathematics Education (RME) approach. The research questions are: (1) How is the design of mathematics learning in the topic of the set using the RME approach? (2) How do students learn the topic of the set by using the RME approach? This research method is design research with one cycle in SMP Dasana Indah Tangerang. The subjects were 24 students with one focus group, 5 students who had no errors in the initial test. Data of research obtained from sound recording, video, photos, and Student Activity Sheet, then be analyzed by comparing the Hypothesis of Trajectory Learning and Trajectory of Actual Learning. This study produces the Theory of Local Instruction, with four lessons, namely: (1) Determining the set and not the set; (2) Finding the concept of set of universe, subsets, empty set, and describing the models; (3) Finding the concept of intersection, union, and illustrating the models; (4) Find the concept of complement, difference, and describe the models, and use the models to solve the story problem. In the learning process, through grouping games and describe the model, student learning the notion of set enthusiastically and actively. Keywords: design research, set, realistic mathematics education approach


2016 ◽  
Vol 17 (1) ◽  
pp. 45-54
Author(s):  
Chika Rahayu ◽  
Ratu Ilma Indra Putri

The purpose of this study to determine the extent to which students' understanding in percent material by using the context of mobile phone batteries. The subject of the research is the fourth grade students of SD N 119 Palembang 31 pupils and with different ability, the method in this research uses research design research method as the right tool to reach the goal, this research using realistic mathematics education approach. The results of this study indicate that 20% of students can solve the problem percent to gradually difficult, while 80% of students have not arrived at the problem with a difficult stage. From the research students are easier to understand the percent by using mobile phone battery as the context and modeling mathematics of the model bar.   Tujuan dari penelitian ini untuk mengukur sejauh mana pemahaman siswa dalam materi persen dengan menggunakan konteksbaterai handphone. Subjek penelitian adalah siswa kelas IV SD N 119 Palembang sebanyak 31 siswa yang mempunyai kemampuan berbeda, metode mengenai penelitian ini menggunakan metode penelitian design research sebagai sarana yang tepat untuk mencapai tujuan, penelitian iini menggunakan pendekatan pendidikan matematika realistik. Hasil penelitian ini menunjukkan bahwa 20% siswa bisa menyelesaikan persoalan persen sampai ketahap susah, sedangkan 80% siswa belum sampai pada penyelesaian soal dengan tahap susah. Dari penelitian tersebut siswa lebih mudah memahami persen dengan menggunakan baterai handphone sebagai konteks dan pemodelan matematika dari model bar.


2021 ◽  
Vol 13 (1) ◽  
pp. 59-65
Author(s):  
Wuli Oktiningrum

Abstract:. This research was conducted on class V students of SD Negeri 179 Palembang, with the aim of knowing students' understanding of the percent material by using media download bars. The subjects in this study were 28 students with heterogeneous abilities. The research methodology used in this study is Design Research with a Realistic Mathematics Education (RME) approach. This study fulfilled five characteristics of RME, namely the use of laptops, computers and downloads of the internet (using of context), pictures of download bars (use of models), activities in LKK (pupil own creations and contributions), presentation and group discussion (interactivity) and problems change fractions into percent (intertwining). The results of this study indicate that students have been able to solve the percent problem by using media download bars.Keyword: Download Bar, Percent, RME, Design Research Abstrak: Penelitian ini dilakukan pada siswa kelas V SD Negeri 179 Palembang, dengan tujuan  mengetahui pemahaman siswa pada materi persen dengan menggunakan media download bar. Subjek pada penelitian ini sebanyak 28 siswa dengan kemampuan yang heterogen. Metodologi penelitian yang digunakan pada penelitian ini adalah  Design Research dengan pendekatan Realistic Mathematics Education (RME). Penelitian ini telah memenuhi lima karakteristik RME yaitu penggunaan laptop, computer dan download di internet (using of context), gambar bar download (penggunaan model), kegiatan pada LKK (pupil’s own creations and contributions), presentasi dan diskusi kelompok (interactivity) dan masalah merubah pecahan kedalam bentuk persen (intertwining). Hasil penelitian ini menunjukkan bahwa siswa telah mampu menyelesaikan soal persen dengan menggunakan media download bar.Kata Kunci: Download Bar, Persen, RME, Design Research 


2020 ◽  
Vol 3 (1) ◽  
pp. 30-34
Author(s):  
Suci Nooryanti ◽  
Sri Utaminingsih ◽  
Henry Suryo Bintoro

The purposive of this study are (1) the average mathematical communication abilities of students who have learned by applying the ethnomatemics-based Realistic Mathematics Education approach, (2) the mastery of learning mathematical communication abilities of students who are taught with the Mathematics-Based Realistic Mathematics approach. This type of research is quantitative with true experimental design research design using the form of Posttest Only Control. The sample uses a simple random sampling technique and is carried out in class V SD 5 Jepang as an experimental class and class V SD 1 Gulang as a control class. Data collection techniques are tests of students' mathematical communication abilities. Data analysis techniques in this study include normality test, homogeneity test, average difference test and learning completeness test. The results showed that (1) the average mathematical communication ability of the experimental class students was higher than the average mathematical communication ability of control class students with expository learning; (2) students' mathematical communication abilities with ethnomatemicsbased Realistic Mathematics Education approach achieve mastery learning.


2019 ◽  
Vol 1 (4) ◽  
pp. 37-44
Author(s):  
Asep Budiyono ◽  
Widya Kusumaningsih ◽  
Irkham Ulil Albab

Penelitian ini bertujuan untuk mengetahui peran Hypothetical Learning Trajectory(HLT)dalam membantu siswa dalam memahami konsep luas lingkaran serta mengetahui strategi yang digunakan oleh siswa terhadap Hypothetical Learning Trajectory(HLT) yang diberikan. Penelitian ini dilaksanakan di SMP Negeri 3 Petarukan, Kabupaten Pemalang. Subjek penelitian adalah siswa kelas VIII, dengan melalui 2 tahap yaitu pilot experiment melibatkan 6 siswa dari kelas VIII C dan dilanjutkan teaching experiment yang melibatkan 30 siswa dari kelas VIII B. Penelitian ini menggunakan metode design research yang didalamnya terdapat HLT yang memegang peranan sangat penting sebagai desain dan instrumen penelitian. Pembelajaran dalam penelitian ini menggunakan konteks peralatan dapur yaitu gelas, piring dan mangkuk sesuai dengan karakteristik dari RME. Hasil Penelitian menunjukkan bahwa Hypothetical Learning Trajectory (HLT) dapatmembantu siswa 1) membuat potongan juring lingkaran dan mengubahnya menjadi sebuah bangun datar baru yaitu trapesium, 2) menemukan sendiri konsep luas lingkaran dengan pendekatan trapesium, 3) menyelesaikan permasalahan dalam kehidupan sehari-hari yang berkaitan dengan konsep luas lingkaran. Adapun strategi yang digunakan siswa yaitu 1)mensketsakan permukaan perlatan dapur berupa lingkaran, 2) membandingan keliling dan diameter lingkaran untuk memperoleh nilai phi, 3)menyusun juring menjadi trapesium dan memformulasikan konsep luas lingkaran, 4) menerapkan konsep luas lingkaran.


2021 ◽  
Vol 5 (1) ◽  
pp. 39
Author(s):  
Asep Yudianto ◽  
Nurul Afifah ◽  
Isti Fatonah ◽  
Suridin Suridin

The process of teaching and learning mathematics in elementary schools is generally presented in an abstract form, learning is dominated by lectures, exercises, and question and answer methods so that students become passive and find it difficult to understand the material.  This study aims to determine the level of activity and student learning outcomes in mathematics class VA students of SDN 2 Kotagajah.  So that mathematics learning activities can be felt meaningful and produce activity and learning outcomes as well as learning objectives to be achieved properly is to apply the approach of realistic mathematics education (RME).  Realistic Mathematics Education (RME) is an approach that emphasizes the conceptualization of teaching and has a tendency for students to become active participants in the teaching and learning process.  This research is a classroom action research with data analysis in the form of qualitative and quantitative analysis using test data collection tools, observation, and documentation.  This study concludes that there is a relationship between student activity and learning outcomes and the use of successful methods to achieve the desired targets.  The average percentage of student activity in the first cycle was 67% and remembering as much as 11% and in the second cycle was 78%.  The percentage of completeness of learning outcomes reached 52% and 76% in cycle II.  So, there was an increase in learning outcomes from cycle I to cycle II, which was 24%.


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